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首次观测 · 记录 #1CVF · CVPR 2026:cvf:05ba43834c8f44f80035690c6495311eCVF · CVPR 2026

RefTon: Reference person shot assist virtual Try-on

Li, Liuzhuozheng, Gong, Yue, Liu, Shanyuan, Wang, Zanyi, Jiang, Dengyang, Wu, Leibucha, Cheng, Bo, Ma, Yuhang 等 10 位作者

原文摘要

We introduce RefTon, a flux-based person-to-person virtual try-on framework that enhances garment realism through unpaired visual references. Unlike conventional approaches that rely on complex auxiliary inputs such as body parsing and warped mask or require finely designed extract branches to process various input conditions, RefTon streamlines the process by directly generating try-on results from a source image and a target garment, without the need for structural guidance or auxiliary components to handle diverse inputs. Moreover, inspired by human clothing selection behavior, RefTon leverages additional reference images (the target garment worn on different individuals) to provide powerful guidance for refining texture alignment and maintaining the garment details. To enable this capability, we built a dataset containing unpaired reference images for training. Extensive experiments on public benchmarks demonstrate that RefTon achieves competitive or superior performance compared to state-of-the-art methods, while maintaining a simple and efficient person-to-person design. \thanks Code and dataset is available at: https://github.com/360CVGroup/RefTon.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:07b2570281788d7b11ff96bea8007b97CVF · CVPR 2026

SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting

Li, Bo, Kang, Jiahao, Ma, Yubo, Liu, Feng-Lin, Liu, Bin, Zhang, Fang-Lue, Gao, Lin

原文摘要

3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains challenging. Although 2D sketches provide an ideal interaction modality for fast, intuitive conceptual design, they are sparse, depth-ambiguous, and lack high-frequency appearance cues, making it difficult to infer dense, geometrically consistent 3D Gaussian structures from strokes--especially under real-time constraints. To address these challenges, we propose SketchFaceGS, the first sketch-driven framework for real-time generation and editing of photorealistic 3D Gaussian head models from 2D sketches. Our method uses a feed-forward, coarse-to-fine architecture. A Transformer-based UV feature-prediction module first reconstructs a coarse but geometrically consistent UV feature map from the input sketch, and then a 3D UV feature enhancement module refines it with high-frequency, photorealistic detail to produce a high-fidelity 3D head. For editing, we introduce a UV Mask Fusion technique combined with a layer-by-layer feature-fusion strategy, enabling precise, real-time, free-viewpoint modifications. Extensive experiments show that SketchFaceGS outperforms existing methods in both generation fidelity and editing flexibility, producing high-quality, editable 3D heads from sketches in a single forward pass.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:08c31b2e778f2f896b8dea7a65a26632CVF · CVPR 2026

AvatarPointillist: AutoRegressive 4D Gaussian Avatarization

Liu, Hongyu, Wang, Xuan, Wu, Zijian, Wang, Yating, Wan, Ziyu, Ma, Yue, Liu, Runtao, Zhou, Boyao 等 10 位作者

原文摘要

We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian Splatting. This sequential approach allows for precise, adaptive construction, dynamically adjusting point density and the total number of points based on the subject's complexity. During point generation, the AR model also jointly predicts per-point binding information, enabling realistic animation. After generation, a dedicated Gaussian decoder converts the points into complete, renderable Gaussian attributes. We demonstrate that conditioning the decoder on the latent features from the AR generator enables effective interaction between stages and markedly improves fidelity. Extensive experiments validate that AvatarPointillist produces high-quality, photorealistic, and controllable avatars. We believe this autoregressive formulation represents a new paradigm for avatar generation, and we will release our code to inspire future research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:209e6a3fa2c5632f9368f6c09833e29bCVF · CVPR 2026

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

Huang, Jiaxin, Yang, Yuanbo, Yang, Bangbang, Ma, Lin, Ma, Yuewen, Liao, Yiyi

原文摘要

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with the appearance latents of pre-trained video diffusion models. By jointly generating these disentangled yet aligned latents, Gen3R produces both RGB videos and corresponding 3D geometry, including camera poses, depth maps, and global point clouds. Experiments demonstrate that our approach achieves state-of-the-art results in single- and multi-image conditioned 3D scene generation. Additionally, our method can enhance the robustness of reconstruction by leveraging generative priors, demonstrating the mutual benefit of tightly coupling reconstruction and generative models.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24e25b764912019e8c5d45a6c71a29c3CVF · CVPR 2026

