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新论文 · v1arXiv:2611.16877

Informative Path Planning with Gaussian Processes: Error Bounds, Algorithms, and Benchmarks

Kalvik Jakkala, Jennifer Wakulicz, Donald G. Dansereau, Srinivas Akella, Lantao Liu, Jason M. O'Kane

原文摘要

Accurate environmental monitoring relies on Informative Path Planning (IPP) to deploy autonomous systems that maximize information gain. While Gaussian Processes (GPs) provide a robust mathematical foundation for modeling the environment, contemporary IPP approaches remain hindered by heuristic operational constraints and the lack of simultaneous theoretical guarantees for worst-case estimation error and approximation quality. Rather than introducing yet another heuristic, this paper presents a rigorous theoretical analysis of existing error bounds and algorithms to further develop the mathematical foundation for IPP. By evaluating probabilistic and deterministic bounds on reconstruction error, we establish that predictive variance is the theoretically ideal optimization objective for GP-based IPP. Furthermore, we analyze GreedyCover, a recent approach for optimizing predictive variance, and demonstrate that its near-optimal approximation guarantee matches the fundamental hardness-of-approximation limit for the problem. Comprehensive benchmarking confirms that this approach delivers superior estimation accuracy and computational efficiency compared to prominent information-theoretic objectives and optimization methods used in IPP. Finally, this theoretical analysis establishes a rigorous, near-optimal foundation for discrete offline IPP under bounded uncertainty constraints, offering clear and principled guidance for future work in continuous-space and online formulations.

cs.RO

新论文 · v1arXiv:2611.16728

EgoX: Egocentric Cross-Embodiment Manipulation with Embodiment Dreaming

Yaru Niu, Binghong Chen, Changwei Yao, Shangtao Li, Zhenlong Fang, Revanth Krishna Senthilkumaran, Shuai Zhou, Yuemin Mao 等 22 位作者

原文摘要

Generalist manipulation policies can benefit from the complementary experience of humans, real robots, and simulated agents. However, differences in morphology, sensing, and control interfaces make it difficult to learn effectively from their combined demonstrations. We introduce EgoX, an egocentric cross-embodiment learning framework that organizes heterogeneous demonstrations through semantically corresponding observation and action modalities. EgoX pretrains a Modularized Cross-Embodiment Transformer with Embodiment Dreaming (MXT+) on this mixture and fine-tunes it on target-embodiment demonstrations. Within each embodiment, MXT+ assigns a dedicated tokenizer to each observation modality and a dedicated expert to each action modality, with a Transformer trunk shared across embodiments. A training-only embodiment-dreaming objective predicts latent representations of future visual and proprioceptive states, encouraging the shared trunk to model each embodiment's dynamics. Across 13 task-embodiment pairs spanning five tasks and six robot embodiments, including five physical robots and one simulated humanoid, cross-embodiment pretraining raises MXT+'s average normalized task progress from 0.63 to 0.80 over training from scratch. The gains are particularly pronounced under out-of-distribution conditions, where average task progress increases from 0.53 to 0.77. Ablations demonstrate the benefits of broader pretraining mixtures, modular interfaces, and embodiment dreaming, with dreaming producing more similar latent geometry across embodiments. Project page: egox-dream.github.io.

cs.RO · cs.AI · cs.LG

新论文 · v1arXiv:2611.16405

AntEmbed: Dual-Mode Multimodal Embedding Model for Efficient and Fine-Grained Retrieval

Kehang Jia, Teng Liu, Juntao Li, Hua Chen, Jinxiong Chang, Xiaobo Liang, Min Zhang

原文摘要

Discriminative embeddings encode original multimodal inputs efficiently but struggle with fine-grained semantics. Generative embeddings use reasoning to capture query intent and relevance evidence, but incur higher computational costs. We propose AntEmbed, a dual-mode multimodal embedding model that supports efficient retrieval and reasoning-enhanced fine-grained matching in a unified embedding space. First, we construct retrieval-oriented reasoning content that captures query intent and confusion-aware semantic evidence. We treat original and reasoning-enhanced candidate inputs as semantically equivalent views, and use multi-positive contrastive learning with a single embedding token to align discriminative and generative embeddings. Second, cross-mode self-distillation transfers fine-grained semantic information from reasoning-enhanced to original representations through candidate similarity-distribution distillation and query representation alignment. This strengthens discriminative embeddings without requiring additional online reasoning. Both retrieval modes share a single candidate index. On MMEB-v2, AntEmbed-8B achieves an overall score of 81.5 with reasoning-enhanced embeddings, outperforming the strongest baseline by 3.1 points.

cs.IR

新论文 · v1arXiv:2611.16158

PolicySniff: Inferring Agent Policy States through Shared-GPU Execution

Weimin Fu, Minghao Shao, Zeng Wang, Qiying Li, Yuntao Liu, Johann Knechtel, Ozgur Sinanoglu, Muhammad Shafique 等 10 位作者

原文摘要

LLM agents apply approval settings, such as whether to ask before a consequential tool call, through instructions in their system prompt, and operators keep these settings confidential by restricting access to prompts and responses. Audits check whether an agent obeys its setting, not whether a neighboring process can infer which setting is deployed. PolicySniff infers an agent's approval-policy state through shared-GPU execution. A co-resident attacker that knows the candidate settings and the task first profiles both settings, then times only its own GPU kernels while the agent processes the task. The policy prefix is cached before capture, so the attacker observes processing of a task suffix that is identical under both settings. On an eager sparse mixture-of-experts runtime, where each selected expert runs as separate work, a frozen and blinded study identified the deployed setting at 94.17% balanced accuracy on its primary estimand. Across all authorization conditions, accuracy was 88.82% on tasks for which both settings produce the same decision and 91.98% on tasks where they differ. Hardware replays of expert routing show that its temporal density and layer-and-bucket alignment carry the policy information. Behavioral compliance does not imply configuration confidentiality: deployments that keep their approval setting private should measure its distinguishability on the serving runtime and enforce authorization outside the model.

