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新论文 · v1arXiv:2611.15834

Where to Generate Touch: Do Image Latents Preserve Material Recognition?

Wanghao Ye, Aarosh Das, Sihan Chen, Yiting Wang, Bowei Tian, Guoheng Sun, Shwai He, Zheyu Shen 等 29 位作者

原文摘要

Generated touch could extend robot learning beyond recorded contacts. A tactile generator needs a latent space, and we choose one by testing whether a material classifier trained on real GelSight presses still works on encode-decode reconstructions from pretrained image models. On ObjectFolder Real, the classifier loses 6.5 to 9.7 points on reconstructions from three 16x discrete tokenizers and 0.3 points on those from the Stable Diffusion VAE (SD-VAE). The 16x tokenizers again lose far more on Touch and Go and on DIGIT object recognition (YCB-Slide). Retraining the classifier on reconstructions, with no new labels, narrows the discrete gap. SD-VAE reconstructions also keep object identity, with 76.7% object-matching accuracy against 78.9% for real touch and 67.0% for MAGVIT-v2. We therefore select SD-VAE latents and show a photo-to-touch generator trained in them. Code will be released upon acceptance.

cs.CV · cs.RO

新论文 · v1arXiv:2611.15566

Observations Drift, Structures Remain: Structural Pretraining with Time Alignment for Electromagnetic Signals

Wenjin Gui, Junyu Shen, Haibo Xu, Yuchuang Sun, Luqing Luo, Wupeng Xie, Qian Huang, Fengxiang Wang 等 10 位作者

原文摘要

Electromagnetic signal modeling is increasingly moving toward self-supervised pretraining on heterogeneous I/Q observations. However, an observed waveform is jointly shaped by signal generation, propagation environments, and acquisition processes, which mix reusable structural regularities with observation-specific variations. Existing methods usually pursue unified pretraining with reconstruction objectives on mixed observations. This heterogeneity creates two key mismatches for reconstruction pretraining: (1) appearance mismatch, induced by propagation-dependent waveform variations; and (2) temporal mismatch, induced by acquisition-dependent sampling coordinates. These mismatches make observation-specific appearances and sampling coordinates easier to reconstruct than stable signal structures, inducing observational shortcuts. We identify this failure mode as observation-biased pretraining. To address this, we propose Structural Pretraining with Time Alignment for heterogeneous EM signals. It mitigates temporal mismatch with RoPE-fs, which maps token positions to sampling-rate-normalized physical-time positions, and reduces reliance on appearance shortcuts by replacing waveform reconstruction with masked prediction of discrete structural units. These units are organized into atomic structural units and emergent structural units that capture variable-length compositional patterns beyond fixed patch boundaries. Across diverse EM benchmarks, our method improves both full-supervision and few-shot adaptation over existing EM pretraining baselines, showing that the learned representations better preserve structural consistency when observations drift in waveform appearance and temporal scale.

cs.LG

版本更新 · v2arXiv:2611.13287

Project Progress Desk: Know Where All Your Claude Code and Codex Projects Stand at a Glance

Wanghao Ye, Yiting Wang, Shwai He, Guoheng Sun, Ziyao Wang, Yexiao He, Zheyu Shen, Zhaoyi Liu 等 25 位作者

原文摘要

Agentic coding tools such as Codex and Claude Code let developers work on many projects in parallel, but keeping track of them still means switching between chats, terminal sessions and providers. We present Project Progress Desk, a local desktop interface that brings overall progress, blockers and pending decisions into one view. Users can see which projects need attention and what remains, and compare earlier approaches before choosing how to continue. Agents report each result in a short receipt; the Desk checks it against the project's checklist and moves the bar, showing earlier estimates in a lighter shade. We describe daily use across 36 projects, including a choice between two implementations based on their recorded outcomes. At the demo, attendees will explore 30 simulated projects, trace completed work to overall progress, and watch a coding agent's new result update the overview.

cs.HC · cs.SE

新论文 · v1arXiv:2611.13929

ReACT: Reflection-Consistent Modulation and Cross-Load Consistency for Humanoid Velocity Tracking Under Asymmetric Loads

Xianghui Wang, Aoran Fu, Liyou Luo, Shanze Wang, Xiaoyu Shen, Dan Zhang, Wei Zhang

