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arXiv 最近完成扫描:2026-11-15 01:33 · 全站最近入库:2026-11-14 15:09各信源进度 →

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新论文 · v1arXiv:2611.16787

MESH: Multi-receiver Evaluation of Spatial Hearing across Egocentric and Allocentric Views

Wen Wen, Bohan Li, KwanHo Tam, Yu Xi, Jing Peng, Shuai Wang, Kai Yu

原文摘要

Spatial hearing in multi-receiver environments requires identifying who speaks, where they are, and how they move. Existing benchmarks evaluate spatial prediction, transcription, tracking, and distributed speech processing, but offer limited evaluation of whether speech signal remains associated with the correct physical source across receivers and motion. We introduce MESH, which evaluates this association through egocentric and allocentric views of shared acoustic scenes. The egocentric view uses local recordings and peer metadata, while the allocentric view combines synchronized recordings from multiple receivers in a shared 3D world frame. MESH contains nearly 40,000 questions across 13 static and dynamic localization and spatial transcription tasks. We evaluate eleven audio-model configurations and a language-model agent using specialist tools. The best static distance-estimation and dynamic direction-tracking accuracies are only 21.90% and 41.54%, respectively, while the lowest word error rates across four transcription tasks range from 59.15% to 73.10%. Ablation studies and additional experiments reveal that existing models are not yet able to effectively leverage peer information and struggle to handle multi-speaker and dynamic scenarios. These findings highlight the gap between access to distributed acoustic information and its effective use for spatial speech understanding. We release the dataset and evaluation code to support further research on collaborative and distributed spatial hearing.

eess.AS · cs.SD

版本更新 · v3arXiv:2610.15221

HarnessNet: Feedback-driven Hierarchical Joint Harness Evolution for Multi-agent Systems

Zhaoyuan Qiu, Sachith Seneviratne, Yu Xia, Saman Halgamuge

原文摘要

AI agents can evolve by using environment feedback to revise their harnesses, the software managing model inputs, tool use, memory, and execution, while keeping foundation models frozen. Existing studies focus on single agents, leaving joint harness evolution in multi-agent systems (MAS) underexplored. A single global optimizer faces growing context and workload as the system scales, while access restrictions may prevent sharing agent internals or system-wide feedback. We propose HarnessNet, a framework for hierarchical harness evolution in MAS. Its basic unit, Agentron, comprises an evolvable forward harness, a foundation model, and a local optimizer that can observe and modify only that harness. Agentrons form a layered graph through which environment feedback propagates backward, with upstream optimizers receiving node-specific feedback from the downstream layer. This decomposes joint harness evolution into smaller, coordinated tasks with separate contexts, reducing individual optimizers' context and workload while keeping access local. Optimizers need not access all agent trajectories or raw environment feedback. Experiments on AgentBench with multiple foundation models demonstrate the feasibility of training HarnessNet. Compared with a single global optimizer, HarnessNet achieves comparable performance gains while respecting local privacy and requiring fewer tokens and less time per optimizer call. A migration study shows that the evolved harnesses remain jointly effective after replacing the foundation models, suggesting transferability across models.

cs.AI

版本更新 · v2arXiv:2605.06407

WavCube: Unifying Speech Representation for Understanding and Generation via Semantic-Acoustic Joint Modeling

Guanrou Yang, Tian Tan, Qian Chen, Zhikang Niu, Yakun Song, Ziyang Ma, Yushen Chen, Zeyu Xie 等 15 位作者

原文摘要

Integrating speech understanding and generation is a pivotal step toward building unified speech models. However, the different representations required for these two tasks currently pose significant compatibility challenges. Typically, semantics-oriented features are learned from self-supervised learning (SSL), and acoustic-oriented features from reconstruction. Such fragmented representations hinder the realization of truly unified speech systems. We present WavCube, a compact continuous latent derived from an SSL speech encoder that simultaneously supports speech understanding, reconstruction, and generation. WavCube employs a two-stage training scheme. Stage 1 trains a semantic bottleneck to filter off-manifold redundancy that makes raw SSL features intractable for diffusion. Stage 2 injects fine-grained acoustic details via end-to-end reconstruction, while a semantic anchoring loss ensures the representation remains grounded within its original semantic manifold. Comprehensive experiments show that WavCube closely approaches WavLM performance on SUPERB despite an 8x dimensional compression, attains reconstruction quality on par with existing acoustic representations, delivers state-of-the-art zero-shot TTS performance with markedly faster training convergence, and excels in speech enhancement, separation, and voice conversion tasks on the SUPERB-SG benchmark. Systematic ablations reveal that WavCube's two-stage recipe resolves two intrinsic flaws of SSL features for generative modeling, paving the way for future unified speech systems. Codes and checkpoints are available at https://github.com/yanghaha0908/WavCube.

