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首次观测 · 记录 #1CVF · CVPR 2026:cvf:0f7487a66b2a2e8264172f8b1cc8683aCVF · CVPR 2026

Learning from Noisy Supervision: A Denoising-Debiasing Framework for Weakly Supervised Video Anomaly Detection

Zhao, Yaxin, Wang, Yang, Guo, Wenya, Xu, Sihan, Cai, Xiangrui, Lin, Xi, Zhang, Ying, Yuan, Xiaojie

原文摘要

Weakly supervised video anomaly detection (WS-VAD) aims to localize frame-level anomalies using only video-level labels. This task is typically formulated within a multiple instance learning (MIL) paradigm, where each video is treated as a bag of snippets, achieving robust performance without requiring additional information.However, existing methods often struggle with noisy supervision signals. Normal snippets within abnormal bags are frequently misclassified as anomalies due to inaccurate anomaly scores. These misclassified instances act as noisy samples, introducing false supervision that hinders the learning of true anomaly patterns.In this work, we introduce D^ 2 MIL, a Denoising-Debiasing framework within the Multiple Instance Learning paradigm designed to suppress noise and improve anomaly discrimination. Our approach integrates two key components:(1) Denoising Module: We introduce a dynamic drop rate to adaptively filter out suspected noisy samples during training, based on the observation that noisy samples incur higher training losses. (2) Debiasing Module: We leverage a vision-language model to re-evaluate the discarded samples. This recovers potentially valuable abnormal instances that were mistakenly removed, as they are similar to noisy samples but difficult for the model to recognize. D^ 2 MIL is a general purpose denoising strategy that can be integrated into any MIL-based method. Our extensive experiments on the three benchmark datasets (ShanghaiTech, UCF-Crime, and MSAD) demonstrate that D^ 2 MIL is compatible with diverse MIL frameworks and consistently enhances their performance.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0ffe1ed7468eedc18dbe783a78441073CVF · CVPR 2026

FlexiVideo: Variation-Aware Temporal Dynamics Modeling for Efficient Video Understanding

Peng, Da, Yang, Xuesong, Guo, Zonghao, Zhang, Yichen, Chen, Chi, Zhang, Yidan, Yao, Yuan, Wan, Fang 等 10 位作者

原文摘要

Natural videos exhibit heterogeneous temporal dynamics, with certain segments undergoing high-dynamic scene transitions and others dominated by low-dynamic visual changes. However, treating all frames identically, a common practice in most MLLMs, leads to redundant visual encoding, which results in significant computational overhead. The recent state-of-the-art model, i.e., Qwen2.5-VL, adopts a fixed two-frame encoding scheme, but our pilot experiments indicate that it encounters a visual confusion problem under high-dynamic frame pairs. To address this issue, we propose FlexiVideo, an efficient MLLM that models temporal dynamics leveraging visual variation. FlexiVideo first employs an adaptive temporal segmentation module to estimate inter-frame differences, grouping consecutive frames into scene segments with subtle visual changes. Subsequently, a dynamical spatio-temporal embedding module adjusts the temporal window for scene-level encoding. By restructuring scene-level visual representations within a structured temporal organization, our approach models dynamics more effectively and reduces the encoding burden while preserving fine-grained visual variations. Extensive experiments show that FlexiVideo-3B consistently outperforms Qwen2.5-VL-3B across 6 general video benchmarks. Notably, when evaluated on MotionBench at 10 FPS, FlexiVideo-3B reduces visual tokens by 43.5% compared with Qwen2.5-VL-3B while achieving a 1.3% performance gain, striking a significantly better balance between efficiency and effectiveness. Code and checkpoints are available at github.com/AI9Stars/FlexiVideo.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:11f689231cdcf0e66dda21e9943f370cCVF · CVPR 2026

FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips

Li, Mengtian, Dai, Kunyan, Ding, Yi, Ni, Ruobing, Zhang, Ying, Wang, Wenwu, Xie, Zhifeng

原文摘要

Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporal aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley workflows, integrating film clip analysis, spatio-temporal controllable Foley generation, and professional mixing capabilities. Technically, FoleyDesigner employs a multi-agent architecture for precise spatio-temporal analysis. It achieves spatio-temporal alignment through latent diffusion models trained on spatiotemporal cues extracted from video frames, combined with large language model (LLM)-driven hybrid mechanisms that emulate film industry-grade post-production practices. To address the lack of high-quality stere Foley datasets in film, we introduce FilmStereo, the first professional stereo Foley dataset containing spatial metadata, precise timestamps, and semantic annotations for eight common Foley categories. For application, the framework supports interactive user control while maintaining seamless integration with professional pipelines, including 5.1-channel Dolby Atmos systems compliant with ITU-R BS.775 standards, thereby offering extensive creative flexibility. Extensive experiments demonstrate that our method achieves superior spatio-temporal alignment compared to existing baselines, with integration validated in film industrial-grade workflows.

cs.CV · cs.CL · cs.MA

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1bfab9f09431292cdd877c6e2c5f214dCVF · CVPR 2026

Neighbor GRPO: Contrastive ODE Policy Optimization Aligns Flow Models

He, Dailan, Feng, Guanlin, Ge, Xingtong, Niu, Yazhe, Zhang, Yi, Ma, Bingqi, Song, Guanglu, Liu, Yu 等 9 位作者

