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arXiv 最近完成扫描:2026-11-15 01:33 · 全站最近入库:2026-11-14 15:09各信源进度 →

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版本更新 · v3arXiv:2601.21419

扩散模型中预测目标的理解与学习

Understanding and Learning Prediction Targets in Diffusion Models

Qing Jin, Chaoyang Wang

AI 速读 基于摘要

该文提出广义预测形式 u=kx-(1-k)n 的理论框架,解释最优预测目标为何取决于数据几何,并提出从数据中学习参数 k 的 k-Diff 框架。

cs.LG · cs.CV

查看原文摘要

Recent advances in diffusion and flow matching models have highlighted a shift in the preferred prediction target -- moving from noise ($\varepsilon$) and velocity (v) to direct data (x) prediction -- particularly in high-dimensional settings. However, a formal explanation of why the optimal target depends on the specific properties of the data remains elusive. In this work, we provide a theoretical framework based on a generalized prediction formulation $u=kx-(1-k)n$, where $x$ represents clean data and $n$ denotes noise. This formulation accommodates arbitrary targets, of which $\varepsilon$-, v-, and x-prediction are special cases. We derive the analytical relationship between data's geometry and the optimal prediction target, offering a rigorous justification for why x-prediction becomes superior when the ambient dimension significantly exceeds the data's intrinsic dimension. Furthermore, our controlled analysis reveals how time conditioning and loss variations systematically modulate this optimal objective. While our theory identifies dimensionality as the governing factor for the optimal prediction target, the intrinsic dimension of manifold-bound data is typically intractable to estimate in practice. To bridge this gap, we propose k-Diff, a framework that employs a data-driven approach to learn the optimal prediction parameter k directly from data, bypassing the need for explicit dimension estimation. Extensive experiments in both latent-space and pixel-space image generation demonstrate that k-Diff consistently outperforms fixed-target baselines across varying architectures and data scales, providing a principled and automated approach to enhancing generative performance.

新论文 · v1arXiv:2611.17286

当智能体不是期望效用最大化者时的虚拟博弈:双动作博弈中的几何分析

Fictitious Play When Agents Are Not Expected-Utility Maximizers: A Geometric Analysis in $2$-Action Games

Hao Liang, Solaleh Mohammadi, Kaiqing Zhang

AI 速读 基于摘要

研究用非线性评价泛函替代期望效用最大化的非线性虚拟博弈(NL-FP),在2×2博弈中给出几何收敛分析,并揭示2×n博弈中收敛可能失败的条件。

cs.GT · eess.SY · math.OC

查看原文摘要

Fictitious play (FP) is one of the earliest and most fundamental learning procedures in games, where each agent independently chooses a best response to the empirical distribution of opponents' past actions by maximizing the expected payoff with respect to it. However, learning agents may not always be expected-utility maximizers: they may use nonlinear evaluation functionals to account for the uncertainty induced by the opponents, e.g., via risk measures. In this work, we study nonlinear fictitious play (NL-FP), in which each pure action is evaluated by a general, possibly nonlinear functional of the payoff distribution induced by the opponent's empirical belief. To analyze NL-FP, we first identify a single-crossing property (SCP) of evaluation functionals that preserves the classical geometry of FP in $2\times2$ games. Furthermore, we conduct a novel geometric analysis of the convergence behavior of NL-FP in $2\times2$ games, even when the SCP fails. Beyond $2\times2$ games, we show that the convergence of NL-FP in $2\times n$ ($n\ge3$) games may fail even for continuous-time NL-FP, when the two-action player uses conditional value-at-risk (CVaR) in a $2\times3$ game. In addition, we identify a finite-crossing condition that ensures convergence of the selected continuous-time dynamics and the discrete-time iterates in general $2\times n$ games, which also provides new insights into the global landscape of continuous-time classical FP in such games.

版本更新 · v2arXiv:2601.09606

GRCF:面向多模态情感分析的组级排序与校准框架

GRCF: Group-wise Ranking and Calibration Framework for Multimodal Sentiment Analysis

Manning Gao, Leheng Zhang, Shiqin Han, Haifeng Hu, Yuncheng Jiang, Sijie Mai

AI 速读 基于摘要

提出组级排序与校准框架GRCF,通过自适应误差加权与动态边距改进成对序数学习,兼顾相对序数结构与绝对分数校准。

cs.CV

查看原文摘要

Most multimodal sentiment analysis algorithms focus on point-wise regression. While straightforward, it uses absolute values to represent subjective sentiment and overlooks the ordinal nature of sentiment, resulting in unstable predictions and poor correlation. Inspired by the way humans perceive sentiment, pair-wise ordinal learning frameworks emerged to address this gap, capturing relative order by learning from comparisons. However, they have two limitations: First, they assign uniform importance to all pairs, failing to adaptively focus on hard-to-rank samples. Second, they employ static ranking margins, which fail to reflect the varying semantic distances between sentiment groups. To address this, we propose a Group-wise Ranking and Calibration Framework (GRCF) that introduces the Adaptive Error-weighting and Dynamic Margin mechanism, which resolves these limitations by simultaneously preserving the relative ordinal structure and ensuring absolute score calibration. Specifically, Stage 1 introduces a Group-aware Ranking Loss to build a fine-grained ordinal structure by assigning higher optimization priority to confusable pairs. Stage 2 then employs an MAE-driven objective to align the prediction magnitudes. To validate its generalizability, we extend GRCF to classification tasks, including Multimodal Humor and Sarcasm Detection. It achieves state-of-the-art performance on regression datasets while also showing strong generalizability in classification tasks.

