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arXiv 最近完成扫描:2026-11-15 00:32 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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版本更新 · v3arXiv:2510.20279

CS-54k:面向AI研究问答的论文依据语料库与基准

CS-54k: A Paper-Grounded Corpus and Benchmark for AI Research QA

Penghao Wang, Yuhao Zhou, Mengxuan Wu, Ziheng Qin, Bangyuan Zhu, Shengbin Huang, Xuanlei Zhao, Panpan Zhang 等 15 位作者

AI 速读 基于摘要

作者提出从AI论文构建结构化问答的流程,构建了54k问答语料CS-54k,并从中派生评测基准CS-4k与后训练语料CS-50k。

cs.LG

查看原文摘要

Large language models (LLMs) are increasingly being used to support computer science research. To contribute reliably, these systems must be able to work with information distributed across research papers and across different aspects of the research process. However, large-scale resources that systematically organize such information into structured supervision for both model evaluation and post-training remain limited. To address this gap, we propose a systematic paper-to-QA construction pipeline that organizes information from AI research papers into structured QA pairs supported by source evidence. Using this pipeline, we construct CS-54k, a 54k-pair corpus derived from 14,474 openly licensed AI research papers. The corpus covers eight recurring paper components, including research domain, prior work, existing challenges, motivation, findings and assumptions, methods, experimental settings, and experimental results. We further derive two complementary subsets: CS-4k, a benchmark for evaluating LLMs on paper-derived research QA, and CS-50k, a companion corpus for post-training. Extensive evaluations on CS-4k reveal substantial performance differences across existing LLMs and paper components, with experimental settings and results remaining particularly challenging. Moreover, post-training on CS-50k substantially improves Qwen2.5-7B-Instruct on CS-4k, demonstrating the practical utility of structured, paper-derived supervision. Together, CS-4k and CS-50k provide a unified and scalable resource for benchmarking and improving LLMs on research paper question answering.

新论文 · v1arXiv:2611.17048

AURA 2.0:从用户驱动响应到流式视频中的模型主动对话

AURA 2.0: From User-Driven Responses to Model-Initiated Conversations in Streaming Video

Shuhan Li, Huankang Guan, Xintong Guo, Yang Bo, Yuyang He, Dunyuan Xu, Jingyan Chen, Fang Liu 等 18 位作者

AI 速读 基于摘要

AURA 2.0 是一个流式视频大语言模型,新增模型主动发起对话、流感知工具调用和交互式视觉定位三项能力,并配套专用数据集与三阶段训练方案。

cs.CV · cs.AI

查看原文摘要

Most AI assistants respond only when prompted, remaining silent even when events in the video stream offer meaningful opportunities for conversation. To move beyond purely user-driven interaction, we present AURA 2.0, a streaming video large language model that introduces three core upgrades to AURA. The key advance is Model-Initiated Conversation (MIC), which enables the model to identify topics worth discussing in the evolving visual stream and initiate conversations at appropriate moments without a user query. Stream-Aware Tool Calling (SATC) enables the model to invoke external tools using the current visual and conversational context and incorporate returned information into the ongoing interaction. Interactive Visual Grounding (IVG) supports visual grounding in both user inputs and model outputs. The model can identify objects marked by users on video frames and produce frame-aligned bounding boxes to link its responses to specific objects and regions. To develop these capabilities, we construct a dedicated streaming interaction dataset and adopt a three-stage training scheme to integrate the new behaviors with AURA's existing streaming interaction abilities. We further incorporate Long-Horizon Interaction Memory (LHIM) to maintain contextual continuity over extended video streams. Evaluations on public streaming benchmarks show that AURA 2.0 achieves leading performance among open-source streaming models, while targeted evaluations further validate its new interaction capabilities. We open-source the model weights and inference code.

新论文 · v1arXiv:2611.16517

UniSpark: Exploring Hybrid Attention for Multimodal Understanding and Generation

Jiancheng Pan, Yuzheng Liu, Hengyuan Cao, Qiyuan Zhang, Yangyan Li, Biao Gong, Zheng Zhang, Ka Long Cheng 等 10 位作者

原文摘要

We present UniSpark-9B, a unified multimodal model that investigates hybrid attention for visual understanding and generation. Built on a Mixture-of-Transformer-Experts backbone with approximately 9B parameters in each branch, UniSpark combines full attention for explicit token interactions with GatedDeltaNet linear attention for compact context propagation. Autoregressive text prediction and visual flow matching jointly support visual question answering, text-to-image generation, instruction-guided editing, and interleaved text-image prediction. In interleaved generation, noisy visual targets are isolated from subsequent predictions, while clean visual representations provide context for later outputs. A blockwise protocol enforces this distinction through attention masks in full-attention layers and recurrent-state retention rules in linear-attention layers. The selected training sources contain 159.7M generation samples, 213.4M understanding samples, and 624.8K interleaved sequences. A four-stage curriculum jointly trains multimodal understanding and visual generation, refining answer accuracy and instruction following while extending image synthesis to 2K. UniSpark scores 2470.3 on MME-S and 0.83 on GenEval. Qualitative examples further illustrate its capabilities in interleaved image generation, video synthesis, and video editing. Together, these results demonstrate that hybrid attention provides an effective backbone for unified multimodal understanding and generation.

cs.CV

版本更新 · v3arXiv:2610.04792

Do More Modalities Always Help? A Geometric Perspective on Missing-Modality Robustness

Songyuan Sui, Zhen Tan, Mohan Zhang, Rana Muhammad Shahroz Khan, Xia Hu, Tianlong Chen