cs.CR

新论文 · v1arXiv:2611.16048

Privacy Leakage from Recurrent State in LLM Inference

Weimin Fu, Shikun Liu, Qiying Li, Yuntao Liu, Pan Li, Xiaolong Guo

原文摘要

Personalized LLM services place private facts and application instructions into a prompt, then retain representations of that context for later inference. Latent-state LLMs compress part of this history into fixed-size recurrent state. The information preserved by its learned updates is implicit, and later computation can expose it even when an observer receives neither the private text nor the responses. We investigate privacy leakage from recurrent state through partial-state probing and physical observation of its use. Our methodology separates recoverable information, persistence through public dialogue, causal influence on later decisions, and leakage through power. Experiments with released hybrid implementations show that a small state observation supports multiple predictions about private facts and response rules, and that personal attributes generalize to unseen authors. The information remains inferable after public dialogue and changes later decision margins. Complete-read power recovers private facts under a fixed execution schedule. On a partitioned GPU, an unprivileged account infers age from whole-device power during public requests; a separate state-isolation experiment establishes the recurrent contribution to this channel. These findings extend context confidentiality to the lifetime and execution of retained state. They identify access-control responsibilities for serving systems, telemetry restrictions for GPU operators, and data-dependent power leakage for accelerator designers.

cs.CR

新论文 · v1arXiv:2611.14946

LOHRE: Execution-Grounded Type Recovery via LLM-Orchestrated Hybrid Analysis

Hao Jiang, Yujie Yang, Tao Li, Chenhui Cui, Liangfeng Xu, Chengjie Liu, Weiping Wen, Rubing Huang 等 9 位作者

原文摘要

Documenting stripped binary functions for security analysis requires recovering function interfaces and user-defined type (UDT) layouts from machine code. Existing large language model (LLM)-based methods face two limitations: they lack execution-based validation to detect inferred UDTs inconsistent with actual memory layouts, and may overlook evidence about shared UDTs across functions without direct call relationships. We present LLM-Orchestrated Hybrid Reverse Engineering (LOHRE), a framework that treats inferred UDTs as falsifiable hypotheses and tests them against program execution. LOHRE uses a hypothesize-validate-refine loop to test candidate layouts through paired dynamic slice emulation of baseline and mutated inputs. To reduce the cost of processing lengthy execution histories, the Execution-Depth Heuristic (EDH) compresses paired traces into an execution-depth difference and a summary of the tested field's observed uses. A cross-function knowledge base aggregates compatible UDT hypotheses and field-level confidence scores to guide testing and hypothesis refinement. We evaluate LOHRE on RealType at four optimization levels and a Windows remote procedure call (RPC) dataset. LOHRE achieves an average UDT Structural accuracy of 57.85% across RealType's four optimization levels and 35.6% on Windows RPC, outperforming the evaluated static baselines. Disabling dynamic validation reduces accuracy to 19.28% on RealType and 9.2% on Windows RPC. Removing the cross-function knowledge base reduces accuracy to 41.03% on RealType and 10.0% on Windows RPC. Replacing EDH's compressed feedback with full execution traces reduces recovery accuracy while increasing token use by 3.7 times and runtime by 3.0 times. These results indicate that execution-based validation, compact feedback, and cross-function evidence contribute to accurate and efficient UDT recovery.

cs.SE

版本更新 · v2arXiv:2611.09672

ODEAction: From Predicting Chunks to Evolving Actions

Qishen Wang, Pengxiang Ding, Shifeng Bao, Mingyang Sun, Hengtao Li, Yi Gao, Baohua Yin, Yang Liu 等 17 位作者

原文摘要

Vision-language-action (VLA) models typically generate actions in chunks, dividing continuous robot execution into separately predicted action chunks, which can introduce discontinuities at chunk boundaries. We propose ODEAction, a chunk-free action generation paradigm that replaces action chunk prediction with Continuous Action Evolution. We use an ordinary differential equation (ODE) to describe the continuous evolution of actions, and define the vector field of this ODE as the Action Transition Field to characterize how actions evolve with respect to evolution time. During inference, the model takes the current action as the initial condition and numerically solves the ODE defined by the learned Action Transition Field, thereby recursively generating subsequent actions with explicit dependencies. ODEAction is implemented as a modular action head that can be integrated with different vision-language backbones. Experiments on LIBERO, EBench, RoboTwin, and real-robot tasks show that, compared with action-chunk-based baselines, ODEAction improves both task performance and trajectory quality, with particularly pronounced gains on fine manipulation tasks.

cs.RO

新论文 · v1arXiv:2611.14033

Few-Step Streaming Video Generation via Condition Shifting

Deyuan Liu, Jungang Li, Kaiwen Zheng, Kai Jiang, Jintao Chen, Yaole Wang, Ming Lin, Tao Lin 等 11 位作者

