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首次观测 · 记录 #1CVF · CVPR 2026:cvf:0a7a72b3ae862c2fbd593ea0fb09c5f0CVF · CVPR 2026

LifeEval: A Multimodal Benchmark for Assistive AI in Egocentric Daily Life Tasks

Gao, Hengjian, Zhang, Kaiwei, Wang, Shibo, Chen, Mingjie, Cao, Qihang, Wang, Xianfeng, Zhu, Yucheng, Min, Xiongkuo 等 11 位作者

原文摘要

The rapid progress of Multimodal Large Language Models (MLLMs) marks a significant step toward artificial general intelligence, offering great potential for augmenting human capabilities. However, their ability to provide effective assistance in dynamic, real-world environments remains largely underexplored. Existing video benchmarks predominantly assess passive understanding through retrospective analysis or isolated perception tasks, failing to capture the interactive and adaptive nature of real-time user assistance. To bridge this gap, we introduce LifeEval, a multimodal benchmark designed to evaluate real-time, task-oriented human-AI collaboration in daily life from an egocentric perspective. LifeEval emphasizes three key aspects: task-oriented holistic evaluation, egocentric real-time perception from continuous first-person streams, and human-assistant collaborative interaction through natural dialogues. Constructed via a rigorous annotation pipeline, the benchmark comprises 4,075 high-quality question-answer pairs across 6 core capability dimensions. Extensive evaluations of 26 state-of-the-art MLLMs on LifeEval reveal substantial challenges in achieving timely, effective and adaptive interaction, highlighting essential directions for advancing human-centered interactive intelligence.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0bc5eef7b0b955ea7be62244fd04635dCVF · CVPR 2026

ConeSep: Cone-based Robust Noise-Unlearning Compositional Network for Composed Image Retrieval

Li, Zixu, Hu, Yupeng, Chen, Zhiwei, Zhang, Mingyu, Fu, Zhiheng, Nie, Liqiang

原文摘要

The Composed Image Retrieval (CIR) task provides a flexible retrieval paradigm via a reference image and modification text, but it heavily relies on expensive and error-prone triplet annotations. This paper systematically investigates the Noisy Triplet Correspondence (NTC) problem introduced by annotations. We find that NTC noise, particularly "hard noise" (i.e., the reference and target images are highly similar but the modification text is incorrect), poses a unique challenge to existing Noise Correspondence Learning (NCL) methods because it breaks the traditional "small loss hypothesis". We identify and elucidate three key, yet overlooked, challenges in the NTC task, namely (C1) Modality Suppression, (C2) Negative Anchor Deficiency, and (C3) Unlearning Backlash. To address these challenges, we propose a Cone-based robuSt noisE-unlearning comPositional network (ConeSep). Specifically, we first propose Geometric Fidelity Quantization, theoretically establishing and practically estimating a noise boundary to precisely locate noisy correspondence. Next, we introduce Negative Boundary Learning, which learns a "diagonal negative combination" for each query as its explicit semantic opposite-anchor in the embedding space. Finally, we design Boundary-based Targeted Unlearning, which models the noisy correction process as an optimal transport problem, elegantly avoiding Unlearning Backlash. Extensive experiments on benchmark datasets (FashionIQ and CIRR) demonstrate that ConeSep significantly outperforms current state-of-the-art methods, which fully demonstrates the effectiveness and robustness of our method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0dc58c652d24bdb3a5889ba7e74ae017CVF · CVPR 2026

Few-Shot Incremental 3D Object Detection in Dynamic Indoor Environments

Zhu, Yun, Qian, Jianjun, Yang, Jian, Xie, Jin, Zhao, Na

原文摘要

Incremental 3D object perception is a critical step toward embodied intelligence in dynamic indoor environments. However, existing incremental 3D detection methods rely on extensive annotations of novel classes for satisfactory performance. To address this limitation, we propose FI3Det, a Few-shot Incremental 3D Detection framework that enables efficient 3D perception with only a few novel samples by leveraging vision-language models (VLMs) to learn knowledge of unseen categories. FI3Det introduces a VLM-guided unknown object learning module in the base stage to enhance perception of unseen categories. Specifically, it employs VLMs to mine unknown objects and extract comprehensive representations, including 2D semantic features and class-agnostic 3D bounding boxes. To mitigate noise in these representations, a weighting mechanism is further designed to re-weight the contributions of point- and box-level features based on their spatial locations and feature consistency within each box. Moreover, FI3Det proposes a gated multimodal prototype imprinting module, where category prototypes are constructed from aligned 2D semantic and 3D geometric features to compute classification scores, which are then fused via a multimodal gating mechanism for novel object detection. As the first framework for few-shot incremental 3D object detection, we establish both batch and sequential evaluation settings on two datasets, ScanNet V2 and SUN RGB-D, where FI3Det achieves strong and consistent improvements over baseline methods.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1109830d7f1fdb64accbb771b493218aCVF · CVPR 2026

