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新论文 · v1arXiv:2611.14608

FreeDeshadow: Shadow Removal for User-Specified Objects With Multimodal Prompts

Zhiliang Wu, Jihao Gu, Kun Li, Hanyu Xuan, Hehe Fan, Meng Wang, Weisi Lin

原文摘要

Existing shadow removal methods either perform global shadow removal or rely on precise shadow masks to guide restoration. Such paradigms limit their ability to selectively remove the shadow cast by a user-specified object in practical applications. To this end, we introduce an object-aware controllable shadow removal task, which allows users to specify a target object through a simple prompt and removes only its cast shadow while preserving other content. However, object-shadow asymmetry makes it challenging to establish accurate correspondence between the specified object and its spatially separated cast shadow and to confine restoration to the target shadow region. To address these challenges, we propose FreeDeshadow, a unified controllable shadow removal framework that supports both visual and textual prompts. It consists of an object-aware generator and a shadow-aware local refiner. The former interprets the user prompt and produces a high-quality shadow-free proposal, while the latter establishes the correspondence between the object and its cast shadow and constrains the generated changes to the target shadow region. To support training and evaluation, we further construct PCSRD+, a large-scale dataset containing 154,571 quadruples at 1024$\times$1024 resolution and covering six types of user prompts. The visual prompts include a dot, a line, and an object mask, while the textual prompts describe the target object using attributes, spatial relations, or states. Extensive experiments demonstrate that FreeDeshadow accurately removes the shadow of the target object under both visual and textual prompts while effectively preserving non-target regions. It also outperforms existing methods in shadow removal performance and controllability. Project Page: https://wzlwlm13.github.io/FreeDeshadow

cs.CV

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1422ACL Anthology · ACL 2026

Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training

Jihao Gu, Qihang Ai, Yingyao Wang, Pi Bu Alibaba Group, Jingxuan Xing Alibaba Group, Yue Cao, Zekun Zhu Alibaba Group, Wei Jiang 等 14 位作者

原文摘要

Vision-language model-based mobile agents have gained the ability to understand complex instructions and mobile screenshots, benefiting from reinforcement learning paradigms like Group Relative Policy Optimization (GRPO). However, existing approaches centers on offline training or local action-level rewards often trap agents in local optima, hindering effective exploration and error correction with the environment. Crucially, we find that directly applying task-level rewards often leads to convergence difficulties due to the sparse nature of GUI interactions. To address these challenges, we present Mobile-R1, a systematic training recipe that bridges atomic action execution and strategic task completion. We propose a hierarchical curriculum consisting of three stages: (1) format alignment for reasoning structure, (2) on-policy exploration with verifiable action feedback to ground basic execution, and (3) multi-turn task-level training with realistic environment to unlock exploration and self-correction. This hierarchical strategy effectively bootstraps the agent, significantly enhancing its capability for exploration and self-correction (the “Eureka” moments). Furthermore, addressing the critical scarcity of diverse GUI data in non-English ecosystems, we contribute a comprehensive Chinese mobile dataset covering 28 applications with 24,521 high-quality manual annotations, and establish a rigorous benchmark with 500 trajectories. We will open source all resources, including the dataset, benchmark, model weight, and codes: https://mobile-r1.github.io/Mobile-R1/.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1487ACL Anthology · ACL 2026

InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-Tuning

Qihang Ai, Pi Bu Alibaba Group, Yue Cao, Yingyao Wang, Jihao Gu, Jingxuan Xing Alibaba Group, Zekun Zhu Alibaba Group, Wei Jiang 等 11 位作者

原文摘要

Recent advances in Vision-Language Models (VLMs) have enabled mobile agents to perceive and interact with real-world mobile environments based on human instructions. However, the current fully autonomous paradigm poses potential safety risks when model understanding or reasoning capabilities are insufficient. To address this challenge, we first introduce InquireBench, a comprehensive benchmark specifically designed to evaluate mobile agents’ capabilities in safe interaction and proactive inquiry with users, encompassing 5 categories and 22 sub-categories, where most existing VLM-based agents demonstrate near-zero performance. In this paper, we aim to develop an interactive system that actively seeks human confirmation at critical decision points. To achieve this, we propose InquireMobile, a novel model inspired by reinforcement learning, featuring a two-stage training strategy and an interactive pre-action reasoning mechanism. Finally, our model achieves an 46.8% improvement in inquiry success rate and the best overall success rate among existing baselines on InquireBench. The project page is available at https://bit-aqh.github.io/InquireMobile/homepage/.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2052ACL Anthology · ACL 2026

GUI0: Self-Evolving Foundational GUI Agents in Super App Ecosystems

Xinyi Wang, Wei Dai Wechat, Kyle Qiao, Ke Wang, Peng Chen, Gang Cao, Kang Qin, Zhongpu Wang WeChat 等 13 位作者

原文摘要

Automated interaction with graphical user interfaces (GUIs) is central to General Artificial Intelligence yet remains challenging within Super App ecosystems, characterized by non-standard rendering and absent accessibility metadata. While GUI agents often rely on explicit accessibility trees or static imitation, they are less explored for dynamic environments marked by sparse feedback and implicit visual cues. We present GUI0, a framework synergizing autonomous data synthesis with dual-agent co-evolution. GUI0 establishes a domain-aware foundation model via synthesized corpora and employs curriculum-driven reinforcement learning, where a curriculum agent generates boundary tasks to optimize an actor agent.Empirical results demonstrate three key advantages: (1) State-of-the-art performance on the SuperAPP benchmark, outperforming Gemini-2.5-Pro and Claude-4-Sonnet; (2) universal efficacy across diverse base models, consistently yielding substantial improvements on both Qwen2.5-VL and GUI-Owl variants; and (3) robust zero-shot generalization to standard GUIs (e.g., +62.7% on ScreenSpot Pro).

cs.CL · cs.AI

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表