原文摘要

Missing modality remains a longstanding challenge in multimodal learning. Existing methods typically address this issue through modality recovery or adaptive strategies. However, they overlook models' internal cross-modal dependencies formed during multimodal training, which later impair robustness. We systematically characterize a counterintuitive deployment-time failure mode: models trained on full modalities can underperform unimodal models when one modality is missing at inference time. This pattern appears across diverse architectures, such as fusion models, CLIP-style two-tower models, and vision-language models. We show that such degradation is closely associated with learned cross-modal dependencies in the principal parameter subspaces. Multimodal training induces structured rotations of these subspaces, particularly in cross-modal interaction layers. These rotations are associated with reduced task-aligned margins and larger task-aware representation harm under missing-modality inputs. We propose Geodesic Unlearning (GU), a lightweight parameter-editing method that leverages Grassmannian subspace geometry for structured subspace correction to improve missing-modality robustness. It rotates the principal input subspace toward a unimodal reference along a geodesic path. We prove that this correction minimizes the distance to the reference within a fixed subspace-distance budget. Experiments across architectures and datasets show that GU improves performance under missing-modality inference while preserving full-modality accuracy, outperforming strong missing-modality robustness baselines. These findings support a geometric view of deployment-time missing-modality degradation and suggest localized subspace editing as a practical route for robustness correction.

cs.AI · cs.CV

新论文 · v1arXiv:2611.15640

MemInStream: Memorizing or Merely Recognizing? Rethinking Streaming Video Memory Evaluation

Zhenqi He, Dunyuan Xu, Yang Bo, Kien T. Pham, Yanghao Wang, Shuhan Li, Xintong Guo, Yuyang He 等 13 位作者

原文摘要

Streaming video understanding aims to continuously process incoming visual observations, making the retention and retrieval of relevant information increasingly important as the video history grows. Although existing benchmarks include memory-related questions, question-answering accuracy alone does not reliably measure memory capabilities. Incorrect predictions may arise from failures in visual understanding rather than forgetting, whereas correct predictions may rely on linguistic priors or recent observations without requiring historical memory. To address these ambiguities, we introduce MemInStream, a benchmark dedicated to evaluating memory capabilities in streaming video understanding. We develop an evidence-controlled validation protocol that associates each question with temporally localized evidence intervals. The protocol validates evidence solvability and memory necessity by retaining questions that models can answer from the annotated evidence but cannot resolve using recent observations, post-evidence observations, or textual input alone. This helps disentangle memory limitations from understanding failures while reducing memory-independent shortcuts. MemInStream provides a systematic evaluation of memory capabilities through four major categories, covering Episodic Retrieval, State Tracking \& Updating, Multi-Evidence Integration, and Contextual Memory across diverse video scenarios. Overall, \textsc{MemInStream} provides a comprehensive and reliable benchmark for systematically evaluating memory capabilities in streaming video understanding.

cs.CV · cs.AI

版本更新 · v2arXiv:2611.14019

Program-Aided Patchable Skill Evolution

Jiahao Wang, Yuqi Xiong, Qing Yang, Zhipeng Xu, Zhenghao Liu, Zulong Chen, Yubin Bao

原文摘要

Agent skills have emerged as an effective means of enabling LLM agents to solve complex, interactive tasks by encoding reusable knowledge without modifying model parameters. Recent approaches further improve skill adaptation by distilling reusable experience from agent execution trajectories and evolving skills based on downstream task feedback. However, existing methods primarily represent skills as natural language documents, intertwining procedural logic with descriptive knowledge and making skills difficult to maintain and evolve. To address this limitation, we propose PASE (Program-Aided Patchable Skill Evolution), a program-aided framework that iteratively evolves skills by associating them with executable programs. Unlike prior approaches that encode trajectory-derived experience primarily in natural language, PASE separates reusable procedural logic into editable programs, enabling targeted updates to executable components while reducing the need to repeatedly revise natural language skills. Extensive experiments across diverse models and benchmarks demonstrate that PASE consistently outperforms all baselines, by achieving over 2.8% improvements. Further analyses show that PASE exhibits greater evolutionary stability and generalisation capability, highlighting the critical role of programmatic knowledge in skill evolution. We will release all data and code via GitHub.

cs.CL · cs.AI

版本更新 · v2arXiv:2510.16785

Robust Reasoning Segmentation for Open-World MLLMs without Catastrophic Forgetting

Jiazhen Liu, Long Chen

原文摘要

Ensuring trustworthiness and versatility in Open-World Visual Recognition is a core goal of Multimodal Large Language Models (MLLMs). While integrating segmentation is desirable, prevailing methods require invasive fine-tuning, which often leads to catastrophic forgetting of the model's general-purpose capabilities. This trade-off between task-specific performance and general reliability fundamentally undermines the goal of building unified, trustworthy systems. We introduce LENS (Leveraging kEypoiNts for MLLMs' Segmentation), a novel plug-and-play paradigm designed to equip MLLMs with pixel-level ability without compromising their foundational integrity. LENS attaches a lightweight head to a completely frozen MLLM, interpreting the intrinsic spatial cues embedded in attention maps. It extracts keypoints and translates them into prompt-compatible features for a mask decoder. Extensive experiments validate that LENS achieves segmentation performance competitive with retraining-based methods. Crucially, it largely preserves the MLLM's open-world generalization, avoiding the degradation observed in fine-tuned counterparts. By decoupling segmentation from generation, LENS offers a robust and efficient path toward truly multi-talented and reliable vision models.

cs.CV

版本更新 · v3arXiv:2611.06817

Open-HumanWAM: An Open Recipe for Scaling Human and Robot Experience for Embodied Foundation Models

Juncheng Ma, Jiaxin Li, Jiankai Tu, Bo Liang, Guodong Lv, Yufan Deng, Junzhe Tang, Liangzhu Yang 等 35 位作者

