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版本更新 · v2arXiv:2609.24093

Dexterous Robot Manipulation from Human Demonstrations via Contact-Anchored Retargeting and Residual Policy Learning

Zihao Yang, Chengyuan Liu, Yu Zhou, Runze Lv, Tianyu Cui, Sheng Yi, Haohua Zhu, Irvine Lu 等 9 位作者

Learning dexterous manipulation from demonstrations is bottlenecked by data: the contact forces that determine whether a grasp succeeds are absent from every scalable source of human demonstrations. This paper builds on two observations. First, what survives the change from a human hand to a robot hand is the contact structure of a demonstration - which finger regions touch which object locations, and in what order - rather than its joint motion. Second, physical consistency need not be engineered per task: a single residual reinforcement learning (RL) policy, trained once across diverse demonstrations, can repair kinematic recordings into physically consistent, contact-annotated trajectories, and the same residual formulation restores dynamic feasibility after retargeting. These observations yield a three-stage pipeline that converts human motion-capture recordings into dexterous robot policies with no real-robot training data: physics refinement with a simulated MANO hand recovers contacts and forces, contact-anchored retargeting transfers the demonstrated contact structure through an objective independent of hand morphology, and residual policy learning adapts the result to robot actuation. The pipeline reconstructs 25,454 single-hand trajectories (success 7.3% -> 59.3%) and 25 dual-hand tasks (16.0% -> 62.4%) with one shared policy per setting, transfers one human dataset to four morphologically distinct robot hands (+62.4 pp), and executes four contact-rich bimanual tasks on physical hardware with zero real-robot training data.

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cs.RO
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-srw.124ACL Anthology · ACL 2026

Optimizing Packing and Shuffling Strategies for Enhanced Performance in Generative Language Models

Yanbing Chen, Ruilin Wang, Zihao Yang Northeastern University, Lavender Yao Jiang, Eric Karl Oermann New York University

Packing and shuffling tokens is a common practice in training auto-regressive language models to prevent overfitting and improve efficiency. Documents are typically concatenated to chunks of maximum sequence length (MSL) and shuffled in chunks of tokens (atom-size chunk), possibly breaking context within documents. An alternative approach is padding, which only includes one document per chunk. To optimize both packing strategies (concatenation vs padding), we explored the optimal atom size for shuffling and compared performance and efficiency. We found that in the most common setup (where average document length is greater than MSL), matching atom size to MSL yields the lowest perplexity, controlling for dataset. Also, padding yields lower final perplexity than concatenation at the cost of lower efficiency. This trade-off informs the choice of shuffling and packing methods in training LMs.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 4: Student Research Workshop) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