Gated Condition Injection without Multimodal Attention: Towards Controllable Linear-Attention Transformers

Liu, Yuhe, Tan, Zhenxiong, Hu, Yujia, Liu, Songhua, Wang, Xinchao

原文摘要

Recent advances in diffusion-based controllable visual generation have led to remarkable improvements in image quality. However, these powerful models are typically deployed on cloud servers due to their large computational demands, raising serious concerns about user data privacy. To enable secure and efficient on-device generation, we explore in this paper controllable diffusion models built upon linear attention architectures, which offer superior scalability and efficiency, even on edge devices. Yet, our experiments reveal that existing controllable generation frameworks, such as ControlNet and OminiControl, either lack the flexibility to support multiple heterogeneous condition types or suffer from slow convergence on such linear-attention models. To address these limitations, we propose a novel controllable diffusion framework tailored for linear attention backbones like SANA. The core of our method lies in a unified gated conditioning module working in a dual-path pipeline, which effectively integrates multi-type conditional inputs, such as spatially aligned and non-aligned cues. Extensive experiments on multiple tasks and benchmarks demonstrate that our approach achieves state-of-the-art controllable generation performance based on linear-attention models, surpassing existing methods in terms of fidelity and controllability.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:156b15107850857c08dcc424bd5fdba7CVF · CVPR 2026

NeuroFlow: Toward Unified Visual Encoding and Decoding from Neural Activity

Mai, Weijian, Nan, Mu, Zhu, Yu, Cao, Jiahang, Zhang, Rui, Dai, Yuqin, Song, Chunfeng, Luo, Andrew 等 9 位作者

原文摘要

Visual encoding and decoding models act as gateways to understanding the neural mechanisms underlying human visual perception. Typically, visual encoding models that predict brain activity from stimuli and decoding models that reproduce stimuli from brain activity are treated as distinct tasks, requiring separate models and training procedures. This separation is inefficient and fails to model the consistency between encoding and decoding processes. To address this limitation, we propose NeuroFlow, the first unified framework that jointly models visual encoding and decoding from neural activity within a single flow model. NeuroFlow introduces two key components: (i) NeuroVAE is designed as a variational backbone to model neural variability and establish a compact, semantically structured latent space for bidirectional modeling across visual and neural modalities. (ii) Cross-modal Flow Matching (XFM) bypasses the typical paradigm of noise-to-data diffusion guided by a specific modality condition, instead learning a reversibly consistent flow model between visual and neural latent distributions. For the first time, visual encoding and decoding are reformulated as a time-dependent, reversible process within a shared latent space for unified modeling. Empirical results demonstrate that NeuroFlow achieves superior overall performance in visual encoding and decoding tasks with higher computational efficiency compared to any isolated methods. We further analyze principal factors that steer the model toward encoding-decoding consistency and, through brain functional analyses, demonstrate that NeuroFlow captures consistent activation patterns underlying neural variability. NeuroFlow marks a major step toward unified visual encoding and decoding from neural activity, providing mechanistic insights that inform future bidirectional visual brain-computer interfaces. Code and project page are publicly available at https://michaelmaiii.github.io/NeuroFlow-S.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1d65e8d2746a41a9ce8b6eca49bf12b5CVF · CVPR 2026

PhaseWin Search Framework Enable Efficient Object-Level Interpretation

Gu, Zihan, Chen, Ruoyu, Zhang, Junchi, Hu, Yue, Zhang, Hua, Cao, Xiaochun

原文摘要

Attribution is essential for interpreting object-level foundation models. Recent methods based on submodular subset selection have achieved high faithfulness, but their efficiency limitations hinder practical deployment in real-world scenarios. To address this, we propose PhaseWin, a novel phase-window search algorithm that enables faithful region attribution with near-linear complexity. PhaseWin replaces traditional quadratic-cost greedy selection with a phased coarse-to-fine search, combining adaptive pruning, windowed fine-grained selection, and dynamic supervision mechanisms to closely approximate greedy behavior while dramatically reducing model evaluations. Theoretically, PhaseWin retains near-greedy approximation guarantees under mild monotone submodular assumptions. Empirically, PhaseWin achieves over 95% of greedy attribution faithfulness using only 20% of the computational budget, and consistently outperforms other attribution baselines across object detection and visual grounding tasks with Grounding DINO and Florence-2. PhaseWin establishes a new state of the art in scalable, high-faithfulness attribution for object-level multimodal models. Code is available at https://github.com/Qihuai27/phasewin-search.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1d8a1456763d09b50d9cfcc37c7ed264CVF · CVPR 2026

PhysIR-Splat: Physically Consistent Thermal Infrared Radiative Transfer in 3D Gaussian Splatting