原文摘要

Egocentric human video offers a scalable source of manipulation priors for robot learning, yet translating raw data scale into generalizable robot policies demands rigorous data curation and training recipes. We introduce Open-HumanWAM, the first fully open recipe for scaling egocentric pretraining to 50,000 hours, anchored by Open-HumanWAM-50K---a curated egocentric video corpus densely annotated with hand motion and natural language. Leveraging this corpus, we systematically investigate pure human pretraining via closed-loop simulation evaluations and uncover an empirical log-linear scaling law linking pretraining data hours to downstream robot success rates. Grounded in these findings, we develop HumanWAM-Vanilla, a world--action model pretrained exclusively on 50k hours of egocentric human video. Upon robot post-training, HumanWAM-Vanilla reaches 92.08% success on RoboTwin 2.0 Clean2Clean and 68.88% on Clean2Random, alongside a 14.17% mean success rate and a 19.00 mean progress score on RoboDojo. To push the capability frontier further, we explore joint human--robot pretraining with HumanWAM-Goal, a visual-goal-conditioned world--action model. Hybrid data scaling unlocks broad zero-shot generalization across both simulation and physical benchmarks, propelling post-trained RoboTwin 2.0 performance to new state-of-the-art levels: 92.70% on Clean2Clean and a substantial leap to 84.60% on Clean2Random. On physical robots, HumanWAM-Goal further exhibits emergent embodied in-context learning, dynamically adapting its manipulation behavior to unseen visual goals without parameter updates. To support reproducible scaling research in embodied AI, we open-source the Open-HumanWAM-50K corpus, data curation and pretraining pipelines, alongside the pretrained and post-trained HumanWAM checkpoints, inference code, and simulation evaluation suites.

cs.CV · cs.RO

版本更新 · v4arXiv:2602.02711

Dynamic Mixed-Precision Routing for Efficient Multi-step LLM Interaction

Yuanzhe Li, Jianing Deng, Jingtong Hu, Tianlong Chen, Song Wang, Huanrui Yang

原文摘要

Large language models (LLMs) achieve strong performance in long-horizon agentic tasks through multi-step interaction and reasoning at test time. However, repeatedly invoking these models incurs substantial inference cost over an episode. Post-training quantization (PTQ) reduces this cost, but using a fixed low precision throughout an episode can sharply lower task success. We observe that interaction steps differ sharply in their sensitivity to quantization: given the same context, decoding a step at low precision turns a success into a failure at only about 1% of the steps, which we call critical steps. Based on this observation, we propose Dynamic Mixed-Precision Routing (DMR), a framework that adaptively selects between high-precision and low-precision versions of the same LLM at each decision step. Leveraging an entire-space factorization to jointly predict a step's divergence and its effect on the outcome, DMR learns to recognize these critical steps by training only a lightweight router on the model's hidden state. By reusing a shared high-precision KV cache and the hidden states, DMR avoids redundant context prefill and a separate text encoder, enabling precision switching with less than 1 ms of overhead per step and adding less than 0.11% to step latency for routing. This mixed-precision design also enables nested quantization, reducing the memory footprint by 39% on average compared with FP16. Across three long-horizon agentic benchmarks with nested quantization, DMR achieves an average 2.44x decode speedup over FP16 at comparable task success rates, without fine-tuning the underlying model. On ALFWorld with GPTQ, DMR achieves a 1.71x decode speedup with 86.9% success, compared with 87.2% for FP16.

cs.AI

版本更新 · v2arXiv:2608.09147

RefineAny3D: Depth Refinement as Semantic Alignment for Monocular 3D Detection

Zhihao Zhang, Gengwei Zhang, Tianlong Chen, Xiaoming Liu

原文摘要

Monocular 3D object detection spans two regimes: closed-set detectors operating within a fixed category vocabulary, and open-vocabulary detectors that localize arbitrary categories by leveraging depth foundation models for 3D geometry. We find that current depth foundation models, despite their strong zero-shot generalization, lack the object-level precision 3D detection demands: substituting a state-of-the-art depth foundation model for a strong detector's predicted depth degrades accuracy. Rather than pushing detectors or depth models to be more accurate end-to-end, we treat object-level depth refinement as a stand-alone task and present RefineAny3D, a vision-language model that corrects depth without ever predicting a numerical value. Our key insight is that depth error has a direct visual signature in image space: when projected onto the image, a correctly placed box tightly encloses the object, while a too-far box projects too small and a too-close box projects too large. Depth refinement thus reduces to a visual alignment problem rather than a metric regression problem, which we instantiate by extending the VLM's vocabulary with action tokens that replace numerical depth output with categorical decisions, and by supervising the model on a large-scale chain-of-thought dataset that grounds each decision in explicit visual evidence. Applied as a single post-hoc step, RefineAny3D delivers consistent gains across closed-set detectors, open-vocabulary detectors, and 3D auto-labeling tools, and generalizes to novel categories, scenes, and cameras without retraining. Code is available at https://github.com/alanzhangcs/RefineAny3D.

cs.CV

新论文 · v1arXiv:2611.11607

Rethinking Geometric Depth in Monocular 3D Object Detection: A Projection-Consistent Reformulation

Zhihao Zhang, Abhinav Kumar, Huaizhi Qu, Tianlong Chen, Xiaoming Liu

原文摘要

Monocular 3D detection (Mono3D) hinges on recovering depth from a single image, for which the geometric formulation $z \approx f \cdot H / h_{2D}$ is widely adopted due to its simplicity and direct grounding in projective geometry. We show that this formulation harbors a systematic, projection-induced bias: substituting the 2D bounding-box height $h_{2D}$ recovers the depth of an object's visible front surface rather than its center, causing size-dependent underestimation that persists even under ground-truth inputs. We address this front-surface bias with MonoPCA, a unified framework built on a projection-consistent reformulation. At its core, PCDepth retains the measurable $h_{2D}$ and closes the gap to center depth through an orientation- and size-aware correction derived from perspective geometry, eliminating the bias without introducing ill-posed regression targets. Because PCDepth couples depth to predicted object size and orientation, attribute perception becomes essential. We therefore introduce GeoAlign, a teacher-student framework that transfers geometric representations from Vision Foundation Models into a lightweight student, strengthening attribute perception at no inference cost. Across four challenging benchmarks, MonoPCA achieves SoTA performance, including a +1.44% AP$_{3D}$ gain on the KITTI leaderboard and +2.80% on Omni3D$_{OUT}$. Code is available at https://github.com/alanzhangcs/MonoPCA.