原文摘要

In recent years, humanoid loco-manipulation has progressed to whole-body grasping, lifting, and transport. A basic requirement underlying these tasks is carrying the object to its destination, which depends on the locomotion controller accurately executing velocity commands from the navigation policy. However, carrying an object in one hand introduces a persistent asymmetric upper-body load that can degrade velocity tracking. Persistent tracking biases can accumulate into position and heading deviations, increasing the risk of collisions and navigation failure. To address this problem, we present ReACT, a framework for accurate velocity tracking under asymmetric upper-body loads. Reflection-consistent disturbance modulation uses the estimated wrench to modulate actor features for load compensation while preserving action correspondence under reflected observations. Cross-load tracking consistency training compares loaded and unloaded conditions under the same velocity commands to promote consistent velocity tracking across loading conditions. Simulation experiments on a Unitree G1 humanoid robot show improved velocity tracking and reduced directional bias under varying asymmetric loads. Real-world experiments demonstrate collision-free goal reaching in all 40 tested navigation trials under unilateral hand loads with a fixed mapless navigation policy.

cs.RO

新论文 · v1arXiv:2611.11115

MySign: A High-Fidelity Motion-Capture Dataset for 3D Sign Generation in Bahasa Isyarat Malaysia

Jiayu Shen, Kalin Stefanov, Lay-Ki Soon, Vee Yee Chong, Alpha Agape Gopalai, KokSheik Wong

原文摘要

Progress in 3D sign generation is constrained by the scarcity of high-fidelity 3D sign language datasets, a limitation that is particularly severe for under-resourced languages. We introduce MySign, the first motion-capture dataset for isolated signs in Bahasa Isyarat Malaysia (BIM). Its 5,000 samples cover 1,000 lexical items (glosses) and were produced by five Deaf native signers. Prior datasets that rely on SMPL-X parameters regressed from video provide pseudo-labels, which are often affected by depth ambiguity, inaccurate finger poses, and temporal jitter. MySign instead provides ground-truth SMPL-X sequences retargeted from recordings made with a motion-capture setup tailored for sign language; these sequences offer higher-fidelity motion, particularly in fine-grained hand and finger articulation. A controlled comparison on the same glosses and signers indicates that training on these sequences improves generation over training on such pseudo-labels. We establish MySign as a challenging benchmark for gloss-conditioned 3D sign generation: state-of-the-art models produce visually plausible outputs but fall short of the ground truth, most notably in fine-grained articulation, revealing persistent gaps in modeling articulated sign motion. In contrast, recognition baselines consistently achieve high lexical accuracy, indicating that the dataset reliably supports supervised learning. The dataset is available at https://huggingface.co/datasets/mysigner/MySign

cs.CV

版本更新 · v2arXiv:2606.06423

RiskFlow: Fast and Faithful Safety-Critical Traffic Scenario Generation

Jie Li, Qi Lan, Yining Tang, Yu Shen, Yi Zhou, Yuhao Wei, Guofa Li, Hao Sun

原文摘要

Safety-critical traffic scenario generation is essential for evaluating autonomous driving systems under rare but high-risk interactions. Existing diffusion-based methods offer strong controllability in closed-loop generation, but their iterative denoising process is computationally expensive and may accumulate sampling and guidance errors over long rollouts, causing unrealistic motion artifacts such as abnormal acceleration and off-road behavior. To address these issues, we propose RiskFlow, a closed-loop safety-critical traffic generation framework that reformulates future behavior generation as one-step flow transport in the action space during training. At test time, RiskFlow generates safety-critical interactions through a selective guidance procedure in which time-to-collision-based critical-agent ranking selects high-risk agents and an adversarial interaction objective directly refines their output actions. Vehicle-dynamics rollout and map-aware regularization then translate guided actions into feasible trajectories while discouraging off-road behavior. By intervening on selected agents in the output space, RiskFlow avoids repeated corrections of intermediate denoising states, thereby mitigating accumulated guidance errors and accelerating closed-loop scenario generation. Experiments on the nuScenes dataset under closed-loop evaluation show that RiskFlow achieves a strong adversariality-realism trade-off across multi-agent and long-horizon settings. Compared with representative baselines, RiskFlow consistently improves realism while maintaining competitive safety-critical generation capability, and substantially reduces inference time for evaluation.

cs.RO · cs.AI

新论文 · v1arXiv:2611.09008

ISER-MoE: Dynamic In-Switch Replication of Hot Experts for Load Balancing in Expert-Parallel

Jintao Peng, Ethan Zhang, Kefeng Duan, Bangyu Sheng, Min Li, Itamar Rosenfeld Rauch, Jack Yang, June Yang

原文摘要

Expert-parallel mixture-of-experts (MoE) layers run at the pace of the most loaded GPU, and a few hot experts carry most of the excess load. Replicating them at every MoE layer balances the load only if their weights arrive within the layer, and broadcasting from the owner is the bottleneck: point-to-point copies overload it, and baseline broadcasts pay latency or bandwidth overheads. We present ISER-MoE (In-Switch Expert Replication for MoE), built in TensorRT-LLM, which multicasts hot experts through the NVLink switch to fixed GPU groups, so each byte leaves its owner once. A GPU scheduler assigns hot experts to groups per layer, and a multi-port broadcast spreads the injection over the group's ports, both overlapped with the shared expert. In trace replay, the scheduler removed 98-99% of the excess load; in prefill serving of DeepSeek-V4-Pro, throughput rose 17.4% on a math benchmark and 7.2% on agentic prompts.