原文摘要

Few-step sampling reduces the cost of streaming video generation. Distribution Matching Distillation (DMD) supervises few-step generators with a separate fake-score network, which adds training memory and computation and must track the evolving generator. We extend APEX to streaming video by using condition shifting to estimate the velocity field of the generated distribution within the generator. The original text condition selects generation, while a shifted condition selects fake estimation using the same parameters. This removes the independent fake network while retaining S2-Avatar's frozen reference teacher, Self-Replay Forcing, and perceptual regularization. We evaluate APEX on 180-second videos using three backbone evaluations per block and a one-step spatial Refiner, with a 70-case human study and a 320-case StreamAV-Bench comparison. Compared with S2-Avatar, APEX achieves higher video instruction fulfillment on the Progressive track (3.856 versus 3.831) and higher visual aesthetics across both tracks (0.641898 versus 0.632606). Human raters favor APEX most strongly on instruction following, with +30.0% net preference, followed by consistency and video quality at +4.3% each. Motion quality favors S2-Avatar, audiovisual synchronization is predominantly tied, and usability is unchanged. Separate measurements under matched training settings show 4.4% lower peak allocated GPU memory per GPU and 9.2% shorter mean iteration time than DMD.

cs.CV · cs.AI

版本更新 · v3arXiv:2602.10564

SplitCom: Communication-efficient Split Federated Fine-tuning of LLMs via Temporal Compression

Tao Li, Yulin Tang, Yiyang Song, Cong Wu, Xihui Liu, Pan Li, Xianhao Chen

原文摘要

Federated fine-tuning of on-device large language models (LLMs) mitigates privacy concerns by preventing raw data sharing. However, the intensive computational and memory demands pose significant challenges for resource-constrained edge devices. To overcome these limitations, split federated learning (SFL) emerges as a promising solution that partitions the model into lightweight client-side and compute-intensive server-side sub-models, thus offloading the primary training workload to a powerful server. Nevertheless, the high-dimensional activation exchanges in SFL lead to excessive communication overhead. To overcome this, we propose SplitCom, a communication-efficient SFL framework for LLMs that exploits temporal redundancy in activations across consecutive training epochs. Inspired by video compression, the core innovation of our framework lies in selective activation uploading only when a noticeable deviation from previous epochs occurs. To balance communication efficiency and learning performance, we introduce two adaptive threshold control schemes based on 1) bang-bang control or 2) deep deterministic policy gradient (DDPG)-based reinforcement learning. Moreover, we implement dimensionality reduction techniques to alleviate client-side memory requirements. Furthermore, we extend SplitCom to the U-shape architecture, ensuring the server never accesses clients' labels. Extensive simulations and laboratory experiments demonstrate that SplitCom reduces uplink communication costs by up to 98.8\,\% in its standard configuration and total communication costs by up to 95.8\,\% in its U-shape variant without noticeably compromising model performance.

cs.NI

版本更新 · v3arXiv:2608.23018

SplitLite: Low-Rank Residual Compression for Split Learning

Tao Li, Yulin Tang, Qi Guo, Xianhao Chen

原文摘要

Federated fine-tuning of on-device large language models (LLMs) faces a significant computing burden. To overcome this limitation, split learning (SL) has emerged as a promising solution, which offloads the primary training workload to a powerful server. However, SL requires exchanging high-dimensional activations and gradients between clients and the server, resulting in prohibitive communication costs. To overcome this challenge, we propose SplitLite, a communication-efficient split federated LoRA fine-tuning method that exploits the low effective rank structure of consecutive-epoch activation and gradient residuals. Our key finding is that, under low-rank LoRA updates with the pretrained backbone frozen, the activation and gradient residuals of the same data sample between adjacent epochs exhibit low effective ranks, with most of their energy concentrated in a small number of singular directions. By exploiting this property, SplitLite transmits only quantized truncated singular value decomposition (SVD) residual factors, thereby significantly reducing both activation uplink and gradient downlink traffic. Extensive experiments on the GLUE benchmark across a series of advanced on-device LLMs demonstrate that our method reduces activation uplink communication costs by up to 93.5\% and total communication costs by up to 88.6\%, without sacrificing model performance.

cs.LG · cs.AI

新论文 · v1arXiv:2611.13536

Adaptive catalyst discovery emerges from composable scientific intelligence

Wentao Li, Qilong Cai, Qi Lei, Jinxing Chen, Ruixuan Chen, Jiangjie Qiu, Botian Wang, Kai Zhao 等 24 位作者

原文摘要

Catalysis underpins chemical manufacturing, yet knowledge for catalyst design remains dispersed across experimental observations, computational data and catalysis subdisciplines. To overcome this challenge, we present Composable Catalytic Intelligence (CatAI), a physics-grounded modular AI framework that learns 1.8 million structure-property relations and organizes them into 30 physicochemical encoders. This reusable intermediate layer enables task-specific models to guide catalyst discovery for targeted reactions and objectives. Across benchmark tasks, CatAI achieves a 7.8% lower task-averaged prediction error than the next-best models. In experimental validation, CatAI identified a new confined-passable pocket catalyst applicable in industrial homogeneous polymer synthesis with 9 times the activity of the commercial benchmark. In parallel, it guided autonomous closed-loop optimization of a highly active Cu-based geminal-atom photocatalyst for C-O coupling reactions surpassing the traditional Ni-based systems. This approach connects property-level data to catalytic objectives, supporting physicochemical knowledge reuse across mechanistically distinct systems through computational screening and iterative model-experiment feedback.

cs.LG

版本更新 · v2arXiv:2609.08155

SciFigure2Code: An AI-Reconstructed Benchmark for Scientific Figure-to-Code

Wentao Li, Yibo Wu, Yizhe Chen, Ruixuan Chen, Jiangjie Qiu, Yijun Li, Zhao Leyi, Xiaonan Wang