cs.CV

新论文 · v1arXiv:2611.11277

Variance-Reduced Stochastic Hessian-Driven Nesterov Acceleration with Adam-Style Preconditioning

Yaxin Yu, Long Chen, Minfu Feng

原文摘要

Stochastic first-order methods use sampled gradients to reduce per-iteration costs, but estimation errors can slow convergence and, in some settings, cause divergence. To improve gradient accuracy while retaining acceleration, we develop scalar and diagonal versions of VR-Adam-SHANG for smooth stochastic convex optimization. The methods combine STORM-type recursive estimation, Adam-style preconditioning, and SHANG's accelerated interpolation and correction, using at most two stochastic gradient evaluations per iteration without full-gradient refreshes. Under unbiased sampling, bounded variance, and mean-square smoothness of gradient noise, polynomial steps with prescribed initialization yield $O(1/K)$ mean-square gradient-estimation error and expected objective-gap bounds combining $O(1/K^2)$ initial-energy decay with an $O(1/\sqrt K)$ stochastic term after $K$ iterations. These guarantees require neither monotonicity of the preconditioner nor a uniform positive lower bound on its eigenvalues. The analysis also establishes polynomial-step convergence of projected nonrecursive Adam-SHANG-s, filling a gap in its original theory. Experiments compare the methods at matched sample-gradient budgets. In every tested setting, at least one of the two versions achieves the lowest mean terminal objective gap among all compared methods.

math.OC · cs.LG · math.NA

版本更新 · v3arXiv:2606.07085

Porting Declarative UI to HarmonyOS: A Heuristic-guided Approach for lightweight LLMs

Kunwu Zheng, Pengyu Xue, Zhen Yang, Tianlong Chen, Xiran Lyu, Peishi Lai, Mengying Zhao, Junjie Chen 等 13 位作者

原文摘要

As an emerging operating system, HarmonyOS has a significant demand for software migration, where the User Interface (UI) translation accounts for a critical link. However, recent UI development has shifted to declarative paradigms, e.g., Kotlin Jetpack Compose (KJC) for Android, SwiftUI for iOS, and ArkUI for HarmonyOS, making prior translation approaches inapplicable because they target either backend logic or legacy imperative UIs. Thus, related research is limited. To systematically evaluate KJC/SwiftUI-to-ArkUI migration, we build a parallel benchmark of 100 KJC and 100 SwiftUI files across eight scenarios, plus 52 real-world UI pages from nine open-source apps. Evaluating nine direct-translation setups (including diverse LLMs and agents), we find Compilation Success Rate (CSR) spans 0.00%-35.00%; common strategies (reference screenshots and compiler-guided repair) lift capable setups to 94.00%-99.00% CSR but fail on lightweight LLMs. By manually analyzing a 3,102-sample subset, deriving a regular-expression pattern for each failure family, and applying these patterns to generalize the resulting taxonomy to the full 29,593-sample set, we find residual errors rooted in (1) broken structure, (2) nonexistent APIs, and (3) missing resources (e.g., colors, strings, and icons). Accordingly, we propose ArkTrans, a declarative UI translation framework that maps these roots to deterministic structure supply, ArkUI knowledge and resource reference injection via a demonstration example, and iterative repair targeting residual errors, via four steps: Metadata Extraction, Skeleton Construction, LLM-driven Translation, and Compiler-Guided Iterative Repair. With Qwen3.6-27B, ArkTrans raises CSR from 0.00% to 70.00% on KJC and 64.00% on SwiftUI, achieving strong visual fidelity, and attains 65.63%/80.00% CSR on real-world pages, far outperforming the best common strategy at lower token cost.

cs.SE

版本更新 · v3arXiv:2610.17623

RELAY: Selective Self-Distillation with Adaptive Hand-off for Rubric-Based Reinforcement Learning

Kunwang Zheng, Xinyu Sun, Yu Cao, Shuocheng Li, Lei Cheng, Ying Liu, Qilong Zhang, Jinlong Chen 等 10 位作者

原文摘要

Rubric-based reinforcement learning grades a response against many written criteria but collapses them into one reward, which discards the detail the rubric carries and gives no GRPO reward gradient when a group's responses tie. A frozen teacher that reads the rubric as privileged context provides token-level supervision, but we observe an early plateau in the gains over GRPO. RELAY uses advantages and rewards to select positive-advantage and low-scoring zero-advantage rollouts, and monitors the distillation loss to decide when to retire the teacher. Stage 1 combines selective distillation from a frozen teacher with GRPO; a plateau detector then removes the teacher, and Stage 2 continues with GRPO alone. Calibrated on one model-domain pair and reused unchanged in three others, the plateau detector fires between steps 122 and 171. RELAY scores highest in-domain among the compared methods in all four settings, ahead of GRPO on RaR-Medicine by 4.62 points with Qwen3-1.7B and 6.02 with Qwen3-4B. On Qwen3-1.7B/Medicine, removing the teacher from a shared checkpoint outperforms keeping, weakening or refreshing it. Distilling selected rollouts covering about half the response tokens also outperforms distilling all rollouts at a matched average coefficient.