eess.AS · cs.AI · cs.CL

新论文 · v1arXiv:2611.14420

OnlyAct:从基础模型中提取动作表示以构建世界模型

OnlyAct: Extracting Action Representations from Foundation Models for World Models

Runjia Li, Minghao Chen, Junyu Xie, Philip Torr, Andrea Vedaldi, Tomas Jakab

AI 速读 基于摘要

作者提出一种无需动作标签的对比式适配方法,从预训练基础模型 V-JEPA 2 的帧对嵌入中提取动作表示,并尽量剥离场景信息,用于动作条件视频世界模型。

cs.CV

查看原文摘要

Video world models promise general-purpose interactive simulators, but their training is limited by action supervision: action labels are scarce, fragmented across incompatible specifications, and do not scale with the unlabeled video pretraining corpus. A common workaround jointly trains an action encoder to compress consecutive frames into a latent action and a decoder to reconstruct the next frame from the previous frame and that latent, forcing the latent to capture only new information. This has two limitations: learning the action space from scratch can limit generalization to unseen domains, and the bottleneck trades expressiveness for separation, with tighter settings losing nuance and looser ones risking scene leakage under domain shifts. We argue for a different starting point: rather than learning actions from scratch, we start from a pretrained foundation model (V-JEPA 2), whose embeddings of a frame pair already carry substantial action information after large-scale, diverse video pretraining. The remaining challenge is to extract the action while discarding the scene. We propose a label-free contrastive adaptation framework that pulls together frame pairs sharing the same motion under a different scene and pushes apart pairs from the same scene with different motion, reshaping the geometry of the pretrained space without imposing a reconstruction bottleneck. We introduce a unified evaluation protocol along three axes (action expressiveness, scene invariance, and action-conditioned video generation quality) across robot manipulation, camera navigation, game, and driving benchmarks, most of which are unseen during adaptation. Compared with annotation-free latent-action methods, our representations are substantially more expressive while matching their scene invariance, and they yield world models that transfer demonstrated actions to new scenes more faithfully.

新论文 · v1arXiv:2611.14364

ARE-bench:在真实研究者会话与工作区中评测智能体的研究能力

ARE-bench: Benchmarking Agents' Research Ability in Real-World Researcher Sessions and Workspaces

Jiahang Lin, Wanying Ren, Wanghan Xu, Huayu Sha, Yang Shu, Zhonghang Lu, Chengjun Pan, Yi Dong 等 27 位作者

AI 速读 基于摘要

ARE-bench 用真实研究者的会话与未清理工作区构建 75 个任务,检验研究智能体能否在延续项目时遵守先前决策与工作区状态。

cs.CL

查看原文摘要

Research agents achieve increasingly strong benchmark scores, yet these scores do not necessarily translate into reliable delivery in ongoing research projects. Many research-agent benchmarks emphasize standalone tasks and relatively self-contained workflows in clean or curated workspaces. However, researchers ask agents to complete one step within an ongoing project, where requests depend on earlier session decisions and workspaces contain unfinished files, outdated versions, and failed attempts. We introduce ARE-bench to evaluate whether research agents advance ongoing projects while respecting prior decisions and existing workspace state, grounded in real session context and in-progress workspaces. ARE-bench includes 75 tasks built on agent sessions and full workspaces from recruited researchers' own projects, spanning seven research stages, 33 requirements, and 150 sub-requirements, with 1,173 binary checklist items in total. Each task is anchored at a real user request, preserves its requirements, and summarizes the earlier requests still in effect as background. The complete workspace is replayed to that boundary without cleanup, preserving artifacts from earlier turns. Each checklist is compiled from an intent-aligned rubric and credits any valid solution. Across seven frontier models, the strongest passes every checklist item on only 66.2% of tasks, and Design and Execution rank among the hardest stages for every model. Three models pass about 69% of tasks when only delivery contracts and general norms are checked, but just 28.4% to 40.0% once historical and material or workspace requirements are also checked. Evaluating delivery without these contextual requirements can therefore overestimate research agents and mask differences between them.

