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新论文 · v1arXiv:2611.15574

RipBench: A Unified Benchmark for Multi-Level Rip Current Detection, Classification and Segmentation

Andrei Dumitriu, Aakash Ralhan, Florin Miron, Florin Tatui, Radu Tudor Ionescu, Radu Timofte

原文摘要

Rip currents are a serious and often under-addressed threat to beach safety and the leading cause of coastal drownings worldwide. They are difficult to detect due to their amorphous structure, similarity to the background, and large variability in viewpoints and environments. Despite their dangers and growing interest in automated detection, existing research remains fragmented across datasets, metrics, models, and approaches, leading to an incomplete understanding of model performance. We introduce RipBench, a unified benchmark that enables controlled evaluation of rip current detection spanning multiple tasks, including classification, axis-aligned and oriented object detection, and instance, semantic, and panoptic segmentation, on the same data with standardized splits. This allows direct comparison of model performance on all levels of visual abstraction. Across $304$ videos ($303{,}491$ frames, $51{,}011$ of them annotated for all six tasks) collected from diverse coastlines, our results expose a clear performance gap between coarse recognition and precise spatial understanding: frame-level classification reaches $F_2 = 0.93$, while the best detector and the best instance segmenter reach $0.72$ and $0.66$, with model rankings that change from task to task. Video-level confidence intervals, a blind inter-annotator study of the spatial labels, stratified analyses by viewpoint and visual signature, and video views with temporal baselines (single-seed, short-schedule reference runs) accompany the benchmark. All tasks are supported with carefully curated annotations and evaluated using standard metrics, with a focus on the $F_2$ score to emphasize recall in this safety-critical setting. RipBench, along with multiple baselines per task, is publicly available at https://RipBench.ai to support progress in real-world, multi-task vision for beach safety.

cs.CV

版本更新 · v5arXiv:2507.01835

Filter-Enhanced Smartphone Hyperspectral Imaging

Daniil Reutsky, Daniil Vladimirov, Yasin Mamedov, Georgy Perevozchikov, Nancy Mehta, Egor Ershov, Radu Timofte

原文摘要

Hyperspectral reconstruction from RGB imagery offers an affordable alternative to costly hyperspectral acquisition devices. However, its accuracy is fundamentally constrained by the limited spectral resolution of standard RGB cameras. In this paper, we propose a new approach that leverages the multi-camera systems integrated into most modern smartphones and enhances their capabilities by modulating their spectral response functions using carefully selected spectral filters, enabling a smartphone to capture richer spectral information. We propose a neural network able to exploit auxiliary RGB images with diverse spectral characteristics, enabling more accurate hyperspectral reconstruction compared to conventional single-image methods. Training is supported by a newly collected dataset, Doomer, which consists of multiple misaligned RGB images alongside corresponding hyperspectral data. We also propose a device-adaptation strategy that conditions the multi-image hyperspectral reconstruction network on camera color correction matrices available in standard DNG metadata, requiring no real images from the target device. We evaluate it on three physical smartphones, two of them unseen during training.

cs.CV

新论文 · v1arXiv:2611.10940

Semantic Synthesis over Brute-Force Search: LLM-Guided Transformation Design for Efficient Learning