原文摘要

Group Relative Policy Optimization (GRPO) has shown promise in aligning image and video generative models with human preferences. However, applying it to modern flow matching models is challenging because of its deterministic sampling paradigm. Current methods address this issue by converting Ordinary Differential Equations (ODEs) to Stochastic Differential Equations (SDEs), which introduce stochasticity. However, this SDE-based GRPO suffers from issues of inefficient credit assignment and incompatibility with high-order solvers for fewer-step sampling. In this paper, we first reinterpret existing SDE-based GRPO methods from a distance optimization perspective, revealing their underlying mechanism as a form of contrastive learning. Based on this insight, we propose Neighbor GRPO, a novel alignment algorithm that completely bypasses the need for SDEs. Neighbor GRPO generates a diverse set of candidate trajectories by perturbing the initial noise conditions of the ODE and optimizes the model using a softmax distance-based surrogate leaping policy. We establish a theoretical connection between this distance-based objective and policy gradient optimization, rigorously integrating our approach into the GRPO framework. Our method fully preserves the advantages of deterministic ODE sampling, including efficiency and compatibility with high-order solvers. We further introduce symmetric anchor sampling for computational efficiency and group-wise quasi-norm reweighting to address reward flattening. Extensive experiments demonstrate that Neighbor GRPO significantly outperforms SDE-based counterparts in terms of training cost, convergence speed, and generation quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1cb0464ccf01cc2614b9d2a50944d9f3CVF · CVPR 2026

DRAMA: Next-Gen Dynamic Orchestration for Resilient Multi-Agent Ecosystems in Flux

Zhao, Xinkui, Zhang, Yifan, Liu, Sai, Wang, Naibo, Cheng, Guanjie, Xu, Yueshen, Liu, Chang, Deng, Shuiguang 等 9 位作者

原文摘要

Embodied Multi-Agent Systems have proven highly effective in addressing complex tasks through coordinated collaboration among heterogeneous agents. However, real-world environments and task specifications are inherently dynamic, exhibiting frequent changes, uncertainty, and variability. Despite these characteristics, most existing frameworks employ static architectures with fixed agent capabilities and rigid task allocation strategies, which substantially constrain their adaptability to evolving conditions. This inflexibility presents significant challenges to maintaining robust and efficient multi-agent cooperation in dynamic and unpredictable settings.To address these limitations, we propose DRAMA, short for Dynamic Orchestration for Resilient Multi-Agent Ecosystems, tailored for rapidly changing environments. DRAMA adopts a multilayer architecture that incorporates three principal mechanisms: adaptive scheduling through an affinity-driven mechanism, fault-tolerant continuity via hierarchical trust-chain task takeover, and collective spatial intelligence that consolidates distributed observations for predictive reasoning. Together, these components enable event-triggered rescheduling and decentralized fault recovery, ensuring uninterrupted task execution amid agent arrivals, dropouts, or recoveries. Extensive experiments in the embodied VirtualHome-Social environment demonstrate that DRAMA achieves a 7% improvement in runtime efficiency and a 10% increase in throughput compared with state-of-the-art baselines, while maintaining superior stability and robustness under dynamic agent populations.

cs.CV · cs.MA

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2233453cd3bd5bbf1e28008855ee3871CVF · CVPR 2026

Towards Human-Like Robot Handwriting via Contour-Aware Generation

Qin, Yutao, Dai, Gang, Zhang, Yifan, Han, Youwei, He, Qisheng, Huang, Shuangping

原文摘要

Empowering machines to simulate human handwriting is a promising research direction. Most existing methods, however, primarily focus on reproducing the writing trajectory to capture the overall character structure, while neglecting the critical aspect of stroke contour modeling. Consequently, these methods struggle to generate visually realistic, human-like handwriting, limiting their applicability in scenarios such as calligraphy robots. To address this issue, we propose a new task, called Contour-aware Handwriting Trajectory Reconstruction (CHTR). This task presents two major challenges: 1) Existing handwriting datasets lack stroke contour annotations, making supervised learning difficult; 2) Previous methods are unable to recover stroke contour and preserve the overall character structure jointly. To address the dataset limitation, we present CHTR-110K, a large-scale character dataset with refined stroke contour annotations. To tackle the technical challenge, we propose Graph-based Handwriting Trajectory Reconstruction (G-HTR), a novel method using contour-aware graphs to jointly model stroke contour and character structure. We use a Graph Neural Network to capture structural relationships among nodes and introduce a multi-scale graph learning strategy to encode both fine-grained stroke details and global character structure. Extensive experiments verify the effectiveness of G-HTR, outperforming previous state-of-the-art methods on both our CHTR-110K and the widely-used CASIA-OLHWDB dataset. G-HTR further shows strong real-world results when deployed on robots, confirming its practical value. To support future research, we will release source code and dataset.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:259c370ba2217236461e1cb345537207CVF · CVPR 2026

Exploring Visual Pretraining for Learning Language Intelligence

Zhao, Zhonghan, Zhang, Yiming, Zhang, Wenwei, Zhao, Haiteng, Wei, Xingguang, Gao, Zhangwei, Liu, Kuikun, Gu, Yuzhe 等 17 位作者

原文摘要

While the most fundamental pretraining paradigm typically trains modality-specific models on their respective datasets, the Platonic Representation Hypothesis that representations eventually align across modalities as data and model scale suggests an intriguing possibility: large language models (LLMs) could be pretrained on visual corpora to reach parity with text-pretrained models, thereby expanding data sources to break the text-scaling bottlenecks, and leveraging richer visual cues for more comprehensive corpus understanding. This paper makes the first attempt to demonstrate the feasibility of this implication by introducing Masked Autoregressive Pretraining for Learning language intelligencE (MAPLE), a novel visual pretraining paradigm for LLMs that leverages raw document images to improve language intelligence. MAPLE is universal to integrate masked auto-regressive models with various LLM backbones, where the LLMs are incentivized to generate latent hypotheses for the masked regions based on the unmasked regions. We verify MAPLE in the domain of math reasoning with multiple LLM backbones and show that MAPLE consistently surpasses text-only pretraining relatively by at most 40.2% on average accuracy across four math reasoning benchmarks. Further analyses show that visually pretrained LLMs learn a shared latent space that aligns document visuals with text and exploits layout and structural cues, supporting visual pretraining as a feasible and scalable route to stronger language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2d9c171c710ae868522acccf3fea0533CVF · CVPR 2026

VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenes

Zhang, Yikang, Fan, Rui

原文摘要

3D Gaussian splatting (3DGS) has demonstrated impressive performance in synthesizing high-fidelity novel views. Nonetheless, its effectiveness critically depends on the quality of the initialized point cloud. Specifically, achieving uniform and complete point coverage over the underlying scene structure requires overlapping observation frustums, an assumption that is often violated in unbounded, dynamic urban environments. Training Gaussian models with partially initialized point clouds often leads to distortions and artifacts, as camera rays may fail to intersect valid surfaces, resulting in incorrect gradient propagation to Gaussian primitives associated with occluded or invisible geometry. Additionally, existing densification strategies simply clone and split Gaussian primitives from existing ones, incapable of reconstructing geometry from missing structures. To address these limitations, we propose VAD-GS, a 3DGS framework tailored for geometry recovery in challenging urban scenes. Our method identifies unreliable geometry structures via voxel-based visibility reasoning, selects informative supporting views through diversity-aware view selection, and recovers missing structures via multi-view stereo reconstruction. This design enables the generation of new Gaussian primitives guided by reliable geometric priors, even in regions lacking initial points. Extensive experiments on the Waymo and nuScenes datasets demonstrate that VAD-GS outperforms state-of-the-art 3DGS approaches and significantly improves the quality of reconstructed geometry for both static and dynamic objects.Source code will be released upon publication.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:310f6ef75c8d41cb724d1c284da96af2CVF · CVPR 2026

Archon: A Unified Multimodal Model for Holistic Digital Human Generation

Bao, Chong, Liu, Shichen, Yu, Lijun, Futschik, David, Moschoglou, Stylianos, Srivastava, Shefali, Bai, Ziqian, Tan, Feitong 等 12 位作者

原文摘要

Digital humans are fundamental to immersive interaction, yet creating a unified model for holistic modalities, including text, audio, motion, and visual content, remains an open challenge. In this paper, we present Archon, a fully pretrained, human-centric unified multimodal model for holistic avatar generation. Archon unifies seven modalities with modality-specific tokenizers, and a native autoregressive unified multimodal model pretrained on synchronized modalities and 72 diverse tasks to model holistic joint distributions. To address the token explosion challenge in high-fidelity talking videos, we introduce a memory-efficient semantic video reparameterization, achieving 4x token reduction while preserving fine-grained dynamics, coupled with a semantic-driven video diffusion decoder. We further propose a "Thinking in Modality" that decomposes ambiguous cross-modal tasks into stepwise thinking in an alternative chain of modality, progressively enhancing fidelity and controllability. Extensive experiments demonstrate that Archon achieves superior or comparable performance across diverse digital human generation tasks, validating the effectiveness of our unified framework.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:31ea04cc46719170fc19d13a120b98aaCVF · CVPR 2026

Fine-Tuning Impairs the Balancedness of Foundation Models in Long-tailed Personalized Federated Learning

Hou, Shihao, Shang, Chikai, Yang, Zhiheng, Yang, Jiacheng, Shang, Xinyi, Gao, Junlong, Zhang, Yiqun, Lu, Yang

原文摘要

Personalized federated learning (PFL) with foundation models has emerged as a promising paradigm enabling clients to adapt to heterogeneous data distributions. However, real-world scenarios often face the co-occurrence of non-IID data and long-tailed class distributions, presenting unique challenges that remain underexplored in PFL. In this paper, we investigate this long-tailed personalized federated learning and observe that current methods suffer from two limitations: (i) Fine-tuning degrades performance below zero-shot baselines due to the erosion of inherent class balance in foundation models; (ii) Conventional personalization techniques further transfer this bias to local models through parameter or feature-level fusion. To address these challenges, we propose Federated Learning via Gradient Purification and Residual Learning (FedPuReL), which preserves balanced knowledge in the global model while enabling unbiased personalization. Specifically, we purify local gradients using zero-shot predictions to maintain a class-balanced global model, and model personalization as residual corrections atop the frozen global model. Extensive experiments demonstrate that FedPuReL consistently outperforms state-of-the-art methods, achieving superior performance on both global and personalized models across diverse long-tailed scenarios. The code is available at https://github.com/shihaohou/FedPuReL.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:399cc3b340850e4bf7d1bd8fa3fa8d5bCVF · CVPR 2026

OneThinker: All-in-one Reasoning Model for Image and Video

Feng, Kaituo, Zhang, Manyuan, Li, Hongyu, Fan, Kaixuan, Chen, Shuang, Jiang, Yilei, Zheng, Dian, Sun, Peiwen 等 14 位作者