新论文 · v1arXiv:2611.17156

面向颗粒流动力学高效粒子分辨预测的分层图神经网络

A hierarchical graph neural network for efficient particle-resolved prediction of granular flow dynamics

Kuang Shi, Qingqi Zhao, Teng Man, Sergio Andres Galindo-Torres, Yimin Lu

AI 速读 基于摘要

作者提出分层粗粒化图神经网络HCG-GNN,在粗图与粒子图上联合传递信息,以较低计算成本实现颗粒流动力学的粒子级预测。

cs.CE

查看原文摘要

Graph neural surrogates for granular flow can resolve the motion of individual grains, but propagating information across a large amount of grains requires repeated, costly updates on the full particle graph. This study introduce a Hierarchical Coarse-Grained Graph Neural Network (HCG-GNN) that couples direct interactions between neighboring grains with information exchange on two coarser graphs of occupied spatial cells. In discrete element method (DEM) benchmarks of granular flows down incline planes, HCG-GNN captured key flow characteristics, including front propagation, lateral spreading, deposition morphology, free surface evolution, internal shear behavior, and energy conversion. Results also show that preserving grain-specific features as coarse information returned to the particle graph and integrating predicted accelerations to advance particle motion both improved multi-step accuracy. With 5 of its 7 message-passing steps performed on coarse graphs, HCG-GNN achieved accuracy comparable to a conventional particle-level GNN with a 6.47-fold training speedup and 46.2% lower GPU memory use. A model trained on up to 5000 grains predicted a 2 s release of 10000 grains in 31 s, compared with 2000 s for DEM under the benchmark conditions. This combination of speed and grain-scale resolution supports particle-resolved inverse design, with prescribed runout or discharge targets guiding the search for suitable geometries and grain dynamics revealing the basis for differences in performance.

新论文 · v1arXiv:2611.17142

FORGE:面向高效人形机器人移动操作的力量感知多粒度控制

FORGE: Force-Aware Multi-Granularity Control for Efficient Humanoid Loco-Manipulation

Liangjun Xing, Ke Fan, Kailin Li, Bin Wang, Xiaojie Niu, Qingwei Ben, Jiafei Cao, Wei Yao 等 11 位作者

AI 速读 基于摘要

提出一种力量感知、由粗到细的多粒度人形机器人移动操作控制框架,仅用稀疏腕部姿态与可选力输入即可训练和部署,无需全身动作轨迹或腕部力传感器。

cs.RO

查看原文摘要

Humanoid loco-manipulation requires coordinated locomotion, balance regulation, and manipulation under frequent contacts, making teleoperated demonstration collection difficult: a practical controller must simultaneously provide precision, stability, and contact awareness. We propose FORGE, a force-aware multi-granularity control system with a coarse-to-fine command space spanning velocity navigation, planar foot placement, wrist-pose tracking, and optional force-conditioning inputs. Policy training requires no full-body human motion trajectories or joint-angle references; deployment consumes only sparse bilateral wrist poses relative to the pelvis, coarse motion commands, and optional desired wrist-load inputs. For sustained contact, FORGE combines a momentum observer with a learned correction trained using simulator contact-force supervision. At deployment, it estimates low-frequency, wrist-equivalent interaction forces from proprioception and reconstructed low-level arm PD torques, without wrist force/torque sensors. A quasi-static virtual-target loop uses this estimate and an optional desired applied-force input to adapt the wrist target. A frozen locomotion prior and asymmetric residual actions stabilize manipulation-induced whole-body corrections. Experiments evaluate unified-control stability, task-space tracking, quasi-static wrist-equivalent force estimation, squeezing forces during sustained contact with a rigid box, and downstream diffusion-policy execution of a squat-and-lift task across payload conditions. Website: https://bb0928.github.io/forge/.

版本更新 · v3arXiv:2510.20279

CS-54k:面向AI研究问答的论文依据语料库与基准

CS-54k: A Paper-Grounded Corpus and Benchmark for AI Research QA

Penghao Wang, Yuhao Zhou, Mengxuan Wu, Ziheng Qin, Bangyuan Zhu, Shengbin Huang, Xuanlei Zhao, Panpan Zhang 等 15 位作者

AI 速读 基于摘要

作者提出从AI论文构建结构化问答的流程,构建了54k问答语料CS-54k,并从中派生评测基准CS-4k与后训练语料CS-50k。

cs.LG

查看原文摘要

Large language models (LLMs) are increasingly being used to support computer science research. To contribute reliably, these systems must be able to work with information distributed across research papers and across different aspects of the research process. However, large-scale resources that systematically organize such information into structured supervision for both model evaluation and post-training remain limited. To address this gap, we propose a systematic paper-to-QA construction pipeline that organizes information from AI research papers into structured QA pairs supported by source evidence. Using this pipeline, we construct CS-54k, a 54k-pair corpus derived from 14,474 openly licensed AI research papers. The corpus covers eight recurring paper components, including research domain, prior work, existing challenges, motivation, findings and assumptions, methods, experimental settings, and experimental results. We further derive two complementary subsets: CS-4k, a benchmark for evaluating LLMs on paper-derived research QA, and CS-50k, a companion corpus for post-training. Extensive evaluations on CS-4k reveal substantial performance differences across existing LLMs and paper components, with experimental settings and results remaining particularly challenging. Moreover, post-training on CS-50k substantially improves Qwen2.5-7B-Instruct on CS-4k, demonstrating the practical utility of structured, paper-derived supervision. Together, CS-4k and CS-50k provide a unified and scalable resource for benchmarking and improving LLMs on research paper question answering.