CARE-Edit: Condition-Aware Routing of Experts for Contextual Image Editing

Wang, Yucheng, Wang, Zedong, Wu, Yuetong, Ma, Yue, Xu, Dan

原文摘要

Unified diffusion editors often rely on a fixed, shared backbone for diverse tasks, suffering from task interference and poor adaptation to heterogeneous demands (e.g., local vs global, semantic vs photometric). In particular, prevalent ControlNet and OmniControl variants combine multiple conditioning signals (e.g., text, mask, reference) via static concatenation or additive adapters which cannot dynamically prioritize or suppress conflicting modalities, thus resulting in artifacts like color bleeding across mask boundaries, identity or style drift, and unpredictable behavior under multi-condition inputs. To address this, we propose Condition-Aware Routing of Experts (CARE-Edit) that aligns model computation with specific editing competencies. At its core, a lightweight latent-attention router assigns encoded diffusion tokens to four specialized experts--Text, Mask, Reference, and Base--based on multi-modal conditions and diffusion timesteps: (i) a Mask Repaint module first refines coarse user-defined masks for precise spatial guidance; (ii) the router applies sparse top-K selection to dynamically allocate computation to the most relevant experts; (iii) a Latent Mixture module subsequently fuses expert outputs, coherently integrating semantic, spatial, and stylistic information to the base images. Experiments validate CARE-Edit's strong performance on contextual editing tasks, including erasure, replacement, text-driven edits, and style transfer. Empirical analysis further reveals task-specific behavior of specialized experts, showcasing the importance of dynamic, condition-aware processing to mitigate multi-condition conflicts. The source code, models, and dataset will be publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:341f924628ef80546eca29f3622c1d4fCVF · CVPR 2026

VideoCoF: Unified Video Editing with Temporal Reasoner

Yang, Xiangpeng, Xie, Ji, Yang, Yiyuan, Ma, Yue, Huang, Yan, Xu, Min, Wu, Qiang

原文摘要

Existing video editing methods face a critical trade-off: expert models offer precision but rely on task-specific priors like masks, hindering unification; conversely, unified temporal in-context learning models are mask-free but lack explicit spatial cues, leading to weak instruction-to-region mapping and imprecise localization. To resolve this conflict, we propose VideoCoF, a novel Chain-of-Frames approach inspired by Chain-of-Thought reasoning. VideoCoF enforces a "seeing, reasoning, then editing" procedure by compelling the video diffusion model to first predict reasoning tokens (edit-region latents) before generating the target video tokens. This explicit reasoning step removes the need for user-provided masks while achieving precise instruction-to-region alignment and fine-grained video editing. Furthermore, we introduce a RoPE alignment strategy that leverages these reasoning tokens to ensure motion alignment and enable length extrapolation beyond the training duration. We demonstrate that with a minimal data cost of only 50k video pairs, VideoCoF achieves state-of-the-art performance on VideoCoF-Bench, validating the efficiency and effectiveness of our approach. Our code, weight, data are available at https://github.com/knightyxp/VideoCoF.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:45c0be0ff9914980393eda43f46c3792CVF · CVPR 2026

Group Editing: Edit Multiple Images in One Go

Ma, Yue, Wang, Xinyu, Ma, Qianli, Wang, Qinghe, Zheng, Mingzhe, Yang, Xiangpeng, Li, Hao, Zhao, Chongbo 等 12 位作者

原文摘要

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4e0fd25c30f55c14774e86dcf9a4d325CVF · CVPR 2026

Stereo World Model: Camera-Guided Stereo Video Generation

Sun, Yang-Tian, Huang, Zehuan, Niu, Yifan, Ma, Lin, Cao, Yan-Pei, Ma, Yuewen, Qi, Xiaojuan

原文摘要

We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within the RGB modality, while simultaneously grounding geometry directly from disparity. To efficiently achieve consistent stereo generation, our approach introduces two key designs: (1) a unified camera-frame RoPE that augments latent tokens with camera-aware rotary positional encoding, enabling relative, view- and time-consistent conditioning while preserving pretrained video priors via a stable attention initialization; and (2) a stereo-aware attention decomposition that factors full 4D attention into 3D intra-view attention plus horizontal row attention, leveraging the epipolar prior to capture disparity-aligned correspondences with substantially lower compute. Across benchmarks, StereoWorld improves stereo consistency, disparity accuracy, and camera-motion fidelity over strong monocular-then-convert pipelines, achieving more than 3x faster generation with an additional 5% gain in viewpoint consistency. Beyond benchmarks, StereoWorld enables end-to-end binocular VR rendering without depth estimation or inpainting, enhances embodied policy learning through metric-scale depth grounding, and is compatible with long-video distillation for extended interactive stereo synthesis.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:615450313e35879b50a39f54478cb070CVF · CVPR 2026

