Liangwei Wang, Nan Chen, Luna K. Qiu, Zilong Wang, Fugee Tsung, Yuyu Luo, Yuqing Yang
Handwriting and sketching help people develop ideas around information. As this work unfolds, users may seek assistance with finding, understanding, and organizing materials. We investigate how ink can initiate and steer agent assistance in this process. An eight-participant formative study explored desired assistance and interaction expectations, informing three connected activities: bringing materials in, thinking with materials, and shaping the space. We present Inkitiate, a spatial workspace for ink-based agent assistance in knowledge work. Through ink, users retrieve external materials, build on accumulated content and results, and reorganize the canvas, while inspecting and guiding agent actions. In a study with eighteen participants, users reported favorable usability and low perceived workload, and used retained ink and materials to develop further ink queries. An ink-query vocabulary and cases reveal how users combine linguistic and graphical expressions to direct agents. These findings inform ink-based agent interaction design for expressive requests and continued work with materials.
Assessing memorization in LLM code generation is challenging because code reuse is not inherently harmful. Correct programs often share APIs, templates, and algorithmic idioms, so code similarity alone may reflect benign reuse rather than problematic memorization. We focus on the harmful case: a model fails to adapt when task semantics change and instead produces code that remains highly similar to the original solution. We propose \emph{code rewriting}, an automated semantic perturbation pipeline that constructs superficially similar but semantically different variants of existing coding tasks by modifying a core logic element of the reference solution and regenerating the corresponding prompt. To summarize this behavior, we introduce the \emph{Harmful Memorization Index} (HMI), an operational diagnostic that combines similarity to the original solution with performance degradation on rewritten tasks. We use harmful memorization as an operational behavioral term for this specific failure mode; HMI does not establish whether an original task or solution appeared in a model's training data. HMI is intended to complement standard accuracy metrics by capturing brittleness under small semantic changes. Across MBPP+ and BigCodeBench, we find that: (1) HMI does not monotonically increase with model scale and often decreases on simpler tasks; (2) high-HMI failures are concentrated in specific logic-edit types, especially constraint changes and data transformations; (3) supervised fine-tuning improves original-task accuracy but can substantially increase HMI on held-out tasks; and (4) across the evaluated post-training settings, PPO yields a more favorable accuracy--HMI trade-off than SFT.
Ziqiang Zhang, Jing Ma, Zilong Wang, Jiayuan Chen, Yi Qiao, Yu He, Wei Zhang, Dai Cheng 等 9 位作者
Pricing automation in large-scale tourism is challenging because travel orders are highly unstructured, while pricing policies are complex, rapidly evolving, and inherently open-ended. Traditional rule engines are brittle and costly to maintain, whereas unconstrained LLM agents lack the reliability and auditability required for financial decisions. We present a production-grade LLM-powered pricing system with a strict decision boundary: LLMs perform structured extraction and bounded policy/path selection, while all numeric pricing, including total-price computation, is executed deterministically. Policies are compiled into interpretable condition trees, enabling open-ended support for new clauses and evolving rules without code changes, while exposing auditable artifacts for human-in-the-loop control. Periodic fine-tuning on logged traces further improves tree induction and path matching. Deployed at a municipal state-owned tourism enterprise across 7 scenic sites and 12 business categories with 1,500+ operators and 1,000+ active policies, the system processed 3,960 orders in six months, reduced the order management team from 15-20 to 3, and cut per-order handling time from 10 minutes to <2 minutes.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表