原文摘要

Scientific figures are the interface through which research claims are inspected and reused, but final published panels rarely expose the data or plotting code that produced them. Recovering this hidden provenance from pixels is therefore underdetermined. We introduce SciFigure2Code, an AI-reconstructed benchmark that evaluates presentation recovery: generating editable Python programs that preserve how a scientific panel is arranged and read. Role-specialized Codex agents generate, execute, visually refine, and audit silver-standard presentation programs that capture geometry, visual hierarchy, encodings, annotations, and typography. This reconstruction-and-audit protocol turns final published panels into auditable reference packages; the resulting resource contains 6,740 reviewed panels and SciFigureBench, a balanced 337-panel test set across 31 chart subtypes, five domains, and three complexity levels. Across 14 zero-shot models, execution and structural fidelity remain weak; a 328-panel full-figure study further exposes failures to locate and isolate requested panels. Claude Opus 4.7 leads image-only reconstruction, Claude Opus 4.6 leads caption-assisted reconstruction, and plan-then-code prompting improves all four tested models. SciFigure2Code provides an auditable testbed for constructing editable, visually faithful scientific figure presentations.

cs.CV

新论文 · v1arXiv:2611.11827

KKT-Perturbation-Aware Communication for Fully Distributed Online Convex Optimization with Nonseparable Coupling

Zhaoye Pan, Tao Li, Yunjie Guo, Guanpu Chen

原文摘要

Nonseparable costs and coupled constraints in distributed online convex optimization often arise when system performance and operational constraints depend on the joint configuration of all agents and cannot be decomposed into individual contributions. Such nonseparability leads to fully distributed decision-making with challenging partial local information, where each agent evaluates its local primal-dual update using estimated global information via a local belief of the joint action and the shared Lagrange multiplier to be exchanged with neighbors. While the belief consensus established by prior works ensures no-regret learning, exchanging beliefs comprising full-dimensional primal and dual states at every round imposes a communication overhead that scales with both the joint decision dimension and the network size. Existing event-triggered schemes typically activate communication according to state variation or consensus error. Under nonseparable coupling, however, errors of equal magnitude can produce markedly different perturbations after passing through the KKT operator. We therefore propose a randomized KKT-perturbation-aware communication mechanism, where the triggering of each agent's primal and dual communication channels depends on their impact on the KKT operator. The proposed mechanism transfers the adaptive-sampling principle of coordinate descent from allocating computation across decision blocks to allocating communication across information channels: channels with larger estimated perturbations receive greater priority for refresh. Under standard regularity assumptions, the resulting algorithm achieves $O({T}^{2/3})$ expected static regret and $O({T}^{2/3})$ expected cumulative constraint violation. Numerical experiments demonstrate improved learning and constraint-enforcement performance per transmitted bit over belief consensus baselines.

cs.LG

新论文 · v1arXiv:2611.11346

IntentLens: Grounding Underspecified Multimodal Queries for Recommendation via Tool-Augmented Reasoning

Xiao Chen, Dong Fang, Haitao Li, Qing Li

原文摘要

As intelligent personal assistants are increasingly deployed in real-world scenarios, recommendation paradigms are shifting from passive preference matching to inferring user intent from underspecified multimodal inputs. In practical interactions, users typically issue a reference image paired with a vague natural language query, keeping key visual attributes, personalized preferences, and item-side constraints implicit. Existing recommendation methods either leverage historical user interactions augmented with multimodal item features or assume fully articulated textual queries; both paradigms struggle to resolve underspecified multimodal queries for accurate item matching. To address this limitation, we propose IntentLens, a tool-augmented recommendation framework that grounds ambiguous multimodal queries into query-relevant evidence prior to user-item matching. IntentLens follows a ground-then-rank pipeline: a shared multimodal LLM leverages visual tools, user memory modules, and item attribute retrieval tools to (i) infer latent user intent from image-text inputs and (ii) augment each candidate item with fine-grained, query-conditioned evidence. Subsequently, a lightweight ranker scores candidates based on the grounded representations. To facilitate research in this novel setting, we construct two benchmarks with underspecified multimodal queries, namely \textsc{GoogleReview-MMTool} and \textsc{Yelp-MMTool}. Extensive experiments on these benchmarks demonstrate that IntentLens outperforms competitive MLLM and retrieval baselines, and exhibits strong generalization to unseen categories and datasets.

cs.IR

版本更新 · v3arXiv:2512.14329

Wearable-informed generative digital avatars predict task-conditioned post-stroke locomotion

Yanning Dai, Chenyu Tang, Ruizhi Zhang, Wenyu Yang, Yilan Zhang, Yuhui Wang, Junliang Chen, Xuhang Chen 等 19 位作者

原文摘要

Dynamic prediction of locomotor capacity after stroke could enable more individualized rehabilitation, yet current assessments largely provide static impairment scores and do not indicate whether patients can perform specific tasks such as slope walking or stair climbing. Here, we present a wearable-informed data-physics hybrid generative framework that reconstructs a stroke survivor's locomotor control from wearable inertial sensing and predicts task-conditioned post-stroke locomotion in new environments. From a single 20 m level-ground walking trial recorded by five IMUs, the framework personalizes a physics-based digital avatar using a healthy-motion prior and hybrid imitation learning, generating dynamically feasible, patient-specific movements for inclined walking and stair negotiation. Across 11 stroke inpatients, predicted postures achieved approximately 95% of the practically attainable accuracy for slope ascent and 80% for stair climbing, respectively, demonstrating reliable task-specific gait prediction. In a multicenter randomized pilot feasibility study (n = 21; 28 days), access to scenario-specific locomotion predictions to support task selection and difficulty titration was associated with larger gains in Fugl-Meyer lower-extremity scores than the control group (mean change 6.0 vs 3.7 points; p < 0.05). These results suggest that wearable-informed generative digital avatars may augment individualized gait rehabilitation planning and provide a pathway toward dynamically personalized post-stroke motor recovery strategies.