版本更新 · v3arXiv:2611.08577

美团机器人-0:面向桌面操作视觉-语言-动作基础模型

Meituan-Robotics-0: A Vision-Language-Action Foundation Model for Desktop Manipulation

Meituan Robotics Team, Caicheng Wang, Chen Zhao, Chengpeng Jin, Duo Xu, Fengjiao Chen, Guanglu Wan, Heqing Yang 等 38 位作者

AI 速读 基于摘要

MR0 是一个面向固定底座桌面操作的视觉-语言-动作基础模型与具身智能体系统,通过三阶段训练和 Rollback 数据机制实现跨本体控制与任务恢复。

cs.RO · cs.CV

查看原文摘要

We present Meituan-Robotics-0 (MR0), a vision-language-action foundation model and embodied-agent system for stationary-base desktop manipulation. MR0 combines 147 million vision-language samples with 15,060 hours of curated robot trajectories spanning 12 embodiments. A three-stage training recipe aligns multimodal representations with robot behavior through discrete action-token pre-training, transfers these priors to continuous cross-embodiment control through flow-matching mid-training, and adapts the policy through real-world post-training. We introduce Rollback, which pairs replaced policy segments with human corrections to provide positive and negative supervision for CFG-DAgger without value learning or advantage labeling. A unified end-effector interface supports heterogeneous embodiments, while asynchronous action-chunk merging maintains smooth execution under variable inference latency. An event-driven agent maintains persistent task events and reassesses plans when progress or feasibility changes, enabling cross-task retrieval and conditional task resumption. MR0 achieves 93.6% success on RoboTwin 2.0 and ranks fifth in the RoboDojo VLA track. Under matched HG-DAgger post-training, MR0 achieves higher average success rate and progress score than $π_{0.5}$ across three real-robot tasks. On Ethernet insertion, CFG-DAgger trained with Rollback data reaches 70% success and a progress score of 0.90. Qualitative agent deployments demonstrate cross-task event retrieval and recovery from temporarily unsatisfied task conditions.

版本更新 · v31arXiv:2312.00326

Agent-OM:利用大语言模型智能体进行本体匹配

Agent-OM: Leveraging LLM Agents for Ontology Matching

Zhangcheng Qiang, Weiqing Wang, Kerry Taylor

AI 速读 基于摘要

提出由两个孪生 LLM 智能体(检索与匹配)及一组本体匹配工具组成的通用框架 Agent-OM,并在概念验证系统中评估其本体匹配表现。

cs.AI · cs.CL · cs.IR

查看原文摘要

Ontology matching (OM) enables semantic interoperability between different ontologies and resolves their conceptual heterogeneity by aligning related entities. OM systems currently have two prevailing design paradigms: conventional knowledge-based expert systems and newer machine learning-based predictive systems. While large language models (LLMs) and LLM agents have revolutionised data engineering and have been applied creatively in many domains, their potential for OM remains underexplored. This study introduces a novel agent-powered LLM-based design paradigm for OM systems. With consideration of several specific challenges in leveraging LLM agents for OM, we propose a generic framework, namely Agent-OM (Agent for Ontology Matching), consisting of two Siamese agents for retrieval and matching, with a set of OM tools. Our framework is implemented in a proof-of-concept system. Evaluations of three Ontology Alignment Evaluation Initiative (OAEI) tracks over state-of-the-art OM systems show that our system can achieve results very close to the long-standing best performance on simple OM tasks and can significantly improve the performance on complex and few-shot OM tasks.

新论文 · v1arXiv:2611.16884

Collision-Resilient All-to-All Broadcast Scheduling in Underwater Acoustic Networks

Guoliang Weng, Enqi Zhang, Lizhao You, Deqing Wang, Liqun Fu

原文摘要

This paper studies all-to-all broadcast scheduling for underwater swarms with collision-resilient physical layers that can decode asynchronously overlapping packets. Propagation-aware collision-free schedulers coordinate packet arrivals but do not account for this reception capability. We first design a data-driven neural reception model that captures per-interferer power and timing effects. The model improves prediction accuracy over SINR baselines while admitting an exact mixed-integer linear programming (MILP) formulation. The resulting neural-network-embedded MILP (NN-MILP) optimizes transmission times while explicitly encoding schedule-dependent overlaps and the predictor's inference, enabling globally optimal scheduling for small-scale instances. For larger networks, a two-stage ant colony optimization (ACO) heuristic combines low-cost transmission-order search with neural-aware timing refinement. Simulation results show that ACO shortens broadcast rounds compared with existing schedulers. It approaches the NN-MILP optimum on small-scale instances while supporting larger networks at substantially lower computational cost.

cs.NI

新论文 · v1arXiv:2611.16872

ACE-CaP-0: Real-World Code-as-Policies in the Era of Experience

ACE-CaP Team, Changxu Wei, Yunpeng Qing, Guozheng Ma, Bowen Liu, Zexin He, Yilun Kong, Haoming Gu 等 28 位作者

原文摘要

Recent advances in frontier models have pushed the boundaries of agentic robot control, enabling agents to perform complex robotic tasks through reasoning and interaction. However, repeated calls to these models during execution can substantially increase task completion time. Code as Policies (CaP) offers a route for coding agents to acquire physical skills through experience and retain them in executable programs, allowing the reasoning invested in development to be reused across runs. Developing reliable code policies while limiting the cost of physical experimentation remains a central challenge. We investigate human guidance as a source of priors for feasible actions and simulation as an auxiliary environment for exploring and testing candidate policies. Our findings favor robot demonstrations available on request and simulation used selectively during real-world policy refinement. These findings inform ACE-CaP-0, an agentic recipe that couples policy revision with experience acquisition through Demonstrations on Request and Simulation on Demand. Across eight real-world manipulation tasks spanning alignment, multi-object handling, and bimanual coordination, the resulting frozen programs achieve 92.1\% success (221/240 trials). Mean execution times across tasks range from 0.97 to 2.27 minutes. The programs execute with runtime perception and control, without a human or coding agent in the loop. These results highlight CaP's potential to turn experience into reliable, reusable physical skills.

cs.RO

新论文 · v1arXiv:2611.16861

Visual Cipher Bench: Benchmarking LLM Agents on Long-Horizon Visual Reasoning

Deyao Hong, Jiayi Jiang, Yuchun Chen, Yixuan Shi, Wenyi Li, Zheng Jiang, Chengxing Xie, Mingyu Su 等 15 位作者