MTA: Multimodal Task Alignment for BEV Perception and Captioning

Ma, Yunsheng, Yaman, Burhaneddin, Ye, Xin, Luo, Jingru, Tao, Feng, Mallik, Abhirup, Wang, Ziran, Ren, Liu

原文摘要

Bird's eye view (BEV)-based 3D perception plays a crucial role in autonomous driving applications. The rise of large language models has spurred interest in BEV-based captioning to understand object behavior in the surrounding environment. However, existing approaches treat perception and captioning as separate tasks, focusing on the performance of only one task and overlooking the potential benefits of multimodal alignment. To bridge this gap between modalities, we introduce MTA, a novel multimodal task alignment framework that boosts both BEV perception and captioning. MTA consists of two key components: (1) BEV-Language Alignment (BLA), a contextual learning mechanism that aligns the BEV scene representations with ground-truth language representations, and (2) Detection-Captioning Alignment (DCA), a cross-modal prompting mechanism that aligns detection and captioning outputs. MTA seamlessly integrates into state-of-the-art baselines during training, adding no extra computational complexity at runtime. Extensive experiments on the nuScenes and TOD3Cap datasets show that MTA significantly outperforms state-of-the-art baselines in both tasks, achieving a 10.7% improvement in challenging rare perception scenarios and a 9.2% improvement in captioning. These results underscore the effectiveness of unified alignment in reconciling BEV-based perception and captioning.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7858702ad240679e8fac511f0cfd7abfCVF · CVPR 2026

AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis

Wu, Xiaofei, Zhang, Yi, Liu, Yumeng, Ma, Yuexin, Shi, Yujiao, He, Xuming

原文摘要

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches struggle with the large modality gap between 3D object representations and textual instructions, and often lack explicit spatial or semantic constraints, leading to physically invalid or semantically inconsistent grasps. In this work, we present AffordGrasp, a diffusion-based framework that produces physically stable and semantically faithful human grasps with high precision. We first introduce a scalable annotation pipeline that automatically enriches hand-object interaction datasets with fine-grained structured language labels capturing interaction intent. Building upon these annotations, AffordGrasp integrates an affordance-aware latent representation of hand poses with a dual-conditioning diffusion process, enabling the model to jointly reason over object geometry, spatial affordances, and instruction semantics. A distribution adjustment module further enforces physical contact consistency and semantic alignment. We evaluate AffordGrasp across four instruction-augmented benchmarks derived from HO-3D, OakInk, GRAB, and AffordPose, and observe substantial improvements over state-of-the-art methods in grasp quality, semantic accuracy, and diversity.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:79e674a5a67833be72de746a1132b1fbCVF · CVPR 2026

NAMI: Efficient Image Generation via Bridged Progressive Rectified Flow Transformers

Ma, Yuhang, Cheng, Bo, Liu, Shanyuan, Zhou, Hongyi, Wu, Liebucha, Leng, Dawei, Yin, Yuhui

原文摘要

Flow-based Transformer models have achieved state-of-the-art image generation performance, but often suffer from high inference latency and computational cost due to their large parameter sizes. To improve inference efficiency without compromising quality, we propose Bridged Progressive Rectified Flow Transformers (NAMI), which decompose the generation process across temporal, spatial, and architectural demensions. We divide the rectified flow into different stages according to resolution, and use a BridgeFlow module to connect them. Fewer Transformer layers are used at low-resolution stages to generate image layouts and concept contours, and more layers are progressively added as the resolution increases. Experiments demonstrate that our approach achieves fast convergence and reduces inference time while ensuring generation quality. The main contributions of this paper are summarized as follows: (1) We introduce Bridged Progressive Rectified Flow Transformers that enable multi-resolution training, accelerating model convergence; (2) NAMI leverages piecewise flow and spatial cascading of Diffusion Transformer (DiT) to rapidly generate images, reducing inference time by 64% for generating 1024x1024 resolution images; (3) We propose a BridgeFlow module to align flows between different stages; (4) We propose the NAMI-1K benchmark to evaluate human preference performance, aiming to mitigate distributional bias and comprehensively assess model effectiveness. The results show that our model is competitive with state-of-the-art models.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7f6d2347e3b4d8d7485b97493eecf4fbCVF · CVPR 2026

