Yijun Zhou, Minghao Shao, Ke Zhang, Renkai Yuan, Hongbo Yuan, Bin Hu, Bozhao Qian, Hongxia Shen 等 23 位作者
Game development stresses coding agents in ways general software engineering does not: correctness depends on how engine APIs, serialized scene state, and runtime behavior interact, not on source code alone. Existing benchmarks mainly target platforms such as Godot and heavily rely on LLM judges or coarse task-level outcomes. We present UnityBench-Mini3D, a benchmark of 77 project-level Unity tasks organized around seven expert-defined skill categories rather than tutorials or genres, with three difficulty tiers. Each task pairs a complete Unity project with natural-language requirements and is evaluated using 1,178 held-out, human-authored milestone tests covering scene structure, component configuration, and runtime behavior. This in-engine evaluation provides deterministic partial credit, localizes failures, and distinguishes partial implementations from complete solutions without relying on subjective judges. Across 21 models and 9 coding harnesses, the average pass rate reaches 80.9% on easy tasks but falls to 35.2% on hard tasks, with just 57.7% overall. UnityBench-Mini3D provides a reproducible, diagnostic testbed distinguishing systems across difficulty levels.
Zhendong Li, Yiran Zheng, Tianyu Li, Zhou Su, Wen Chen, Ying Wang
As an emerging framework, movable antenna (MA)-enabled wireless powered networks (WPNs) have attracted growing attention. WPNs integrate wireless communication and energy transfer. MA can dynamically adjust the position of antenna units by introducing additional spatial degrees of freedom, so as to make full use of channel gain, optimize the effect of energy beamforming, and further improve the performance of WPNs. In this article, we first classify the implementations of MA by driving architectures, and review the fundamental principles of WPNs. We then highlight the key advantages of MA-enabled WPNs in enhancing wireless power transfer efficiency, realizing flexible and adaptive beamforming, and improving system robustness and interference resilience. Furthermore, four representative application scenarios and three key enabling technologies are discussed. A case study is also presented to show the reduction in transmit power brought by MA for WPNs. Finally, we discuss the challenges and future directions of MA-enabled WPNs, aiming to provide reference for future research and practice.
Baolin Zheng Alibaba Group, Guanlin Chen Alibaba Group, Qingyang Teng Alibaba Group, Hongqiong Zhong, Yingshui Tan Alibaba Group, Zhendong Liu, Weixun Wang Alibaba Group, Jiaheng Liu Nanjing University 等 15 位作者
Despite their rapid advancement, Multimodal Large Language Models (MLLMs) remain vulnerable to diverse safety risks. Current benchmarks fail to provide reliable assessments due to limited risk coverage, insufficient scale, and the oversight of complex modality combinations (e.g., cross-modal risks). To address this, we introduce the Unified Safety Benchmark (USB), a comprehensive framework covering 61 risk categories across four distinct modality interactions. We first demonstrate that existing benchmarks—even when aggregated—leave significant coverage gaps. To bridge this, we design a sophisticated data synthesis pipeline that generates complementary data, ensuring balanced coverage across all risk dimensions. Furthermore, beyond evaluating vulnerability to harmful queries, USB incorporates the simultaneous assessment of model over-refusal on benign inputs as an integrated diagnostic suite. Experimental results, evaluating 22 MLLMs across 244 risk-modality intersections, demonstrate that existing MLLMs still struggle with the trade-off between avoiding vulnerabilities and over-refusal. Models are particularly vulnerable to image-only or cross-modal risky inputs, highlighting the persistent need for refined safety mechanisms. Warning: This paper contains unfiltered and potentially harmful content that may be offensive.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表