Gao, Jingyuan, Hu, Yumeng, Gao, Fei, Zhang, Mingjin

原文摘要

Thermal infrared (TIR) 3D reconstruction provides geometry that is intrinsically coupled to the temperature field, even in low-light, nighttime, and smoke-obscured environments. TIR imaging measures self-emitted thermal radiation driven by object temperature and is largely independent of external illumination; therefore, simply carrying over visible-spectrum assumptions to TIR-based 3D reconstruction and novel view synthesis (NVS) often results in floating artifacts and blurred edges. In addition, radiometric inconsistency and low contrast in TIR weaken structure-from-motion (SfM) initialization, which in turn hinders subsequent 3D Gaussian Splatting (3DGS) optimization. We present PhysIR-Splat, a 3DGS framework that follows infrared radiative transfer: we explicitly model temperature, emissivity, and environmental irradiance on Gaussian primitives and, during rendering, jointly account for thermal emission, the reflected component, and atmospheric transmittance to produce physically consistent thermal synthesis. We also introduce VGGT-IR, a Transformer-based feed-forward initializer that takes TIR input with optional RGB and directly regresses camera poses and initial geometry, providing a modality-aligned and stable starting point for PhysIR-Splat. Extensive experiments demonstrate that our method significantly surpasses existing approaches in thermal reconstruction quality and cross-view consistency, effectively suppressing floating artifacts and enhancing boundary sharpness. The source code will be publicly available at : https://github.com/JingyuanGao0919/physir-splat.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:25cfd14f303fe97ada9bc22c246d0ebbCVF · CVPR 2026

Image Diffusion Preview with Consistency Solver

Wang, Fu-Yun, Zhou, Hao, Yuan, Liangzhe, Woo, Sanghyun, Gong, Boqing, Han, Bohyung, Yang, Ming-Hsuan, Zhang, Han 等 11 位作者

原文摘要

The slow inference process of image diffusion models significantly degrades interactive user experiences. To address this, we introduce Diffusion Preview, a novel paradigm employing rapid, low-step sampling to generate preliminary outputs for user evaluation, deferring full-step refinement until the preview is deemed satisfactory. Existing acceleration methods, including training-free solvers and post-training distillation, struggle to deliver high-quality previews or ensure consistency between previews and final outputs. In this paper, we propose ConsistencySolver derived from general linear multistep methods, a lightweight, trainable high-order solver optimized via Reinforcement Learning, that enhances preview quality and consistency.Experimental results demonstrate that ConsistencySolver significantly improves generation quality in low-step scenarios, making it ideal for efficient preview-and-refine workflows. Notably, it achieves FID scores on-par with Multistep DPM-Solver using 47% fewer steps, while outperforming distillation baselines. Furthermore, user studies indicate our approach reduces overall user interaction time by nearly 50% while maintaining generation quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:299570bd5c5f4672af6083dab0600b07CVF · CVPR 2026

HAVE-Bench: Hierarchical Audio-Visual Evaluation from Perception to Interaction

Zhong, Muyan, Cui, Erfei, Xing, Sen, Wang, Weiyun, Wu, Wen, Hu, Yuchen, Zhang, Yanting, Hu, Xiaowei 等 11 位作者

原文摘要

Multimodal large language models (MLLMs) have expanded from vision-language systems to include audio, unlocking new capabilities in cross-modal reasoning and interaction. To address the limitation that existing benchmarks focus mainly on perception tasks and lack a unified cognitive evaluation framework, we propose Hierarchical Audio-Visual Evaluation Benchmark (HAVE-Bench). It systematically evaluates the audio-related capabilities of MLLMs along a three-level cognitive hierarchy: Perception, Reasoning, and Interaction, utilizing 2,451 curated samples and manually annotated multi-turn interaction-level tasks. Experiments using this unified framework reveal significant gaps in existing models at the reasoning and interaction levels, with speech-driven visual question answering (VQA) performance significantly lagging behind the text-image setting. These findings underscore the urgency of enhancing models' handling of long and complex audio and facilitating the transfer of reasoning capabilities from the vision-text to the audio-visual domain.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3d81793a5904d6a2bf0d66b7d8aa5256CVF · CVPR 2026

TV2TV: A Unified Framework for Interleaved Language and Video Generation

Han, Xiaochuang, Emad, Youssef, Hall, Melissa, Nguyen, John, Padthe, Karthik, Robbins, Liam, Bar, Amir, Chen, Delong 等 17 位作者