原文摘要

Reinforcement learning (RL) has recently achieved remarkable success in eliciting visual reasoning within Multimodal Large Language Models (MLLMs). However, existing approaches typically train separate models for different tasks and treat image and video reasoning as disjoint domains. This results in limited scalability toward a multimodal reasoning generalist, which restricts practical versatility and hinders potential knowledge sharing across tasks and modalities.To this end, we propose OneThinker, an all-in-one reasoning model that unifies image and video understanding across diverse fundamental visual tasks, including question answering, captioning, spatial and temporal grounding, tracking, and segmentation. To achieve this, we construct the OneThinker-600k training corpus covering all these tasks and employ commercial models for CoT annotation, resulting in OneThinker-SFT-340k for SFT cold start.Moreover, we propose EMA-GRPO to handle reward heterogeneity in multi-task RL by tracking task-wise moving averages of reward standard deviations for balanced optimization. Extensive experiments on diverse visual benchmarks show that OneThinker delivers strong performance on 31 benchmarks, across 10 fundamental visual understanding tasks.Moreover, it exhibits effective knowledge transfer between certain tasks and preliminary zero-shot generalization ability, marking a step toward a unified multimodal reasoning generalist. All code, model, and data are released.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3aeaacfa76d784133cc43855aa457c77CVF · CVPR 2026

Region-Adaptive Sampling for Diffusion Transformers

Liu, Ziming, Yang, Yifan, Zhang, Chengruidong, Zhang, Yiqi, Qiu, Lili, You, Yang, Yang, Yuqing

原文摘要

Diffusion models (DMs) have become the state-of-the-art for generative tasks across domains, but their reliance on sequential forward passes limits real-time performance. Prior acceleration methods mainly reduce sampling steps or reuse intermediate results. Leveraging the flexibility of Diffusion Transformers (DiTs) to handle variable token counts, we propose RAS, a training-free sampling strategy that dynamically assigns different update ratios to image regions based on model focus. Our key observation is that at each step, DiTs concentrate on semantically meaningful areas, and these regions exhibit strong continuity across consecutive steps. Exploiting this, RAS updates only focused regions while reusing cached noise for others, with focus determined from the previous step's output. Evaluated on Stable Diffusion 3 and Lumina-Next-T2I, RAS achieves up to 2.36x and 2.51x speedups, respectively, with minimal quality loss. This demonstrates a practical step toward more efficient diffusion transformers for real-time generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4d2303f4a439e046ec7153f89c4e7634CVF · CVPR 2026

RealUnify: Do Unified Models Truly Benefit from Unification? A Comprehensive Benchmark

Shi, Yang, Dong, Yuhao, Ding, Yue, Wang, Yuran, Zhu, Xuanyu, Zhou, Sheng, Liu, Wenting, Tian, Haochen 等 25 位作者

原文摘要

The integration of visual understanding and generation into unified multimodal models represents a significant stride toward general-purpose AI. However, a fundamental question remains unanswered by existing benchmarks: does this architectural unification actually enable synergetic interaction between the constituent capabilities? Existing evaluation paradigms, which primarily assess understanding and generation in isolation, are insufficient for determining whether a unified model can leverage its understanding to enhance its generation, or use generative simulation to facilitate deeper comprehension. To address this critical gap, we introduce RealUnify, a benchmark specifically designed to evaluate bidirectional capability synergy. RealUnify comprises 1,000 meticulously human-annotated instances spanning 10 categories and 32 subtasks. It is structured around two core axes: 1) Understanding Enhances Generation, which requires reasoning (e.g., commonsense, logic) to guide image generation, and 2) Generation Enhances Understanding, which necessitates mental simulation or reconstruction (e.g., of transformed or disordered visual inputs) to solve reasoning tasks. A key contribution is our dual-evaluation protocol, which combines direct end-to-end assessment with a diagnostic stepwise evaluation that decomposes tasks into distinct understanding and generation phases. This protocol allows us to precisely discern whether performance bottlenecks stem from deficiencies in core abilities or from a failure to integrate them. Through large-scale evaluations of 12 leading unified models and 6 specialized baselines, we find that current unified models still struggle to achieve effective synergy, indicating that architectural unification alone is insufficient. These results highlight the need for new training strategies and inductive biases to fully unlock the potential of unified modeling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:50c421bd470adc8811ec698af965f85fCVF · CVPR 2026

Real-Time Generation of Streamable Talking Portrait Video with Reference-Guided Deep Compression VAEs

Xu, Sicheng, Deng, Yu, Hu, Shoukang, Wang, Yichuan, Zhang, Yizhong, Chen, Zhan, Yang, Jiaolong, Guo, Baining

原文摘要

Video diffusion models have significantly advanced portrait video generation, yet their high computational demands limit their use in interactive applications. This work presents a framework for streamable talking portrait video generation conditioned on speech audio and reference images. Designed meticulously for streaming scenarios, it features a causal video VAE for deep latent compression and an auto-regressive latent denoising model. Our causal VAE integrates a variable number of reference images as guidance, allowing the network to focus on dynamic information rather than static appearance, thereby enhancing compression efficacy and reconstruction quality. Additionally, we extend the residual auto-encoding paradigm to improve spatial-temporal causality handling in our VAE. The generator is based on a Rectified Flow Transformer architecture and produces video latents in a blockwise auto-regressive manner. Our method enables the real-time generation of high-quality talking portrait videos, achieving speeds significantly faster than baseline models. Furthermore, comprehensive experiments demonstrate that it is on par with or even outperforms these large models in realism, vividness, and video quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:538992fd8878320e456093ff579940b9CVF · CVPR 2026

From Measurement to Mitigation: Quantifying and Reducing Identity Leakage in Image Representation Encoders with Linear Subspace Removal

