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arXiv 最近完成扫描:2026-11-16 01:34 · 全站最近入库:2026-11-14 15:09各信源进度 →

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新论文 · v1arXiv:2611.17160

XBot-Omni:面向具身理解与交互的全模态模型

XBot-Omni: An Omni-Modal Model for Embodied Understanding and Interaction

Kerui Gu, Xing Fu, Shuoyang Sun, Cheng Peng, Jingru Duan, Huayu Gu, Zhenyu Chen, Jiaxin Huang 等 13 位作者

AI 速读 基于摘要

提出 Thinker–Talker–Actor 架构,将全模态(Omni)范式扩展到机器人特有的身体运动与面部表情模态,实现从全模态输入到语音与协调肢体表达的具身交互。

cs.RO

查看原文摘要

Embodied interaction requires an agent to integrate multimodal perception with verbal and nonverbal behaviors to effectively communicate its intentions, including speech, body motion, and facial expressions. We present XBot-Omni, a Thinker--Talker--Actor architecture that extends the Omni paradigm to robotic modalities, including body motion and facial expressions, with ``X'' representing the extensibility to robotic-specific modalities. The Thinker processes text, images, audio, and video to formulate contextually appropriate responses, which are then realized by the Talker and Actor through speech and coordinated bodily expressions, respectively. In this report, we innovatively introduce the concept of ``Actor'' as a dedicated component for embodied agents: a coordinated, streaming module that leverages the native representations of the Thinker and Talker within an end-to-end pipeline, introducing only modest latency overhead. This unified architecture enables multimodal generation conditioned on omni-modal inputs directly to prevent information loss in staged designs. We comprehensively evaluate XBot-Omni across seven benchmarks, demonstrating strong multimodal understanding capabilities on both general-domain and robot-centric videos, as well as high-quality, natural, and well-coordinated motion generation. Furthermore, our results validate its capability to generate embodied multimodal responses directly from omni inputs, meeting the diverse requirements of embodied interaction. XBot-Omni enables robots not only to perceive the omni world but also to express themselves through speech and bodily behaviors, extending Omni models from conversational interaction to embodied communication in physical environments.

版本更新 · v3arXiv:2611.02102

NorthCUA Technical Report: Turbocharging Computer-Use Agents through Experience at Scale

Chaoyun Zhang, Bingxuan Li, Pinxue Guo, Yangfan Gao, Zikun Cai, Tianci Xie, Hui Li, Yuqi Huang 等 30 位作者

原文摘要

Scaling computer-use agents from individual actions to complex software work requires experience that connects decisions to complete outcomes. We present NorthCUA, an integrated system for turbocharging computer-use agents through experience at scale. Its Experience Flywheel supplies diverse executable tasks to the NorthCUA Harness, which sustains long interactions, records decisions, and checks task outcomes. The Flywheel uses these records to curate verified trajectories. For unsolved tasks, recursive self-improvement evolves reusable skills and preserves verified milestones so later attempts build on earlier progress. Staged Learning combines this experience with grounding data from the Flywheel to develop GUI competence through mid-training and long-horizon supervised fine-tuning. The policy then learns from fresh attempts in the same Harness through joint desktop-web reinforcement learning, closing the loop between experience production and policy improvement. The resulting Nano, Mini, and Pro family achieves state-of-the-art results among open-source models across GUI grounding, desktop execution, and Web interaction under the reported evaluation settings. For more responsive Web workflows, NorthCUA-Ultrafast pairs direct action selection with open-ended generation on pre-RL Nano, offering a measured quality-latency tradeoff. Together, these advances establish NorthCUA as a high-performing model family and a reusable foundation for agents that carry complex software work from intent to completion.

cs.LG

新论文 · v1arXiv:2610.37786HF 社区推荐

WebAnything: From the Wild Web to Scalable Agent Environments

Tianci Xie, Zikun Cai, Chaoyun Zhang, Pinxue Guo, Bingxuan Li, Rui Zheng, Hang Yan

原文摘要

Web agents require diverse, executable, and resettable website environments for reproducible training and evaluation. Human-assisted mirrors demand per-site engineering, while generative construction can diverge from specified real websites. Capture-and-replay preserves observations, with interaction coverage constrained by captured content and replay capabilities. We present WebAnything, a fully automated framework that reconstructs source-grounded, reusable Web environments from real URLs without per-site manual implementation or repair after initial setup and authorization. An Explorer-Builder collects browser-observable structures, resources, and interaction outcomes; an independent verifier checks frozen candidates and guides local repair or targeted source recapture. We construct 244 website artifacts across 14 application domains and 53 categories, supporting 12,984 executed and accepted tasks. Compared with human-assisted WebHarbor, WebAnything achieves higher aggregate scores on three fidelity metrics, with 12 wins, two ties, and no losses in a blind audit. Fine-tuning Qwen3.5-9B on 5,856 interaction trajectories improves REAL success by 9.9 percentage points, Odysseys-Easy Rubric Avg and Task Avg by 6.25 and 6.32 percentage points, and WebArena-Verified Overall success by 13.33 percentage points under the fixed harness. Code: https://github.com/china-qijizhifeng/Web-Anything

cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.586ACL Anthology · ACL 2026

SegTune: Structured and Fine-Grained Control for Song Generation

Yuejiao Wang, Zihao Ji Kuaishou- 快手科技, Pengfei Cai University of Science and Technology of China, Xu Li Kuaishou- 快手科技, Haorui Zheng, Zewen Song, Zhongliang Liu, Chen Zhang 等 9 位作者

原文摘要

Recent advances in neural song generation have enabled high-quality synthesis from lyrics and global textual prompts. However, most systems fail to model temporally varying attributes of songs, severely limiting fine-grained control over musical structure and dynamics. To address this, we propose Segtune, a Diffusion Transformer-based framework enabling structured and fine-grained controllability by allowing users or large language models (LLMs) to specify local musical descriptions aligned to song segments. These segment prompts are temporally broadcast to corresponding time windows, while global prompts ensure stylistic coherence. To support precise lyric-to-music alignment, we introduce an LLM-based duration predictor that autoregressively generates sentence-level timestamps in LyRiCs format. We further construct a large-scale data pipeline for high-quality song collection with aligned lyrics and prompts, and propose new metrics to evaluate segment alignment and vocal consistency. Experiments demonstrate that Segtune outperforms existing baselines in both musicality and controllability. Visit our demo page for codes and more generated songs.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表