原文摘要

While language-model agents excel at long-horizon coding and terminal tasks, this success relies on two conditions: explicit text specifications and immediate execution feedback. However, neither condition holds in real-world problems where critical information exists only in images, leaving it unclear whether long-horizon capability transfers from text to visual reasoning. In such visual settings, because rules and clues resist text transcription and lack test-case feedback, agents must repeatedly inspect images, simulate spatial transformations, and autonomously cross-check clues. Despite this challenge, existing evaluations fail to capture such capability: visual reasoning benchmarks largely reduce tasks to single-turn, short-chain question answering, whereas agent benchmarks focus on text-based environments or interactive states that permit trial-and-error. To bridge this gap, we introduce Visual Cipher Bench, a collection of 40 original visual puzzles across four categories: spatial manipulation and simulation, logical constraints and planning, rule induction, and knowledge-based decoding. Each puzzle provides only one to three black-and-white line drawings and a minimal submission instruction, requiring agents to discover the underlying solving mechanism entirely from the images. Across 29 reasoning-effort configurations of eight frontier models, even the strongest model, GPT-6 Astra (max), achieves only 26.7% accuracy, while five of the eight models score below 1%. Yet on a ten-task subset, providing a single non-spoiler mechanism hint boosts accuracy from 7.8% to 55.6%. This sharp contrast shows that the primary bottleneck of current agents lies not in executing multi-step plans, but in autonomously discovering rules from visual evidence. Visual Cipher Bench thus provides a rigorous benchmark for measuring long-horizon visual reasoning in agents.

cs.CV

新论文 · v1arXiv:2611.16844

Locality Meets Interference: Structure and Scheduling in Radio Multicasting

Qin Xin

原文摘要

We study multipoint-to-multipoint multicasting in synchronous radio networks with unknown participant locations and unrestricted message aggregation. Let $n$ be the network size, $k$ the number of participants, and $d$ their hop diameter. A supplied distance-two coloring with $C$ colors yields completion within $(C-1)d+1$ slots and at most $nk$ transmissions. In unit disk graphs, coordinates, one-hop neighbor data, and a common degree bound $Δ_0$ suffice for a $15(Δ_0+1)$-color schedule. A known fixed separation bound permits optimal deterministic $Θ(d)$ completion from coordinates alone. Without geometric data, strong selectivity gives $O(d\min\{n,(Δ_0+1)^2\log n\})$ slots when $n$ is known. Independent random transmission gives $O((Δ_0+1)(d+\log(k/η)))$ slots with failure probability at most $η$; for fixed $Δ_0$, this simplifies to $O(d+\log(1/η))$. A star construction shows that the logarithmic term is necessary for this random rule when the degree grows. We extend color schedules to fixed deletions and subgraphs connected over bounded windows of cycles. Separate conditional reductions preserve additive costs under diameter guessing and control parameter-table and cluster preprocessing. Finally, a counterexample shows that pruning and reranking a breadth-first tree can destroy interference-free delivery. For one-hop designated delivery with receiver degree at most $b$, we prove that the optimal schedule length equals the chromatic number of an associated conflict graph and is at most $2b-1$, with matching examples.

cs.DC · cs.DS

新论文 · v1arXiv:2611.16833

Earlier citation practices are linked to signs of artificial intelligence use in scientific writing

Hongkan Chen, Yongyuan He, Qingshan Zhou, Yi Bu

原文摘要

As artificial intelligence (AI) becomes more common in scientific writing, some authors show fewer signs of AI assistance than expected across successive periods. We analysed OpenAlex publication histories for 71,133 authors with at least one eligible first-authored English-language publication each year from 2023 through September 2026. Using abstract-based writing scores, we defined resistance as the predicted minus observed share of abstracts classified as AI-assisted. Positive scores indicate fewer such abstracts than expected. Early resistance was positively associated with later resistance, although the share with positive scores fell. Environmental characteristics contributed more than individual characteristics to predicting later scores, although overall predictive power was low. Having a collaborator with a non-positive early score was associated with lower subsequent resistance. Authors with positive mean scores in both 2023-2024 and 2025-2026 cited older work, drew on fewer subfields and more often cited sources they had used before than authors with non-positive mean scores in both periods. These differences were evident before 2023. The adjusted gap in reference reuse rose from 3.24 percentage points before 2023 to 7.95 in 2025-2026. The findings link variation in signs of AI assistance to earlier differences in how scientists used prior work.

cs.DL

新论文 · v1arXiv:2611.16795

KuaiRecV2: Benchmarking Large-Scale Continual Learning for Diversified and Multi-task Recommendation

Chenxu Li, Shuchang Liu, Hantao Shu, Wei Yuan, Zhe Xu, Guoqing Hu, Yan Wang, Biao Yang 等 18 位作者

原文摘要

Recommender systems, which retrieve items of interest to users based on their interaction histories, have recently witnessed several key technological advancements, benefiting from the semantic representation space and model-data scaling. Nevertheless, practitioners and researchers have frequently encountered critical inconsistencies between simple offline evaluations and complex online results, and this gap still exists in the era of large models. In this work, we address several key factors that contribute to this inconsistency: 1) the \textit{large-scale continual learning challenge} that assumes a practical demand to maintain long-term model effectiveness under dynamic item pools and distributional shifts; 2) the \textit{combinatorial diversity challenge} that requires the generation strategy to solve the accuracy-diversity trade-off in both the finer token level and the holistic item level; and 3) the \textit{multi-task reward balancing challenge}, which is particularly critical for modern generative models that can accurately model the sequence distribution but are less controllable for the multi-task demands. To address these challenges and further pave the way for the development of more realistic recommendation solutions, we introduce KuaiRecV2, a deliberately constructed benchmark with industrial-level datasets from Kuaishou. Specifically, we provide a large-scale interaction dataset with million-scale multi-modal item information and long-term interaction records across 30 days, with a dynamic video candidate pool. Additionally, we provide a rigorous benchmark that evaluates retrieval accuracy, diversity, and multi-task performance in one rubric system, where an effective advancement occurs if and only if the new method improves all metrics. The code is available at https://github.com/cxli2333/KuaiRecV2

