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统计口径与数据新鲜度

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新论文 · v1arXiv:2611.16346

MotionSkill: From Bipedal Motion Video to Control across Embodiments

Philip Niu, Xiaofeng Han, Sylvie Pan, Yang Wang

原文摘要

Reusing a demonstrated gait can reduce the work of specifying the same motion for each biped. A video captures the timing of a step, but each robot must execute it with its own limbs and actuators. MotionSkill recovers a timed reference once from monocular video and adapts it to each target in simulation. It aligns root motion and body landmarks in a common frame and records which landmarks are available at each instant. At each source timestamp, the mapper preserves limb directions, uses the target segment lengths, and solves inverse kinematics under joint limits and closure constraints. In MuJoCo, we train a separate residual policy for each of ten bipeds on its mapped reference from one four-second walking clip. Each policy uses the measured robot state to correct joint commands during contact. From initial states held out during training, MotionSkill completed 98% of trials on the original video and 26% with the upper body occluded for one second.

cs.RO

新论文 · v1arXiv:2610.38266

Recursive Self-Improvement in Physical AI: Mechanisms, Evidence, and Evaluation

Xiaofeng Han, Kaize Luo, Zenghuang Fu, Zichong Zhu, Zhe Feng, Changwei Wang, Rongtao Xu, Weiliang Meng 等 9 位作者

原文摘要

Embodied systems can update policies, world models, skills, and executable programs from deployment experience, allowing one interaction to benefit later tasks. When a system also revises and reuses its data-acquisition, feedback, or learning procedures, experience changes the process that produces capability, introducing recursive self-improvement. This paper surveys research in physical AI through the connection between persistent capability and its improvement process. We first explain the functional distinction between learner updates and improvers, then compare policy learning, imagined experience, memory and skill accumulation, and executable harnesses. These approaches connect to revisions of curricula, rewards, and research programs in different ways. Contact validity, recovery, retention, and resource costs determine whether the resulting gains accumulate during continued deployment. An L0-L3 rubric distinguishes task-local adaptation, persistent capability gain, inherited process revision, and verified improver gain. Representative benchmarks and within-study contrasts relate these distinctions to existing results. We further propose common-data and interactive comparisons that evaluate reference and revised improvers from shared learner starts, separating the use of experience from its acquisition. This perspective connects the diverse methods, physical operating conditions, and evaluation evidence, underpinning embodied RSI. A comprehensive list of studies in this survey is available at https://github.com/nkd-lkz/physical-ai-rsi-survey.

cs.RO