cs.LG · cs.AI · cs.CL

新论文 · v1arXiv:2611.08969

PhysioWave-T: Token-Efficient Wavelet Foundation Models for Biosignals

Yanlong Chen, Simone Benatti, Luca Benini, Cuntai Guan, Yawei Li

原文摘要

We present PhysioWave-T, a token-efficient wavelet foundation model family for EEG, ECG, and sEMG. Dynamic scale folding recombines J+1 wavelet subbands prior to tokenization, compressing sequence length from (J+1)CS to CS tokens for J levels, C channels, and S temporal patches. Route-specific front ends and learned channel-name embeddings allow one Transformer per modality to handle diverse montages and sampling rates, while unseen setups reuse the backbone via lightweight adapters. We pre-train a 30M-parameter EEG model on over 15M windows (19--128 channels), alongside ECG (30M) and sEMG (12M) encoders. Across four EEG routes, scale folding cuts Transformer latency by 4.0--7.2x and peak memory by 6.8--12.7x over scale expansion without accuracy loss. Our EEG encoder leads 8 of 9 metrics against BENDR, BIOT, LaBraM, and EEGPT, and surpasses LUNA-L on wearable seizure detection with fewer parameters. Reliability-aware latent fusion (RALF) further integrates summary tokens from independently pre-trained encoders via sample-adaptive weights. On SeizeIT2, RALF raises event sensitivity at 11 false alarms/h from 61.4% to 74.4% and window AUPRC from 0.321 to 0.399 over the best unimodal baseline, outperforming weighted-logit and concatenation fusion across all variants. PhysioWave-T also achieves state-of-the-art sEMG accuracies and top macro-F1 on PTB-XL Super and Chapman-Shaoxing. Code and models: https://github.com/ForeverBlue816/PhysioWave.

cs.AI

新论文 · v1arXiv:2611.08413

T3R:面向高效鲁棒VLA模型的无训练两阶段Token精炼

T3R: Training-Free Two-Stage Token Refinement Towards Efficient and Robust VLA Models

Mohammed Hassan, Zhenyang Chen, Zheng Wang, Zhixin Zhu, Tianlong Chen, Yingyan, Lin, Chaojian Li

AI 速读 基于摘要

提出无训练的两阶段视觉Token精炼框架T3R,通过分割引导的Token剪枝与显著性引导的注意力偏置,在减少VLA推理计算的同时提升分布偏移下的鲁棒性。

cs.RO · cs.CV

查看原文摘要

Vision-Language-Action (VLA) models enable end-to-end robot control, but inference is increasingly expensive. Each decision processes hundreds of visual tokens, often across multiple cameras, leading to substantial computation while allowing irrelevant background content to distract action prediction under distribution shift. We argue that these issues stem from two complementary forms of redundancy: many visual tokens are spatially irrelevant, while attention over the remaining tokens is often misallocated. Based on this observation, we propose T3R, a Training-Free Two-Stage Token Refinement framework. In the first stage, segmentation-guided token pruning removes irrelevant visual patches to reduce computation and eliminate distracting context. In the second stage, saliency-guided attention biasing reallocates attention toward action-critical visual regions and language instructions within the retained tokens. Together, pruning produces a cleaner candidate set, while attention biasing further emphasizes the most decision-relevant evidence, yielding a better accuracy-efficiency frontier than either stage alone. On LIBERO-Spatial, T3R removes 85% of scene-camera visual tokens while essentially matching the unpruned success rate, and improves success by up to 7 percentage points under out-of-distribution object-placement perturbations. The timing comparison attributes 7.8 ms per inference call to pruning and attention-bias application. As input resolution increases, LLM-forward profiling shows up to a 3.3x speedup over the unpruned baseline. Evaluations across LIBERO, SIMPLER, and RoboTwin with three VLA backbones show the strongest accuracy-efficiency benefits in multi-camera settings. These results demonstrate that training-free token refinement is a practical approach to efficient and robust VLA inference.

版本更新 · v3arXiv:2603.24562

面向临床记录的可扩展复发感知基础模型:基于下次就诊预测

Scaling Recurrence-aware Foundation Models for Clinical Records via Next-Visit Prediction

Xiang Gao, Haresh Rengaraj Rajamohan, Weicheng Zhu, Shih-Lun Huang, Long Chen, Gabe Schulman, Huizhen Jin, Shengduo Li 等 13 位作者

AI 速读 基于摘要

提出 RAVEN,一种基于复发感知下次就诊事件预测的序列 EHR 生成式预训练策略,并在百万级个体数据上考察其零样本预测与缩放行为。

cs.LG

查看原文摘要

While large-scale pretraining has revolutionized language modeling, its potential remains underexplored in healthcare with structured electronic health records (EHRs). We present RAVEN, a novel generative pretraining strategy for sequential EHR data based on Recurrence-Aware next-Visit EveNt prediction. Leveraging a dataset of over one million unique individuals, our model learns to autoregressively generate tokenized clinical events for the next visit conditioned on patient history. We introduce regularization on predicting repeated events and highlight a key pitfall in EHR-based foundation model evaluations: repeated event tokens can inflate performance metrics when new onsets are not distinguished from subsequent occurrences. Furthermore, we empirically investigate the scaling behaviors in a data-constrained, compute-saturated regime, showing that simply increasing model size is suboptimal without commensurate increases in data volume. We evaluate our model via zero-shot prediction for forecasting the incidence of a diverse set of diseases, where it rivals fully fine-tuned representation-based Transformer models and outperforms both standard simulation-based next-token approaches and a prompted medical large language model baseline. Finally, without additional parameter updates, we show that RAVEN can generalize to an external patient cohort under lossy clinical code mappings and feature coverage gaps.