cs.IR

版本更新 · v3arXiv:2509.03244

FoMEMO: Towards Foundation Models for Expensive Multi-objective Optimization

Yiming Yao, Fei Liu, Liang Zhao, Xi Lin, Yilu Liu, Qingfu Zhang

原文摘要

Expensive multi-objective optimization is a prevalent and crucial concern in many real-world scenarios, where sample-efficiency is vital due to the limited evaluations to recover the true Pareto front for decision making. Existing works either involve repeatedly fitting Gaussian process surrogates from scratch for each newly encountered problem, or rely on computationally demanding hypervolume-oriented policy learning for amortized optimization, making it challenging to achieve scalable pre-training and efficient yet robust adaptation for diverse emerging real-world applications. To address these challenges, we propose FoMEMO (Foundation Models for Expensive Multi-objective Optimization), which adopts a decomposition-based training paradigm that converts multi-objective optimization into preference-wise aggregated posterior learning tasks, enabling scalable pre-training on hundreds of millions of diverse synthetic datasets without relying on extensive real-world domain experiments. At test time, given observed trajectories from unseen problems and user preferences, the foundation model performs in-context posterior prediction and optimizes the derived acquisition functions for efficient candidate generation, achieving strong generalization and optimization performance without any subsequent model training or updates.

cs.LG · cs.AI

版本更新 · v2arXiv:2512.15033

Beyond Accuracy: A Geometric Stability Analysis of Large Language Models in Chess Evaluation

Qingya Hu, Ruifeng Cao, Weiqi Wang, Xidan Song

原文摘要

Large language models (LLMs) are usually evaluated in chess by how closely their position evaluations agree with a strong engine, but such agreement does not show that a model evaluates equivalent positions consistently. We apply metamorphic relations to chess evaluation: a 180-degree rotation of pawnless positions, left-right mirroring, color swapping, position pairs one move apart, conversion between Forsyth-Edwards Notation and a natural-language description, and illegal positions. Six LLMs (Claude Sonnet 4.5, DeepSeek Chat, Gemini 2.5 Flash, GPT-5.1, Grok 4.1 Fast and Kimi K2 Turbo) evaluated seven test sets of 500 items each, with Stockfish 16.1 as the reference. All six models failed on rotation: at most 10.6% of the 500 rotated pairs received evaluations within 300 centipawns (cp) of each other, and the models often declared the legal rotated positions illegal. On the other four transformations, stability ranked the models as accuracy did except for the first two places: GPT-5.1 had the lowest mean stability error (186.17 cp) and Claude Sonnet 4.5 the lowest accuracy error (330.41 cp). Rejection rates for illegal positions ranged from 44.2% to 96.0%. Stability should be reported with the share of consistent pairs, because means over answered pairs concealed most rotation failures.

cs.AI

新论文 · v1arXiv:2611.16728

EgoX: Egocentric Cross-Embodiment Manipulation with Embodiment Dreaming

Yaru Niu, Binghong Chen, Changwei Yao, Shangtao Li, Zhenlong Fang, Revanth Krishna Senthilkumaran, Shuai Zhou, Yuemin Mao 等 22 位作者

原文摘要

Generalist manipulation policies can benefit from the complementary experience of humans, real robots, and simulated agents. However, differences in morphology, sensing, and control interfaces make it difficult to learn effectively from their combined demonstrations. We introduce EgoX, an egocentric cross-embodiment learning framework that organizes heterogeneous demonstrations through semantically corresponding observation and action modalities. EgoX pretrains a Modularized Cross-Embodiment Transformer with Embodiment Dreaming (MXT+) on this mixture and fine-tunes it on target-embodiment demonstrations. Within each embodiment, MXT+ assigns a dedicated tokenizer to each observation modality and a dedicated expert to each action modality, with a Transformer trunk shared across embodiments. A training-only embodiment-dreaming objective predicts latent representations of future visual and proprioceptive states, encouraging the shared trunk to model each embodiment's dynamics. Across 13 task-embodiment pairs spanning five tasks and six robot embodiments, including five physical robots and one simulated humanoid, cross-embodiment pretraining raises MXT+'s average normalized task progress from 0.63 to 0.80 over training from scratch. The gains are particularly pronounced under out-of-distribution conditions, where average task progress increases from 0.53 to 0.77. Ablations demonstrate the benefits of broader pretraining mixtures, modular interfaces, and embodiment dreaming, with dreaming producing more similar latent geometry across embodiments. Project page: egox-dream.github.io.

cs.RO · cs.AI · cs.LG

新论文 · v1arXiv:2611.16693

MobileProbe: Adaptive Security Evaluation of Mobile Agents via Trajectory-Aware Injection

Yingbin Jin, Ji'an Wang, HaoYang Chai, Hanjun Luo, Li Hu, Xinfeng Li, Huadi Zheng, PeiZhao Hu 等 10 位作者

原文摘要

Mobile GUI agents read the screen of a phone and operate apps on a user's behalf to complete multi-step tasks such as online shopping or messaging. Because the agent acts on whatever the screen shows, an attacker can embed malicious instructions into ordinary UI content and redirect its actions. We refer to this threat as environmental injection attack (EIA). Existing benchmarks measure this risk by pinning hand-crafted payloads to a fixed step of a fixed task. This approach faces two limitations. First, each payload is bound to one task in one app and does not transfer without manual redesign. Second, agents given the same task may follow different routes, so an agent that never reaches the injected page is recorded as safe without being tested. This insufficient test coverage can cause fixed-point benchmarks to underestimate the security risk of deployed mobile agents. In this work, we propose MobileProbe, a trajectory-aware red-teaming framework that evaluates mobile agents adaptively. MobileProbe discovers attacker-controllable content surfaces through automated pentesting, localizes vulnerable decision points along the agent's trajectory, and iteratively refines context-aware payloads through a surrogate-filtered evolutionary loop. We construct a benchmark of 83 long-horizon attack instances spanning 12 mobile applications. Each is annotated with a Confidentiality, Integrity, or Availability (CIA) attack goal to cover the principal categories of security threats facing mobile agents. On three representative agent architectures, MobileProbe attains higher attack success rates than human-written, zero-shot LLM, and prior automated red-teaming baselines adapted to the mobile domain. MobileProbe can serve as a pre-deployment auditing tool to systematically uncover vulnerabilities and inform security hardening of mobile agents.

