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首次观测 · 记录 #1CVF · CVPR 2026:cvf:113b021e2c0b801ffc6d9bf60109a195CVF · CVPR 2026

SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering

Niu, Jiahao, Zheng, Rongjia, Xu, Wenju, Zheng, Wei-Shi, Zhang, Qing

原文摘要

We present SGS-Intrinsic, an indoor inverse rendering framework that works well for sparse-view images. Unlike existing 3D Gaussian Splatting (3DGS) based methods that focus on object-centric reconstruction and fail to work under sparse view settings, our method allows to achieve high-quality geometry reconstruction and accurate disentanglement of material and illumination. The core idea is to construct a dense and geometry-consistent Gaussian semantic field guided by semantic and geometric priors, providing a reliable foundation for subsequent inverse rendering. Building upon this, we perform material-illumination disentanglement by combining a hybrid illumination model and material prior to effectively capture illumination-material interactions. To mitigate the impact of cast shadows and enhance the robustness of material recovery, we introduce illumination-invariant material constraint together with a deshadowing model. Extensive experiments on benchmark datasets show that our method consistently improves both reconstruction fidelity and inverse rendering quality over existing 3DGS-based inverse rendering approaches. Our code is available at https://github.com/GrumpySloths/SGS_Intrinsic.github.io.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1790f5f898deabe4b0bf2c8d8f35be0fCVF · CVPR 2026

MOGeo: Beyond One-to-One Cross-View Object Geo-localization

Lv, Bo, Zhang, Qingwang, Wu, Le, Li, Yuanyuan, Zhu, Yingying

原文摘要

Cross-View Object Geo-Localization (CVOGL) aims to locate an object of interest in a query image within a corresponding satellite image. Existing methods typically assume that the query image contains only a single object, which does not align with the complex, multi-object geo-localization requirements in real-world applications, making them unsuitable for practical scenarios. To bridge the gap between the realistic setting and existing task, we propose a new task, called Cross-View Multi-Object Geo-Localization (CVMOGL). To advance the CVMOGL task, we first construct a benchmark, CMLocation, which includes two datasets: CMLocation-V1 and CMLocation-V2. Furthermore, we propose a novel cross-view multi-object geo-localization method, MOGeo, and benchmark it against existing state-of-the-art methods. Extensive experiments are conducted under various application scenarios to validate the effectiveness of our method. The results demonstrate that cross-view object geo-localization in the more realistic setting remains a challenging problem, encouraging further research in this area. Our dataset and code will be released at \texttt https://github.com/LV-BO001/MOGeo .

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2b2489d0ffe8ce44b05ac806fd90fabeCVF · CVPR 2026

You Only Erase Once: Erasing Anything without Bringing Unexpected Content

Zhu, Yixing, Zhang, Qing, Xu, Wenju, Zheng, Wei-Shi

原文摘要

We present YOEO, an approach for object erasure. Unlike recent diffusion-based methods which struggle to erase target objects without generating unexpected content within the masked regions due to lack of sufficient paired training data and explicit constraint on content generation, our method allows to produce high-quality object erasure results free of unwanted objects or artifacts while faithfully preserving the overall context coherence to the surrounding content. We achieve this goal by training an object erasure diffusion model on unpaired data containing only large-scale real-world images, under the supervision of a sundries detector and a context coherence loss that are built upon an entity segmentation model. To enable more efficient training and inference, a diffusion distillation strategy is employed to train for a few-step erasure diffusion model. Extensive experiments show that our method outperforms the state-of-the-art object erasure methods. Our code is available at https://zyxunh.github.io/YOEO-ProjectPage/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2fed97686d61145e0ebc839cd1e4f92bCVF · CVPR 2026

Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Models

Zhang, Qing, Li, Xuesong, Zhang, Jing

原文摘要

What does it mean for a visual system to truly understand affordance? We argue that this understanding hinges on two complementary capacities: geometric perception, which identifies the structural parts of objects that enable interaction, and interaction perception, which models how an agent's actions engage with those parts. To test this hypothesis, we conduct a systematic probing of Visual Foundation Models (VFMs). We find that models like DINO inherently encode part-level geometric structures, while generative models like Flux contain rich, verb-conditioned spatial attention maps that serve as implicit interaction priors. Crucially, we demonstrate that these two dimensions are not merely correlated but are composable elements of affordance. By simply fusing DINO's geometric prototypes with Flux's interaction maps in a training-free, zero-shot manner, we achieve affordance estimation competitive with weakly-supervised methods. This final fusion experiment confirms that geometric and interaction perception are the fundamental building blocks of affordance understanding in VFMs, providing a mechanistic account of how perception grounds action.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:31a2697872414d7088c18df5f2ae2b0cCVF · CVPR 2026

TRivia: Self-supervised Fine-tuning of Vision-Language Models for Table Recognition

Zhang, Junyuan, Wang, Bin, Zhang, Qintong, Wu, Fan, Wen, Zichen, Lu, Jialin, Shan, Junjie, Zhao, Ziqi 等 16 位作者

原文摘要

Table recognition (TR) aims to transform table images into semi-structured representations such as HTML or Markdown.As a core component of document parsing, TR has long relied on supervised learning, with recent efforts dominated by fine-tuning vision-language models (VLMs) using labeled data.While VLMs have brought TR to the next level, pushing performance further demands large-scale labeled data that is costly to obtain.Consequently, although proprietary models have continuously pushed the performance boundary, open-source models, often trained with limited resources and, in practice, the only viable option for many due to privacy regulations, still lag far behind.To bridge this gap, we introduce TRivia, a self-supervised fine-tuning method that enables pretrained VLMs to learn TR directly from unlabeled table images in the wild. Built upon Group Relative Policy Optimization, TRivia automatically identifies unlabeled samples that most effectively facilitate learning and eliminates the need for human annotations through a question-answering-based reward mechanism. An attention-guided module generates diverse questions for each table image, and the ability to interpret the recognition results and answer them correctly provides feedback to optimize the TR model.This closed-loop process allows the TR model to autonomously learn to recognize, structure, and reason over tables without labeled data. Leveraging this pipeline, we present TRivia-3B, an open-sourced, compact, and state-of-the-art TR model that surpasses existing systems (e.g., Gemini 2.5 Pro, MinerU2.5) on three popular benchmarks.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:38c278ffa1ae50a77e38d1cd432e86dcCVF · CVPR 2026

Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos

Zhang, Xuankai, Xiao, Junjin, Huang, Shangwei, Zheng, Wei-shi, Zhang, Qing

原文摘要

We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly model continuous position and orientation deformation of dynamic Gaussians, using an SE(3) B-spline motion bases with a compact set of control points. To improve computational efficiency while enhancing the ability to model complex motions, an adaptive control mechanism is devised to dynamically adjust the number of motion bases and control points. Besides, we develop a soft segment reconstruction strategy to mitigate long-interval motion interference, and employ a multi-view diffusion model to provide multi-view cues for avoiding overfitting to training views. Extensive experiments demonstrate that our method outperforms state-of-the-art methods in novel view synthesis. Our code is available at https://github.com/hhhddddddd/se3bsplinegs.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:467632e7acdbef45d6afb63c5a1e28b9CVF · CVPR 2026

Taming Noise-Induced Prototype Degradation for Privacy-Preserving Personalized Federated Fine-Tuning

Wang, Yuhua, Zhang, Qinnan, Li, Xiaodong, Zhang, Huan, Sun, Yifan, Qiu, Wangjie, Zhang, Hainan, Tong, Yongxin 等 9 位作者