cs.CE · cs.AI

新论文 · v1arXiv:2611.10345

The Power of Two Choices in Dynamic Pricing: As Good As Full Feedback, Instance-Wise

Yan Dai, Tao Lin, Aleksandrs Slivkins

原文摘要

We study the dynamic pricing problem, where a firm sells a product to $T$ myopic customers and their values are independent samples from an unknown value distribution $F$. With posted prices, the firm only sees whether each customer buys, and the minimax regret is $\widetilde Θ(T^{2/3})$ [KL03]. A menu instead offers several options, each selling the product with some probability at some expected payment. Infinitely many menu options allow the seller to fully reveal customer values, reducing the regret to $Θ(\sqrt T)$. How many options are needed? Perhaps surprisingly, a second menu option suffices, achieving the same regret as infinite menus (up to $\log$ factors). This holds broadly: without knowing any property of $F$, our algorithm with two menu options attains $\tilde O(\sqrt T)$ regret in general, $\tilde O(T^{1/3})$ regret for monotone-hazard-rate distributions, and $\tilde O(T^{d/(d+1)})$ instance-dependent regret when $d\in(0,1)$ is a suitable notion of "dimension". All are optimal even with infinite menus. Moreover, we argue, via a novel lower-bound construction, that our algorithm is near-optimal for each problem instance. Along the way, we study the query complexity of revenue maximization, where an algorithm issues a query to each customer to learn the property of interest (either the best price or the CDF) up to some precision. We show that interval queries suffice to achieve the same query complexity as value queries (up to $\log$ factors) for both properties and across several classes of value distributions. We provide a new interval-query algorithm for each property. The best-price-estimation algorithm is the key ingredient in our main dynamic pricing algorithm, and the CDF-estimation algorithm underpins a simpler algorithm attaining $\tilde O(\sqrt T)$ regret with three menu options.

cs.GT · cs.LG

新论文 · v1arXiv:2611.08240

FewStepRL:用强化学习微调少步扩散模型

FewStepRL: Fine-tuning Few-step Diffusion Models with Reinforcement Learning

Haitao Lin, Minsi Ren, Yang Li, Xingtong Ge, Zheyuan Hu, Peiyan Hu, Tailin Wu

AI 速读 基于摘要

该论文系统地把强化学习目标适配到少步扩散模型,并在统一模块化代码库中实现 FlowGRPO、AWM、DiffusionNFT、DiffusionOPSD 与 ReFL 的少步版本。

cs.LG · cs.CV

查看原文摘要

Reinforcement learning (RL) has become a standard post-training method for diffusion models, but most RL objectives roll out the current policy at every iteration, and with a many-step sampler these rollouts typically dominate the cost of training. Few-step models cut this cost, yet they model an average velocity over an interval, whereas existing RL objectives are built for an instantaneous velocity with a many-step sampler. We adapt RL objectives to few-step models systematically in three phases, namely a transformation, a decomposition and an adaptation. The transformation to $x$-space expresses each objective we consider through a common policy prediction, at the clean end by default and at an explicitly marked level for transition or flow-map objectives, so that objectives stated over densities, velocities or rewards become comparable. The decomposition writes the gradient of each of these objectives as the sum of a self-regression toward a reference and a reward augmentation, so that a method reduces, at the gradient level, to a choice of anchors and weights. The adaptation computes each anchor from a few-step model at the end of its transport or along its tangent, with the instantaneous velocity recovered from the network itself or from an auxiliary network. This yields few-step versions of FlowGRPO, AWM, DiffusionNFT, DiffusionOPSD and ReFL in one modular codebase. In our experiments, reward-gradient-based methods are the most effective when the reward is differentiable and its gradient is affordable; otherwise DiffusionNFT-style methods generally reach high rewards in relatively few iterations despite a sometimes higher per-iteration cost. Extra inference steps show no systematic aggregate benefit in our experiments, although selected outputs visibly improve with two to four times as many sampling steps as in training.

新论文 · v1arXiv:2611.08230

完美哈希的概率界仅在二元字母表下是紧的

The probabilistic bound for perfect hashing is sharp only for binary alphabets

Shitao Li, Minjia Shi

AI 速读 基于摘要

作者证明经典概率下界 B_q 仅在 q=2 时达到完美 q-哈希码的最优渐近速率,并对所有 q≥3 给出严格改进。

math.CO · cs.IT

查看原文摘要

We investigate the optimal asymptotic rate $R_q$ of perfect $q$-hash codes, a fundamental extremal problem in combinatorics, information theory, and computer science. Let $B_q=-\log_2(1-q!/q^q)/(q-1)$ denote the classical probabilistic lower bound. We prove that $R_q=B_q$ if and only if $q=2$, establishing an explicit strict improvement for every $q\ge3$ and settling the first assertion of a conjecture of Xing and Yuan (Combinatorica 43 (2023), 347--366). More significantly, we show that, for every $η>0$, $R_q\ge B_q+\exp(-(2+η)q)$ for all sufficiently large integers $q$. This improves the previously known increments of scale $\exp(-3q+O(\ln q))$ by an exponential factor. We also establish a structural limitation of the concatenation method. For pairwise uniform inner codes of subexponential length, the resulting rate bound exceeds $B_q$ by at most $\exp(-3q+o(q))$. Thus, exponentially long inner codes are necessary to achieve the new improvement scale within this framework. Our proofs combine Fourier analysis, high-dimensional simplex codes, additive permutation counts, and entropy bounds for hypergraph matchings. We further strengthen lower bounds from short inner codes and improve several known numerical estimates.