cs.CR · cs.AI

新论文 · v1arXiv:2611.16678

Edge-Gradient Augmentation under Reinforcement Learning for Temporal Graph

Yongqing Zhou, Jiawei Chen, Wenjun Wang, Xinyu Wang, Wei Yu, Qiyao Peng

原文摘要

Temporal link prediction is critical for understand- ing dynamic interactions in evolving networks, informing appli- cations ranging from social network analysis to recommendation systems. Existing methods typically rely on raw temporal graph data, often neglecting explicit edge-change information that can significantly improve predictive performance. To address this gap, we propose edge-gradient reinforced learning (EG-RL), a framework that explicitly encodes edge-gradient events (edge births and deaths) through dedicated node and link encoding modules. EG-RL uses a policy-driven reinforcement-learning mechanism to dynamically select and augment the most infor- mative edge snapshots, guided by critic-based feedback to opti- mize prediction accuracy. The model comprises distinct modules for node encoding, link encoding, token mixing, and channel mixing, integrated through global pooling and followed by a two-layer multilayer perceptron classifier. Extensive experiments on multiple dynamic graph datasets demonstrate substantial gains in area under the receiver operating characteristic curve and average precision. Ablation studies further confirm the necessity of adaptive edge-gradient augmentation and validate the effectiveness of the proposed encoding and reinforcement- learning mechanisms.

cs.LG · cs.AI

新论文 · v1arXiv:2611.16662

MuSeToM: Multi-Sensory Evaluation of Belief Revision with Textual Cues Across Six Senses

Chunkit Chan, Kawai Chung, Sze Heng Douglas Kwok, Yuxuan Liu, Yauwai Yim, Tianshi Zheng, Haochen Shi, Qing Zong 等 16 位作者

原文摘要

Theory of Mind (ToM), the ability to infer mental states in others, is pivotal for human social cognition. Existing evaluations of ToM in large language models (LLMs) mainly focus on static belief attribution and false-belief reasoning, leaving a critical aspect of social reasoning underexplored: can LLMs decide whether perceptual evidence is sufficient to justify another person's belief revision? To address this gap, we present MuSeToM, a human-validated, text-based benchmark for evaluating epistemic belief revision in ToM reasoning. MuSeToM contains 2,415 instances adapted from BigToM and OpenToM, with textual cues spanning six sensory categories, and tests whether models can determine when a protagonist should revise a belief and infer the resulting updated belief state. Using MuSeToM, we systematically evaluate state-of-the-art LLMs under direct and chain-of-thought prompting, revealing a pronounced dissonance: while models often detect that a belief may change, they struggle to identify the updated belief and frequently over-update on perceptually salient but epistemically insufficient cues.

cs.CL · cs.AI

版本更新 · v5arXiv:2603.25670

Uncertainty-Guided Label Rebalancing for CPS Safety Monitoring

John Ayotunde, Qinghua Xu, Guancheng Wang, Lionel C. Briand

原文摘要

Safety monitoring is essential for Cyber-Physical Systems (CPSs) such as Unmanned Aerial Vehicles (UAVs). However, unsafe events are rare in CPS operations, creating class imbalance that degrades data-driven safety predictors. Behavioral uncertainty, reflected in erratic control signals or rapid heading changes, is often correlated with safety outcomes: uncertain behaviors occur more often during unsafe operation. Yet safety monitoring rarely exploits it. We propose U-Balance, a supervised approach that leverages behavioral uncertainty to rebalance datasets before training a safety predictor. U-Balance first trains a GatedMLP-based uncertainty predictor that represents telemetry windows using distributional kinematic features and outputs an uncertainty score. Its uncertainty-guided label rebalancing (uLNR) mechanism probabilistically relabels $\textit{safe}$ windows with unusually high uncertainty as $\textit{unsafe}$, enriching the minority class without synthesizing data. A safety predictor is then trained on the rebalanced dataset. We evaluate U-Balance on a UAV benchmark and ForEnt, a quadruped-robot entrapment dataset. On UAV, U-Balance achieves F1/AUROC/AUPRC of $0.801/0.972/0.776$, outperforming the strongest safety-prediction baselines by 14.3/2.2/6.1 percentage points ($\textit{pp}$), respectively. While the strongest baseline varies across metrics (MLP for F1 and AUPRC; CNN for AUROC), U-Balance leads on all three. On ForEnt, it achieves $0.522/0.806/0.323$, outperforming the strongest baselines by 4.4/9.2/1.4 $\textit{pp}$. Using the same Bi-LSTM safety predictor, uLNR outperforms the strongest alternative rebalancing methods by 17.0/4.1/8.2 $\textit{pp}$ on UAV and 2.3/6.5/1.9 on ForEnt. uLNR also outperforms Early and Late Fusion on both datasets. To our knowledge, this work is the first to use behavioral uncertainty for dataset rebalancing in CPS safety monitoring.

cs.LG · cs.SE

新论文 · v1arXiv:2611.16589

STVLA: Spatial-aware and Temporal-memory forVision-Language-Action Models

Zhuo Han, Yeqiang Wang, Xinran Wang, Hongwei Han, Yi Xiong, Zunian Wan, Jianbo Mao, Huan Peng 等 11 位作者

