跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-09 06:10 · 全站最近入库:2026-11-08 06:02各信源进度 →

统计口径与数据新鲜度

统计 2026-11-08 07:01 — 2026-11-09 07:01(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-09 06:10最近发现新增版本:2026-11-08 06:02库内论文最新更新时间:2026-11-06 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

17,100 已收录论文14,661 AI 相关4,057 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 8 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-09 06:08(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:03918f1e9cb66467bd1d6ebd32eb4fa2CVF · CVPR 2026

ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars

Peng, Ziqiao, Chen, Yi, Ma, Yifeng, Zhang, Guozhen, Sun, Zhiyao, Zhou, Zixiang, Zhang, Youliang, Zhou, Zhengguang 等 13 位作者

原文摘要

Despite significant advances in talking avatar generation, existing methods face critical challenges: insufficient text-following capability for diverse actions, lack of temporal alignment between actions and audio content, and dependency on additional control signals such as pose skeletons. We present ActAvatar, a framework that achieves phase-level precision in action control through textual guidance by capturing both action semantics and temporal context. Our approach introduces three core innovations: (1) Phase-Aware Cross-Attention (PACA), which decomposes prompts into a global base block and temporally-anchored phase blocks, enabling the model to concentrate on phase-relevant tokens for precise temporal-semantic alignment; (2) Progressive Audio-Visual Alignment, which aligns modality influence with the hierarchical feature learning process--early layers prioritize text for establishing action structure while deeper layers emphasize audio for refining lip movements, preventing modality interference; (3) A two-stage training strategy that first establishes robust audio-visual correspondence on diverse data, then injects action control through fine-tuning on structured annotations, maintaining both audio-visual alignment and the model's text-following capabilities. Extensive experiments demonstrate that ActAvatar significantly outperforms state-of-the-art methods in both action control and visual quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bd939742191423d34a0947720bdd61dCVF · CVPR 2026

EMAD: Evidence-Centric Grounded Multimodal Diagnosis for Alzheimer's Disease

Chen, Qiuhui, Yao, Xuancheng, Zhou, Zhenglei, Hu, Xinyue, Hong, Yi

原文摘要

Deep learning models for medical image analysis often act as "black boxes," seldom aligning with clinical guidelines or explicitly linking decisions to supporting evidence. This is especially critical in Alzheimer's disease (AD), where predictions should be grounded in both anatomical and clinical findings. We present EMAD, a vision-language framework that generates structured AD diagnostic reports with each claim explicitly grounded in multimodal evidence. EMAD uses a hierarchical Sentence-Evidence-Anatomy (SEA) Grounding mechanism: (i) sentence-to-evidence grounding links generated sentences to clinical evidence phrases, and (ii) evidence-to-anatomy grounding localizes corresponding structures on 3D brain MRI. To reduce dense annotation requirements, we propose GTX-Distill, which transfers grounding behavior from a teacher trained with limited supervision to a student operating on model-generated reports. We further introduce Executable-Rule GRPO, a reinforcement fine-tuning scheme with verifiable rewards that enforces clinical consistency, protocol adherence, and reasoning-diagnosis coherence. On the AD-MultiSense dataset, EMAD achieves state-of-the-art diagnostic accuracy and produces more transparent, anatomically faithful reports than existing methods; we will release code and grounding annotations to support future research in trustworthy medical vision-language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:59d9c4f282f976fd0b994da56ff1578bCVF · CVPR 2026

AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flows

Zhou, Zhenglin, Ma, Fan, Gui, Chengzhuo, Xia, Xiaobo, Fan, Hehe, Yang, Yi, Chua, Tat-Seng

原文摘要

Training-free 3D editing aims to modify 3D shapes based on human instructions without model finetuning. It plays a crucial role in 3D content creation. However, existing approaches often struggle to produce strong or geometrically stable edits, largely due to inconsistent latent anchors introduced by timestep-dependent noise during diffusion sampling. To address these limitations, we introduce AnchorFlow, which is built upon the principle of latent anchor consistency. Specifically, AnchorFlow establishes a global latent anchor shared between the source and target trajectories, and enforces coherence using a relaxed anchor-alignment loss together with an anchor-aligned update rule. This design ensures that transformations remain stable and semantically faithful throughout the editing process. By stabilizing the latent reference space, AnchorFlow enables more pronounced semantic modifications. Moreover, AnchorFlow is mask-free. Without mask supervision, it effectively preserves geometric fidelity. Experiments on the Eval3DEdit benchmark show that AnchorFlow consistently delivers semantically aligned and structurally robust edits across diverse editing types. Project page: https://zhenglinzhou.github.io/AnchorFlow/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:605adee89c176289e72fb5863bfc4767CVF · CVPR 2026

Harmony: Harmonizing Audio and Video Generation through Cross-Task Synergy

Hu, Teng, Yu, Zhentao, Zhang, Guozhen, Su, Zihan, Zhou, Zhengguang, Zhang, Youliang, Zhou, Yuan, Lu, Qinglin 等 9 位作者