Deeper Thought, Weaker Aim: Understanding and Mitigating Perceptual Impairment during Reasoning in Multimodal Large Language Models

Peng, Ruiying, Wu, Xueyu, Lei, Jing, Hou, Lu, Ma, Yuanzheng, Li, Xiao-Hui

原文摘要

Multimodal large language models (MLLMs) often suffer from perceptual impairments under extended reasoning modes, particularly in visual question answering (VQA) tasks. We identify attention dispersion as the underlying cause: during multi-step reasoning, model's visual attention becomes scattered and drifts away from question-relevant regions, effectively "losing focus" on the visual input. To better understand this phenomenon, we analyze the attention maps of MLLMs and observe that reasoning prompts significantly reduce attention to regions critical for answering the question. We further find a strong correlation between model's overall attention on image tokens and the spatial dispersiveness of model's attention within the image. Leveraging this insight, we propose a training-free Visual Region-Guided Attention (VRGA) framework that selects visual heads based on an entropy-focus criterion and reweights their attention, effectively guiding the model to focus on question-relevant regions during reasoning. Extensive experiments on vision-language benchmarks demonstrate that our method effectively alleviates perceptual degradation, leading to improvements in visual grounding and reasoning accuracy, while offering interpretable insights into how MLLMs process visual information.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8718ce665072445cc1b9c5cd99fb1b06CVF · CVPR 2026

An Instance-Centric Panoptic Occupancy Prediction Benchmark for Autonomous Driving

Feng, Yi, E, Junwu, Guo, Zizhan, Ma, Yu, Wang, Hanli, Fan, Rui

原文摘要

Panoptic occupancy prediction aims to jointly infer voxel-wise semantics and instance identities within a unified 3D scene representation. Nevertheless, progress in this field remains constrained by the absence of high-quality 3D mesh resources, instance-level annotations, and physically consistent occupancy datasets. Existing benchmarks typically provide incomplete and low-resolution geometry without instance-level annotations, limiting the development of models capable of achieving precise geometric reconstruction, reliable occlusion reasoning, and holistic 3D understanding. To address these challenges, this paper presents an instance-centric benchmark for the 3D panoptic occupancy prediction task. Specifically, we introduce ADMesh, the first unified 3D mesh library tailored for autonomous driving, which integrates over 15K high-quality 3D models with diverse textures and rich semantic annotations. Building upon ADMesh, we further construct CarlaOcc, a large-scale, physically consistent panoptic occupancy dataset generated using the CARLA simulator. This dataset contains over 100K frames with fine-grained, instance-level occupancy ground truth at voxel resolutions as fine as 0.05 m. Furthermore, standardized evaluation metrics are introduced to quantify the quality of existing occupancy datasets. Finally, a systematic benchmark of representative models is established on the proposed dataset, which provides a unified platform for fair comparison and reproducible research in the field of 3D panoptic perception. Code and dataset are available at https://mias.group/CarlaOcc.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9a00751938a33baabc8eb0aef0efefa2CVF · CVPR 2026

AGENTSAFE: Benchmarking the Safety of Embodied Agents on Hazardous Instructions

Ying, Zonghao, Wang, Le, Xiao, Yisong, Wang, Jiakai, Ma, Yuqing, Guo, Jinyang, Yin, Zhenfei, Zhang, Mingchuan 等 10 位作者

原文摘要

The integration of vision-language models (VLMs) is driving a new generation of embodied agents capable of operating in human-centered environments. However, as deployment expands, these systems face growing safety risks, particularly when executing hazardous instructions. Current safety evaluation benchmarks remain limited: they cover only narrow scopes of hazards and focus primarily on final outcomes, neglecting the agent's full perception-planning-execution process and thereby obscuring critical failure modes. Therefore, we present SAFE, a benchmark for systematically assessing the safety of embodied VLM agents on hazardous instructions. SAFE comprises three components: SAFE-THOR, an extensible adversarial simulation sandbox with a universal adapter that maps high-level VLM outputs to low-level embodied controls, supporting diverse agent workflow integration; SAFE-VERSE, a risk-aware task suite inspired by Asimov's Three Laws of Robotics, comprising 45 adversarial scenarios, 1,350 hazardous tasks, and 9,900 instructions that span risks to humans, environments, and agents; and SAFE-DIAGNOSE, a multi-level and fine-grained evaluation protocol measuring agent performance across perception, planning, and execution. Applying SAFE to nine state-of-the-art VLMs and two embodied agent workflows, we uncover systematic failures in translating hazard recognition into safe planning and execution. Our findings reveal fundamental limitations in current safety alignment and demonstrate the necessity of a comprehensive, multi-stage evaluation for developing safer embodied intelligence.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a929e1c67680ed52f010be0ece21068bCVF · CVPR 2026