原文摘要

Robotic manipulation often requires both spatial scene understanding and task history. However, many vision-language-action (VLA) policies rely primarily on current observations, without explicitly integrating spatial structure and task history. Appearance-based memories can be sensitive to occlusion and viewpoint changes, while spatial representations of the current scene alone do not preserve how the scene has changed during task execution. We introduce STVLA, a framework that incorporates features from a pretrained visual geometry foundation model into temporal memory alongside visual representations. This allows the policy to recall past scene structure as context for current action decisions. To select informative history, STVLA uses a mathematically grounded scoring rule that balances relevance to the current observation with complementary evidence from memory. Across evaluations on LIBERO, LIBERO-Mem, MIKASA-Robo, and SimplerEnv Bridge, STVLA achieves the highest average success rate among the compared methods on each benchmark. On real-world block stacking, object organization, and phone packaging, it improves success over $π_{0.5}$ by $58.33$, $30.00$, and $35.00$ percentage points, respectively. These results support integrating scene geometry into temporal memory to improve manipulation requiring both spatial precision and task history. Project website: \href{https://stvla.github.io/}{https://stvla.github.io/}

cs.RO

新论文 · v1arXiv:2611.16581

Do the Details Help the Whole? One-Way Transfer from Person Actions to Group Intent in VLMs on JRDB-Social

Chengguang Gan, Zhixi Cai, Yunhao Liang, Hanjun Wei, QingHao Zhang, Shiwen Ni

原文摘要

Social scene datasets label people at two levels: what each person is doing and what the group is there for. Training on both levels at once is often assumed to help each of them. We test this assumption for vision-language models (VLMs) on JRDB-Social, treating person actions as the details and group intent as the whole. We fine-tune Qwen3.5 4B under eight training arms with three seeds, repeat the core arms on Qwen3.5 9B and Qwen3-VL 4B, and judge every arm with a verdict rule fixed before testing. Writing each member's actions before the intent raises intent macro-F1 from 30.1 to 31.0, and writing the intent first reaches 31.2, while action F1 stays within 0.2 points of an action-only model. Under the selected recipe, no arm trained with intent improves actions. The gain requires correct, image-grounded actions: empty action lists or actions borrowed from another group with the same intent lower intent F1. Forced-prefix tests, occlusion, member masking, linear probes and component grafting show that the intent follows the written actions, relies more on people and partly resides in the vision tower. Supplying actions as input instead of as targets hurts both levels.

cs.CV · cs.CL

版本更新 · v2arXiv:2508.05167

PhysPatch: A Physically Realizable and Transferable Adversarial Patch Attack for Multimodal Large Language Models-based Autonomous Driving Systems

Qi Guo, Xiaojun Jia, Shanmin Pang, Simeng Qin, Lin Wang, Ju Jia, Yang Liu, Qing Guo

原文摘要

Multimodal Large Language Models (MLLMs) are becoming integral to autonomous driving (AD) systems due to their strong vision-language reasoning capabilities. However, MLLMs are vulnerable to adversarial attacks, particularly adversarial patch attacks, which can pose serious threats in real-world scenarios. Existing patch-based attack methods are primarily designed for object detection models and perform poorly when transferred to MLLM-based systems due to the latter's complex architectures and reasoning abilities. To address these limitations, we propose PhysPatch, a physically realizable and transferable adversarial patch framework tailored for MLLM-based AD systems. PhysPatch jointly optimizes patch location, shape, and content to enhance attack effectiveness and real-world applicability. It introduces a semantic-based mask initialization strategy for realistic placement, an SVD-based local alignment loss with patch-guided crop-resize to improve transferability, and a potential field-based mask refinement method. Extensive experiments across open-source, commercial, and reasoning-capable MLLMs demonstrate that PhysPatch significantly outperforms prior methods in steering MLLM-based AD systems toward target-aligned perception and planning outputs. Moreover, PhysPatch consistently places adversarial patches in physically feasible regions of AD scenes, ensuring strong real-world applicability and deployability.

cs.CV

版本更新 · v2arXiv:2611.10188

BiMuon: A Geometry-Aware Stochastic Bilevel Optimization Approach

Zhen Qin, Zhiyao Zhang, Yingbin Liang, Jia Liu

原文摘要

Stochastic bilevel optimization provides a general framework for many machine learning applications, such as hyperparameter learning, data reweighting, language model alignment, and actor-critic reinforcement learning. However, most existing bilevel optimization methods treat matrix-valued gradients as flattened vectors and perform optimization in the resulting vectorized space, ignoring the matrix structures common in modern neural networks. Moreover, the lower-level (LL) problem curvature can induce significant spectral imbalance in the upper-level (UL) geometry. Such limitations of existing bilevel optimization methods motivate us to develop BiMuon, a geometry-aware stochastic bilevel optimization method that integrates implicit hypergradient estimation in bilevel optimization with Muon-style orthogonalized updates at the UL. To our knowledge, BiMuon is the first stochastic BLO method with Muon-style orthogonalized matrix updates and an $O(ε^{-4})$ iteration-complexity guarantee, matching the best-known rates achieved by Muon-type methods based on matrix parameterizations. To improve computational and parallel efficiency for models with multiple matrix parameters, we further study BiMuon for blockwise diagonal matrix approximation and derive a relative stepsize allocation rule based on UL progress and blockwise LL sensitivity. We evaluate BiMuon on representation learning and blockwise bilevel optimization, providing empirical support for our methods.

cs.LG · math.OC

新论文 · v1arXiv:2611.16417

VBot Exo2Ego Policy: Lightweight Data Collection and Exocentric-to-Egocentric Video Generation

Tong Rao, Zhihao Zhang, Yuntian Wang, Siyu Zhou, Hailong Qin, Yinan Yu

原文摘要

We present VBot Exo2Ego Policy, a video generation model that turns third-person videos into first-person observations of a selected actor, offering a practical way to expand first-person operation data from abundant real-world footage. To support this goal, we introduce a lightweight data collection pipeline and mobile app that support first-person recording, third-person recording, and synchronized capture of both views. This setup combines accessible single-view collection with paired RGB and camera geometry for learning cross-view correspondence. Building on a pretrained video diffusion transformer, our model incorporates geometric guidance and auxiliary supervision from semantic masks and hand keypoints to facilitate optimization and improve the fidelity of hand-object interactions. Camera geometry is injected stochastically during training and gradually removed, allowing inference without target-camera calibration. To accommodate the diversity of Internet videos, we combine source-video perception and reasoning, optional actor references, and multi-shot adaptation to identify the intended actor and follow an operation across camera cuts. The collection system and generation model provide a foundation for expanding first-person operation data across tasks, scenes, and participants.