原文摘要

Video generation models are rapidly advancing, but can still struggle with complex video outputs that require significant semantic branching or repeated high-level reasoning about what should happen next. In this paper, we introduce a new class of omni video-text models that integrate ideas from recent LM reasoning advances to address this challenge. More specifically, we present TV2TV, a unified generative modeling framework which decomposes video generation into an interleaved text and video generation process. TV2TV jointly learns language modeling (next-token prediction) and video flow matching (next-frame prediction) using a Mixture-of-Transformers architecture. At inference time, TV2TV decides when to alternate between generating text and video frames, allowing the model to "think in words" about subsequent content before "acting in pixels" to produce frames. This design offloads much of the responsibility for deciding what should happen next to the language modeling tower, enabling improved visual quality and prompt alignment of generated videos. It also enables fine-grained controllability, allowing users to modify the video generation trajectory through text interventions at any point in the process. In controlled experiments on video game data, TV2TV demonstrates substantial improvements in both visual quality (preferred 91% of the time in human evaluations vs. a comparable text-to-video model) and controllability (19 point improvement in fine-grained instruction following accuracy vs. a "think-then-act" approach). TV2TV also scales to natural videos, as we show by augmenting sports videos with interleaved natural language action descriptions using VLMs. Training TV2TV on this corpus yields strong visual quality and prompt alignment, showcasing the model's ability to reason about and generate complex real-world action sequences. Together, these results highlight TV2TV as a promising step toward video generation with open-ended textual reasoning and control.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3daed3612bb8779bfd8bfd08d5b55f9eCVF · CVPR 2026

Multimodal RewardBench 2: Evaluating Omni Reward Models for Interleaved Text and Image

Hu, Yushi, Askari-Hemmat, Reyhane, Hall, Melissa, Dinan, Emily, Zettlemoyer, Luke, Ghazvininejad, Marjan

原文摘要

Reward models (RMs) are essential for training large language models (LLMs), but remain underexplored for omni models that handle interleaved image and text sequences. We introduce Multimodal RewardBench 2 (MMRB2), the first comprehensive benchmark for reward models on multimodal understanding and (interleaved) generation. MMRB2 spans four tasks: text-to-image, image editing, interleaved generation, and multimodal reasoning ("thinking-with-images"), providing 1,000 expert-annotated preference pairs per task from 23 models and agents across 21 source tasks. MMRB2 is designed with: (1) practical but challenging prompts; (2) responses from state-of-the-art models, and agents; and (3) preference pairs with strong human-expert consensus, curated via an ensemble filtering strategy. Using MMRB2, we study existing judges for each subtask, including multimodal LLM-as-a-judge and models trained with human preferences. Top judges like GPT-5 and Gemini-2.5-Pro reach 66-75% accuracy, compared to >90% for humans, and outperform the commonly used GPT-4o (59% accuracy). The best performing open-source model Qwen3-VL-32B achieves similar accuracies as Gemini-2.5-Flash (64%). We also show that MMRB2 performance strongly correlates with downstream task success, and conduct an in-depth analysis that shows key areas to improve the reward models going forward.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:46eed0052425bfe4050624772ea6f61aCVF · CVPR 2026

EV-CGNet: Co-visible Focused 3D-guided 2D Event Keypoint Detection Network

Gao, Yuan, Ding, Tianle, Zhu, Yuqing, Zhang, Tianzhu

原文摘要

Event keypoint detection has garnered significant attention due to its ability to establish spatial associations through matching, which is fundamental for various computer vision tasks. However, achieving robust event keypoint detection remains challenging due to the difficulty in balancing the exploitation of event data and compatibility with established algorithms. Moreover, the limited use of co-visible information often results in excessive keypoint detection in non-matching regions, leading to incorrect matches. To address these challenges, we propose a novel Co-visible Focused 3D-guided 2D Event Keypoint Detection Network (EV-CGNet), which mainly consists of a 3D-guided 2D feature prototype learning (G2PL) module and a co-visible region-focused detector and descriptor learning (CDDL) module. The proposed method enjoys several merits. First, the proposed G2PL module can leverage fine-grained spatio-temporal cues from event points to guide the learning of event frame feature prototypes. Second, the proposed CDDL module can focus keypoint detection on co-visible regions, ensuring accurate matches. Comprehensive experimental evaluations on six challenging benchmarks show that our method significantly outperforms state-of-the-art event keypoint detection methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5b1938fcc9124ac01510c6bad435a61dCVF · CVPR 2026

Faithful Contouring: Near-Lossless 3D Voxel Representation Free from Iso-surface

Luo, Yihao, He, Xianglong, Pan, Chuanyu, Chen, Yiwen, Wu, Jiaqi, Li, Yangguang, Ouyang, Wanli, Hu, Yuanming 等 10 位作者