原文摘要

Prototype-based Personalized Federated Learning (ProtoPFL) enables efficient multi-domain adaptation by communicating compact class prototypes, but directly sharing them poses privacy risks. A common defense involves per-example l_2 clipping before prototype computation to bound sensitivity, followed by isotropic Gaussian noise to enforce Local Differential Privacy (LDP). However, Isotropic Gaussian Prototype Perturbation (IGPP) typically over-perturbs discriminative dimensions and struggles to balance the clipping threshold with representation fidelity. In this paper, we propose VPDR, a client-side privacy plug-in that seamlessly integrates into existing ProtoPFLs. Motivated by the observation that dimension-wise class variance reflects discriminability, we introduce Variance-adaptive Prototype Perturbation (VPP), which allocates less noise to discriminative subspaces, preserving semantic separability while ensuring privacy. We further develop Distillation-guided Clipping Regularization (DCR), which enables feature norms to adaptively concentrate near the predefined clipping threshold while maintaining prediction consistency. Theoretical analysis shows that our groupwise mechanism provides privacy guarantees no weaker than the isotropic baseline under the same privacy constraints. Extensive experiments on multi-domain benchmarks demonstrate that VPDR achieves a superior privacy-utility trade-off, outperforming IGPP in personalized federated fine-tuning without sacrificing robustness against realistic attacks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:56b050a9fb0300f16280976cff9fc6eeCVF · CVPR 2026

Stealing Split Learning Bottom Models by Recovering Embedding Geometry

Zhang, Qinbo, Shi, Yanhang, Zhang, Ziyi, Wang, Hao, Zhang, Sai Qian, Li, Jian

原文摘要

Vertical federated learning (VFL) trains models by splitting computation across clients and a server that only exchange intermediate embeddings. Recent work shows that a server even if honest-but-curious can steal a client's bottom model by querying the system and regressing on the returned embeddings, and in response, defenses perturb or decouple the embedding channel. We show these defenses remain vulnerable. We propose VENOM, a geometry-aware stealing attack. VENOM first learns a contrastive space over server-observed embeddings, then builds a neighborhood graph and trains a surrogate bottom model to match targets and respect local geometry via a neighbor-matching loss alongside pointwise and feature-shape alignment. This strategy preserves the relational structure that defenses fail to erase, effectively recoupling the embeddings produced by multi-branch and noise-based defenses. Across six datasets, VENOM consistently outperforms standard stealing methods under no defense and multiple defenses, and remains effective with out-of-distribution (OOD) auxiliary data.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5d1364debf09d3c2a62206c2f5d474bcCVF · CVPR 2026

MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts

Zhang, Zheng, Zhang, Qinchuan, Ye, Yuteng, Chen, Zhi, Ji, Penglei, Li, Mengfei, Zhang, Wenxiao, Liu, Yuan

原文摘要

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not generalize well due to insufficient UV data and cannot well utilize 2D image diffusion priors. In this paper, we propose a new method called MV2UV that combines 2D generative priors from multiview generation and the inpainting ability of UV refinement to get high-quality texture maps. Our key idea is to adopt a UV space generative model that simultaneously inpaints unseen parts of multiview images while resolving the inconsistency of multiview images. Experiments show that our method enables a better texture generation quality than existing methods, especially in unseen occluded and multiview-inconsistent parts.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:62785864f34730f2686beda317cfdc1dCVF · CVPR 2026

FisherPoser: Human Motion Estimation from Sparse Observations with Hierarchical Region-Wise Fisher-Matrix Uncertainty Modeling

Xia, Songpengcheng, Zhang, Qingyu, Su, Zhuo, Yang, Jiarui, Lai, Zengyuan, Wu, Qi, Pei, Ling

原文摘要

Full-body motion estimation from sparse VR observations is an inherently under-constrained problem, with only three 6-DoF trackers (HMD and controllers) available to infer a full skeletal pose. To address this ambiguity, we introduce a probabilistic framework that models joint orientations as distributions on SO(3) using the Matrix Fisher distribution. Instead of predicting a single deterministic pose, our network outputs a distribution for each joint, whose mode and concentration directly quantify prediction uncertainty on the rotation manifold. This enables likelihood-based training and principled uncertainty propagation. At the core of our model is a causal Transformer encoder that fuses sparse observations with motion history. We further propose region-wise tokens for the torso, arms, and legs, obtained via attention pooling over local joint features and semantic VR anchors. These tokens guide compact, per-region Fisher regression. To ensure kinematic coherence efficiently, we employ a limb refinement module, where each child joint's Fisher parameters are conditioned on its parent's distribution and the regional context, propagating pose and uncertainty hierarchically. Extensive experiments on standard sparse-VR benchmarks show that our approach achieves state-of-the-art performance, while providing well-calibrated joint-wise uncertainty.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6731c4440f53dbd0396301c8ad5f4a54CVF · CVPR 2026