版本更新 · v2arXiv:2610.21180

Evo-DexBench: Benchmarking Generalization across Related Tasks for Dexterous Manipulation

Bing Cheng, Yiran Mao, Zewei Ye, Yifan Jin, Xinyi Chen, Ruifeng Tu, Shuhuai Wang, Tao Lin 等 13 位作者

原文摘要

General-purpose dexterous manipulation requires policies to transfer knowledge from related tasks to new tasks with only a few target demonstrations. Existing benchmarks often provide too many target demonstrations and leave the differences between source and target tasks uncontrolled. As a result, they cannot clearly distinguish knowledge transfer from task memorization. Our key insight is the Core-Gen principle. Core tasks are related tasks that share a functional interaction and provide source knowledge, while a Gen task is a novel target within the same functional family that has only a few demonstrations. This setup tests whether a policy can reuse functional interaction knowledge. Based on this principle, we propose Evo-DexBench, which controls both source-task relatedness and target-task exposure. It comprises 30 tasks in six functional families, three everyday scenes per task, and 1,248 multimodal demonstrations collected via VR teleoperation with simulated Shadow Hands equipped with 123 taxels. Experiments show that, among six representative policies, even the best-performing method achieves an average success rate of only 24.4%, highlighting the challenges existing methods face in transferring functional interaction knowledge. Further analysis shows that, across the two tasks, joint Core + Gen training improves performance by 12% and 38%, respectively, over training on Core followed by fine-tuning on Gen, indicating that joint training makes better use of Core knowledge. With matched Core data, 8 Gen demonstrations achieve performance comparable to training on 16--32 Gen demonstrations alone. On all three tested Gen targets, functionally matched Core data yields greater gains in success rate than mismatched data. We release the Evo-DexBench dataset and benchmark to support the evaluation of dexterous manipulation policies' generalization across related tasks.

cs.RO

新论文 · v1arXiv:2611.07643

Projection-Free Gradient Tracking Neurodynamic for Distributed Nonnegative Sparse Optimization

Juntao Li, Qihang Guo, Deyuan Meng

原文摘要

This paper proposes a continuous-time, projection-free neurodynamic system based on gradient tracking for distributed nonnegative sparse optimization. Unlike traditional methods, our approach avoids projecting states onto the feasible set. Instead, it employs gradient tracking to estimate average gradients under heterogeneous costs, coupling primal and dual dynamics such that feasibility and sparsity emerge naturally from the equilibrium conditions. The system ensures unique solutions through a locally Lipschitz vector field and guarantees that every equilibrium corresponds to an exact KKT point. We establish rigorous convergence guarantees for convex objectives through three distinct analytical layers. These include a centralized kernel rate, a computable distributed rate derived from Jacobian analysis without restrictive stability assumptions, and a global exponential stability proof based on Lur'e system theory. Our analysis quantitatively separates these layers, revealing that the convergence rate is primarily limited by graph sparsity and remains robust to variations in momentum time scales. Numerical experiments on strongly convex quadratic problems validate the theoretical rates, demonstrate effective active set recovery, and show that the system maintains stable tail convergence rates even under strong local heterogeneity.

math.OC · cs.NE

新论文 · v1arXiv:2611.07618

A Bilevel Neurodynamic Approach for Distributed SCAD-Regularized Sparse Least Squares

Juntao Li, Qihang Guo, Deyuan Meng

原文摘要

This paper proposes a bilevel particle swarm optimization (PSO)-neurodynamic method for solving the distributed sparse least-squares problem regularized by the smoothly clipped absolute deviation (SCAD) penalty to global optimality. The SCAD penalty is nonsmooth and nonconvex, so existing distributed neurodynamic methods have not been extended to it directly. Through two-time-scale singular perturbation analysis, a rigorous full-trajectory convergence theory with explicit convergence rates is established for the inner collaborative multi-agent neurodynamic system without requiring the second-order sufficient condition. A theory-guided inner-outer collaborative optimization framework is further developed, in which a red-light green-light sensitivity mechanism is embedded in the outer PSO search to enhance global search while concentrating computational effort on the SCAD shape parameters, thereby improving recovery accuracy and computational efficiency. Simulation results on four sparse-recovery scenarios demonstrate that the proposed method accurately recovers the true sparsity pattern and achieves faster convergence and lower relative error than competing neurodynamic methods.

math.OC · cs.MA

新论文 · v1arXiv:2611.07397

Vis2State: Visual Reasoning through Executable State Abstractions

Sheng Jin, Wentao Liu, Chen Qian

原文摘要

Solving visual puzzles requires both accurate interpretation of visual evidence and reliable computation under task-specific rules. Embedding visual assumptions and task constraints directly in solving code makes the represented problem difficult to inspect and revise independently. We introduce Vis2State, a training-free agentic framework that abstracts visual puzzles into explicit, revisable problem states linking visual inspection and execution. Visual inspection guides state construction and refinement, while generated programs solve the represented problem. The model constructs both the state and the program without predefined puzzle schemas or solving procedures. Inspection and execution feedback allow it to revise the problem representation and solving procedure independently. Vis2State achieves the state-of-the-art performance on four benchmarks. Cross-model evaluation further demonstrates consistent gains. Ablations, error analyses, and fixed-program state interventions further support the effectiveness of the state-centered design. The code will be made publicly available to facilitate future research.

