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版本更新 · v2arXiv:2606.31248

Scaling Storm-Resolving Atmospheric AI Simulation to the Entire Planet

Zeyuan Hu, Akshay Subramaniam, Noel Keen, Tao Ge, Jaideep Pathak, Mohammad Shoaib Abbas, Suman Ravuri, Karthik Kashinath 等 12 位作者

原文摘要

Kilometer-scale convection shapes precipitation extremes, tropical organization, and cloud feedbacks, but most global atmospheric models approximate these processes at 25-100 km resolution. Global storm-resolving physics models resolve convective systems explicitly, but at a cost (roughly one MWh per simulated day on exascale supercomputers) that limits long-duration simulation. We introduce STRATA (Storm-resolving Tile-based autoRegressive Atmosphere Transformer Architecture), the first autoregressive AI emulator for global storm-resolving atmospheric dynamics. STRATA is trained on the highest-resolution atmospheric dataset yet used for global AI emulation: 17 days of SCREAM physics-model output at 4.9-km resolution (~25 million grid cells) sampled every 10 minutes. Our central premise is that on 10-minute timescales atmospheric dynamics are predominantly local, so training on small spatial tiles trades scarce global temporal samples for abundant local spatial samples and enables global rollout via overlapping-tile blending. STRATA combines 3D patch embedding and local 3D neighborhood attention, a novel Stereographic Rotary Position Embedding (StereoRoPE) for grid-invariant encoding, and a pixel-space de-aliasing decoder that suppresses patch-scale rollout artifacts. An iso-FLOP scaling study reveals that km-scale emulation requires ~10x more FLOPs per grid point than coarse-resolution AI weather models, consistent with the higher information density of convective-scale dynamics. Trained on only 17 days of data, STRATA produces stable 24-hour global rollouts with realistic km-scale dynamics across diverse regimes, though large-scale biases develop with lead time. It achieves 48 simulated days per megawatt-hour (more than 50 times better energy efficiency than the SCREAM physics model) and 741 simulated days per wall-clock day at 512 H100 GPUs.

physics.ao-ph · cs.CE · cs.LG