Efficient Hybrid SE(3)-Equivariant Visuomotor Flow Policy via Spherical Harmonics for Robot Manipulation

Zhang, Qinglun, Cheng, Shen, Dan, Tian, Fan, Haoqiang, Liu, Guanghui, Liu, Shuaicheng

原文摘要

While existing equivariant methods enhance data efficiency, they suffer from high computational intensity, reliance on single-modality inputs, and instability when combined with fast-sampling methods. In this work, we propose E3Flow, a novel framework that addresses the critical limitations of equivariant diffusion policies. E3Flow overcomes these challenges, successfully unifying efficient rectified flow with stable, multi-modal equivariant learning for the first time. Our framework is built upon spherical harmonic representations to ensure rigorous SO(3) equivariance. We introduce a novel invariant Feature Enhancement Module (FEM) that dynamically fuses hybrid visual modalities (point clouds and images), injecting rich visual cues into the spherical harmonic features. We evaluate E3Flow on 8 manipulation tasks from the MimicGen and further conduct 4 real-world experiments to validate its effectiveness in physical environments. Simulation results show that E3Flow achieves a 3.12% improvement in average success rate over the state-of-the-art Spherical Diffusion Policy (SDP) while simultaneously delivering a 7x inference speedup. E3Flow thus demonstrates a new and highly effective trade-off between performance, efficiency, and data efficiency for robotic policy learning. Code: https://github.com/zql-kk/E3Flow.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7101c1ec262604684b03820923933f0aCVF · CVPR 2026

ChartR: Evaluating Reasoning Accuracy and Robustness in Chart Question Answering

Chen, Xiaojun, Luo, Sixiao, Liu, Ziqi, Yang, Min, Zhang, Qin, Zhang, Liang-Jie

原文摘要

Chart Question Answering (CQA) benchmarks are critical for evaluating Multimodal Large Language Models (MLLMs) on visual data reasoning. Existing benchmarks focus mainly on final-answer correctness, ignoring intermediate reasoning steps and the propagation of errors in multi-step processes. To address this, we introduce ChartR, a benchmark designed to assess both the accuracy and robustness of reasoning in chart-understanding tasks. Each question is decomposed into 4-10 sub-questions covering key reasoning types, and each chart includes four visually perturbed variants (blurred, noise-added, watermark-added, annotation-removed) to systematically evaluate robustness. ChartR contains 200 base charts, 800 variants, 1,652 questions, and 8,260 image-question pairs. We further propose a comprehensive evaluation framework with eight metrics that evaluate reasoning-chain accuracy, robustness under visual perturbations, and enable analysis of potential error propagation patterns. Experiments on twelve MLLMs, including general-purpose and chart-specialized models, reveal low reasoning reliability, early-step errors that may propagate, value extraction as the primary bottleneck, and sharp performance drops under perturbations, highlighting reliance on textual cues over true visual understanding.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:82dc671a3f7b17be9acc7a2ceed49a09CVF · CVPR 2026