cs.CV

版本更新 · v2arXiv:2611.14009

Coding Agent Memory Post-Training II: Unlocking the Memory Potential of Pre-trained File Operations for Long-Horizon Tasks via On-Policy Distillation

Lirui Luo, Kelong Mao, Xinwei Yang, Rongqing Li, Luyu Chen, Kieran Wong, Yudong Guo, Xinrui Wang 等 13 位作者

原文摘要

Language-model agents increasingly tackle long-horizon tasks whose interaction histories exceed the model's active context. They must therefore decide what to write down and what to read back, and when to do either. Recent work has begun to use on-policy distillation (OPD) to make memory control part of the policy, relying on memory tools and compaction protocols that lie outside either model's pre-training. However, this weakens the distillation on both sides: the teacher cannot give useful guidance on an interface it has never used, and the student samples too few meaningful memory actions for that guidance to take effect. To study this problem, we introduce Coding Agent Memory Gym II (CAMG-II), a suite of long-horizon agentic-RL environments spanning Shop, Coding, AutoResearch, General, and Visual. Alongside each environment's native task interface, CAMG-II provides ordinary Bash access and an episode-persistent workspace, enabling the policy to create, revise, search, and reuse files as memory across context replacements. We also introduce Coding Agent Memory Post-Training II (CAMP-II), which trains a single policy jointly across all five environments with fully asynchronous OPD to learn this file-based memory behavior directly from a frozen teacher with a prior for file operations. On CAMG-II, CAMP-II obtains 2.97 times the gain of the strongest OPD baseline. The memory behavior CAMP-II learns generalizes to two external benchmarks, Terminal-Bench 2.1 and SWE-Bench Pro V2, with improved success rates.

cs.LG · cs.AI · cs.CL

新论文 · v1arXiv:2611.16386

Remember What Changes the Odds: Critic-Gated Event Memory for Long-Horizon Manipulation

Xuanzhuo Liu, Chuankang Li, Maoqing Yao, Guanghui Ren

原文摘要

In long-horizon manipulation, a robot may need to take different actions under identical observations, depending on task progress and the outcomes of earlier attempts. We refer to this ambiguity as decision aliasing. Resolving it requires the policy to maintain memory of its execution history. To reduce the cost of processing full observation histories, recent methods build compact event memories using perceptual, semantic, or kinematic cues. However, these criteria may miss events that matter for task success. We instead propose an outcome-grounded principle: remember events that substantially change the predicted probability of eventual success. Following this principle, we introduce CGEM, a critic-gated event memory that uses a critic to select events with large estimated changes in success probability. Positive and negative changes are encoded as progress and failure records, respectively. Failure records are discarded once the corresponding subtask is completed. In a ten-subtask diagnostic environment with exactly computed success probabilities, CGEM achieves 88.0% success, compared with 0.0% for both a 36-step observation window and a kinematic event memory. Removing failure records reduces success to 1.7%.

cs.RO

版本更新 · v4arXiv:2602.22507

Rethinking Floorplan Generation with Space Syntax: From Design Theory to Model Improvement

Zhuoyang Jiang, Dongqing Zhang, Qingxiang Liu, Yuxuan Liang

原文摘要

Architectural design increasingly adopts generative AI (GenAI) for floorplan generation, an early-stage design task exploring how spaces should be organized for use. Yet fidelity objectives inherited from native visual and geometric generators do not automatically capture this design purpose. This organization remains largely implicit in generated representations, limiting direct evaluation and feedback. Drawing on space syntax, an established architectural design theory, the Space Syntax Integration Operator (SSIO) recovers convex-space access graphs across heterogeneous formats. This theory-grounded shared intermediate representation, which we call a design container, supports evaluation and model understanding of spatial design. Applying SSIO to four residential corpora spanning 15 countries reveals public spaces' integration levels are highest, with corpus-dependent distributions. These patterns underpin the RPLAN-SSI benchmark, an empirical design reference system assessing population-level functional-profile alignment (IPD) and distributional alignment of within-plan public-space advantage (PIAD). Comparison with this residential reference reveals a design gap: public spaces in generated floorplans have a smaller integration advantage over other spaces. To address this gap, Space Syntax-Guided Post-Training (SSPT) provides a plug-and-play design-learning interface: SSIO-derived RL feedback reduces IPD and PIAD across five heterogeneous diffusion backbones while preserving native mechanisms. We further discuss how this approach may inform GenAI applications in other design domains.

cs.LG · cs.CV

新论文 · v1arXiv:2611.16317

Wanda-Guided Sparse Perturbations for Efficient Zeroth-Order Optimization

Ziqing Wen, Xiaohui Song, Jiahuan Wang, Ping Luo, Junlin Zeng, Dongsheng Li, Tao Sun

原文摘要

Zeroth-order (ZO) optimization enables memory-efficient fine-tuning of large language models through forward-only evaluations, but high-dimensional random perturbations can limit optimization efficiency. Sparse perturbations reduce the search dimension, making the selection of informative coordinates critical. We propose Wanda-Importance Sparsity-MeZO (WIS-MeZO), which uses Wanda weight--activation saliency to construct task-conditioned sparse perturbation masks while keeping the pretrained model dense. We analyze support quality through gradient energy capture and relate it to gradient estimation and convergence. Across 16 benchmarks with LLaMA and Qwen models ranging from 3B to 32B parameters, WIS-MeZO achieves higher aggregate scores than MeZO and reaches comparable validation losses in fewer optimization steps. Comparisons with random and magnitude-based sparse perturbations further highlight the importance of informative support selection.

cs.LG · cs.AI