Vision-Language-Action (VLA) models combine multimodal perception with robotic control, demonstrating remarkable potential for generalizable manipulation. Yet, enhancing their execution typically relies on auxiliary sensory inputs (e.g., depth, 3D point clouds) or costly fine-tuning. Inspired by the insight that Feed-Forward Networks (FFNs) act as key-value memory, we propose Action-Entropy-Weighted and Attention-Guided Retrieval of Observation Evidence (AWARE), an effective, training-free, and plug-and-play module for VLAs. Specifically, AWARE tracks layer-wise uncertainty via an element-wise Action Entropy metric, and retrieves observation evidence into the element's FFN through associative memory lookup. Crucially, the retrieved features are weighted by instruction-guided cross-modal attention to isolate task-relevant observation cues, while injection strength is adaptively scaled by the element's entropy and relative network depth. This selectively channels observation evidence to high-entropy action dimensions and deep layers where grounding decays, while leaving converged representations intact. Across LIBERO, SIMPLER, CALVIN, and real-world robot manipulation, AWARE consistently improves diverse VLA architectures with minimal computational overhead, achieving the largest gains on long-horizon tasks without architectural changes or additional training. Project page: https://jiabingyang01.github.io/AWARE/.
Large Language Model-based Multi-Agent Systems (MAS) have demonstrated remarkable capabilities in complex tasks. However, manually designing optimal communication topologies is labor-intensive, while automated expansion methods often result in bloated structures with redundant agents, leading to excessive token consumption. To address this problem, we introduce AgentSlimming, a plug-and-play compression framework for graph-structured multi-agent workflows. Motivated by the AgentPruner and AgentQuant in neural networks, AgentSlimming compresses workflows by firstly estimate the importance score of each agent with a hybrid mechanism, and then removing redundant agents or replacing them with low-cost ones, where each operation is then validated with a baseline-anchored acceptance rule to prevent performance collapse. Experiments show that AgentSlimming reduces average token cost by up to 78.9% with negligible performance degradation, and even sometimes improves accuracy, achieving a strong Pareto-optimal trade-off between cost and quality.
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cs.CL · cs.MA
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Recent efforts to accelerate inference in Multimodal Large Language Models (MLLMs) have largely focused on visual token compression. The effectiveness of these methods is commonly evaluated by measuring the accuracy drop on existing MLLM benchmarks before and after compression. However, these benchmarks are originally designed to assess general perception and reasoning abilities, rather than the specific challenges posed by visual token compression, leading to a fundamental task mismatch. In this work, we uncover a counterintuitive yet consistent phenomenon: simple image downsampling outperforms many advanced visual token compression methods across multiple widely used benchmarks. Through a comprehensive empirical study spanning eight popular benchmarks and multiple state-of-the-art compression techniques, we show that (i) current benchmarks contain substantial noise (task-irrelevant samples) for evaluating visual token compression, and (ii) downsampling can act as an effective data filter that distinguishes between simple and difficult samples with respect to compression sensitivity. Motivated by these findings, we propose VTC-Bench, an evaluation framework that explicitly leverages downsampling as a discriminator to denoise existing benchmarks, enabling a fairer and more meaningful additional assessment of visual token compression methods.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表