新论文 · v1arXiv:2611.14257

Elastic-WAM:面向高效机器人控制的自适应时空想象

Elastic-WAM: Adaptive Spatiotemporal Imagination for Efficient Robot Control

Haitian Li, Tianfu Li, Xuxi Zhao, Zizheng Liu, Yangcheng Yu, Yiwen Hou, Zeyu Xiao, Mutian Xu 等 11 位作者

AI 速读 基于摘要

提出 Elastic-WAM,用统一时空细化需求场自适应分配世界模型的计算,在降低推理开销的同时提升机器人控制表现。

cs.RO · cs.CV

查看原文摘要

World-Action Models improve robot control by predicting future visual dynamics, but iterative video denoising incurs substantial inference overhead. Recent approaches reduce this cost through partial future denoising, yet typically rely on fixed refinement budgets. Our empirical observations reveal that preferred refinement depths vary across tasks and states, while different future regions exhibit varying relevance to action generation. Motivated by these findings, we propose Elastic-WAM, which adaptively allocates world refinement computation across temporal denoising time and spatial future space. A unified spatiotemporal refinement demand field governs when to stop world refinement, how far to advance each denoising step, and which regions to refresh. We parameterize this field with a shared temporal basis and spatial amplitudes, and learn it through a three-stage action-grounded supervised procedure. At inference, the learned field guides recurrent sparse world refinement to improve task success while reducing inference overhead. Evaluations across diverse simulation benchmarks and real-world long-horizon manipulation demonstrate state-of-the-art control performance with reduced inference latency.

版本更新 · v4arXiv:2610.31303

The Value of Memory in Language Agents

Zehao Lin, Erenkai Zhu, Helan Hu, Xixuan Hao, Chunyu Li, Linyun Liu, Kai Chen, Chenxu Du 等 9 位作者

原文摘要

Language agents carry information from past experience into future tasks whose demands may be unknown or change over time. We develop a decision-theoretic account of the capability available in history, retained in storage and realized through use, together with the costs of recovery and revision. Drawing on comparison of statistical experiments, information acquisition and the value of computation, we express these values in units of avoided task loss. Recovery and revision define attainable risk-cost profiles and preservation across uses. A cost-aware simulation condition and five minimal counterexamples establish how information timing, access, computation, feedback and demand shape these comparisons; a pointer with zero answer mutual information can reduce the cost of exact recovery. Allocation and recovery criteria identify when gains pay for estimation, selection and evidence access. Complete-split studies on LoCoMo, LongMemEval-S and PersonaMem cover 3,075 questions and two readers. They show complementary value from saved state and recovered evidence, task-dependent performance orderings, and the role of reuse in amortizing construction costs. Multi-project workflows connect correction to preservation and validation costs. Together, the theory and studies support decisions about what to retain, which recovery options to preserve, and how to adapt memory as evidence and objectives evolve.

cs.AI · cs.CL

新论文 · v1arXiv:2611.12139

BioMARS 2.0: a robotic biologist for formulating and adapting biological experiments

Yibo Qiu, Zan Huang, Yilin Qiao, Ziyang Ling, Yi Wang, Zhengyang Lu, Hangke Peng, Haoliang Ye 等 22 位作者

原文摘要

Biological experimentation is not reducible to a single optimization problem, but requires decisions at multiple levels of abstraction: translating scientific knowledge into experimental procedures, adapting culture conditions to measured phenotypes and selecting interventions that test biological hypotheses. Automating experimental execution does not, by itself, determine which experiments should be performed next or how they should change in response to biological feedback. Here we introduce BioMARS, a human-in-the-loop multi-agent robotic system that connects knowledge-guided experimental decision-making with robotic execution and biological feedback. At the procedural level, BioMARS generated literature-grounded protocols and traceable action plans, improving expert-reviewed protocol quality scores across four model backends. At the parametric level, BioMARS used image-derived phenotypes from robotic retinal organoid culture to select subsequent experimental conditions, with higher reported scores in later rounds of the three-round experiment. At the intervention level, BioMARS nominated drug-repurposing candidates from biomedical evidence and advanced six candidates to wet-lab testing by researchers. Together, these studies demonstrate feedback-driven robotic biological experimentation within a framework that supports decisions about experimental procedures, culture conditions and biological interventions.