Few-for-Many Personalized Federated Learning

Guo, Ping, Zhang, Tiantian, Lin, Xi, Li, Xiang, Tang, Zhi-Ri, Zhang, Qingfu

原文摘要

Personalized Federated Learning (PFL) aims to train customized models for clients with highly heterogeneous data distributions while preserving data privacy. Existing approaches often rely on heuristics like clustering or model interpolation, which lack principled mechanisms for balancing heterogeneous client objectives. Serving M clients with distinct data distributions is inherently a multi-objective optimization problem, where achieving optimal personalization ideally requires M distinct models on the Pareto front. However, maintaining M separate models poses significant scalability challenges in federated settings with hundreds or thousands of clients. To address this challenge, we reformulate PFL as a few-for-many optimization problem that maintains only K shared server models (K << M) to collectively serve all M clients. We prove that this framework achieves near-optimal personalization: the approximation error diminishes as K increases and each client's model converges to each client's optimum as data grows. Building on this reformulation, we propose FedFew, a practical algorithm that jointly optimizes the K server models through efficient gradient-based updates. Unlike clustering-based approaches that require manual client partitioning or interpolation-based methods that demand careful hyperparameter tuning, FedFew automatically discovers the optimal model diversity through its optimization process. Experiments across vision, NLP, and real-world medical imaging datasets demonstrate that FedFew, with just 3 models, consistently outperforms other state-of-the-art approaches. Code is available at https://github.com/pgg3/FedFew.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:98d8547629e4e595729f58938ad9b11aCVF · CVPR 2026

IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors

Zhang, Qingan, Li, Wensheng, Gao, Chengying

原文摘要

Applying 3D Gaussian Splatting to inverse rendering, especially for relightable assets under high-illuminance conditions, remains challenging. Strong specular highlights and complex reflections complicate material-light disentanglement, often baking in shadows and losing specular detail. To address this, we introduce IR-HGP, a framework that achieves robust disentanglement using three synergistic modules: First, a Hybrid Visibility Decomposition module ensures physical visibility consistency. Second, a Generative Illumination Field Prior module infers detailed and high-dynamic range environmental lighting. Finally, a Physics-Aware Radiance Correction module stabilizes optimization and mitigates illumination artifacts. Our framework achieves SOTA material recovery and relighting performance, outperforming existing methods under challenging illumination conditions. It reconstructs the view-dependent "shiny" appearance of reflective surfaces in real time, surpassing the limits of prior 3DGS-based inverse rendering methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a18902ac4fc76fac7bbd364076b9cd8dCVF · CVPR 2026

LangRef3DGS: Natural Language-Guided 3D Referential Segmentation from Partial Observations via 3D Gaussian Splatting

Ye, Xulun, Zhang, Qin, Zhou, Kun

原文摘要

Language-guided 3D segmentation is crucial for linking 3D perception with semantic understanding, yet it remains vulnerable to the sparse and occluded views common in real-world RGB-D data. To overcome this, we present a real-time framework that leverages 3D Gaussian Splatting (3DGS) to build a semantically continuous and differentiable embedding field from partial observations. Our approach integrates two key components: a Dirichlet Process (DP) for the adaptive discovery of novel object categories, and a gradient low-rank mechanism that enhances class separability by reducing feature redundancy. This combination enables robust open-vocabulary segmentation guided directly by text prompts. Extensive experiments on challenging benchmarks demonstrate that our method achieves strong performance, exhibiting superior accuracy, robustness to partial inputs, and a powerful capacity for novel class discovery.Our code and models are available at https://github.com/Tap12345/LangGS.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d04ad42b4fa76e0339eb618c84d42121CVF · CVPR 2026

UniMERNet: A Universal Network for Real-World Mathematical Expression Recognition

Gu, Zhuangcheng, Liang, Guang, Wang, Bin, Zhao, Zhiyuan, Zhang, Qintong, Li, Weijia, Xu, Chao, Zhang, Bo 等 12 位作者

原文摘要

This paper introduces UniMERNet, a high-accuracy, computation-efficient algorithm for Mathematical Expression Recognition (MER) across diverse real-world scenarios. To facilitate UniMERNet's training, we constructed UniMER-1M, a million-scale dataset whose unprecedented diversity endows the model with robust generalization ability. Through in-depth analysis, we discover a distinctive raster-scan pattern (left-to-right, top-to-bottom) in the attention distribution of Transformer models for MER tasks, which closely aligns with human reading habits. Based on this key finding, we design an innovative **Raster-Scan Attention** mechanism that employs a "horizontal-first, vertical-second" sequential attention computation strategy. This approach not only successfully reduces computational complexity from \mathcal O (NH^2W^2D) to \mathcal O (NHWD(H + W)) , but also enables the model to capture long-range dependencies more efficiently, achieving recognition performance comparable to global attention. Leveraging both UniMER-1M and our innovative attention mechanism, UniMERNet achieves state-of-the-art performance across four real-world scenarios while significantly reducing computational resources compared to global attention: over **1.2x** memory savings during training, approximately **10x** memory reduction during inference, and **5x** speed with slightly improved accuracy. All resources will be publicly released to advance MER research further.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d1d65510dc76897620e08d2fdaae764dCVF · CVPR 2026