EMMA: Concept Erasure Benchmark with Comprehensive Semantic Metrics and Diverse Categories

Wei, Lu, Nakashima, Yuta, Garcia, Noa

原文摘要

The widespread adoption of text-to-image (T2I) generation has raised concerns about privacy, bias, and copyright violations. Concept erasure techniques offer a promising solution by selectively removing undesired concepts from pre-trained models without requiring full retraining. However, these methods are often evaluated on a limited set of concepts, relying on overly simplistic and direct prompts. To test the boundaries of concept erasure techniques, and assess whether they truly remove targeted concepts from model representations, we introduce EMMA, a benchmark that evaluates five key dimensions of concept erasure over 13 metrics. EMMA goes beyond standard metrics like image quality and time efficiency, testing robustness under challenging conditions, including indirect descriptions, visually similar non-target concepts, and potential gender and ethnicity bias, providing a socially aware analysis of method behavior. Using EMMA, we analyze five concept erasure methods across five domains (objects, celebrities, art styles, NSFW, and copyright). Our results show that existing methods struggle with implicit prompts (i.e., generating the erased concept when it is indirectly referenced) and visually similar non-target concepts (i.e., failing to generate non-target concepts resembling the erased one), while some amplify gender and ethnicity bias compared to the original model. Code and prompts are available at https://github.com/lobsterlulu/EMMA.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b53e224f677f3f69f3fa3ad6a1629234CVF · CVPR 2026

UTPTrack: Towards Simple and Unified Token Pruning for Visual Tracking

Wu, Hao, Wang, Xudong, Zhang, Jialiang, Tong, Junlong, Chen, Xinghao, Lin, Junyan, Ma, Yunpu, Shen, Xiaoyu

原文摘要

One-stream Transformer-based trackers achieve advanced performance in visual object tracking suffer from significant computational overhead that hinders real-time deployment. While token pruning offers a path to efficiency, a critical limitation persists: no existing work performs pruning jointly across all three critical components--the search region, dynamic template, and static template. This isolation overlooks interdependencies, yielding suboptimal pruning and degraded accuracy. To address this, we introduce UTPTrack, a simple and Unified Token Pruning framework that, for the first time, jointly compresses all three components. UTPTrack employs an attention-guided, token type-aware strategy to holistically model redundancy, a design that seamlessly supports unified tracking across multi-modal and language-guided tasks within a single model. Comprehensive evaluations on 10 benchmarks demonstrate that UTPTrack achieves a new state-of-the-art in the accuracy-efficiency trade-off for pruning-based trackers, pruning 65.4% of vision tokens in RGB-based tracking and 67.5% in unified tracking while preserving 99.7% and 100.5% of baseline performance, respectively. This strong performance across both RGB and multimodal scenarios underlines its potential as a robust foundation for future research in efficient visual tracking.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bbb8a0ec55b331a0787a12720899a4c4CVF · CVPR 2026

TempoMaster: Efficient Long Video Generation via Next-Frame-Rate Prediction

Ma, Yukuo, Liu, Cong, Wang, Junke, Liu, Junqi, Huang, Haibin, Wu, Zuxuan, Zhang, Chi, Li, Xuelong

原文摘要

We present TempoMaster, a novel framework that formulates long video generation as next-frame-rate prediction. Specifically, we first generate a low-frame-rate clip that serves as a coarse blueprint of the entire video sequence, and then progressively increase the frame rate to refine visual details and motion continuity. During generation, TempoMaster employs bidirectional attention within each frame-rate level while performing autoregression across frame rates, thus achieving long-range temporal coherence while enabling efficient and parallel synthesis. Extensive experiments demonstrate that TempoMaster establishes a new state-of-the-art in long video generation, excelling in both visual and temporal quality.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bc11431e4b09b0968895ac6eaef61d48CVF · CVPR 2026