版本更新 · v2arXiv:2602.03478

当LLM路由器过度付费:强模型偏好的代价

When LLM Routers Overpay: The Cost of Strong-Model Preference

Guannan Lai, Long Chen, Han-Jia Ye

AI 速读 基于摘要

作者发现宽松成本预算下现有LLM路由器会过度选择最强最贵模型,并提出EquiRouter以在效用相当时优先选择低成本模型。

cs.AI

查看原文摘要

LLM routing aims to reduce inference costs by assigning easy queries to less expensive models and reserving stronger models for cases in which they are needed. However, we find that existing routers often violate this principle under loose cost budgets: as the budget increases, they increasingly select the strongest and most expensive model even when less expensive feasible candidates provide comparable or identical utility. We refer to this behavior as strong-model over-selection under loose budgets. Our analysis shows that ambiguity alone does not explain this phenomenon. Substantial overpayment can arise when differently priced models offer equivalent or near-equivalent utility and the router retains a persistent model-level preference for costly models; budget relaxation exposes this preference by making premium candidates feasible. Motivated by this diagnosis, we propose EquiRouter, a decision-aligned router that learns query-dependent model rankings, preserves meaningful utility differences, and explicitly prefers lower-cost models among equivalent candidates through a Cost-Aware Ranking Objective and a lightweight Query--Model Interaction Representation. Experiments across diverse text, multimodal, continuous-utility, and large-model-pool settings show that EquiRouter consistently improves cost efficiency while maintaining competitive peak and whole-curve performance. Code is available at https://github.com/LAMDA-Model-Reuse/EquiRouter.

新论文 · v1arXiv:2611.07515

LMGN: A Unified Policy Learning Model for Last-Mile Grasp-Navigation

Xuenmin Hu, Qingxue Qian, Wei Luo, Benyi Ma, Bo Tang, Long Chen

原文摘要

Legged robots equipped with manipulators have shown significant potential in the fields of daily life and industry in complex environments. However, existing methods mainly focus on global navigation or manipulation independently, while overlooking the last-mile navigation problem, where the robot must jointly determine the base placement, approach direction, and grasp execution to achieve reliable object grasping, and different manipulation stages require distinct control behaviors. To address these challenges, we propose Last-Mile Grasp-Navigation (LMGN), a unified policy learning model for Quadruped robot loco-manipulation. An Explicit Distance and Directional Reachability (ED-DR) representation is first introduced to explicitly represent the features of grasp-compatible base placement and approach direction. We then develop a semantically aligned Hierarchical Mixture-of-Experts (HMoE) policy that models stage-aware behaviors across the stages of base adjustment, pre-grasp alignment and grasp execution, and object lift. Finally, a new optimization method that jointly aligns navigation and manipulation, stage-dependent expert routing, and action-level consistency is proposed to optimize the HMoE policy. Extensive experiments on the Habitat and Isaac Gym simulators demonstrate that LMGN consistently outperforms state-of-the-art methods, denoting that integrating grasp-aware reachability with stage-aware policy learning significantly improves the success rates of last-mile navigation and target grasp for robots.

cs.RO

版本更新 · v2arXiv:2611.01844

OpenNWM: A Generalist Navigation World Model with Latent Action Pretraining

Dujun Nie, Ruiqi Song, Zixuan Wang, Hanqing Wang, Yifan Han, Baiyong Ding, Wenzhao Zheng, Hangbin Wu 等 9 位作者

原文摘要

Navigation world models predict future observations conditioned on navigation actions to support planning, but their generalization across real-world environments remains constrained by the limited coverage of action-labeled data. Action-free navigation videos provide diverse visual experience, yet lack the recorded actions required for action-conditioned training. We introduce OpenNWM, a generalist navigation world model with latent action pretraining. It learns universal latent actions from large-scale action-free videos through visual prediction pretraining, and further aligns them with physical motions via action-conditioned post-training. To support video pretraining, we curate NavAnywhere, a large-scale action-free navigation video dataset comprising 17.5 million visual observations from 15 heterogeneous sources. It captures navigation by ground robots, humans, and drones, with diverse viewpoints and motion patterns across five broad scene types: residential areas, public and commercial spaces, urban settings, parks, and natural landscapes. Experiments demonstrate improved visual prediction on in-domain and out-of-domain benchmarks, together with improved navigation performance. These results show that latent-action pretraining enables diverse, action-free videos to improve dynamics learning and generalization for open-world navigation.

cs.RO · cs.AI

新论文 · v1arXiv:2611.06523

H^2MARL: Hierarchical Heterogeneous Multi-agent Reinforcement Learning for Humanoid Robot Control

Xuemin Hu, Kaixin Li, Qingqing Xia, Yuxin Wang, Wei Xie, Bo Tang, Long Chen

原文摘要

Coordinated whole-body control of humanoid robots remains challenging due to high-dimensional coupled dynamics and substantial physical heterogeneity across joint degrees of freedom (JDoFs). Existing multi-agent reinforcement learning methods either employ coarse agent partitions or directly apply generic heterogeneous-agent algorithms, while hierarchical controllers commonly optimize high-level planning and low-level execution independently, leading to uncoordinated motion. In this paper, we propose H^2MARL, a hierarchical heterogeneous multi-agent reinforcement learning framework with two key mechanisms. We first formulate humanoid whole-body control using a JDoF-level physical-heterogeneity-aware policy factorization, where each torque-actuated JDoF is conditioned on an explicit descriptor of its actuation, kinematic, and dynamic properties. Moreover, we develop a closed-loop policy-executor co-optimization mechanism that jointly adapts the high-level pose planner and the low-level joint executor using shared interaction trajectories, thereby reducing the distribution mismatch between planning and execution. Extensive experiments in MuJoCo and Isaac Gym demonstrate that H^2MARL consistently improves locomotion stability, gait coordination, and motion quality over homogeneous, coarse-grained, and independently optimized alternatives.

cs.RO

版本更新 · v4arXiv:2603.03415

Farther the Shift, Sparser the Representation: Analyzing OOD Mechanisms in LLMs

Mingyu Jin, Yutong Yin, Jingcheng Niu, Qingcheng Zeng, Wujiang Xu, Mengnan Du, Wei Cheng, Zhaoran Wang 等 10 位作者