原文摘要

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which inevitably compromise geometric fidelity. We propose Faithful Contouring, a sparse voxelized representation that supports 2048+ resolutions for arbitrary meshes, requiring neither converting meshes to field functions nor extracting the isosurface during remeshing. It achieves near-lossless fidelity by preserving sharpness and internal structures, even for challenging cases with complex geometry and topology. The proposed method also shows flexibility for texturing, manipulation, and editing. Beyond representation, we design a dual-mode autoencoder for Faithful Contouring, enabling scalable and detail-preserving shape reconstruction. Extensive experiments show that Faithful Contouring surpasses existing methods in accuracy and efficiency for both representation and reconstruction. For direct representation, it achieves distance errors at the 10^ -5 level; for mesh reconstruction, it yields a 93% reduction in Chamfer Distance and a 35% improvement in F-score over strong baselines, confirming superior fidelity as a representation for 3D learning tasks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5cd98792408b4a2916afd93456bd9330CVF · CVPR 2026

Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer

Xue, Haoru, He, Tairan, Wang, Zi, Ben, Qingwei, Xiao, Wenli, Luo, Zhengyi, Da, Xingye, Castañeda, Fernando 等 12 位作者

原文摘要

Recent progress in GPU-accelerated, photorealistic simulation has opened a scalable data-generation path for robot learning, where massive physics and visual randomization allow policies to generalize beyond curated environments. Building on these advances, we develop a teacher-student-bootstrap learning framework for vision-based humanoid loco-manipulation, using articulated-object interaction as a representative high-difficulty benchmark. Our approach introduces a staged-reset exploration strategy that stabilizes long-horizon privileged-policy training, and a GRPO-based fine-tuning procedure designed to mitigate partial observability and improve closed-loop consistency in sim-to-real RL. Trained entirely on synthetic simulation data, the resulting policy achieves robust zero-shot performance across diverse articulated objects--including multiple door types--and outperforms human teleoperators by up to 31.7% in task completion time under the same whole-body control stack. This represents the first humanoid sim-to-real policy capable of diverse articulated loco-manipulation from pure RGB perception.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5f48162b26bcfc9b13812d36b306b87cCVF · CVPR 2026

The SA-FARI Dataset: Segment Anything in Footage of Animals for Recognition and Identification

Wasmuht, Dante, Brookes, Otto, Schall, Maximilian, Palencia, Pablo, Beirne, Christopher, Burghardt, Tilo, Mirmehdi, Majid, Kühl, Hjalmar 等 24 位作者

原文摘要

Automated video analysis is critical for wildlife conservation. A foundational task in this domain is multi-animal tracking (MAT), which underpins applications such as individual re-identification and behavior recognition. However, existing datasets are limited in scale, constrained to a few species, or lack sufficient temporal and geographical diversity - leaving no suitable benchmark for training general-purpose MAT models applicable to wild animals. To address this, we introduce SA-FARI, the largest open-source MAT dataset for wild animals. It comprises 11,609 camera trap videos collected over 10 years (2014-2024) from 741 locations across 4 continents, spanning 99 species categories. Each video is exhaustively annotated culminating in 46 hours of densely annotated footage containing 16,224 masklet identities and 942,702 individual bounding boxes, segmentation masks, and species labels. Alongside the task-specific annotations, we publish anonymized camera trap locations for each video. Finally, we present comprehensive benchmarks on SA-FARI using state-of-the-art vision-language models for detection and tracking, including SAM 3, evaluated with both species-specific and generic animal prompts. We also compare against vision only methods developed specifically for wildlife analysis. SA-FARI is the first large-scale dataset to combine high species diversity, multi-region coverage, and high-quality spatio-temporal annotations, offering a new foundation for advancing multi-animal tracking in the wild. The dataset is available at conservationxlabs.com/SA-FARI.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7832d3086f268ff15309f2d2f9946af2CVF · CVPR 2026

Occluded Human Body Capture with Frequency Domain Denoising Prior

Huang, Buzhen, Xu, Chongyang, Tang, Wentao, Shu, Yuan, Ju, Jingyi, Zuo, Binghui, Wang, Yangang

原文摘要

Monocular human motion capture in occlusion scenarios presents significant challenges. Although a few works have explicitly considered the occlusion problem, image-based methods are unreliable due to the lack of temporal constraints while video-based approaches cannot gain sufficient knowledge from time domain motion priors to address long-term occlusions. However, occluded human motion typically exhibits periodic patterns and consistent momentum. Inspired by this observation, we exploit reliable image observations in frequency domain and formulate the motion capture task as a wavelet coefficients selection process. Specifically, we first construct probabilistic distributions for the occluded 2D keypoints, and then introduce a frequency domain diffusion model to refine the distributions by learning long-term periodic information and physical momentum with Discrete Wavelet Transform (DWT). Consequently, the learned denoising prior can select valid wavelet components to facilitate the 3D motion capture with a 3D decoder. By employing a joint reprojection strategy, we can also use the same diffusion process to train the 3D decoder. To further promote human occlusion-related tasks, we also present the first 3D occluded motion dataset, OcMotion, which serves as a new benchmark for both training and evaluation. Experimental results demonstrate that our method can produce accurate and coherent human motions from occluded videos. More information is available at https://github.com/boycehbz/FreqMotion.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8690f2e679f91532e9836a9d7519de75CVF · CVPR 2026