George, Daniel, Yeh, Charles, Lee, Daniel, Zhang, Yifei

原文摘要

Frozen visual embeddings (e.g., CLIP, DINOv2/v3, SSCD) power retrieval and integrity systems, yet their use on face-containing data is constrained by unmeasured identity leakage and a lack of deployable mitigations. We take an attacker-aware view and contribute: (i) a benchmark of visual embeddings that reports open-set verification at low false-accept rates, a calibrated diffusion-based template inversion check, and face-context attribution with equal-area perturbations; and (ii) propose a one-shot linear projector that removes an estimated identity subspace while preserving the complementary space needed for utility, which for brevity we denote as the identity sanitization projection ISP. Across CelebA-20 and VGGFace2, we show that these encoders are robust under open-set linear probes, with CLIP exhibiting relatively higher leakage than DINOv2/v3 and SSCD, robust to template inversion, and are context-dominant. In addition, we show that ISP drives linear access to near-chance while retaining high non-biometric utility, and transfers across datasets with minor degradation. Our results establish the first attacker-calibrated facial privacy audit of non-FR encoders and demonstrate that linear subspace removal achieves strong privacy guarantees while preserving utility for visual search and retrieval.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:56999f62b46605afcd12b0cfe26ffa9dCVF · CVPR 2026

Transition Models: Rethinking the Generative Learning Objective

Wang, Zidong, Zhang, Yiyuan, Yue, Xiaoyu, Yue, Xiangyu, Li, Yangguang, Ouyang, Wanli, Bai, Lei

原文摘要

A fundamental dilemma in generative modeling persists: iterative diffusion models achieve outstanding fidelity, but at a significant computational cost, while efficient few-step alternatives are constrained by a hard quality ceiling. This conflict between generation steps and output quality arises from restrictive training objectives that focus exclusively on either infinitesimal dynamics (PF-ODEs) or direct endpoint prediction. We address this challenge by introducing an exact, continuous-time dynamics equation that analytically defines state transitions across any finite time interval (\Delta t). This leads to a novel generative paradigm, Transition Models (TiM), which adapt to arbitrary-step transitions, seamlessly traversing the generative trajectory from single leaps to fine-grained refinement with more steps.Despite having only 865M parameters, TiM achieves state-of-the-art performance, surpassing leading models such as SD3.5 (8B parameters) and FLUX.1 (12B parameters) across all evaluated step counts. Importantly, unlike previous few-step generators, TiM demonstrates monotonic quality improvement as the sampling budget increases. Additionally, when employing our native-resolution strategy, TiM delivers exceptional fidelity at resolutions up to (4096x4096).

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5880173b1ac498bccada83a7aac31d9eCVF · CVPR 2026

Language Does Matter for Cross-Domain Few-Shot Visual Feature Enhancement

Zhou, Fei, Zhang, Xiwen, Qiu, Qingqing, Zhang, Lei, Wei, Wei, Ding, Chen, Zhang, Yi, Li, Liang 等 10 位作者

原文摘要

Cross-domain few-shot image interpretation (CD-FSII) has been significantly advanced by fine-tuning pre-trained visual feature models using limited labeled samples in target domains. However, profound cross-domain distribution discrepancies, along with inherent conflicts between extensive object visual appearance variations and limited annotations, trap those existing pure visual feature representations into some non-transferable short-cut patterns, thus degrading their cross-domain generalization capacity. To mitigate this problem, we present a simple yet effective cross-modal visual feature enhancement framework which primarily contributes in the following three aspects. 1) We make the first attempt to introduce linguistic descriptions of image attributes to regulate the pre-trained visual feature model for specific target image adaptation. Specifically, image-level attributes (e.g., object appearance in individual images) and domain-level attributes (e.g., overall style and background characteristics of the dataset) are extracted using a pre-trained image captioning model and a large language model (LLM), respectively, to construct comprehensive linguistic characterizations. 2) A lightweight residual cross-attention scheme is developed to seamlessly embed linguistic descriptions of image attributes into visual feature representations, thereby compensating for the limitations of purely visual cues in capturing cross-domain transferable high-level semantic characteristics. 3) The proposed framework is task-agnostic and can be seamlessly integrated with off-the-shelf pre-trained visual feature models. It demonstrates superior generalization performance compared to several state-of-the-art methods across multiple CD-FSII benchmarks, including image classification, semantic segmentation, and object detection. We will release all code and data to facilitate further research.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5b75808d1b6694e619c993329b8192c3CVF · CVPR 2026

GeoTikzBridge: Advancing Multimodal Code Generation for Geometric Perception and Reasoning

Sun, Jiayin, Sun, Caixia, Yang, Boyu, Li, Hailin, Chen, Xiao, Zhang, Yi, Ding, Errui, Li, Liang 等 10 位作者

原文摘要

Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable perceptual and reasoning abilities. However, they struggle to perceive fine-grained geometric structures, constraining their ability of geometric understanding and visual reasoning. To address this, we propose GeoTikzBridge, a framework that enhances local geometric perception and visual reasoning through tikz-based code generation. Within this framework, we build two models supported by two complementary datasets. The GeoTikzBridge-Base model is trained on GeoTikz-Base dataset, the largest image-to-tikz dataset to date with 2.5M pairs (16 xlarger than existing open-sourced datasets). This process is achieved via iterative data expansion and a localized geometric transformation strategy. Subsequently, GeoTikzBridge-Instruct is fine-tuned on GeoTikz-Instruct dataset which is the first instruction-augmented tikz dataset supporting visual reasoning. Extensive experimental results demonstrate that our models achieve state-of-the-art performance among open-sourced MLLMs. Furthermore, GeoTikzBridge models can serve as plug-and-play reasoning modules for any MLLM(LLM), enhancing reasoning performance in geometric problem-solving.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5c856bdc1f66d8bd8839654071e28a6cCVF · CVPR 2026

LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling

Yang, Zuhao, Wang, Sudong, Zhang, Kaichen, Wu, Keming, Leng, Sicong, Zhang, Yifan, Li, Bo, Qin, Chengwei 等 11 位作者

原文摘要

Large multimodal models (LMMs) have shown great potential for video reasoning with textual Chain-of-Thought. However, they remain vulnerable to hallucinations, especially when processing long-form videos where evidence is sparse and temporally dispersed. Inspired by how humans comprehend long videos--by first skimming globally and then examining relevant clips for details--we introduce LongVT, an end-to-end agentic framework that enables "Thinking with Long Videos" via interleaved Multimodal Chain-of-Tool-Thought. Specifically, we exploit LMMs' inherent temporal grounding ability as a native video cropping tool to zoom in on a specific video clip and resample finer-grained video frames. This global-to-local reasoning loop continues until answers are grounded in retrieved visual evidence. Given the scarcity of fine-grained question-answering (QA) data for the long video reasoning task, we curate and release a data suite named VideoSIAH to facilitate both training and evaluation. Specifically, our training dataset consists of 247.9K samples for tool-integrated cold-start supervised fine-tuning, 1.6K samples for agentic reinforcement learning, and 15.4K samples for agentic reinforcement fine-tuning. Our evaluation benchmark consists of 652 QA pairs that are carefully curated through a semi-automatic data pipeline with human-in-the-loop validation. With a meticulously designed three-stage training strategy and extensive empirical validation, LongVT consistently outperforms existing strong baselines across four challenging long-video understanding and reasoning benchmarks. Our code, data, and model weights are publicly available at https://github.com/EvolvingLMMs-Lab/LongVT.

cs.CV · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5d92db16f4f1455f18e9077496ff2084CVF · CVPR 2026

TLMA: Mitigating the Impact of Weakly Labeled Information for Video Anomaly Detection

Xu, Rong, Wang, Runqi, Zhang, Yingjun, Tao, Tao, Li, Xiaomeng, Jing, Liping

原文摘要

Weakly Supervised Video Anomaly Detection (WSVAD) aims to localize abnormal segments using only video-level labels during training.Although the paradigm significantly reduces annotation costs, the coarse-grained labels fail to precisely describe the full videos, resulting in the introduction of substantial Weakly Labeled Information (WLI) during training. The presence of WLI makes it difficult for the model to accurately learn the boundary between normal and abnormal behaviors, leading to misclassifications and compromising the precision of anomaly localization.To tackle the challenges posed by WLI, we propose a triplet learning strategy that selects hard segments from normal videos as anchors. By combining contrastive learning with Multiple Instance Learning (MIL) strategy, we increase the projection distance between abnormal segments and anchor samples, to reduce the interference of WLI in anomaly detection.Moreover, considering that anomalies typically occur in dynamic foreground regions, we further design a motion-aware feature enhancement module that extracts dynamic areas within each video segment to emphasize the representation of critical features.This not only improves the accuracy of anchors in triplets, but also enhances the discriminative power of instance features in MIL. Extensive experiments on UCF-Crime, XD-Violence, and MSAD datasets demonstrate the effectiveness of our approach.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68bc91a9c5ba0f053292812ef3ae70ffCVF · CVPR 2026

GeoViS: Geospatially Rewarded Visual Search for Remote Sensing Visual Grounding

Zhang, Peirong, Zhang, Yidan, Xu, Luxiao, Lin, Jinliang, Guo, Zonghao, Wang, Fengxiang, Yang, Xue, Wei, Kaiwen 等 9 位作者

原文摘要

Recent advances in multimodal large language models (MLLMs) have led to remarkable progress in visual grounding, enabling fine-grained cross-modal alignment between textual queries and image regions. However, transferring such capabilities to remote sensing imagery remains challenging, as targets are often extremely small within kilometer-scale scenes, and queries typically involve intricate geospatial relations such as relative positions, spatial hierarchies, or contextual dependencies across distant objects.To address these challenges, we propose GeoViS, a Geospatially Rewarded Visual Search framework that reformulates remote sensing visual grounding as a progressive search-and-reasoning process. Rather than directly predicting the target location in a single step, GeoViS actively explores the global image through a tree-structured sequence of visual cues, integrating multimodal perception, spatial reasoning, and reward-guided exploration to refine geospatial hypotheses iteratively. This design enables the model to detect subtle small-scale targets while maintaining holistic scene awareness.Extensive experiments on five remote sensing grounding benchmarks demonstrate that GeoViS achieves precise geospatial understanding and consistently surpasses existing methods across key visual grounding metrics, highlighting its strong cross-domain generalization and interpretability.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6e882a42e49ff5c488b723b62c4fc004CVF · CVPR 2026

IP-Adapter Is All You Need: Towards Fine-Tuning-Free Diffusion-Based Talking Face Generation

Wu, Hao, Luo, Xiangyang, Wang, Hao, Zhang, Jiawei, Zhang, Yi, Wang, Jinwei

原文摘要

With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high computational costs that hinder accessibility for resource-constrained researchers and small teams. To address this, we propose a fine-tuning-free paradigm that directly performs talking face generation using the pretrained weights of Stable Diffusion and IP-Adapter. This backbone leverages the visual embedding capability of IP-Adapter to mine lip-related semantics from the pretrained Stable Diffusion. To address the challenges of identity drift, synchronization errors, and temporal instability, we also design three trainable-parameter-free components: 1) the Structurist, which explicitly disentangles and reassembles lip and appearance features to mitigate identity drift and appearance distortion; 2) the Structure Controller, which adaptively refines embeddings based on quasi-monotonic motion trends for precise lip synchronization; and 3) the Noise Sensor, which introduces a Gaussian prior to detect and suppress flicker and jitter artifacts and enhance temporal consistency. Experimental results show that our method outperforms existing SOTA approaches in both lip-sync accuracy (at least 0.16 gain in PCLD) and visual fidelity (at least 0.7 improvement in FID), establishing a novel fine-tuning-free diffusion framework for talking face generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6f00c8912fdcb2e8d1db54873a6cefa4CVF · CVPR 2026

WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories

Zhang, Yisu, Cao, Chenjie, Wang, Tengfei, Zuo, Xuhui, Wu, Junta, Zhu, Jianke, Guo, Chunchao

原文摘要

Recent advances in foundational Video Diffusion Models (VDMs) have yielded significant progress. Yet, despite the remarkable visual quality of generated videos, reconstructing consistent 3D scenes from these outputs remains challenging, due to limited camera controllability and inconsistent generated content when viewed from distinct camera trajectories.In this paper, we propose WorldStereo, a novel framework that bridges camera-guided video generation and 3D reconstruction via two dedicated geometric memory modules. Formally, the global-geometric memory enables precise camera control while injecting coarse structural priors through incrementally updated point clouds.Moreover, the spatial-stereo memory constrains the model's attention receptive fields with 3D correspondence to focus on fine-grained details from the memory bank.These components enable WorldStereo to generate multi-view-consistent videos under precise camera control, facilitating high-quality 3D reconstruction.Furthermore, the flexible control branch-based WorldStereo shows impressive efficiency, benefiting from the distribution matching distilled VDM backbone without joint training.Extensive experiments across both camera-guided video generation and 3D reconstruction benchmarks demonstrate the effectiveness of our approach. Notably, we show that WorldStereo acts as a powerful world model, tackling diverse scene generation tasks (whether starting from perspective or panoramic images) with high-fidelity 3D results. Models will be released.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:70278c050d99d586aee29d024b826878CVF · CVPR 2026

Negative Binomial Variational Autoencoders for Overdispersed Latent Modeling

Zhang, Yixuan, Sheng, Jinhao, Zhang, Wenxin, Kong, Quyu, Zhou, Feng

原文摘要

Although artificial neural networks are often described as brain-inspired, their representations typically rely on continuous activations, such as the continuous latent variables in variational autoencoders (VAEs), which limits their biological plausibility compared to the discrete spike-based signaling in real neurons. Extensions like the Poisson VAE introduce discrete count-based latents, but their equal mean-variance assumption fails to capture overdispersion in neural spikes, leading to less expressive and informative representations. To address this, we propose NegBio-VAE, a negative-binomial latent-variable model with a dispersion parameter for flexible spike count modeling. NegBio-VAE preserves interpretability while improving representation quality and training feasibility via novel KL estimation and reparameterization. Experiments on four datasets demonstrate that NegBio-VAE consistently achieves superior reconstruction and generation performance, and yields robust, informative latent representations for downstream tasks. Extensive ablation studies are performed to verify the model's robustness w.r.t. various components.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7474b3d1241cff69f1872dfb7a29ba12CVF · CVPR 2026

M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation

Zhang, Yiheng, Cai, Zhuojiang, Wang, Mingdao, Guo, Meitong, Li, Tianxiao, Lin, Li, Wang, Yuwang

原文摘要

In text-driven 3D scene generation, object layout serves as a crucial intermediate representation that bridges high-level language instructions with detailed geometric output. It not only provides a structural blueprint for ensuring physical plausibility but also supports semantic controllability and interactive editing. However, the learning capabilities of current 3D indoor layout generation models are constrained by the limited scale, diversity, and annotation quality of existing datasets. To address this, we introduce M3DLayout, a large-scale, multi-source dataset for 3D indoor layout generation. M3DLayout comprises 21,367 layouts and over 433k object instances, integrating three distinct sources: real-world scans, professional CAD designs, and procedurally generated scenes. Each layout is paired with detailed structured text describing global scene summaries, relational placements of large furniture, and fine-grained arrangements of smaller items. This diverse and richly annotated resource enables models to learn complex spatial and semantic patterns across a wide variety of indoor environments. To assess the potential of M3DLayout, we establish a benchmark using both a text-conditioned diffusion model and a text-conditioned autoregressive model. Experimental results demonstrate that our dataset provides a solid foundation for training layout generation models. Its multi-source composition enhances diversity, notably through the Inf3DLayout subset which provides rich small-object information, enabling the generation of more complex and detailed scenes. We hope that M3DLayout can serve as a valuable resource for advancing research in text-driven 3D scene synthesis. All dataset and code will be made public upon acceptance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7858702ad240679e8fac511f0cfd7abfCVF · CVPR 2026

AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis

Wu, Xiaofei, Zhang, Yi, Liu, Yumeng, Ma, Yuexin, Shi, Yujiao, He, Xuming

原文摘要

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches struggle with the large modality gap between 3D object representations and textual instructions, and often lack explicit spatial or semantic constraints, leading to physically invalid or semantically inconsistent grasps. In this work, we present AffordGrasp, a diffusion-based framework that produces physically stable and semantically faithful human grasps with high precision. We first introduce a scalable annotation pipeline that automatically enriches hand-object interaction datasets with fine-grained structured language labels capturing interaction intent. Building upon these annotations, AffordGrasp integrates an affordance-aware latent representation of hand poses with a dual-conditioning diffusion process, enabling the model to jointly reason over object geometry, spatial affordances, and instruction semantics. A distribution adjustment module further enforces physical contact consistency and semantic alignment. We evaluate AffordGrasp across four instruction-augmented benchmarks derived from HO-3D, OakInk, GRAB, and AffordPose, and observe substantial improvements over state-of-the-art methods in grasp quality, semantic accuracy, and diversity.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7c3d9ab7272908386aa977333264cdceCVF · CVPR 2026