Gaussian-Mixture Latent Flow for Stochastic 3D Human Motion Prediction

Ma, Yue, Li, Frederick W. B., Liang, Xiaohui

原文摘要

Stochastic human motion prediction aims to forecast future motion distributions. Although recent studies have achieved strong performance in terms of accuracy and diversity, they often overlook plausibility (e.g., resulting in physically unrealistic predictions) and uncertainty quantification, which is essential for real-world applications and downstream tasks. To address these issues, we propose a latent flow-based model equipped with a data-driven Gaussian mixture prior that more effectively disentangles diverse human behaviors than conventional single-modal priors. This prior is derived from patterns in the training data without requiring additional annotations. Furthermore, the fully invertible nature of our model enables natural uncertainty quantification through tractable likelihood computation. Experiments on the Human3.6M and AMASS datasets demonstrate that our approach achieves state-of-the-art performance in both accuracy and plausibility, while also providing reliable uncertainty estimates.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bce08890cdb51189329b3f7281d9a5adCVF · CVPR 2026

Tea-Adapter: Teacher Adapter for Efficient Conditional Generation

Zhang, Yinhan, Ma, Yue, Yi, Fangqiu, Qi, Chenyang, Zhang, Chi, Feng, Kunyu, Wang, Zeyu

原文摘要

We propose Tea-Adapter, a plug-and-play adapter designed to efficiently integrate conditional knowledge from a smaller teacher model into a larger student video diffusion model. Existing controllable video DiT methods face critical challenges: full fine-tuning of billion-parameter models is extremely expensive. At the same time, ControlNets introduce substantial parameter overhead and exhibit limited flexibility for novel multi-condition compositions. To overcome these issues, Tea-Adapter introduces a novel reverse distillation method that enables large video diffusion models to inherit precise control capabilities from smaller, efficiently tuned teacher diffusion models, eliminating the need for full fine-tuning. Moreover, recognizing the intrinsic relationships between different conditions, we replace the cascaded ControlNet design with a Mixture of Condition Experts (MCE) layer. This structure dynamically routes diverse conditional inputs within a unified architecture, supporting both single-condition control and multiple condition combinations without additional training cost. To achieve cross-scale knowledge transfer, we further develop a Feature Propagation Module to ensure efficient and temporally consistent feature propagation across video frames. Experiments demonstrate that Tea-Adapter enables high-fidelity, multi-condition video synthesis, making advanced, controllable video generation feasible on low-resource hardware.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:be091207b70c0960962c6e85589f933bCVF · CVPR 2026

ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data

Ye, Yaoqin, Xu, Yiteng, Sun, Qin, Zhu, Xinge, Sun, Yujing, Ma, Yuexin

原文摘要

Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and human-robot collaboration. We target real-time human interaction-to-reaction generation, which generates the ego's future motion from dynamic multi-source cues, including others' actions, scene geometry, and optional high-level semantic inputs. This task is fundamentally challenging due to (i) limited and fragmented interaction data distributed across heterogeneous single-person, human-human, and human-scene domains, and (ii) the need to produce low-latency yet high-fidelity motion responses during continuous online interaction. To address these challenges, we propose ReMoGen (Reaction Motion Generation), a modular learning framework for real-time interaction-to-reaction generation. ReMoGen leverages a universal motion prior learned from large-scale single-person motion datasets and adapts it to target interaction domains through independently trained Meta-Interaction modules, enabling robust generalization under data-scarce and heterogeneous supervision. To support responsive online interaction, ReMoGen performs segment-level generation together with a lightweight Frame-wise Segment Refinement module that incorporates newly observed cues at the frame level, improving both responsiveness and temporal coherence without expensive full-sequence inference. Extensive experiments across human-human, human-scene, and mixed-modality interaction settings show that ReMoGen produces high-quality, coherent, and responsive reactions, while generalizing effectively across diverse interaction scenarios.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c5df474c1117b6ec9049d343e829d8aeCVF · CVPR 2026

The Midas Touch for Metric Depth

Ma, Yu, Guo, Zizhan, Xiong, Zuyi, Zhang, Haoran, Feng, Yi, Zhao, Hongbo, Wang, Hanli, Fan, Rui

原文摘要

Recent advances have markedly improved the cross-scene generalization of relative depth estimation, yet its practical applicability remains limited by the absence of metric scale, local inconsistencies, and low computational efficiency. To address these issues, we present Midas Touch for Depth (MTD), a mathematically interpretable approach that converts relative depth into metric depth using only extremely sparse 3D data. To eliminate local scale inconsistencies, it applies a segment-wise recovery strategy via sparse graph optimization, followed by a pixel-wise refinement strategy using a discontinuity-aware geodesic cost. MTD exhibits strong generalization and achieves substantial accuracy improvements over previous depth completion and depth estimation methods. Moreover, its lightweight, plug-and-play design facilitates deployment and integration on diverse downstream 3D tasks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c88d0d9b669033967bb260d990f44cdbCVF · CVPR 2026