cs.RO · q-bio.QM

新论文 · v1arXiv:2611.11941

Flip Anything with Agentic Robotics Self-Learning

Shuangyu Xie, Kaiyuan Chen, Ken Goldberg

原文摘要

Flipping is a fundamental robotic manipulation skill that requires reorienting a target object in a stable pose on a planar support surface by rotating it 180$^\circ$ about an axis parallel to the support surface -- think of flipping a coin from heads to tails. Although flipping is a common objective in industrial tasks such as parts inspection, mechanical assembly, and tool use, coding a bimanual robot with grippers to flip diverse objects is a significant challenge. In this paper, we show that a coding agent can autonomously develop and refine object-flipping strategies through iterative learning in physics simulations across diverse object geometries. Progressive skill acquisition, from basic handover to toppling and pushing, robust grasping and sensing, and thin-object manipulation with recovery, improves task success from 24.7% to 95.0%. The resulting graph-based code integrates high-level strategy selection with reactive control, enabling multi-stage flipping on physical robots.

cs.RO

新论文 · v1arXiv:2611.11817

VeilTune: Secure Fine-Tuning of Private LoRA Adapters on Public Pretrained Language Models

Huiyu Xie, Tanping Zhou, Tao Hu, Xinlei Liu, Hailong Ma

原文摘要

Fine-tuning public pretrained language models with lightweight adapters such as LoRA has become the mainstream way to adapt them to downstream tasks. A service provider often trains its adapter on a data owner's samples, so two assets need protection: the data owner's samples and the provider's adapter. Existing secure fine-tuning protocols protect the samples but reveal to the data owner intermediate results of every training step, such as the hidden representations or logits of its inputs. We show that a single step suffices to copy the adapter: from the hidden representations of one mini-batch of 32 samples, the data owner fits an adapter that agrees with the provider's on 99.2% of test inputs, and logits alone yield about 94%. Protecting both assets therefore requires that no value that depends on the adapter be revealed throughout training. We present VeilTune, to the best of our knowledge the first protocol that fine-tunes a pretrained language model with backpropagation entirely in secure multi-party computation (MPC). VeilTune computes only what the loss depends on, replaces generic MPC operators with training-aware nonlinear operators that stay accurate on the values that training produces, and obliviously skips the steps corrupted by truncation failures. On four few-shot tasks with RoBERTa-large, VeilTune nearly matches plaintext training and is 5.3 points more accurate on average than SecP-Tuning, the state-of-the-art secure fine-tuning protocol. On SST-2, it achieves a 3.5x end-to-end speedup and a 3.6x reduction in communication over SecP-Tuning, and 26x and 17x over full fine-tuning in MPC.

cs.CR · cs.AI

新论文 · v1arXiv:2611.11452

Semantically Aligned KV Cache Compression for Efficient Agentic Autoregressive Video Generation

Weizhong Huang, Huaijia Kou, Tianyu Xie, Xiawu Zheng, Liujuan Cao

原文摘要

Agentic autoregressive video generation combines semantic planning, sequential generation, and visual verification for controllable synthesis. Growing visual histories enlarge the key-value (KV) cache, increasing memory use and attention costs across candidate rollouts. Existing compression methods primarily optimize individual generators without the planner's semantic constraints, risking low priority for states supporting requested attributes or actions. We introduce SemanticKV, a training-free method for semantically aligned KV cache compression. To our knowledge, SemanticKV is the first KV cache compression method for agentic autoregressive video generation that explicitly uses planner-extracted semantic constraints to guide retention. Text cross-attention identifies constraint-related video positions, whose self-attention queries are collected into separate groups. Attention weights are averaged within each group and maximized across groups, giving each cached entry a high score when strongly used by any represented constraint. A single top-k selection retains high-scoring entries under the memory budget, leaving their keys, values, and positions unchanged. For fixed query groups and equal entry costs, this selection minimizes an additive upper bound on worst-group discarded attention. The method operates independently within each candidate without retraining or additional video generations. We evaluate four AR video backbones on three benchmarks for 5-, 30-, and 60-second generation. On Causal Forcing at a compression ratio of 0.7, SemanticKV obtains a VBench Total Score of 84.10, compared with 84.05 for the strongest compressed baseline and 83.99 for Full KV. It achieves a 1.22x speedup over Full KV and reduces KV-cache memory from 6.04 GB to 1.81 GB, a 3.35x reduction.

cs.CV · cs.LG

版本更新 · v2arXiv:2512.18706

X-Talk: On the Underestimated Potential of Modular Speech-to-Speech Dialogue System

Zhanxun Liu, Yifan Duan, Mengmeng Wang, Pengchao Feng, Haotian Zhang, Xiaoyu Xing, Yijia Shan, Haina Zhu 等 20 位作者