SECOS: Semantic Capture for Rigorous Classification in Open-World Semi-Supervised Learning

Liu, Hezhao, Yang, Jiacheng, Gao, Junlong, Li, Mengke, Zhang, Yiqun, Gowda, Shreyank N, Lu, Yang

原文摘要

In open-world semi-supervised learning (OWSSL), a model learns from labeled data and unlabeled data containing both known and novel classes. In practical OWSSL applications, models are expected to perform rigorous classification by directly selecting the most semantically relevant label from a candidate set for each sample. Existing OWSSL methods fail to achieve this because novel samples are trained without explicit supervision, and these methods lack mechanisms to extract latent semantic information, resulting in predicted labels that have no semantic correspondence to candidate textual labels. To address this, we introduce SEmantic Capture for Open-world Semi-supervised learning (SECOS), which directly predicts textual labels from the candidate set without post-processing, meeting the requirements of practical OWSSL applications. SECOS leverages external knowledge to extract and align semantic representations across modalities for both known and novel classes, providing explicit supervisory signals for training novel classes. Extensive experiments demonstrate that even when existing OWSSL methods are evaluated under the more lenient post-hoc matching setting, SECOS still surpasses them by up to 5.4% without such assistance, highlighting its superior effectiveness. Code is available at https://github.com/ganchi-huanggua/OSSL-Classification.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:874b7dd671df53a0f3d05f3005f28b5fCVF · CVPR 2026

Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI

Liu, Xinhao, Li, Jiaqi, Deng, Youming, Chen, Ruxin, Zhang, Yingjia, Ma, Yifei, Guo, Li, Li, Yiming 等 10 位作者

原文摘要

Reproducible closed-loop evaluation remains a major bottleneck in Embodied AI such as visual navigation. A promising path forward is high-fidelity simulation that combines photorealistic sensor rendering with geometrically grounded interaction in complex, open-world urban environments. Although recent video-3DGS methods ease open-world scene capturing, they are still unsuitable for benchmarking due to large visual and geometric sim-to-real gaps. To address these challenges, we introduce Wanderland, a real-to-sim framework that features multi-sensor capture, reliable reconstruction, accurate geometry, and robust view synthesis. Using this pipeline, we curate a diverse dataset of indoor-outdoor urban scenes and systematically demonstrate how image-only pipelines scale poorly, how geometry quality impacts novel view synthesis, and how all of these adversely affect navigation policy learning and evaluation reliability. Beyond serving as a trusted testbed for embodied navigation, Wanderland's rich raw sensor data further allows benchmarking of 3D reconstruction and novel view synthesis models. Our work establishes a new foundation for reproducible research in open-world embodied AI.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:87f3a054708402060291bd89d68bb491CVF · CVPR 2026

Pixel Motion Diffusion is What We Need for Robot Control

Nguyen, E-Ro, Zhang, Yichi, Ranasinghe, Kanchana, Li, Xiang, Ryoo, Michael S.

原文摘要

We present DAWN (Diffusion is All We Need for robot control), a unified diffusion-based framework for language-conditioned robotic manipulation that bridges high-level motion intent and low-level robot action via structured pixel motion representation. In DAWN, both the high-level and low-level controllers are modeled as diffusion processes, yielding a fully trainable, end-to-end system with interpretable intermediate motion abstractions. DAWN achieves state-of-the-art results on the challenging CALVIN benchmark, demonstrating strong multi-task performance, and further validates its effectiveness on MetaWorld. Despite the substantial domain gap between simulation and reality and limited real-world data, we demonstrate reliable real-world transfer with only minimal finetuning, illustrating the practical viability of diffusion-based motion abstractions for robotic control. Our results show the effectiveness of combining diffusion modeling with motion-centric representations as a strong baseline for scalable and robust robot learning.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9e1bedcf899bdd6743e7a2cf46abb1a5CVF · CVPR 2026

PersonaVLM: Long-Term Personalized Multimodal LLMs

Nie, Chang, Fu, Chaoyou, Zhang, Yifan, Yang, Haihua, Shan, Caifeng

原文摘要

Multimodal Large Language Models (MLLMs) serve as daily assistants for millions. However, their ability to generate responses aligned with individual preferences remains limited. Prior approaches enable only static, single-turn personalization through input augmentation or output alignment, and thus fail to capture users' evolving preferences and personality over time (see Fig.img1). In this paper, we introduce PersonaVLM, an innovative personalized multimodal agent framework designed for long-term personalization. It transforms a general-purpose MLLM into a personalized assistant by integrating three key capabilities: (a) Remembering: It proactively extracts and summarizes chronological multimodal memories from interactions, consolidating them into a personalized database. (b) Reasoning: It conducts multi-turn reasoning by retrieving and integrating relevant memories from the database. (c) Response Alignment: It infers the user's evolving personality throughout long-term interactions to ensure outputs remain aligned with their unique characteristics. For evaluation, we establish Persona-MME, a comprehensive benchmark comprising over 2,000 curated interaction cases, designed to assess long-term MLLM personalization across seven key aspects and 14 fine-grained tasks. Extensive experiments validate our method's effectiveness, improving the baseline by 22.4% (Persona-MME) and 9.8% (PERSONAMEM) under a 128k context, while outperforming GPT-4o by 5.2% and 2.0%, respectively. Project page: https://PersonaVLM.github.io.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表