cs.CV

新论文 · v1arXiv:2611.06685

Sekai: Incremental Event Memory for Generalized Reasoning Video Segmentation

Zhengtao Liu, Jinrong Xu, Shiu-Hong Kao, Huixin Sun, Yicong Li

原文摘要

Online reasoning video segmentation (Online RVS) requires a model to segment query-referred objects as a video streams in, using only the frames observed so far. Existing formulations largely assume a fixed target set throughout the video, overlooking a fundamental property of streaming reasoning: as new events occur, the objects that satisfy a query may change over time. To address this, we propose a new task, Generalized Reasoning Video Segmentation (GRVS), where the target set depends on query-relevant events accumulated over the observed video history. As new evidence accumulates, the target set can evolve from empty to one or multiple objects, requiring a model to continuously maintain target validity while localizing the valid objects currently in view. To evaluate GRVS, we build Isekai, a diagnostic benchmark of 60 videos and 197 queries across 11 temporal query families, with 12,569 scoring points whose target sets are causally annotated over time. We further propose Sekai, an online framework with two complementary components: an Event Memory Reasoner (EMR) that maintains query-relevant events and evolving target states in structured memory, and a Memory-Grounded Decoder (MGD) that identifies valid targets from this memory and localizes them in the current frame. Experiments show that Sekai significantly outperforms existing online RVS methods, achieving 50.33 J&F and improving over the strongest baseline by 3.2 points. Code, example annotations, and evaluation scripts are available at https://github.com/zenastangbi/Sekai.

cs.CV

新论文 · v1arXiv:2611.06434

EviSeek: An Evidence-Centric Agentic Framework for Embodied Active Information Seeking

Jintao Li, Zhiyong Cao, Baihua Xiao, Yu Bai, Börje F. Karlsson

原文摘要

Active embodied question answering requires agents to acquire evidence through viewpoint changes and physical interaction. The central challenge is to avoid undirected interaction: taking plausible actions without specifying what evidence they should reveal for answering the question. Action plans and accumulated histories alone can leave the informational purpose of an interaction implicit. We introduce EviSeek, a training-free framework that makes question-derived evidence demands explicit acquisition objectives, linking observation-conditioned actions and selectively retained evidence to the information the agent seeks. On 3,436 ESI-Bench questions, EviSeek improves accuracy over the Single-model agent by 7.1 percentage points with Qwen3-VL-32B and 3.7 points with Gemini 3.1 Pro, while improving visual-support-weighted accuracy and reducing mean token usage. These findings support making the informational purpose of interaction explicit, with action selection and evidence retention organized around what the agent needs to learn to answer the question.

cs.AI

新论文 · v1arXiv:2611.06270

NextGAN: Towards Simple and Scalable GAN Training for Image and Video Generation

Xinhao Lou, Dongye Xie, Peng Sun, Chenyi Zhuang, Kaicheng Yu, Tao Lin

原文摘要

Adversarial training enables one- and few-step image and video generation, but conventional adversarial losses supervise critic values without directly specifying the gradients used to update the generator. We present NEXTGAN, which trains a scalar critic by regressing its input gradient onto displacements between independently paired reference and generated features at interpolated locations in frozen representation spaces. For a fixed generator, this regression is equivalent to an adversarial objective with a gradient-energy penalty, while the generator retains the standard potential-based GAN update. The same objective adapts pre-trained image and video generators with up to 14B parameters, without auxiliary losses, online teacher scores, or trajectories. On ImageNet $256 \times 256$, NEXTGAN achieves one-step FIDs of 2.87 with pixel-space JiT-B and 1.54 with latent-space DiT-XL/1; its adversarial form further reaches 1.36. For text-to-video generation, a single trained Wan2.1-1.3B model supports one-, two-, and four-step sampling, achieving the highest VBench total scores among the compared 1.3B methods at one and two steps. At two steps, NEXTGAN scores 83.13, exceeding rCM and AnyFlow by 1.25 and 0.47 points, respectively. Code is available at https://github.com/LINs-lab/NextGAN.git.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06048

SVGFaith: A Two-Layer Meta-Evaluation of Faithfulness Metrics for Text-to-SVG Generation

Guotao Liang, Haitao Zhou, Biao Liu, Huanxuan Liao, Lingfeng Qiao, Qian-Wen Zhang, Qian Yu, Di Yin 等 9 位作者

原文摘要

Text-to-SVG systems are commonly evaluated by applying raster-image metrics to rasterised outputs, yet whether these scores capture fine-grained prompt faithfulness remains unclear. We introduce SVGFaith, a two-layer meta-evaluation framework in which the more faithful candidate of each pair is determined by construction or by human judgment. SVGFaith-Diagnostic contains 1,842 controlled contrastive pairs across eight capability axes, split evenly between two directions: two renderings compared against one prompt, and two descriptions compared against one rendering. SVGFaith-Arena contains 1,327 human-annotated comparisons of real generator outputs. On SVGFaith-Diagnostic, CLIP and three other image--text embedding metrics reach at least 0.789 pairwise accuracy on object identity but at most 0.672 on spatial relations and attribute binding, where chance is 0.5. We further introduce SVGFaith-Score, an interpretable pointwise metric. A domain-tuned decomposer turns each prompt into a dependency graph of atomic visual requirements, a visual question answering model scores whether each requirement is satisfied, and a requirement's score is discounted when its prerequisites score low. In addition to the overall score, the per-requirement scores show which requirements are judged unsatisfied and which inherit discounts from their prerequisites. SVGFaith-Score significantly outperforms all nine baselines, including a Qwen3.5-122B-A10B judge, on Arena and in both Diagnostic directions. Code and data: https://github.com/Yukinonooo/SVGFaith.