Usha Shrestha, Radu Timofte, Dmitry Ignatov

原文摘要

Data transformation pipelines shape the training distribution in computer vision, but designing them is a computationally expensive problem. We investigate whether large language models can enable efficient discovery by synthesizing executable transformation programs outside predefined augmentation spaces. We compare nine strategies under a unified training protocol, including standard augmentation policies, brute-force search, direct code generation with two LLMs, and performance-guided generation using LLMs fine-tuned on accuracy-ordered transformation pairs. When the best candidates are retrained for 20 epochs, LLM-generated transformation programs lead on every dataset, reaching 0.8877 accuracy on CIFAR-10, 0.5825 on CIFAR-100, and 0.9588 on SVHN, surpassing brute-force search over 6,000 candidates. The best transform on CIFAR-10 and SVHN comes from a fine-tuned generator using 270 candidates, while the best on CIFAR-100 comes from an off-the-shelf generator using only 10. This needs 22x fewer candidate evaluations in the generation step and 600x fewer for off-the-shelf generations, relative to brute-force search. Beyond transformation discovery, we analyze the reliability of the reduced-budget evaluation commonly used for augmentation search. Correlating one-epoch selection scores with 20-epoch outcomes reveals strong, weak, and absent predictive relationships depending on the dataset and architecture, with correlations ranging from 0.756 to near zero. A positive control indicates that range restriction alone is unlikely to explain the low correlations. Our results indicate that semantic synthesis with code LLMs provides an efficient alternative to search-based transformation discovery and highlight the importance of validating evaluation fidelity when optimizing data transformations.

cs.CV · cs.AI

新论文 · v1arXiv:2611.09894

Video-Coder:强化智能体式编码以生成视频

Video-Coder: Reinforcing Agentic Coding for Video Generation

Chaoyang Wang, Sicheng Gao, Junan Hu, Kunyang Li, Dongyang Chen, Yiyang Zhou, Huaxiu Yao, Yong Jae Lee 等 10 位作者

AI 速读 基于摘要

作者提出并训练一个代码驱动的视频生成智能体,通过自主编写与执行代码构建动态3D场景(Draft Video),为下游视频生成器提供结构与运动信号。

cs.CV

查看原文摘要

Recent years have witnessed remarkable progress in video generation in terms of visual quality and temporal consistency. However, generating videos with precise spatial structure, coherent motion dynamics, and controllable scene composition remains challenging. In this paper, we introduce Video-Coder, the first attempt to train a code-driven video generation agent, which autonomously writes and executes code to construct a dynamic 3D scene (Draft Video) that provides structure and motion signals to downstream video generators. To support this paradigm, we design a dedicated data pipeline and curate two high-quality datasets, Video-Coder-SFT-6k and Video-Coder-RL-2k, which contain diverse prompts and ground-truth reference videos. We further develop the Video- Coder Harness, a unified interactive environment integrating code execution, 3D scene rendering, and execution feedback for agent training and inference. We then train Video-Coder with SFT fol- lowed by harness-native agentic reinforcement learning with dual reward feedback, which combines execution-based and video-based rewards. Additionally, we design an annealing training strategy that gradually reduces the execution reward over time, allowing the model to rely more on the video reward in the later training stages. Experiments show that Video-Coder achieves significant gains, improving Minimax-H3 by approximately 7 points on PhyGenBench and 24 points on VBench-2.0. We hope this work can serve as an open foundation for coding agents in video generation, and we fully open-source our data, models, and code

新论文 · v1arXiv:2611.09625

Encoding Memory in World Models with Test-Time Model-Based Reinforcement Learning

Maxime Burchi, Fayaz Ali Dharejo, Radu Timofte

原文摘要

Model-based reinforcement learning (MBRL) approaches have demonstrated strong performance across diverse domains in recent years, learning accurate world models from agent trajectories. However, despite this progress, current approaches still struggle to surpass human performance on tasks that require long-term memory and planning. In this work, we address the problem of long-term memory in MBRL by moving beyond the commonly studied paradigm of architecture design. We introduce Test-Time Model-Based Reinforcement Learning (TT-MBRL), using gradient descent at test time to encode the memory of episode observations into world model parameters. This enables the agent to learn a distinct world model for each episode, improving memory capabilities compared to traditional approaches that solely rely on contextual memory. We first establish a proof of concept on a simplified two-dimensional variant of the Memory Maze environment, which we refer to as Memory Maze 2D, showing consistent improvements across different world model architectures. We then demonstrate the effectiveness of TT-MBRL in the 3D domain, achieving new state-of-the-art results on the Memory Maze benchmark. Finally, we show that TT-MBRL maintains strong performance on non-memory benchmarks such as DeepMind Control and Atari 100k.

cs.LG · cs.AI · cs.CV

新论文 · v1arXiv:2611.05024

RGB Photo Enhancement with Deep Learning on Smartphone GPUs: Mobile AI 2026 Challenge Report