Dual-level Adaptation for Multi-Object Tracking: Building Test-Time Calibration from Experience and Intuition

Guo, Wen, Zhao, Pengfei, Wang, Zongmeng, Hu, Yufan, Gao, Junyu

原文摘要

Multiple Object Tracking (MOT) has long been a fundamental task in computer vision, with broad applications in various real-world scenarios. However, due to distribution shifts in appearance, motion pattern, and catagory between the training and testing data, model performance degrades considerably during online inference in MOT. Test-Time Adaptation (TTA) has emerged as a promising paradigm to alleviate such distribution shifts. However, existing TTA methods often fail to deliver satisfactory results in MOT, as they primarily focus solely on frame-level adaptation while neglecting temporal consistency and identity association across frames and videos. Inspired by human decisionmaking process, this paper propose a Test-time Calibration from Experience and Intuition (TCEI) framework. In this framework, the Intuitive system utilizes transient memory to recall recently observed objects for rapid predictions, while the Experiential system leverages the accumulated experience from prior test videos to reassess and calibrate these intuitive predictions. Furthermore, both confident and uncertain objects during online testing are exploited as historical priors and reflective cases, respectively, enabling the model to adapt to the testing environment and alleviate performance degradation. Extensive experiments demonstrate that the proposed TCEI framework consistently achieves superior performance across multiple benchmark datasets and significantly enhances the model's adaptability under distribution shifts. The code will be released at https://github.com/1941Zpf/TCEI.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8be4f7a9cd9b35816865e493058ab793CVF · CVPR 2026

WiseEdit: Benchmarking Cognition- and Creativity-Informed Image Editing

Pan, Kaihang, Chen, Weile, Qiu, Haiyi, Yu, Qifan, Bu, Wendong, Wang, Zehan, Zhu, Yun, Li, Juncheng 等 9 位作者

原文摘要

Recent image editing models boast next-level intelligent capabilities, facilitating cognition- and creativity-informed image editing. Yet, existing benchmarks provide too narrow a scope for evaluation, failing to holistically assess these advanced abilities. To address this, we introduce WiseEdit, a knowledge-intensive benchmark for comprehensive evaluation of cognition- and creativity-informed image editing, featuring deep task depth and broad knowledge breadth. Drawing an analogy to human cognitive creation, WiseEdit decomposes image editing into three cascaded steps--Awareness, Interpretation, and Imagination--each corresponding to a task that poses a challenge for models to complete at the specific step. It also encompasses complex tasks, where none of the three steps can be finished easily. Furthermore, WiseEdit incorporates three fundamental types of knowledge: Declarative, Procedural, and Metacognitive knowledge. Ultimately, WiseEdit comprises 1,220 test cases, objectively revealing the limitations of SoTA image editing models in knowledge-based cognitive reasoning and creative composition capabilities.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:988010fb763feba9c87aa9e4bfd65e54CVF · CVPR 2026

InternVideo-Next: Towards World-Understanding Video Models

Wang, Chenting, Zhu, Yuhan, Xu, Yicheng, Yang, Jiange, Yan, Ziang, Wang, Yali, Wang, Yi, Wang, Limin

原文摘要

Large-scale video-text pretraining achieves strong performance but depends on noisy, synthetic captions with limited semantic coverage, often overlooking implicit world knowledge such as object motion, 3D geometry, and physical cues. In contrast, masked video modeling (MVM) directly exploits spatiotemporal structures but trails text-supervised methods on general tasks.We find this gap arises from overlooked architectural issues: pixel-level reconstruction struggles with convergence and its low-level requirement often conflicts with semantics, while latent prediction often encourages shortcut learning.To address these, we disentangle the traditional encoder-decoder design into an Encoder-Predictor-Decoder (EPD) framework, where the predictor acts as a latent world model, and propose InternVideo-Next, a two-stage pretraining scheme that builds a semantically consistent yet detail-preserving latent space for this world model.First, conventional linear decoder in pixel MVM enforces the predictor's output latent to be linearly projected to, thus separable in pixel space, causing the conflict with semantic abstraction.Our Stage 1 proposes a conditional diffusion decoder and injects clean image-level semantic priors to enhance semantics and convergence, thus bridging pixel-level fidelity with high-level semantic abstraction.Stage 2 further learns world knowledge by predicting frozen Stage 1 targets within this space, mitigating shortcut learning.Trained on public, unlabeled videos, InternVideo-Next achieves state-of-the-art results across benchmarks and provides a scalable path toward general video representation learning.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9ca11f54c555958093003d657916cc21CVF · CVPR 2026

NitroGen: An Open Foundation Model for Generalist Gaming Agents

Magne, Loïc, Awadalla, Anas, Wang, Guanzhi, Xu, Yinzhen, Belofsky, Joshua, Hu, Fengyuan, Kim, Joohwan, Schmidt, Ludwig 等 14 位作者

