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arXiv 最近完成扫描:2026-11-15 02:35 · 全站最近入库:2026-11-14 15:09各信源进度 →

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版本更新 · v2arXiv:2512.15705

Batched Early-Exit LLM Inference Done Right with DREX

Xuting Liu, Daniel Alexander, Jiaheng Lu, Siva Kesava Reddy Kakarla, Behnaz Arzani, Vincent Liu

原文摘要

Early-exit (EE) LLMs let confident tokens skip a model's deep layers, but batched serving loses most of this gain. Current systems either force tokens to exit before their own ramp is confident, an error the ramp does not bound, or save almost nothing when decoding is weight-bound, because any continuing token makes a step read the deep weights. We present DREX, a batched EE serving system that never forces a token to exit. DREX introduces cross-iteration batching: tokens that continue past the exit layer wait there, and every few steps one deep pass over all waiting tokens reads the deep weights once for several steps. Its two policies differ in what such a token's request does: holding pauses it until the deep pass, and speculative holding lets it keep decoding from the exit layer's own guess, which the next deep pass verifies. Exited tokens are trusted and never verified. Using a calibrated cost model, a controller picks speculative holding where reading weights dominates a step and guesses are often right, and holding elsewhere. DREX keeps vLLM's asynchronous scheduling by planning each deep pass from exit counts of earlier steps. With synthetic exits where 90% of tokens exit at a quarter of the depth and 40% of guesses are correct, DREX achieves 2.22-2.24$\times$ decode speedup over non-EE across batch sizes on Llama-2-70B, while per-row skipping (vSkipper's design) gains at most 7.0%. On LayerSkip models, DREX adds no statistically resolved quality loss to the EE model's own. On CNN/DM at full memory, DREX with LayerSkip achieves 1.58-1.91$\times$ decode speedup while remaining within 1.4 ROUGE-2 points of the non-EE model. These speedups are 9-63% larger than EAGLE's across the evaluated model sizes, with each method measured against its own non-EE target.

cs.DC · cs.LG

版本更新 · v2arXiv:2609.30667

StarWM: Self-Supervised Trained Attention Routing for Robust World Models

Zeqiang Zhang, Fabian Wurzberger, Maximilian Otte, Daniel Schmid, Sebastian Gottwald, Arne Peter Raulf, Daniel Alexander Braun

原文摘要

A robust world model must strike the balance between faithfully capturing environmental dynamics and abstracting away from irrelevant content. While reconstruction-based world models ensure faithful supervision, they misallocate representational capacity by pixel area rather than dynamics relevance for visual tasks, which can cause task-irrelevant content to dominate the learned representation. Alternatively, reconstruction-free methods avoid this bias but risk discarding possibly relevant information. We propose StarWM, which uses a cross-attention module trained on self-supervised dynamics to decide where reconstruction applies. A dual-stream decoder then restricts reconstruction to the attended regions, with stop-gradient barriers preventing interference between the two objectives. These components allows reconstruction to supervise the visual content of attended regions without contaminating the latent with non-predictive information. On DeepMind Control with dynamic video backgrounds, default (reward-free) StarWM achieves the strongest performance under random-frame distractors and substantially outperforms reconstruction-based baselines under sequential video. In addition, its reward-augmented variant matches or exceeds reconstruction-free methods on sequential video, achieving the highest overall return across all distractor regimes. Mechanistic probing confirms \starwm{} preserves state attributes with near-perfect fidelity through long-horizon imagination while systematically discarding distractors. Code is available on GitHub.

cs.CV · cs.LG