RehearseVLA: Simulated Post-Training for VLAs with Physically-Consistent World Model

Xiao, Junjin, Yang, Yandan, Chang, Xinyuan, Chen, Ronghan, Xiong, Feng, Xu, Mu, Zheng, Wei-Shi, Zhang, Qing

原文摘要

Vision-Language-Action (VLA) models trained via imitation learning suffer from significant performance degradation in data-scarce scenarios due to their reliance on large-scale demonstration datasets. Although reinforcement learning (RL)-based post-training has proven effective in addressing data scarcity, its application to VLA models is hindered by the non-resettable nature of real-world environments. This limitation is particularly critical in high-risk domains such as industrial automation, where interactions often induce state changes that are costly or infeasible to revert. Furthermore, existing VLA approaches lack a reliable mechanism for detecting task completion, leading to redundant actions that reduce overall task success rates. To address these challenges, we propose RehearseVLA, an RL-based post-training framework that replaces physical interaction with a low-cost world model-based virtual simulator. RehearseVLA consists of two key components: (1) a physically-consistent world simulator that generates temporally consistent future visual observations, and (2) a vision-language model (VLM)-guided instant reflector that provides continuous reward signals and predicts action termination. This simulated environment enables VLA models to safely explore and generalize beyond their initial imitation learning distribution. Our method achieves notable performance gains with as few as five expert demonstrations per task. Experiments on complex robotic manipulation tasks demonstrate that RehearseVLA effectively overcomes the data inefficiency, safety constraints, and inefficient execution of conventional VLA models that rely on real-world interaction, offering a practical and scalable solution for post-training in resource-constrained settings. Our code is available at https://github.com/iSEE-Laboratory/RehearseVLA.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:dbc3f9e2ab9f77cb5a1e61578cfb39c2CVF · CVPR 2026

VisRef: Visual Refocusing while Thinking Improves Test-Time Scaling in Multi-Modal Large Reasoning Models

Ghosal, Soumya Suvra, Kim, Youngeun, Li, Zhuowei, Chaudhry, Ritwick, Xu, Linghan, Zhang, Hongjing, Zablocki, Jakub, Xing, Yifan 等 9 位作者

原文摘要

Advances in large reasoning models have shown strong performance on complex reasoning tasks by scaling test-time compute through extended inference-time thinking. However, recent studies observe that in vision-dependent tasks, extended textual reasoning at inference time can often degrade performance as models progressively lose attention to visual tokens, increasingly relying on textual priors alone. To address this, prior works used reinforcement learning (RL)-based fine-tuning to route visual tokens or employ refocusing mechanisms during reasoning. While effective, these methods are computationally expensive, requiring large-scale data generation and policy optimization. To leverage the benefits of inference-time compute without additional RL fine-tuning, we propose VisRef, a visually grounded test-time scaling framework. Our key idea is to actively guide the reasoning process through re-injecting a coreset of visual tokens that are semantically relevant to the reasoning context yet diverse and globally representative of the image for more grounded multi-modal reasoning. Experiments on three visual reasoning benchmarks with state-of-the-art multi-modal large reasoning models demonstrate that under fixed inference-time compute budgets, VisRef consistently outperforms existing test-time scaling approaches by up to 6.4%.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:dfa7a6787d61c74053e7f17936ce2a7dCVF · CVPR 2026

Beyond Myopic Alignment: Lookahead Optimization for Online Class-Incremental Learning

