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首次观测 · 记录 #1CVF · CVPR 2026:cvf:031fc1eb87fcc9216682873e8026aba8CVF · CVPR 2026

CGL: Advancing Continual GUI Learning via Reinforcement Fine-Tuning

Yao, Zhenquan, Huang, Zitong, Zeng, Yihan, Han, Jianhua, Xu, Hang, Feng, Chun-Mei, Ma, Jianwei, Zuo, Wangmeng

原文摘要

Graphical User Interface (GUI) Agents, benefiting from recent advances in multimodal large language models (MLLM), have achieved significant development. However, due to the frequent updates of GUI applications, adapting to new tasks without forgetting old tasks in GUI continual learning remains an open problem. In this work, we reveal that while Supervised Fine-Tuning (SFT) facilitates fast adaptation, it often triggers knowledge overwriting, whereas Reinforcement Learning (RL) demonstrates an inherent resilience that shields prior interaction logic from erasure. Based on this insight, we propose a Continual GUI Learning (CGL) framework that dynamically balances adaptation efficiency and skill retention by enhancing the synergy between SFT and RL. Specifically, we introduce an SFT proportion adjustment mechanism guided by policy entropy to dynamically control the weight allocation between the SFT and RL training phases. To resolve explicit gradient interference, we further develop a specialized gradient surgery strategy. By projecting exploratory SFT gradients onto GRPO-based anchor gradients, our method explicitly clips the components of SFT gradients that conflict with GRPO. On top of that, we establish an AndroidControl-CL benchmark, which divides GUI applications into distinct task groups to effectively simulate and evaluate the performance of continual GUI learning. Experimental results demonstrate the effectiveness of our proposed CGL framework across continual learning scenarios. The benchmark, code, and model will be made publicly available.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:032cac42653696c005e8d8624c092845CVF · CVPR 2026

ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions

Wang, Zikai, Zhang, Zhilu, Wang, Yiqing, Li, Hui, Zuo, Wangmeng

原文摘要

Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but significant challenge to reconstruct 4D human-articulated-object interactions from a single monocular RGB video. Fortunately, recent advancements in foundation models present a new opportunity to address this highly ill-posed problem. To this end, we introduce ArtHOI, an optimization-based framework that integrates and refines priors from multiple foundation models. Our key contribution is a suite of novel methodologies designed to resolve the inherent inaccuracies and physical unreality of these priors. In particular, we introduce an Adaptive Sampling Refinement (ASR) method to optimize object's metric scale and pose for grounding its normalized mesh in world space. Furthermore, we propose a Multimodal Large Language Model (MLLM) guided hand-object alignment method, utilizing contact reasoning information as constraints of hand-object mesh composition optimization. To facilitate a comprehensive evaluation, we also contribute two new datasets, ArtHOI-RGBD and ArtHOI-Wild. Extensive experiments validate the robustness and effectiveness of our ArtHOI across diverse objects and interactions. Project: https://arthoi-reconstruction.github.io.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:10af78fe82a4e92c26af34c8e80526b5CVF · CVPR 2026

HP-Edit: A Human-Preference Post-Training Framework for Image Editing

Li, Fan, Wang, Chonghuinan, Lei, Lina, Qiu, Yuping, Xu, Jiaqi, Jiang, Jiaxiu, Qin, Xinran, Chen, Zhikai 等 12 位作者

原文摘要

Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:206c58ee3f35405f0587bf918637bf11CVF · CVPR 2026

Premier: Personalized Preference Modulation with Learnable User Embedding in Text-to-Image Generation

Wang, Zihao, Wei, Yuxiang, Zhou, Xinpeng, Zhang, Tianyu, Liang, Tao, Bai, Yalong, Zhang, Hongzhi, Zuo, Wangmeng

原文摘要

Text-to-image generation has advanced rapidly, yet it still struggles to capture the nuanced user preferences. Existing approaches typically rely on multimodal large language models to infer user preferences, but the derived prompts or latent codes rarely reflect them faithfully, leading to suboptimal personalization. We present Premier, a novel preference modulation framework for personalized image generation. Premier represents each user's preference as a learnable embedding and introduces a preference adapter that fuses the user embedding with the text prompt. To enable accurate and fine-grained preference control, the fused preference embedding is further used to modulate the generative process. To enhance the distinctness of individual preference and improve alignment between outputs and user-specific styles, we incorporate a dispersion loss that enforces separation among user embeddings. When user data are scarce, new users are represented as linear combinations of existing preference embeddings learned during training, enabling effective generalization. Experiments show that Premier outperforms prior methods under the same history length, achieving stronger preference alignment and superior performance on text consistency, ViPer proxy metrics, and expert evaluations.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2613521a261116388b60abcf5d7873ddCVF · CVPR 2026

S$^2$AM3D: Scale-controllable Part Segmentation of 3D Point Clouds

Su, Han, Huang, Tianyu, Wan, Zichen, Wu, Xiaohe, Zuo, Wangmeng

原文摘要

Part-level point cloud segmentation has recently attracted significant attention in 3D computer vision.Nevertheless, existing research is constrained by two major challenges: native 3D models lack generalization due to data scarcity, while introducing 2D pre-trained knowledge often leads to inconsistent segmentation results across different views.To address these challenges, we propose S^2AM3D, which incorporates 2D segmentation priors with 3D consistent supervision. We design a point-consistent part encoder that aggregates multi-view 2D features through native 3D contrastive learning, producing globally consistent point features. A scale-aware prompt decoder is then proposed to enable real-time adjustment of segmentation granularity via continuous scale signals. Simultaneously, we introduce a large-scale, high-quality part-level point cloud dataset with more than 100k samples, providing ample supervision signals for model training.Extensive experiments demonstrate that S^2AM3D achieves leading performance across multiple evaluation settings, exhibiting exceptional robustness and controllability when handling complex structures and parts with significant size variations.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:53e16fa9534b6865e27678bd5f5b234aCVF · CVPR 2026

