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首次观测 · 记录 #1CVF · CVPR 2026:cvf:30448ee9aefd08adb6782559ef94c3a0CVF · CVPR 2026

ProOOD: Prototype-Guided Out-of-Distribution 3D Occupancy Prediction

Zhang, Yuheng, Duan, Mengfei, Peng, Kunyu, Wang, Yuhang, Wen, Di, Paudel, Danda Pani, Van Gool, Luc, Yang, Kailun

原文摘要

3D semantic occupancy prediction is central to autonomous driving, yet current methods are vulnerable to long-tailed class bias and out-of-distribution (OOD) inputs, often overconfidently assigning anomalies to rare classes. We present ProOOD, a lightweight, plug-and-play method that couples prototype-guided refinement with training-free OOD scoring. ProOOD comprises (i) prototype-guided semantic imputation that fills occluded regions with class-consistent features, (ii) prototype-guided tail mining that strengthens rare-class representations to curb OOD absorption, and (iii) EchoOOD, which fuses local logit coherence with local and global prototype matching to produce reliable voxel-level OOD scores. Extensive experiments on five datasets demonstrate that ProOOD achieves state-of-the-art performance on both in-distribution 3D occupancy prediction and OOD detection. On SemanticKITTI, it surpasses baselines by +3.57% mIoU overall and +24.80% tail-class mIoU; on VAA-KITTI, it improves AuPRC_r by +19.34 points, with consistent gains across benchmarks. These improvements yield more calibrated occupancy estimates and more reliable OOD detection in safety-critical urban driving. The source code will be made publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6de25690a868a7b1d01819f0a2f28648CVF · CVPR 2026

GHPT: Real-Time Relightable Gaussian Splatting using Hybrid Path Tracing

Bo, Jinyang, Dou, Fan, Quan, Wenrui, Liu, Shangxun, Xu, Yang, Zhang, Yuhe, Li, Kang, Geng, Guohua

原文摘要

3D Gaussian splatting (3DGS) has emerged as a promising approach for high-fidelity 3D scene representation. However, relighting and composition of Gaussian splatting remain challenging because path tracing is not directly applicable. Existing relighting methods for Gaussian splatting typically adopt either approximate rendering formulations or rely on Gaussian ray tracing, yielding low relighting performance and low rendering efficiency. To address these limitations, we propose Gaussian hybrid path tracing (GHPT), a three-stage framework to acquire relightable Gaussian splatting models. The first stage utilizes planar-based Gaussian splatting reconstruction representation (PGSR) to enable multi-view consistent depth rendering and reconstruct the surface mesh of a scene. The second stage performs physically-based differentiable rendering on the obtained mesh to reconstruct the material maps and the environment map. The third stage utilizes factorized inverse path tracing (FIPT) on the G-buffer rendered by the PGSR, and visibility and indirect illumination are evaluated by hardware-accelerated ray tracing on the mesh with the material maps and the environment map reconstructed in the second stage. Experiments demonstrate that the relighting performance of GHPT outperforms the baselines, and our method can perform real-time relighting and composition of Gaussian splatting.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e97f7e70419b98d4642c43bbb74afee7CVF · CVPR 2026

StoryTailor:A Zero-Shot Pipeline for Action-Rich Multi-Subject Visual Narratives

Hu, Jinghao, Zhang, Yuhe, Geng, Guohua, Li, Kang, Zhang, Han

原文摘要

Generating multi-frame, action-rich visual narratives without fine-tuning faces a threefold tension: action text faithfulness, subject identity fidelity, and cross frame background continuity. We propose StoryTailor, a zero-shot pipeline that runs on a single RTX 4090 (24 GB) and produces temporally coherent, identity-preserving image sequences from a long narrative prompt, per subject references, and grounding boxes. Three synergistic modules drive the system: Gaussian-Centered Attention (GCA) to dynamically focus on each subject core and ease grounding-box overlaps; Action-Boost Singular Value Reweighting (AB-SVR) to amplify action-related directions in the text embedding space; and Selective Forgetting Cache (SFC) that retains transferable background cues, forgets nonessential history, and selectively surfaces the retained cues to build cross scene semantic ties. Compared with baseline methods, the experiments show that CLIP-T improves by up to 10-15%, with DreamSim lower than strong baselines, while CLIP-I stays in a visually acceptable, competitive range. With a matched resolution and steps on a 24 GB GPU, inference is faster than FluxKontext. Qualitatively, StoryTailor delivers expressive interactions and evolving yet stable scenes.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表