原文摘要

In this work, we investigate how the internal representations of Large Language Models (LLMs) change with inputs of increasing difficulty. Although sparsity changes may not be obvious for individual samples, dataset-level results reveal a consistent statistical trend: as task difficulty increases (e.g., harder questions, longer contexts, or more answer choices), the last hidden states of LLMs become systematically sparser. In short, \textbf{the harder the task, the sparser the representation}. This sparsity--difficulty relation is observable across diverse models and domains, suggesting that harder inputs drive more concentrated activation patterns in the last hidden state. Through a series of controlled analyses and learning-dynamics experiments, we show that representational density is a learned property of data familiarity: models develop rich, distributed representations for mastered patterns, while unfamiliar inputs default to sparser activations. Our finding is also actionable. We illustrate this with Sparsity-Guided Curriculum In-Context Learning (SG-ICL), which uses sparsity to select few-shot demonstrations matched to the query's difficulty, outperforming standard CoT and Auto-CoT baselines on MATH-500. Our study provides new insights into how LLM representations reflect task difficulty and how this signal can be leveraged for inference. The source code is available at the URL: https://github.com/MingyuJ666/sparsityLLM.

cs.CL · cs.AI

新论文 · v1arXiv:2611.05269

ToolSched:面向共享主机LLM智能体的资源高效工具调度

ToolSched: Resource-Efficient Tool Scheduling for Shared-Host LLM Agents

Shucheng Zou, Yuhao Gu, Long Chen, Zhongchun Zheng, BinZe Xie, Xianwei Zhang

AI 速读 基于摘要

为共享本地主机上的多个LLM智能体提供Shell MCP服务器,通过资源感知调度错峰执行命令,缓解资源争用并提升利用率与吞吐。

cs.OS

查看原文摘要

Local LLM agents often work on shared hosts. Unlike multi-tenant cloud clusters, these hosts often have tightly bounded memory, CPU, and I/O resources. Concurrent agents frequently suffer from resource contention, leading to failures such as OOM and reduced resource efficiency. Considering that agents' resource demands are bursty and shell command delay is imperceptible to agents, there is a huge scheduling opportunity to arrange when and in what order commands are actually executed. Thus, we present ToolSched, a Shell MCP Server for shared local hosts that serves multiple agents and schedules their operations. ToolSched embeds a resource model into the MCP interface: agents estimate resource demands along with command requests. These hints, together with real-time host resource conditions, determine when commands are actually executed. Internally, ToolSched applies a scheduling algorithm to stagger commands, reducing contention and improving resource utilization. Prediction correction and checkpoint-based recovery mitigate estimation bias and resource errors. Our evaluation on Terminal Bench shows that, compared with unscheduled execution, ToolSched improves resource utilization by 148.4% and end-to-end command throughput by 29.4%, demonstrating its effectiveness and practicality.

新论文 · v1arXiv:2611.04916

Behind Video Generation: Observations and Insights on Multimodal Understanding from Kling

Kling Team, Dong Chen, Jialu Chen, Xinlong Chen, Yifan Dai, Haotian Dong, Binzong Geng, Yushuo Guan 等 53 位作者

原文摘要

Video generation has progressed from isolated clips to coherent short-form audiovisual sequences, and the bottleneck is shifting from rendering to semantic control. This report summarizes the observations and insights on multimodal understanding gained from successive generations of Kling. We argue that generation quality is the projection of multimodal understanding through the entire data--conditioning--alignment--evaluation chain, and we examine this chain module by module. Kling-MLLM, a shared multimodal foundation model that unifies image, video, audio, synchronized audio--video, and interleaved inputs, is specialized for each downstream module. Because a DiT is trained on far fewer training samples than a language model, we treat captioning as a semantic contract that maximizes description density, and extend it to reference-grounded captioning that makes reference bindings explicit. Prompt enhancement translates user intent into this caption distribution: basic PE is derived from captions of compelling videos and refined with text-level and generator-in-the-loop reinforcement learning, while agentic PE refines the story and retrieves compelling examples. We show that a reliable text encoder comes from perceptual training rather than from stronger language ability, and that candidates can be screened from text alone before end-to-end training. Reward modeling pairs a general reward model for explainable, localized critiques with a decision reward model for fast multidimensional scoring, treating perceptual bandwidth as a first-class design parameter. Finally, we review task-specific automatic evaluation, focusing on protocols that expose scoring shortcuts and help trace failures to their upstream source. We hope these lessons offer practical guidance for building the understanding stack behind controllable video generation.

cs.CV

新论文 · v1arXiv:2611.04083

MABEL: An Open Anthropomorphic Mobile Bimanual Platform for Teleoperation and Learning

Qilong Cheng, Rooholla Khorrambakht, Mohamed Yassine Kabouri, Quang Nam Nguyen, Luca Macesanu, Haoran Zhou, Yipeng Wang, Ludovic Righetti

原文摘要

As robot learning moves beyond the tabletop, many tasks require mobility, adjustable reach, active perception, and bimanual dexterity. Commercial platforms combining these capabilities are costly, while affordable open-source alternatives cover only a subset and require software integration. We present MABEL, an open-source anthropomorphic mobile bimanual robot with 56 degrees of freedom (DOF) and a US$8.1k parts cost. It combines two 7-DOF arms with 17-DOF hands, a pitching torso, a lift, a 3-DOF neck, and a holonomic base. Back-drivable arms and torso support compliant interaction, with fingertip reach from floor level to 2.23 m. The head and torso roughly triple modeled camera coverage relative to a torso-fixed camera. Apple Vision Pro head and hand tracking enables whole-body teleoperation without handheld controllers, with 137 ms mean glass-to-glass stereo video latency over the robot's Wi-Fi hotspot. We demonstrate an end-to-end imitation learning pipeline, from teleoperated data collection to policy deployment, using a shared command interface and whole-body controller.

cs.RO

版本更新 · v3arXiv:2609.03602

SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving

Jinyang Wang, Shiwei Li, Junjian Wang, Zhiqiang Deng, Jianbin Gao, Yihang Zhao, Liu Liu, Yongjia Zhao 等 15 位作者