MultiBanana: A Challenging Benchmark for Multi-Reference Text-to-Image Generation

Oshima, Yuta, Miyake, Daiki, Matsutani, Kohsei, Iwasawa, Yusuke, Suzuki, Masahiro, Matsuo, Yutaka, Furuta, Hiroki

原文摘要

Recent text-to-image generation models have acquired the ability of multi-reference generation and editing; that is, to inherit the appearance of subjects from multiple reference images and re-render them in new contexts. However, existing benchmark datasets often focus on generation using a single or a few reference images, which prevents us from measuring progress in model performance or identifying weaknesses when following instructions with a larger number of references. In addition, their task definitions are still vague, limited to axes such as "what to edit" or "how many references are given", and therefore fail to capture the challenges inherent in combining heterogeneous references. To address this gap, we introduce MultiBanana, which is designed to assess the edge of model capabilities by widely covering problems specific to multi-reference settings: (1) varying the number of references (up to 8), (2) domain mismatch among references (e.g., photo vs. anime), (3) scale mismatch between reference and target scenes, (4) references containing rare concepts (e.g., a red banana), and (5) multilingual textual references for rendering. Our analysis among a variety of text-to-image models reveals their respective performances, typical failure modes, and areas for improvement.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cf66900faa91e5722bd20dc8fa4fe529CVF · CVPR 2026

Think-as-You-See: Streaming Chain-of-Thought Reasoning for Large Vision-Language Models

Zhang, Jialiang, Tong, Junlong, Lin, Junyan, Wu, Hao, Sun, Yirong, Ma, Yunpu, Shen, Xiaoyu

原文摘要

Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in Chain-of-Thought (CoT) reasoning. However, existing LVLM reasoning paradigms only begin reasoning after the entire video becomes available, introducing unnecessary latency and diminishing attention to early visual cues in dynamic scenes. Inspired by the human ability to think while watching, we introduce a streaming reasoning paradigm for LVLMs, where reasoning unfolds sequentially with incoming frames and deepens after the full video is observed. We instantiate this paradigm through Think-as-You-See (TaYS), a unified framework that enables LVLMs to reason while watching by integrating streaming CoT generation, stream-constrained training, and stream-parallel inference. Specifically, TaYS employs temporally aligned streaming reasoning units with precise CoT supervision, enforces ordered reasoning via streaming attention masks and positional encodings, and utilizes a parallel KV caches mechanism that decouples input encoding from reasoning generation, ensuring alignment and true concurrency. We evaluate TaYS on the Qwen2.5-VL model family across representative video CoT tasks, including event dynamics analysis, causal reasoning, and thematic understanding. Experimental results show that TaYS achieves superior reasoning performance compared with batch-mode CoT, while reducing pre-reasoning latency to under one second and overall answer delay by more than 50%. These findings demonstrate the effectiveness of the streaming paradigm in enabling real-time, human-like reasoning for LVLMs.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cfc8ca0933768dcbab74a2cbca007a56CVF · CVPR 2026

AURA: Multi-modal Shared Autonomy for Urban Navigation

Ma, Yukai, He, Honglin, Song, Selina, Wu, Wayne, Zhou, Bolei

原文摘要

Long-horizon navigation in complex urban environments relies heavily on continuous human operation, which leads to fatigue, reduced efficiency, and safety concerns. Shared autonomy, where a Vision-Language AI agent and a human operator collaborate on maneuvering the mobile machine, presents a promising solution to address these issues. However, existing shared autonomy methods often require humans and AI to operate within the same action space, leading to high cognitive overhead. We present Assistive Urban Robot Autonomy (AURA), a new multi-modal framework that decomposes urban navigation into high-level human instruction and low-level AI control. AURA incorporates a Spatial-Aware Instruction Encoder to align various human instructions with visual and spatial context. To facilitate training, we construct MM-CoS, a large-scale dataset comprising teleoperation and vision-language descriptions. Experiments in simulation and the real world demonstrate that AURA effectively follows human instructions, reduces manual operation effort, and improves navigation stability, while enabling online adaptation. Moreover, under similar takeover conditions, our shared autonomy framework reduces the frequency of takeovers by more than 44%. Demo video and more detail are provided in the project page.

