Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel gauge-decoupled streaming visual geometry model for metric-scale scene reconstruction across thousands of frames under a strictly online, future-invisible setting. Our approach is threefold. First, we discard the first-frame anchor and predict keyframe-relative poses. This reformulates long-range extrapolation into a constant-difficulty local task. Second, we introduce orthogonal scale learning. This method fully disentangles geometry from scale estimation to suppress drift. Finally, we identify attention bias issues in Transformers, including attention-sink reliance and long-term KV-cache saturation. We propose cache-consistent training combined with periodic cache refresh. This approach suppresses attention biases and contamination over ultra-long sequences and reduces the gap between training and inference. Experiments show that LongStream achieves state-of-the-art performance, enabling stable, metric-scale reconstruction over kilometer-scale sequences at 18 FPS.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D priors or geometric constraints. However, these methods often struggle to maintain reconstruction accuracy and consistency over long sequences due to limited memory capacity and the inability to effectively capture global contextual cues. In contrast, humans can naturally exploit the global understanding of the scene to inform local perception. Motivated by this, we propose a novel neural global context representation that efficiently compresses and retains long-range scene information, enabling the model to leverage extensive contextual cues for enhanced reconstruction accuracy and consistency. The context representation is realized through a set of lightweight neural sub-networks that are rapidly adapted during test time via self-supervised objectives, which substantially increases memory capacity without incurring significant computational overhead. The experiments on multiple large-scale benchmarks, including the KITTI Odometry [??] and Oxford Spires [??] datasets, demonstrate the effectiveness of our approach in handling ultra-large scenes, achieving leading pose accuracy and state-of-the-art 3D reconstruction accuracy while maintaining efficiency. Code will be available at https://zju3dv.github.io/scal3r.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Wang, Jihang, Zhao, Dongcheng, Chen, Ruolin, Zhang, Qian, Zeng, Yi
Spiking Neural Networks (SNNs) utilize spike-based activations to mimic the brain's energy-efficient information processing. However, the binary and discontinuous nature of spike activations causes vanishing gradients, making adversarial robustness evaluation via gradient descent unreliable. While improved surrogate gradient methods have been proposed, their effectiveness under strong adversarial attacks remains unclear. We propose a more reliable framework for evaluating SNN adversarial robustness. We theoretically analyze the degree of gradient vanishing in surrogate gradients and introduce the Adaptive Sharpness Surrogate Gradient (ASSG), which adaptively evolves the shape of the surrogate function according to the input distribution during attack iterations, thereby enhancing gradient accuracy while mitigating gradient vanishing. In addition, we design an adversarial attack with adaptive step size under the L_infinity constraint--Stable Adaptive Projected Gradient Descent (SA-PGD), achieving faster and more stable convergence under imprecise gradients. Extensive experiments show that our approach substantially increases attack success rates across diverse adversarial training schemes, SNN architectures and neuron models, providing a more generalized and reliable evaluation of SNN adversarial robustness. The experimental results further reveal that the robustness of current SNNs has been significantly overestimated and highlighting the need for more dependable adversarial training methods. The code is released at https://github.com/craree/ASSG-SNNs-Robustness-Evaluation
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
As a key technique in multi-modal processing, infrared and visible image fusion (IVIF) plays a crucial role in integrating complementary spectral information for visual enhancement and downstream vision tasks. Despite remarkable progress, existing methods struggle to flexibly accommodate heterogeneous demands. Achieving adaptive fusion that aligns with various preferences from both human and machine vision remains an open and challenging problem. To address this challenge, we propose DPOFusion, a direct preference optimization (DPO) framework integrating the property-aligned latent diffusion model (PALDM) and the preference-controllable latent diffusion model (PCLDM), enabling task-guided, preference-adaptive IVIF for both human and machine vision. The PALDM leverages a latent fusion prior and a joint conditional loss to generate diverse candidate fusion results with various properties. PCLDM is subsequently fine-tuned via instance direct preference optimization (IDPO), enabling direct control of the final fusion results with heterogeneous preference signals.Experimental results demonstrate that our framework not only attains precise preference alignment among humans, vision-language models, and task-driven networks, but also sets a new benchmark for adaptive fusion quality and task-oriented transferability. Our code will be available at https://github.com/suweijian1996/DPOFusion
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic real-time rendering but also increase the risks of unauthorized copying and redistribution. Existing 3DGS watermarking methods typically rely on handcrafted thresholds or globally fixed hyperparameters to balance invisibility and robustness, making their embedding behavior static and scene-agnostic. We instead formulate 3DGS watermarking as a goal-directed decision process and introduce Write Where It Matters (W2M), the first reinforcement learning-based framework that adaptively learns where and how much to embed. By modeling the embedding process as a Markov Decision Process, W2M uses a lightweight policy network to allocate precise Gaussian updates directly from immediate reward feedback, iteratively. The reward incentivizes both rendering-space invisibility and decoding robustness under various image- and model-level distortions. To achieve efficiency, W2M operates on a structured 3DGS backbone organized around learnable anchors and applies policy-guided per-anchor gradient scaling. Extensive experiments across the Blender, LLFF, and Mip-NeRF 360 datasets demonstrate that W2M achieves state-of-the-art bit accuracy, strong perceptual fidelity, and structural consistency under both standard and adversarial conditions.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表