原文摘要

World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.

cs.CV · cs.RO

新论文 · v1arXiv:2611.01778

MemRole: From Memories to Decisions for Long-Horizon Reasoning in Role-Playing Agents

Mengting Li, Xilong Cheng, Zhihao Xiao, Zhenhua Xu, Jingyuan Zhou, Linfeng Li, Long Zhang, Borui Cai 等 9 位作者

原文摘要

LLM-based role-playing agents are fluent at imitating a character's style, yet struggle to make role-consistent decisions over long narrative horizons. Such decisions are shaped by experiences spanning many prior scenes, which are often partial and may point in different directions. Existing methods inject cross-scene memories as context, but do not reason about how past events shape a character's current motivations and behavior. We propose MemRole, a framework that makes this memory-to-decision process explicit. It introduces Long-Horizon Memory Thinking (LHMT), a reasoning schema that decomposes hidden reasoning into context understanding, memory activation, and response strategy planning, trained on a novel-derived dataset whose character-grounded, timeline-constrained memory pools limit each character to what it could plausibly know at the current narrative point. Beyond supervised fine-tuning, we propose Self-Refining On-Policy Self-Distillation (SR-OPSD): the model critiques its own rollouts against the reference under a data-driven rubric, and a critique-conditioned teacher view of the same model distills token-level guidance back into the policy. MemRole-32B improves over its backbone by 15.2 points on memory-grounded role-playing, performs on par with frontier LLMs such as GPT-5.4, and achieves the best character-motivation recognition accuracy on CroSS-MR.

cs.CL · cs.AI

新论文 · v1arXiv:2611.01581

Recursive Self-Improvement of Exoskeleton Assistance Policies through Human-in-the-Loop Feedback

Muyuan Ma, Shuo Jiang, Lijun Han, Xinpan Meng, Zhenghua Ma, Xiuze Xia, Houcheng Li, Long Cheng

原文摘要

To reduce reliance on manual design and extensive parameter tuning, a framework for the autonomous evolution of exoskeleton assistance policies through human feedback is proposed. Assistance policies are autonomously generated as executable control code by an intelligent agent and evaluated in experiments with human participants. Subjective user feedback, movement performance, and muscle activation measurements are incorporated into policy assessment. Based on these assessments, policy deficiencies are autonomously identified and the control code is revised by the agent for subsequent trials. A closed loop of policy generation, human feedback, evaluation, and autonomous refinement is thereby established. The framework is evaluated using GPT, DeepSeek, GLM, and Kimi, and initial assistance performance and refinement outcomes are compared across models. Despite differences in initial performance, effective assistance is achieved with all four models after a single autonomous refinement iteration under the tested conditions. Across three tasks, biceps and triceps muscle activation levels are reduced by 29.4% and 35.2%, respectively, compared with those measured without an exoskeleton. However, limited adaptability to unexpected situations is observed, indicating that further improvements in robustness and safety are required.

cs.RO

版本更新 · v2arXiv:2610.31302

Whole-Body Motion Guided Reference Generation for Uncertainty-Aware Compliant Assistance

Muyuan Ma, Long Cheng, Lijun Han, Haotian Zhai, Xinpan Meng, Xiuze Xia, Houcheng Li, Zeyu Liu

原文摘要

Exoskeletons have shown great potential for augmenting human physical capabilities, yet generating reliable assistance remains challenging because human motion patterns and interaction requirements vary substantially in practice. To address this problem, a dual-loop assistance strategy is proposed to couple multimodal exoskeleton trajectory generation with variable admittance control, where trajectory variance links the outer-loop generator and the inner-loop controller. The generator synthesizes future exoskeleton trajectories through denoising, primarily using whole-body human motion and exoskeleton proprioception, with task descriptions as auxiliary semantic cues. To reduce cross-modal representation mismatch, a three-stage training pipeline is introduced to progressively optimize the human motion encoder, the exoskeleton proprioception encoder, and the trajectory generator. In the inner loop, multiple future trajectories are sampled from the generator to estimate the trajectory mean and variance. The mean is used as the control reference, while the variance provides an uncertainty measure for prediction reliability. This measure is further incorporated into a stiffness regulation law, enabling compliant assistance with input-to-state stability under bounded lumped interaction input. Experimental results demonstrate that the proposed method significantly reduces muscle activation levels compared with standard baselines, while also decreasing users' metabolic energy expenditure relative to the unassisted condition.

cs.RO

版本更新 · v2arXiv:2610.35229

Joint Latent Reasoning and Observation for Agentic Video Understanding

Junzhang Liu, Hao Yuan, Yiming Wu, Qi Zhang, Long Chen, Zhecan Wang

原文摘要

Effective video agents must learn not only how to answer, but also where to look next. Transferring this capability to smaller models is challenging because each observation serves two purposes: supporting an answer and guiding the search for further evidence. Textual descriptions may capture what is currently visible while omitting cues needed for subsequent acquisition. We introduce Latent Agentic Reasoning for Video Analysis (LARVA), a framework that distills multi-round video agents through jointly learned latent reasoning and visual observations. Rather than communicating through captions, an observer passes compact continuous representations to a reasoner that selects the next acquisition action or produces the final answer. Crucially, action and answer supervision propagate through this interface, training the observer to communicate information useful for downstream decisions. Observation reconstruction and reasoning-distribution alignment provide auxiliary supervision from textual teacher trajectories. Across five video-understanding benchmarks, LARVA achieves strong performance with 4B and 7B backbones. On VideoHolmes, Video-MME, and LVBench, the 7B model outperforms a textual CoT student trained on the same teacher trajectories by 5.1, 2.5, and 3.7 percentage points, respectively. These results highlight the value of jointly learning how agents represent evidence and act on it when distilling video-understanding capabilities.

cs.CV · cs.AI