原文摘要

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We scale embodied agents through three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. When fine-tuned, pre-training transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a32cd635562884f492764486d0d5aa92CVF · CVPR 2026

Unlocking Positive Transfer in Incrementally Learning Surgical Instruments: A Self-reflection Hierarchical Prompt Framework

Zhu, Yu, Li, Kang, Li, Zheng, Heng, Pheng-Ann

原文摘要

To continuously enhance model adaptability in surgical video scene parsing, recent studies incrementally update it to progressively learn to segment an increasing number of surgical instruments over time. However, prior works constantly overlooked the potential of positive forward knowledge transfer, i.e., how past knowledge could help learn new classes, and positive backward knowledge transfer, i.e., how learning new classes could help refine past knowledge. In this paper, we propose a self-reflection hierarchical prompt framework that unlocks the power of positive forward and backward knowledge transfer in class incremental segmentation, aiming to proficiently learn new instruments, improve existing skills of regular instruments, and avoid catastrophic forgetting of old instruments. Our framework is built on a frozen, pre-trained model that adaptively appends instrument-aware prompts for new classes throughout training episodes. To enable positive forward knowledge transfer, we organize instrument prompts into a hierarchical prompt parsing tree with the instrument-shared prompt partition as the root node, n-part-shared prompt partitions as intermediate nodes and instrument-distinct prompt partitions as leaf nodes, to expose the reusable historical knowledge for new classes to simplify their learning. Conversely, to encourage positive backward knowledge transfer, we conduct self-reflection refining on existing knowledge by directed-weighted graph propagation, examining the knowledge associations recorded in the tree to improve its representativeness without causing catastrophic forgetting. Our framework is applicable to both CNN-based models and advanced transformer-based foundation models, yielding more than 5% and 11% improvements over the competing methods on two public benchmarks respectively.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ba3e2d6ebd5a36b4582a89ee5811c23aCVF · CVPR 2026

AVION: Aerial Vision-Language Instruction from Offline Teacher to Prompt-Tuned Network

Hu, Yu, Gu, Jianyang, Liu, Hao, Cao, Yue, Hamari, Jozsef, Liu, Zheng, Zardadi, Mohsen

原文摘要

Adapting vision-language models to remote sensing imagery remains challenging due to two key factors: limited semantic coverage in textual representations and insufficient adaptability of visual features. These issues are particularly significant in aerial scenes, which involve various visual appearances and fine-grained object distinctions. We propose AVION, a knowledge distillation framework tailored for remote sensing adaptation of vision-language models. The teacher module constructs semantically rich textual prototypes by collecting descriptions from a large language model and verifying validity using remote sensing image features. The student module integrates lightweight and learnable prompts into both vision and language encoders, guided by the teacher to align embeddings and their cross-modal relationships. Once trained, the student operates independently during inference. Experiments on six optical remote sensing benchmarks show that AVION improves few-shot classification and base-class accuracy without degrading generalization to novel categories. It also enhances mean recall for cross-modal retrieval, with minimal additional trainable parameters.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bef859c3f76f43fc85e8d03ec28b8074CVF · CVPR 2026

Open-Ended Instruction Realization with LLM-Enabled Multi-Planner Scheduling in Autonomous Vehicles

Liu, Jiawei, Gong, Xun, Fang, Fen, Yang, Muli, Qu, Bohao, Hu, Yunfeng, Chen, Hong, Yang, Xulei 等 9 位作者

原文摘要

Most Human-Machine Interaction (HMI) research overlooks the maneuvering needs of passengers in autonomous driving (AD). Natural language offers an intuitive interface, yet translating passenger open-ended instructions into control signals--without sacrificing interpretability and traceability--remains a challenge. This study proposes an instruction-realization framework that leverages a large language model (LLM) to interpret instructions, generates executable scripts that schedule multiple model predictive control (MPC)-based motion planners based on real-time feedback, and converts planned trajectories into control signals. This scheduling-centric design decouples semantic reasoning from vehicle control at different timescales, establishing a transparent, traceable decision-making chain from high-level instructions to low-level actions. Due to the absence of high-fidelity evaluation tools, this study introduces a benchmark for open-ended instruction realization in a closed-loop setting. Comprehensive experiments reveal that the framework significantly improves task-completion rates over instruction-realization baselines, reduces LLM query costs, achieves safety and compliance on par with specialized AD approaches, and exhibits considerable tolerance to LLM inference latency. For more qualitative illustrations and a clearer understanding, please refer to Supplementary Material.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c7222eeb2980cdb1157e680e1d9f5202CVF · CVPR 2026

UVU: Improving Multimodal Understanding via Vision-Language Unified Autoregressive Paradigm