原文摘要

The synthesis of synchronized audio-visual content is a key challenge in generative AI, with open-source models facing challenges in robust audio-video alignment. Our analysis reveals that this issue is rooted in three fundamental challenges of the joint diffusion process: (1) Correspondence Drift, where concurrently evolving noisy latents impede stable learning of alignment; (2) inefficient global attention mechanisms that fail to capture fine-grained temporal cues; and (3) the intra-modal bias of conventional Classifier-Free Guidance (CFG), which enhances conditionality but not cross-modal synchronization.To overcome these challenges, we introduce Harmony, a novel framework that mechanistically enforces audio-visual synchronization. We first propose a Cross-Task Synergy training paradigm to mitigate drift by leveraging strong supervisory signals from audio-driven video and video-driven audio generation tasks. Then, we design a Global-Local Decoupled Interaction Module for efficient and precise temporal-style alignment. Finally, we present a novel Synchronization-Enhanced CFG (SyncCFG) that explicitly isolates and amplifies the alignment signal during inference. Extensive experiments demonstrate that Harmony establishes a new state-of-the-art, significantly outperforming existing methods in both generation fidelity and, critically, in achieving fine-grained audio-visual synchronization.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:96dc2324913276765a23694de8bcf9d6CVF · CVPR 2026

BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

Yu, Jiaxing, Ren, Dongyang, Xu, Hangyu, Yang, Zhouyuxiao, Li, Yuanqi, Guo, Jie, Zhou, Zhengkang, Guo, Yanwen

原文摘要

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics. Recent advances in deep learning have greatly improved the recovery of 3D shape geometry, but still depend on dense and clean point clouds and struggle to generalize to novel shapes. We propose B-Rep Gaussian Splatting (BrepGaussian), a novel framework that learns 3D parametric representations from 2D images. We employ a Gaussian Splatting renderer with learnable features, followed by a specific fitting strategy. To disentangle geometry reconstruction and feature learning, we introduce a two-stage learning framework that first captures geometry and edges and then refines patch features to achieve clean geometry and coherent instance representations. Extensive experiments demonstrate the superior performance of our approach to state-of-the-art methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b9e00dcb1da2e19d57250e2adc5597d9CVF · CVPR 2026

StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars

Sun, Zhiyao, Peng, Ziqiao, Ma, Yifeng, Chen, Yi, Zhou, Zhengguang, Zhou, Zixiang, Zhang, Guozhen, Zhang, Youliang 等 11 位作者

原文摘要

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high computational costs make them unsuitable for streaming. Moreover, existing interactive approaches are typically restricted to the head-and-shoulder region, limiting their ability to produce gestures and body motions. To address these challenges, we propose a two-stage autoregressive adaptation and acceleration framework that applies autoregressive distillation and adversarial refinement to adapt a high-fidelity human video diffusion model for real-time, interactive streaming. To ensure long-term stability and consistency, we introduce three key components: a Reference Sink, a Reference-Anchored Positional Re-encoding (RAPR) strategy, and a Consistency-Aware Discriminator. Building on this framework, we develop a one-shot, interactive, human avatar model capable of generating both natural talking and listening behaviors with coherent gestures. Extensive experiments demonstrate that our method achieves state-of-the-art performance, surpassing existing approaches in generation quality, real-time efficiency, and interaction naturalness.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c9844599ee8f1989fd0991bed4551c98CVF · CVPR 2026

LoG3D: Ultra-High-Resolution 3D Shape Modeling via Local-to-Global Partitioning

Yang, Xinran, Lai, Shuichang, Lyu, Jiangjing, Li, Hongjie, Pan, Bowen, Li, Yuanqi, Guo, Jie, Zhou, Zhengkang 等 9 位作者

原文摘要

Generating high-fidelity 3D contents remains a fundamental challenge due to the complexity of representing arbitrary topologies--such as open surfaces and intricate internal structures--while preserving geometric details. Prevailing methods based on signed distance fields (SDFs) are hampered by costly watertight preprocessing and struggle with non-manifold geometries, while point-cloud representations often suffer from sampling artifacts and surface discontinuities. To overcome these limitations, we propose a novel 3D variational autoencoder (VAE) framework built upon unsigned distance fields (UDFs)--a more robust and computationally efficient representation that naturally handles complex and incomplete shapes. Our core innovation is a local-to-global (LoG) architecture that processes the UDF by partitioning it into uniform subvolumes, termed UBlocks. This architecture couples 3D convolutions for capturing local detail with sparse transformers for enforcing global coherence. A Pad-Average strategy further ensures smooth transitions at subvolume boundaries during reconstruction. This modular design enables seamless scaling to ultra-high resolutions up to 2048^3-a regime previously unattainable for 3D VAEs. Experiments demonstrate state-of-the-art performance in both reconstruction accuracy and generative quality, yielding superior surface smoothness and geometric flexibility.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ec91b0de24b012aa704f34f96af1471aCVF · CVPR 2026

Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generation

Zhou, Zhen, Liu, Jian, Lei, Biwen, Xu, Jing, Weng, Haohan, Zhu, Yiling, Chen, Zhuo, Fan, Junfeng 等 13 位作者

原文摘要

Reinforcement learning (RL) has demonstrated remarkable success in text and image generation, yet its potential in 3D generation remains largely unexplored. Existing attempts typically rely on offline direct preference optimization (DPO) method, which suffers from low training efficiency and limited generalization. In this work, we aim to enhance both the training efficiency and generation quality of RL in 3D mesh generation. Specifically, (1) we design the first asynchronous online RL framework tailored for 3D mesh generation post-training efficiency improvement, which is 3.75xfaster than synchronous RL. (2) We propose Advantage-guided Ranking Preference Optimization (ARPO), a novel RL algorithm that achieves a better trade-off between training efficiency and generalization than current RL algorithms designed for 3D mesh generation, such as DPO and group relative policy optimization (GRPO). (3) Based on asynchronous ARPO, we propose Mesh-Pro, which additionally introduces a novel diagonal-aware mixed triangular-quadrilateral tokenization for mesh representation and a ray-based reward for geometric integrity. Mesh-Pro achieves state-of-the-art performance on artistic and dense meshes.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表