cs.DC

新论文 · v1arXiv:2611.05739

PersonaCodeBench: Evaluating Coding Agents in Persona-driven Human-Interactive Sessions

Haixin Wang, Jianheng Hou, Hongyu Shen, Wenzhe Fan, Wei-Chieh Huang, Qianyu Zhu, Weichen Li, Taoran Li 等 30 位作者

原文摘要

Coding agents must deliver correct software while respecting users' expertise, preferences, and working conditions. Existing benchmarks increasingly incorporate interaction, yet personalized requirement fulfillment remains underexplored. We introduce PersonaCodeBench, which turns user characteristics into verifiable obligations in persona-driven multi-turn coding sessions. Our persona pool spans roles, technical abilities, interaction preferences, and practical constraints, yielding task-grounded evolved requirements for implementation, permissions, testing, explanation, and delivery. At runtime, a controller governs user simulator responses and requirement disclosure, using online requirement evaluation to provide feedback and advance the interaction. Requirements emerge progressively, with their content, disclosure conditions, and acceptance criteria fixed before evaluation. A completion verifier and a personalization verifier separately assess native correctness and persona fulfillment. Joint pass requires both adherence to the declared budget and compliance with validity conditions. We evaluate all major frontier agents, establish a comprehensive leaderboard, and conduct detailed experimental analyses to validate effectiveness. PersonaCodeBench supports reproducible evaluation of coding agents' ability to meet explicit, personalized user expectations alongside coding objectives.

cs.AI

版本更新 · v2arXiv:2610.30751

How Firm Are AI Models' Ethical Boundaries? A Pay-Stub Editing Test of 15 Models

Simiao Ren, Xingyu Shen, Tommy Duong, Tsang Ng, Ankit Raj

原文摘要

Can a small change in wording move an AI model from refusing a sensitive request to acting on it? We test 15 models on the same request to increase the income shown on a pay stub. Across 445 observable trials, models issue editing calls in 14.1% of cases when a loan purpose is stated, 33.1% when the purpose is omitted, and 66.2% when the change is described as fixing a printing error. Astra refuses all ten loan-purpose requests but issues calls in all ten purpose-omitted trials. Fable, Opus, and Muse Spark issue none across all three wordings; Sonnet issues some under the latter two. Response excerpts illustrate different ways of refusing, redirecting, or justifying an edit. The file is a marked test document and all tools are simulated. These results probe how boundaries behave in one setting; they do not prove an overall ethics ranking or that a harmful real-world edit succeeded.

cs.AI · cs.CL

版本更新 · v2arXiv:2610.30758

Can Loan Processors and Underwriters Spot AI-Edited Statements? An Empirical Study

Simiao Ren, Xingyu Shen, Tommy Duong, Ankit Raj

原文摘要

AI-assisted editing can produce loan documents that preserve familiar issuer layouts while changing the applicant's identity. We investigated whether experienced underwriters and loan processors identify such forgeries in first-pass, document-only review. Three practitioners recruited through Upwork each received one applicant package drawn from 134 forged PDFs derived from 47 genuine financial documents supplied with full consent. The edits preserved amounts, dates and balances; identifier inconsistencies introduced by the pipeline were knowingly retained before distribution. Reviewers were not told that files had been altered and returned 132 file-level judgements. Checking their explanations against the originals yielded 14 edit-supported concerns (10.6%): 12 Suspicious judgements and two Insufficient information judgements. All supported concerns involved identifier disagreements within or across documents, and no reported visual cue identified an actual edit. Thus, approximately one in ten judgements contained evidence of the forgery, despite known inconsistencies remaining in the files. These observations motivate evaluating consistency checks and independent source verification alongside human review. With three reviewer-package pairs and no genuine-file controls, the findings describe this exploratory setting rather than population-wide detection accuracy.

cs.AI · cs.CR · cs.HC · cs.SE

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.104ACL Anthology · ACL 2026

From Pixels to Policies: Reinforcing Spatial Reasoning in Language Models for Content-Aware Layout Design