Kan, Zhehan, Jiang, Xinghua, Liu, Yanlin, Yang, Xiaochen, Wei, Zhixiang, Liu, Shifeng, Zhu, Yubo, Liao, Qingmin 等 13 位作者

原文摘要

Despite remarkable advancements in multimodal large language models (MLLMs), their fine-grained visual understanding is constrained by a primary reliance on sparse textual supervision. Existing efforts to introduce visual supervision typically do so during post-training, when visual representations have already been largely fixed, causing such signals to act mainly as auxiliary constraints rather than as a primary force for shaping perceptual features. In this paper, we aim to fundamentally reshape the model's perceptual backbone by incorporating vision supervision directly into the pre-training stage. We observe that pixel-level image patches and textual tokens naturally coexist in a shared, raw high-dimensional space characterized by an inherent input symmetry. Leveraging this insight, we propose UVU, a novel vision-language unified autoregressive framework that eschews vector quantization. It uniquely employs continuous visual encoding for lossless representation of visual inputs and proposes a large-scale iterative hierarchical clustering algorithm to construct a pixel-level visual codebook, thereby extending the vocabulary for unified supervision and enabling autoregressive generation of pixel-level image tokens alongside textual tokens. UVU effectively synergizes pixel-level visual perception with semantic-level visual understanding, internalizing visual reconstruction capabilities and unlocking the facilitative role of visual supervision in enhancing understanding in the pre-training stage. Extensive experiments across multiple tasks demonstrate that MLLMs are capable of achieving superior multimodal understanding performance under the supervised learning paradigm of UVU.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cce7ef9540d46f44d26d9a5453c97aa2CVF · CVPR 2026

Air-Know: Arbiter-Calibrated Knowledge-Internalizing Robust Network for Composed Image Retrieval

Fu, Zhiheng, Hu, Yupeng, Yang, Qianyun, Zhang, Shiqi, Chen, Zhiwei, Li, Zixu

原文摘要

Composed Image Retrieval (CIR) has attracted significant attention due to its flexible multimodal query method, yet its development is severely constrained by the Noisy Triplet Correspondence (NTC) problem. Most existing robust learning methods rely on the "small loss hypothesis", but the unique semantic ambiguity in NTC, such as "partial matching", invalidates this assumption, leading to unreliable noise identification. This entraps the model in a self dependent vicious cycle where the learner is intertwined with the arbiter, ultimately causing catastrophic "representation pollution". To address this critical challenge, we propose a novel "Expert-Proxy-Diversion" decoupling paradigm, named Air-Know (ArbIteR calibrated Knowledge iNternalizing rObust netWork). Air-Know incorporates three core modules: (1) The External Prior Arbitration (EPA) module, which utilizes Multimodal Large Language Models (MLLMs) as an offline expert to construct a high precision anchor dataset; (2) Expert Knowledge Internalization (EKI) module, which efficiently guides a lightweight proxy "arbiter" to internalize the expert's discriminative logic; (3) Dual Stream Reconciliation (DSR) module, which leverages the EKI's matching confidence to divert the training data, achieving a clean alignment stream and a representation feedback reconciliation stream. Extensive experiments on multiple CIR benchmark datasets demonstrate that Air-Know significantly outperforms existing SOTA methods under the NTC setting, while also showing strong competitiveness in traditional CIR.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ee4dd6419fe2edd3149348dd8217334cCVF · CVPR 2026

VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulation

He, Tairan, Wang, Zi, Xue, Haoru, Ben, Qingwei, Luo, Zhengyi, Xiao, Wenli, Yuan, Ye, Da, Xingye 等 14 位作者

原文摘要

A key barrier to the real-world deployment of humanoid robots is the lack of autonomous loco-manipulation skills. We introduce VIRAL, a visual sim-to-real framework that learns humanoid loco-manipulation entirely in simulation and deploys it zero-shot to real hardware. VIRAL follows a teacher-student design: a privileged RL teacher, operating on full state, learns long-horizon loco-manipulation using a delta action space and reference state initialization. A vision-based student policy is then distilled from the teacher via large-scale simulation with tiled rendering, trained with a mixture of online DAgger and behavior cloning. We find that compute scale is critical: scaling simulation to tens of GPUs (up to 64) makes both teacher and student training reliable, while low-compute regimes often fail. To bridge the sim-to-real gap, VIRAL combines large-scale visual domain randomization--over lighting, materials, camera parameters, image quality, and sensor delays--with real-to-sim alignment of the dexterous hand and cameras. Deployed on a Unitree G1 humanoid, the resulting RGB-based policy performs continuous loco-manipulation for up to 54 cycles, generalizing to diverse spatial and appearance variations without any real-world fine-tuning, and approaching expert-level teleoperation performance. Extensive ablations dissect the key design choices required to make RGB-based humanoid loco-manipulation work in practice.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表