跳到正文
研踪PaperTrail

论文库

检索计算机领域论文,按研究方向、作者或关键词筛选。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+2已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-15 07:45 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

统计 2026-11-14 08:03 — 2026-11-15 08:03(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-15 07:45最近发现新增版本:2026-11-14 15:09库内论文最新更新时间:2026-11-13 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

23,348 已收录论文19,580 AI 相关6,729 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 6 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-15 07:44(北京时间)
新论文 · v1arXiv:2611.15215

AFTER: A World Model with Adaptive Fast--Slow Timescales for Error-Driven Retention

Haoyi Zhang, Qi Zhang, Yunfan Ren, Yi Bin, Lei Zhu, Heng Tao Shen

原文摘要

In robotics and embodied AI, a core challenge for world models is adapting to sudden, persistent, yet initially unknown changes in robot dynamics during interaction. For instance, when a robotic arm grasps an object with an unknown payload, the robot dynamics change suddenly. If the world model fails to adapt, its prediction errors accumulate over the open-loop rollout and ultimately mislead the robot's actions. Existing world models, however, struggle to simultaneously satisfy three critical requirements for dynamics adaptation: responsiveness, reacting promptly to sudden changes to curb prediction error accumulation; stability, distinguishing persistent changes from transient disturbances to prevent incorrect updates; and persistence, retaining the adapted dynamics without new observations so that later predictions do not revert to the old dynamics. Inspired by predictive coding in the human brain with multi-timescale adaptation, we propose AFTER-WM, a world model with Adaptive Fast-slow Timescales for Error-driven Retention, whose prediction errors drive a fast correction that fades and a slow correction that persists, while dynamically adjusting the combination weights of pre-trained experts without altering them, to overcome the trade-offs among responsiveness, stability and persistence. On five simulated robot datasets and real UAV data, AFTER-WM has a lower multi-step mean error than all ten compared models and the highest mean return in a joint-failure control task. In simulation, its multistep mean error is 16%-34% below the strongest compared model's and is also the lowest 1-4 steps after a change and under transient disturbances alone, and its step-40 error is the lowest as well, reflecting responsiveness, stability and persistence. All code (method, baselines, experiments) and datasets will be released online.

cs.AI · cs.RO

新论文 · v1arXiv:2611.10632

Latent-WAM++: Shaping World and Action Representations for End-to-End Autonomous Driving

Yichen Zhang, Yupeng Zheng, Linbo Wang, Pengxuan Yang, Zebin Xing, Junli Wang, Shiwei Li, Kangwei Liu 等 13 位作者

原文摘要

We introduce Latent-WAM++, a representation-centered World Action Model (WAM) for end-to-end autonomous driving. Existing WAMs are primarily trained to predict future states or final actions, leaving the intermediate world and action representations that connect prediction to planning only indirectly constrained. Latent-WAM++ matches the supervision of each representation to its role in planning. World Representation Construction combines scene-ego future prediction, SIGReg-based distribution stabilization, and frozen geometric priors to learn a temporally predictive, non-degenerate, and geometry-aware world representation without an EMA target encoder. Trajectory MeanFlow Planner directly predicts multimodal trajectory proposals while being optimized with an Improved MeanFlow velocity-space objective, enabling one-step sampling. Visual-Action Representation Alignment further aligns the resulting pre-output action features with a stop-gradient target derived from current visual semantics. Latent-WAM++ achieves state-of-the-art performance on NAVSIM v2 and under zero-shot evaluation on HUGSIM, reaching 90.1 EPDMS on NAVSIM v2 and 47.0 average RC and 30.1 average HD-Score on HUGSIM. Training the planner end to end costs 190 GPU-hours for Latent-WAM++ versus 1,600 for Latent-WAM, a reduction of 88.1%.

cs.CV

版本更新 · v3arXiv:2609.03602

SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving

Jinyang Wang, Shiwei Li, Junjian Wang, Zhiqiang Deng, Jianbin Gao, Yihang Zhao, Liu Liu, Yongjia Zhao 等 15 位作者

原文摘要

World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.

