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arXiv 最近完成扫描:2026-11-15 06:43 · 全站最近入库:2026-11-14 15:09各信源进度 →

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版本更新 · v2arXiv:2610.29153

Cycle structure of best-response dynamics in random bimatrix games

Georgios Nikolaos Karelas, Gábor Lugosi, Rui-Ray Zhang

原文摘要

We study the best-response dynamics in games with random payoffs. We consider two-player bimatrix games, with $n$ strategies each. We assume that payoffs come from a continuous distribution, and study the best-response dynamics of these games, after imposing some structure on their payoff matrices. In particular, we focus on symmetric games, antisymmetric games, common-interest games, zero-sum games, and games with independent payoffs. When two players take turns in playing the best response to the opponent's action, they eventually end up cycling through the same sequence of actions. The main focus of the paper is the cycle structure of large random games. In particular, we study the number of cycles, the number of cycles of a certain length, the length of the longest cycle, and related quantities. We show that the structure of the game has an important impact on the typical cycle structure. Our arguments are based on a representation of the best-response dynamics of these games as directed bipartite graphs, and on the cycle structure that arises in them.

cs.GT

版本更新 · v2arXiv:2610.41994

DAMI: Dual-Axis Memory Initialization for Enhanced Long-Context Retrieval in Gated Linear Attention

Zhangchi Feng, Harry Jiang, Yangyifei Luo, Ray Zhang, Richong Zhang

原文摘要

Linear attention scales linearly with sequence length, but its finite-state memory can limit long-context retrieval. In gated linear recurrences, memory retention depends on state decay, which is shaped jointly by gate parameters A_log and dt_bias and by input activations. In controlled Gated DeltaNet (GDN) experiments, both parameters remain highly correlated with their initial values after training, highlighting the importance of initialization. Therefore, we introduce Dual-Axis Memory Initialization (DAMI), which jointly configures these parameters before training. DAMI assigns geometric timescales across heads for varied retrieval distances and a low-high-low input-sensitivity profile across layers. A small activation sample calibrates the GDN-family implementation to match both behavioral targets without adding trainable parameters. Across GDN, KDA, GDN2, Mamba-2, and RWKV-7, DAMI improves average RULER-style retrieval accuracy by 5.29 to 16.71 percentage points over the corresponding random-initialization baselines. Performance on language modeling, commonsense reasoning, and 2K real-world retrieval remains broadly comparable to those baselines. Our code is available at https://speedai.com/research/dami.

cs.AI · cs.CL

版本更新 · v3arXiv:2604.01569

VideoZeroBench: Probing the Limits of Video MLLMs with Spatio-Temporal Evidence Verification

Jiahao Meng, Yue Tan, Qi Xu, Haochen Wang, Zhongwei Ren, Weisong Liu, Yuhao Wang, Ray Zhang 等 12 位作者

原文摘要

Video multimodal large language models achieve strong results on existing benchmarks, but answer accuracy alone does not establish whether they can locate the evidence needed to answer a question. We introduce VideoZeroBench, a challenging long-video benchmark with manually annotated question-answer pairs spanning 13 video domains. Questions target fine-grained cues, fleeting events, and evidence distributed across multiple segments. Temporal intervals and key-frame boxes are annotated where applicable. All questions undergo two rounds of cross-verification for answer validity and evidence quality. Our five-level diagnostic protocol compares answering with and without evidence hints, then combines answer correctness with independently evaluated temporal and spatial grounding. Across 19 evaluated models, the best standard QA accuracy is 24.8% (Level-3), achieved by Gemini-3.7-Flash. No model exceeds 1.8% when correct answers and accurate spatio-temporal localization are jointly required (Level-5). Analyses of atomic abilities, evidence spans, input modalities, and thinking-with-videos inference further characterize where the evaluated systems struggle. These findings motivate more precise evidence search and localization for long-video question answering. Our code and data are publicly released.

cs.CV · cs.MM