Andrey Ignatov, Georgy Perevozchikov, Radu Timofte, Dong Zhang, Zhao Ran, Yang Zhang, Xiaochen Li, Shichang Ju 等 24 位作者

原文摘要

On-device RGB photo enhancement is a popular task that is needed for quality improvement of photos captured with mobile devices as well as for retouching of images acquired through other sources. This creates a need for efficient deep learning models for this problem that are not only performant but can also be deployed on constrained mobile hardware. In this Mobile AI challenge, we address this problem and propose participants to design fast solutions that can perform comprehensive enhancement of RGB photos while running on popular smartphone GPUs from Qualcomm and Arm. For this, the participants were provided with a large-scale DPED dataset consisting of RGB image pairs captured with an old iPhone 3GS smartphone and a professional Canon 70D DSLR camera. The runtime of all models was evaluated on the Snapdragon 8 Elite Gen 5 and Dimensity 9500 chipsets with the Adreno and Mali GPUs, respectively. Top solutions proposed in this challenge are able to enhance Full HD resolution RGB images on both platforms under 300 milliseconds. A comprehensive description of the models developed in the challenge is provided in this paper.

cs.CV · cs.AI

新论文 · v1arXiv:2611.05008

Learned Smartphone ISP on Mobile GPUs: Mobile AI 2026 Challenge Report

Andrey Ignatov, Georgy Perevozchikov, Radu Timofte, Yuhong He, Yuxuan Qiu, Tianyu Hao, Ruoqi Li, Yueqi Yang 等 22 位作者

原文摘要

With the increasing importance of mobile camera quality in modern smartphones, growing attention has been directed toward computational photography and advanced image signal processing (ISP) algorithms aimed at enhancing various perceptual attributes of captured images. This creates a need for efficient deep learning models for this problem that are not only performant but can also be deployed on constrained mobile hardware. In this Mobile AI challenge, we address this problem and propose the participants to design fast solutions that can reconstruct RGB photos from RAW Bayer camera data while running on popular smartphone GPUs from Qualcomm and Arm. For this, the participants were provided with a large-scale Fujifilm UltraISP dataset consisting of RAW-RGB image pairs captured with the Sony IMX586 Quad Bayer mobile sensor and a professional 102MP medium format FujiFilm GFX100 camera. The runtime of all models was evaluated on the Snapdragon 8 Elite Gen 5 and Dimensity 9500 chipsets with the Adreno and Mali GPUs, respectively. Top solutions proposed in this challenge are able to reconstruct high-quality 5MP RGB image from raw data on both platforms under 100 milliseconds. A comprehensive description of the models developed in the challenge is provided in this paper.

cs.CV · cs.AI

新论文 · v1arXiv:2610.38568HF 社区推荐

A-RSI: Adaptive Task Refresh for Zero-Data Multimodal Self-Improvement

Yu Liu, Youxing Li, Yuedong Tan, Zhiwei Yang, Zihan Su, Hanqi Feng, Shaojie Zhang, Libin Liao 等 20 位作者

原文摘要

Recursive self-improvement requires models not only to acquire useful training experience, but also to decide when their current experience has ceased to be useful. Existing methods often focus on what experience to generate next, while paying less attention to when fresh experience should be introduced. Many also construct training targets through self-consistency or majority voting, making supervision depend on the model's own uncertain predictions. We address these two questions separately: training dynamics determine when to acquire new experience, while the answers to new tasks remain independently checkable. A-RSI monitors reward variation and accuracy in training logs to refresh a task pool when its learning signal declines, without consulting validation or test scores. A static library of model-authored programs produces multimodal questions and derives their reference answers; we specify the task-generation contract, automatically verify chosen properties of the reward and refresh rules, and separately audit the generated answers. The training loop uses no external training examples or human-written answer labels. On the primary eleven-benchmark suite, A-RSI raises the performance average from 57.77 to 61.05 with 800 fresh tasks.

cs.AI