cs.CV · cs.RO

新论文 · v1arXiv:2610.38967

Learning Event-based Obstacle Avoidance via Differentiable Simulation

Chenlu Shou, Yunfan Ren, Jiaxu Xing, Davide Scaramuzza

原文摘要

Reliable obstacle avoidance is essential for safe quadrotor flight in unknown environments, yet conventional frame-based cameras remain challenged by motion blur, limited dynamic range, and latency under fast motion. Event cameras, with sub-millisecond latency, high dynamic range, and negligible motion blur, offer a promising alternative, but leveraging them for closed-loop control remains difficult. Existing approaches either adopt cascaded architectures that first estimate depth and then map it to control commands, introducing error propagation, or achieve end-to-end control through costly offline pretraining before online fine-tuning can even begin. We address these challenges with a CUDA-based event simulator that exploits GPU parallelism to render events efficiently within the training loop, integrated into a differentiable simulation pipeline that enables direct gradient backpropagation through the differentiable physics model, improving sample efficiency. This allows us to train an end-to-end policy that maps event frames directly to control commands, without intermediate depth estimation. We validate our approach through zero-shot real-world deployment on a quadrotor, achieving robust obstacle avoidance in both odometry-assisted and odometry-free settings, including under low-light conditions where conventional cameras typically fail.

cs.RO

新论文 · v1arXiv:2610.37557

Learning Visuomotor Quadrotor Flight Through Dynamic Narrow Gaps via Differentiable Simulation

Riccardo Bianco, Yunfan Ren, Jiaxu Xing, Davide Scaramuzza

原文摘要

Threading a quadrotor through a moving narrow gap is a demanding test of agile flight, requiring centimeter-level spatial alignment and precise temporal execution. We address this challenge using a control policy that operates directly on onboard visual and inertial measurements to output collective thrust and body-rate commands. The task is difficult because success lies on a thin feasible manifold: small errors in timing, position, attitude, or visual observability cause collision. Prior planning and learning methods rely on privileged state, teachers, planners, or distillation; learning dynamic narrow-gap traversal directly, from scratch, remains open. We introduce a differentiable moving-gap formulation that gates centering, alignment, and smooth collision terms by signed distance to a time-varying gap plane, turning a sparse traversal event into a dense pathwise objective. We integrate this formulation into a visual-feature-to-command policy trained in one stage from random initialization, without a teacher, planner, or distillation. We validate our approach in both synthetic and real-world experiments. In controlled benchmarks, we demonstrate that pathwise gradients significantly outperform score-function gradients for precision-critical tasks, yielding a 99.3% success rate in simulation after only a few minutes of training on a single GPU. Furthermore, the policy transfers directly to a real quadrotor, successfully crossing a dynamic narrow gap from varied initial conditions using onboard sensing and inertial measurements, achieving an 80% success rate over 10 physical trials.

cs.RO

新论文 · v1arXiv:2610.35002

DUET4D: Self-Corrective Coupled Guidance for Sparse-View 4D Reconstruction

Beizhen Zhao, Nanjie Yao, Boyi Fu, Qingsong Yan, Haofan Ren, Kaiyong Zhao, Hao Wang

原文摘要

Sparse-view 4D reconstruction is highly under-constrained when only a few cameras are available. Generative priors can recover missing appearances, but video models are computationally impractical for iterative reconstruction, whereas single-view models produce temporally inconsistent pseudo-observations. Moreover, directly absorbing uncertain generative outputs into Gaussian optimization often creates redundant primitives and floating artifacts. To address these challenges, we propose DUET4D, a self-corrective coupled guidance framework for sparse-view 4D Gaussian splatting. The core of our approach is a self-corrective framework where the 4D representation guides generative prior for spatio-temporal consistent supervisions. We first construct sequential alignments from current Gaussian evidence to steer the latent restoration. Then we use Sequential Fidelity Resampling to lift generative supervisions into Gaussian space to selectively distinguish repeatedly supported primitives. The corrected representation then provides more reliable Gaussian evidence for the next restoration cycle. Extensive experiments demonstrate that DUET4D significantly improves rendering quality and rendering efficiency.

cs.CV · cs.CG