Cluster-Wise Spatio-Temporal Masking for Efficient Video-Language Pretraining

Zhuang, Weijun, Huang, Yuqing, Meng, Weikang, Li, Xin, Liu, Ming, Hong, Xiaopeng, Wang, Yaowei, Zuo, Wangmeng

原文摘要

Large-scale video-language pretraining enables strong generalization across multimodal tasks but often incurs prohibitive computational costs. Although recent advances in masked visual modeling help mitigate this issue, they still suffer from two fundamental limitations: severe visual information loss under high masking ratios and temporal information leakage caused by inter-frame correlations. To address these challenges, we propose ClusterSTM, a Cluster-Wise Spatio-Temporal Masking strategy for efficient video-language pretraining. ClusterSTM first performs intra-frame clustering to partition visual tokens into multiple semantically independent clusters, then conducts cluster-wise masking by retaining the token with the highest temporal density within each cluster. Our masking strategy ensure that the retained tokens capture holistic video content while exhibit strong temporal correlation. Additionally, we introduce a video-text relevance reconstruction objective that aligns high-level multimodal semantics beyond conventional visual reconstruction. Extensive experiments across multiple benchmarks demonstrate that ClusterSTM achieves superior performance on video-text retrieval, video question answering, and video captioning tasks, establishing a new state-of-the-art among efficient video-language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:659d8d5d7fc97b0bb19c2ede7b06e5f2CVF · CVPR 2026

Mind the Generative Details: Direct Localized Detail Preference Optimization for Video Diffusion Models

Huang, Zitong, Zhang, Kaidong, Ding, Yukang, Gao, Chao, Ding, Rui, Chen, Ying, Zuo, Wangmeng

原文摘要

Aligning text-to-video diffusion models with human preferences is crucial for generating high-quality videos. Existing Direct Preference Otimization (DPO) methods rely on multi-sample ranking and task-specific critic models, which is inefficient and often yields ambiguous global supervision. To address these limitations, we propose LocalDPO, a novel post-training framework that constructs localized preference pairs from real videos and optimizes alignment at the spatio-temporal region level. We design an automated pipeline to efficiently collect preference pair data that generates preference pairs with a single inference per prompt, eliminating the need for external critic models or manual annotation. Specifically, we treat high-quality real videos as positive samples and generate corresponding negatives by locally corrupting them with random spatio-temporal masks and inpainting only the masked regions using the frozen base model. During training, we introduce a region-aware DPO loss that restricts preference learning to corrupted areas for rapid convergence. Experiments on Wan2.1 and CogVideoX demonstrate that LocalDPO consistently improves video fidelity, temporal coherence and human preference scores over other post-training approaches, establishing a more efficient and fine-grained paradigm for video generator alignment.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6ee05b6979666ffbc7cfac736d9eb6baCVF · CVPR 2026

SelfHVD: Self-Supervised Handheld Video Deblurring

Xu, Honglei, Zhang, Zhilu, Fan, Junjie, Wu, Xiaohe, Zuo, Wangmeng

原文摘要

Shooting video with handheld shooting devices often results in blurry frames due to shaking hands and other instability factors. Although previous video deblurring methods have achieved impressive progress, they still struggle to perform satisfactorily on real-world handheld video due to the blur domain gap between training and testing data. To address the issue, we propose a self-supervised method for handheld video deblurring, which is driven by sharp clues in the video. First, to train the deblurring model, we extract the sharp clues from the video and take them as misalignment labels of neighboring blurry frames. Second, to improve the deblurring ability of the model, we propose a novel Self-Enhanced Video Deblurring (SEVD) method to create higher-quality paired video data. Third, we propose a Self-Constrained Spatial Consistency Maintenance (SCSCM) method to regularize the model, preventing position shifts between the output and input frames. Moreover, we construct synthetic and real-world handheld video datasets for handheld video deblurring. Extensive experiments on these and other common real-world datasets demonstrate that our method significantly outperforms existing self-supervised ones. The code and datasets are publicly available at https://cshonglei.github.io/SelfHVD.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:af2bf5c42a6ef2448d24b2c6d912cf62CVF · CVPR 2026

CREval: An Automated Interpretable Evaluation for Creative Image Manipulation under Complex Instructions

Wang, Chonghuinan, Chen, Zihan, Wei, Yuxiang, Jiang, Tianyi, Wu, Xiaohe, Li, Fan, Zuo, Wangmeng, Yao, Hongxun

原文摘要

Instruction-based multimodal image manipulation has recently made rapid progress. However, existing evaluation methods lack a systematic and human-aligned framework for assessing model performance on complex and creative editing tasks. To address this gap, we propose CREval, a fully automated question-answer (QA)-based evaluation pipeline that overcomes the incompleteness and poor interpretability of opaque Multimodal Large Language Models (MLLMs) scoring. Simultaneously, we introduce CREval-Bench, a comprehensive benchmark specifically designed for creative image manipulation under complex instructions. CREval-Bench covers three categories and nine creative dimensions, comprising over 800 editing samples and 13K evaluation queries. Leveraging this pipeline and benchmark, we systematically evaluate a diverse set of state-of-the-art open and closed-source models. The results reveal that while closed-source models generally outperform open-source ones on complex and creative tasks, all models still struggle to complete such edits effectively. In addition, user studies demonstrate strong consistency between CREval's automated metrics and human judgments. Therefore, CREval provides a reliable foundation for evaluating image editing models on complex and creative image manipulation tasks, and highlights key challenges and opportunities for future research.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表