Sha Li, Stefano Petrangeli, Yu Shen, Xiang Chen

原文摘要

We introduce LaySPA, a reinforcement learning framework that equips large language models (LLMs) with explicit and interpretable spatial reasoning for content-aware graphic layout design. LaySPA addresses two key challenges: LLMs’ limited spatial reasoning and the lack of transparency in design decision making. Instead of operating at the pixel level, we reformulate layout design as a policy learning problem over a structured textual spatial environment that explicitly encodes canvas geometry, element attributes, and inter-element relationships. LaySPA produces dual-level outputs comprising interpretable reasoning traces and structured layout specifications, enabling transparent and controllable design decision making. Layout design policy is optimized via a multi-objective spatial critique that decomposes layout quality into geometric validity, relational coherence, and aesthetic consistency, and is trained using relative group optimization to stabilize learning in open-ended design spaces. Experiments demonstrate that LaySPA improves structural validity and visual quality, outperforming larger proprietary LLMs and achieving performance comparable to specialized state-of-the-art layout generators while requiring fewer annotated samples.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.114ACL Anthology · ACL 2026

Natural-Language Policies to Executable Decisions: An Interpretable Large Language Model Framework

Ziqiang Zhang, Jing Ma, Zilong Wang, Jiayuan Chen, Yi Qiao, Yu He, Wei Zhang, Dai Cheng 等 9 位作者

原文摘要

Pricing automation in large-scale tourism is challenging because travel orders are highly unstructured, while pricing policies are complex, rapidly evolving, and inherently open-ended. Traditional rule engines are brittle and costly to maintain, whereas unconstrained LLM agents lack the reliability and auditability required for financial decisions. We present a production-grade LLM-powered pricing system with a strict decision boundary: LLMs perform structured extraction and bounded policy/path selection, while all numeric pricing, including total-price computation, is executed deterministically. Policies are compiled into interpretable condition trees, enabling open-ended support for new clauses and evolving rules without code changes, while exposing auditable artifacts for human-in-the-loop control. Periodic fine-tuning on logged traces further improves tree induction and path matching. Deployed at a municipal state-owned tourism enterprise across 7 scenic sites and 12 business categories with 1,500+ operators and 1,000+ active policies, the system processed 3,960 orders in six months, reduced the order management team from 15-20 to 3, and cut per-order handling time from 10 minutes to <2 minutes.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1284ACL Anthology · ACL 2026

MemBuilder: Reinforcing LLMs for Long-Term Memory Construction via Attributed Dense Rewards

Zhiyu Shen, Ziming Wu, Fuming Lai, Shaobing Lian, Yanghui Rao SUN YAT-SEN UNIVERSITY

原文摘要

Maintaining consistency in long-term dialogues remains a fundamental challenge for LLMs, as standard retrieval mechanisms often fail to capture the temporal evolution of historical states. While memory-augmented frameworks offer a structured alternative, current systems rely on static prompting of closed-source models or suffer from ineffective training paradigms with sparse rewards. We introduce MemBuilder, a reinforcement learning framework that trains models to orchestrate multi-dimensional memory construction with attributed dense rewards. MemBuilder addresses two key challenges: (1) Sparse Trajectory-Level Rewards: we employ synthetic session-level question generation to provide dense intermediate rewards across extended trajectories; and (2) Multi-Dimensional Memory Attribution: we introduce contribution-aware gradient weighting that scales policy updates based on each component’s downstream impact. Experimental results show that MemBuilder enables a 4B-parameter model to outperform state-of-the-art closed-source baselines, exhibiting strong generalization across long-term dialogue benchmarks.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1295ACL Anthology · ACL 2026

HopWeaver: Cross-Document Synthesis of High-Quality and Authentic Multi-Hop Questions

Zhiyu Shen, Jiyuan Liu, Yunhe Pang, Yanghui Rao SUN YAT-SEN UNIVERSITY, Fu Lee Wang Hong Kong Metropolitan University, Jianxing Yu

原文摘要

Multi-Hop Question Answering (MHQA) is crucial for evaluating the model’s capability to integrate information from diverse sources. However, creating extensive and high-quality MHQA datasets is challenging: (i) manual annotation is expensive, and (ii) current synthesis methods often produce simplistic questions or require extensive manual guidance. This paper introduces HopWeaver, the first cross-document framework synthesizing authentic multi-hop questions without human intervention. HopWeaver synthesizes bridge and comparison questions through an innovative pipeline that identifies complementary documents and constructs authentic reasoning paths to ensure true multi-hop reasoning. We further present a comprehensive system for evaluating the synthesized multi-hop questions. Empirical evaluations demonstrate that the synthesized questions achieve comparable or superior quality to human-annotated datasets at a lower cost. Our framework provides a valuable tool for the research community: it can automatically generate challenging benchmarks from any raw corpus, which opens new avenues for both evaluation and targeted training to improve the reasoning capabilities of advanced question answering models, especially in domains with scarce resources.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表