cs.CV · cs.CL

新论文 · v1arXiv:2611.05335

由NMDS码构造的具有大最小距离的Plotkin最优纯量子LRC

Plotkin-optimal pure quantum LRCs with large minimum distances from NMDS codes

Yang Li, Shitao Li, Gaojun Luo, San Ling

AI 速读 基于摘要

该文提出从Hermitian对偶包含的NMDS码构造达到Plotkin类界的纯量子局部可恢复码(qLRC)的一般框架,并基于ESGRS码给出四族构造。

cs.IT

查看原文摘要

Quantum locally recoverable codes (qLRCs) are a class of quantum error-correcting codes that can recover an erased qudit by accessing only a few other qudits. This paper develops a general framework for constructing optimal pure qLRCs that attain the Plotkin-like bound, referred to as Plotkin-optimal pure qLRCs, from Hermitian dual-containing near maximum-distance separable (NMDS) codes. Focusing on a special class of NMDS codes called extended subcodes of generalized Reed-Solomon (ESGRS) codes, we determine their localities by analyzing certain subset sum problems over finite fields. By further exploiting the algebraic structures of ESGRS codes and related codes, we construct four families of Plotkin-optimal pure qLRCs with large lengths and more flexible minimum distances than existing constructions. These constructions provide strong global error-correction capability while retaining local recovery. To the best of our knowledge, they give the first families of qLRCs attaining the pure Plotkin-like bound. In addition, by using the resulting locality property, we resolve in the negative a related problem on ESGRS codes supporting combinatorial designs.

版本更新 · v2arXiv:2609.00891

CacheBridge: Efficient Cross-Model KV Transfer for Multi-Model LLM Serving

Xingyu Qu, Siyuan Lu, Zhiyu Chen, Sheng Wang, Tao Lin

原文摘要

Multi-model LLM serving uses routers, cascades and agent workflows to move requests across models with different costs and capabilities. Existing serving systems reuse KV caches only within one model, so every switch forces the target to re-prefill history the source already processed, adding time to first token (TTFT) that grows with history length and target size. Cross-model KV transfer can replace this prefill, yet prior methods are slower than re-prefill end to end. We present CacheBridge, the first serving system to accelerate heterogeneous multi-model workloads through cross-model KV transfer. It co-designs a compact, attention-calibrated KV mapper with systematic optimization for online multi-model serving, which makes model switch efficient on latency and memory cost. In Qwen3 14B$\rightarrow$32B agent serving on $τ$-bench, it reduces mean TTFT by $30$ to $98\%$ versus re-prefill at $1$ to $24$ QPS with comparable task success. Across five model pairs from three families, it uses $8$ to $12\times$ less mapper memory than Closed-Form Mapper and retains on average $97.94\%$ and $102.94\%$ of re-prefill task quality on chat/reasoning and RAG workloads, respectively. The promising results have opened new opportunities for efficient multi-model LLM serving through cross-model KV reuse.

cs.AI

新论文 · v1arXiv:2611.04458

Large Language Model-Assisted Adaptive Heuristic Search for Agile Earth Observation Satellite Scheduling

He Wang, Yeye Liu, Ruijie Li, Xuemei Jiang, Junyu Wu, Lining Liu Zhuoqi Man, Tao Li, Yanjie Song

原文摘要

Agile Earth observation satellites must coordinate imaging tasks within limited observation windows, while accounting for attitude maneuvering and onboard energy constraints. Competition among observation opportunities makes scheduling performance sensitive to the heuristic rules used for task selection. This letter proposes a large language model (LLM)-assisted adaptive heuristic search method for agile Earth observation satellite scheduling. The LLM generates an initial heuristic rule according to the characteristics of the scheduling instance. During the subsequent ant colony search, search performance and scheduling information are fed back to the LLM to refine the heuristic rule. The proposed modifications are evaluated through paired solution constructions before being incorporated into the search process. A unified scheduling procedure determines task selection, satellite assignment, and observation timing under the operational constraints. Experiments on six scheduling scenarios involving 50--200 imaging tasks demonstrate that the proposed method achieves 4.3\%--9.6\% higher mean observation benefit than the strongest baseline.

cs.AI · cs.CL

新论文 · v1arXiv:2611.02487

RecRSI: Mechanism-Guided Discovery of Recommendation Algorithms

Tingran Gan, Zhouziyue Lu, Dian Jin, Tao Li, Yang Gao, Ming Liu, Weiwen Liu, Jianghao Lin 等 10 位作者

原文摘要

Improving recommendation algorithms for the Web requires coordinating interacting design choices and learning from experiments. We present RecRSI, an LLM-based research framework that uses mechanism hypotheses to organize algorithm discovery. Each hypothesis links a proposed mechanism change to a reference design, a rationale, and an expected observation. MechSpace derives implementable primitives and composition rules from the task source; Research Line uses this space and prior evidence to develop and test hypotheses; Mechanism Feedback carries outcomes and their design context into subsequent research. This organization makes each experiment inform which mechanisms to develop, revise, or combine next. Across four initial recommenders and four datasets, RecRSI yields average relative improvements of 8.48% in NDCG@5 and 6.88% in HR@5 over the initial algorithms, and 2.60% and 2.20%, respectively, over the strongest competing result for each setting and metric. Component and process studies link these gains to coordinated mechanism choices and evidence-guided follow-up. Our code is publicly available at https://github.com/DynamisG210/RecRSI.

cs.IR · cs.AI