cs.CV · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d8ac4073d2e37b08f162464726ff0326CVF · CVPR 2026

FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision

Wu, Zekai, Fan, Shuqi, Liu, Mengyin, Luo, Yuhua, Lin, Xincheng, Yan, Ming, Wu, Junhao, Lin, Xiuhong 等 13 位作者

原文摘要

Precise motion timing (PMT) is crucial for swift motion analysis. A millisecond difference may determine victory or defeat in sports competitions. Despite substantial progress in human pose estimation (HPE), PMT remains largely overlooked by the HPE community due to the limited availability of high-temporal-resolution labeled datasets. Today, PMT is achieved using high-speed RGB cameras in specialized scenarios such as the Olympic Games; however, their high costs, light sensitivity, bandwidth, and computational complexity limit their feasibility for daily use. We developed FlashCap, the first flashing LED-based MoCap system for PMT. With FlashCap, we collect a millisecond-resolution human motion dataset, FlashMotion, comprising the event, RGB, LiDAR, and IMU modalities, and demonstrate its high quality through rigorous validation. To evaluate the merits of FlashMotion, we perform two tasks: precise motion timing and high-temporal-resolution HPE. For these tasks, we propose ResPose, a simple yet effective baseline that learns residual poses based on events and RGBs. Experimental results show that ResPose reduces pose estimation errors by 40% and achieves millisecond-level timing accuracy, enabling new research opportunities. The dataset and code will be shared with the community.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ec91b0de24b012aa704f34f96af1471aCVF · CVPR 2026

Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generation

Zhou, Zhen, Liu, Jian, Lei, Biwen, Xu, Jing, Weng, Haohan, Zhu, Yiling, Chen, Zhuo, Fan, Junfeng 等 13 位作者

原文摘要

Reinforcement learning (RL) has demonstrated remarkable success in text and image generation, yet its potential in 3D generation remains largely unexplored. Existing attempts typically rely on offline direct preference optimization (DPO) method, which suffers from low training efficiency and limited generalization. In this work, we aim to enhance both the training efficiency and generation quality of RL in 3D mesh generation. Specifically, (1) we design the first asynchronous online RL framework tailored for 3D mesh generation post-training efficiency improvement, which is 3.75xfaster than synchronous RL. (2) We propose Advantage-guided Ranking Preference Optimization (ARPO), a novel RL algorithm that achieves a better trade-off between training efficiency and generalization than current RL algorithms designed for 3D mesh generation, such as DPO and group relative policy optimization (GRPO). (3) Based on asynchronous ARPO, we propose Mesh-Pro, which additionally introduces a novel diagonal-aware mixed triangular-quadrilateral tokenization for mesh representation and a ray-based reward for geometric integrity. Mesh-Pro achieves state-of-the-art performance on artistic and dense meshes.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:fad9b8ed527330e546618973f3b56e36CVF · CVPR 2026

DK-DDIL: Adaptive Knowledge Retention for Dynamic Domain-Incremental Learning in Medical Imaging

Ma, Yuxi, Liu, Sujie, Yang, Jing, Wang, Jiacheng, Chen, Yiping, Magnier, Baptiste, Wang, Liansheng

原文摘要

Large-scale foundation models pretrained on massive datasets have demonstrated strong generalization capabilities in medical image analysis. However, they are typically trained on static datasets and struggle to cope with the continuously evolving nature of clinical data, where new imaging devices, institutions, and disease subtypes constantly emerge. While domain-incremental learning (DIL) provides a solution for sequential adaptation without revisiting historical data, existing methods typically assume fixed label spaces and limited domain heterogeneity, restricting their applicability to real-world clinical scenarios. To address these challenges, we propose DK-DDIL, a rehearsal-free framework for dynamic DIL that integrates two synergistic modules: a Dynamic Adaptation Module (DAM) employing dynamic rank selection and adaptive regularization to flexibly allocate model capacity under domain shifts, and a Knowledge Inheritance and Refinement (KIR) module that stabilizes cross-domain knowledge transfer through selective adapter fusion and prototype-level contrastive refinement. Experiments on the Skin Pathology Diagnosis dataset, the Cyst-X 3D MRI cohort, and the OfficeHome benchmark demonstrate that DK-DDIL consistently outperforms state-of-the-art DIL approaches, highlighting its effectiveness and versatility across dynamic 2D medical, 3D medical, and natural image domains.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表