Lai, Song, Zhao, Zhe, Zhu, Fei, Cheng, Ji, Lin, Xi, Zhang, Qingfu, Meng, Gaofeng

原文摘要

Rehearsal-based methods are the cornerstone of modern online class-incremental learning (OCIL), yet they face a fundamental challenge: the gradient of the current task often conflicts with that of the rehearsal data from the memory buffer, leading to catastrophic forgetting. Recent works have implicitly addressed this by using hypergradients, but the underlying mechanism has remained poorly understood. In this paper, we provide a formal analysis revealing that hypergradients mitigate forgetting by aligning task-specific gradients towards a common meta-objective, thereby reducing their conflict. However, we argue that this conflict-reducing alignment is inherently myopic--it only considers the immediate gradient directions, failing to account for the loss landscape geometry one step ahead. To overcome this limitation, we introduce a novel framework: Lookahead Optimization for Rehearsal (LOR). LOR explores a set of future model states by taking lookahead steps along different directions that balance plasticity and stability and optimizes a first-order Log-Sum-Exp (LSE) surrogate to emphasize the worst-performing sampled lookahead directions. Theoretical analysis from both optimization and statistical perspectives corroborates the robustness of our approach. Extensive experiments on Seq-CIFAR10, Seq-CIFAR100, and Seq-TinyImageNet demonstrate that LOR significantly outperforms state-of-the-art methods, establishing a new and more robust paradigm for rehearsal-based OCIL.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f4b4b958a98421d91a722209d6ce503fCVF · CVPR 2026

TeFlow: Enabling Multi-frame Supervision for Self-Supervised Feed-forward Scene Flow Estimation

Zhang, Qingwen, Jiang, Chenhan, Zhu, Xiaomeng, Miao, Yunqi, Zhang, Yushan, Andersson, Olov, Jensfelt, Patric

原文摘要

Self-supervised feed-forward methods for scene flow estimation offer real-time efficiency, but their supervision from two-frame point correspondences is unreliable and often breaks down under occlusions. Multi-frame supervision has the potential to provide more stable guidance by incorporating motion cues from past frames, yet naive extensions of two-frame objectives are ineffective because point correspondences vary abruptly across frames, producing inconsistent signals.In the paper, we present TeFlow, enabling multi-frame supervision for feed-forward models by mining temporally consistent supervision. TeFlow introduces a temporal ensembling strategy that forms reliable supervisory signals by aggregating the most temporally consistent motion cues from a candidate pool built across multiple frames.Extensive evaluations demonstrate that TeFlow establishes a new state-of-the-art for self-supervised feed-forward methods, achieving performance gains of up to 33% on the challenging Argoverse 2 and nuScenes datasets. Our method performs on par with leading optimization-based methods, yet speeds up 150 times. The code is open-sourced at https://github.com/Kin-Zhang/TeFlow along with trained model weights.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f5b5b17413e68754ca97903695462b9eCVF · CVPR 2026

FreeScale: Scaling 3D Scenes via Certainty-Aware Free-View Generation

Jiang, Chenhan, Chen, Yu, Zhang, Qingwen, Song, Jifei, Xu, Songcen, Yeung, Dit-Yan, Deng, Jiankang

原文摘要

The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are typically sparse and discrete. Conversely, synthetic data scales but suffers from a domain gap and often lacks realistic semantics. We introduce \change FreeScale , a novel framework that leverages the power of scene reconstruction to transform limited real-world image sequences into a scalable source of high-quality training data. Our key insight is that an imperfect reconstructed scene serves as a rich geometric proxy, but naively sampling from it amplifies artifacts. To this end, we propose a certainty-aware free-view sampling strategy \change identifying novel viewpoints that are both semantically meaningful and minimally affected by reconstruction errors. We demonstrate \change FreeScale 's effectiveness by scaling up the training of feedforward NVS models, achieving a \change notable gain of 2.7 dB in PSNR on challenging out-of-distribution benchmarks. Furthermore, we show that the generated data can actively enhance per-scene 3D Gaussian Splatting optimization, leading to consistent improvements across multiple datasets. Our work provides a practical and powerful data generation engine to overcome a fundamental bottleneck in 3D vision. \change Project page: https://mvp-ai-lab.github.io/FreeScale .

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表