原文摘要

We present X-Talk, an open-source framework that champions a decoupled, modular design for LLM-driven speech-to-speech (S2S) systems. While the dominant trend favors end-to-end (E2E) modeling to optimize information flow, these "omni-models" often struggle to balance the competing objectives of complex speech tasks within a single network. X-Talk challenges this paradigm by demonstrating that a systematically optimized cascaded pipeline can achieve sub-second latency without sacrificing modular flexibility. Our framework seamlessly integrates specialized front-end components (e.g., VAD, speech enhancement) and diverse understanding models (e.g., ASR, emotion, and environmental sound analysis) with LLM capabilities like retrieval-augmented generation (RAG) and tool use. By revitalizing the cascaded approach, X-Talk highlights the underestimated potential of modular S2S systems and provides a robust foundation for future research and applications.

cs.SD

版本更新 · v2arXiv:2611.05877

When Does Better Confidence Improve a Knowledge-Graph Audit?

Zehao Lin, Kai Chen, Xixuan Hao, Erenkai Zhu, Chunyu Li, Helan Hu, Feiyu Xiong

原文摘要

Confidence estimates guide human review in LLM-built knowledge graphs, but an erroneous shared entity need not be the only reason an incident fact is wrong. We study how this distinction affects budgeted audits, alongside selection headroom and label validity. Modelling non-adaptive auditing as budgeted covering, we characterise the minimal decision-relevant error statistics and bound the regret of scalar-preserving first-order planning by a structural mass $Δ^{\mathrm{cl}}$. We simulate ideal repair against benchmark-aligned labels for five extraction configurations and two cross-document graphs on Re-DocRED, followed by frozen confirmation on test and replication on 500 hash-selected training documents. An error-rate $\times$ fan-out baseline leaves 3.98-4.74 percentage points more errors than joint planning with the same actions. Independent-block planning also avoids this disadvantage: its held-out point estimates improve on a fact-only scalar baseline by 1.22-1.79 points and are slightly better than the joint model, although the frozen equivalence criterion remains inconclusive. On 300 DWIE training documents, independent and joint plans also outperform fan-out in point estimates, with extractor-dependent gains over fact-only review. For verification, a generic support check improves three of four model-budget configurations on each held-out set. These comparisons motivate evaluating complete-repair probabilities and retaining both fact-only and factorised baselines when choosing an audit model.

cs.CL

版本更新 · v2arXiv:2609.19134

ScienceIDE: Turning World's Scientific Codebase into Agent Learnable Environments

Hejia Geng, Zesen Huang, Haoyang Li, Wenbin Li, Koutian Wu, Zihan Zhou, Yuanbo Pang, Weihao Liu 等 63 位作者

原文摘要

Scientific code repositories encode decades of human knowledge in executable models, methods, and tools. Yet fragmented toolchains, implicit domain conventions, and specialized correctness criteria make this knowledge difficult to convert into reliable learning experience-a challenge we call the scientific experience bottleneck. We introduce ScienceIDE, infrastructure for turning the world's scientific code into programmable environments for scientific agents. Guided by expert-defined scientific cases and acceptance criteria, agents transform repositories into executable environments that support task generation, execution, and scientific verification. These environments provide a shared foundation for supervised fine-tuning, reinforcement learning, and evaluation. Using verified interaction trajectories, we train PhAI-IDE-72B/9B/4B. The model family shows gains in held-out scientific-code repair and across selected general-purpose benchmarks in code, reasoning, and knowledge, providing evidence of positive transfer from scientific experience to broader capabilities. ScienceIDE lays the foundation for an integrated workspace for agent learning and scientific practice, making humanity's scientific software a shared substrate for developing scientific intelligence. Code: https://github.com/aitofound/ScienceIDE

cs.CL · cs.CY

新论文 · v1arXiv:2611.09769

AnimWeb-Bench:从视频生成动画网页代码的基准测试

AnimWeb-Bench: Benchmarking Animated Webpage Code Generation from Videos

Zhongyi Zhang, Jingyu Xiao, Shuqing Li, Michael R. Lyu

AI 速读 基于摘要

作者提出首个从视频生成完整动画网页代码的基准 AnimWeb-Bench,并设计静态外观与动画保真度二维评测协议,对14个多模态大模型和3个编码智能体进行了评测。

cs.SE · cs.CV

查看原文摘要

Animation is pervasive on the Web, the CSS animation property alone appears on over three-quarters of webpages. Yet existing webpage code generation benchmarks target static screenshots, user-triggered interactions, or isolated motion graphics, leaving the ability of multimodal large language models (MLLMs) and coding agents to reconstruct complete animated webpages largely unexplored. To fill this gap, we introduce AnimWeb-Bench, the first benchmark for animated webpage code generation from videos. It comprises 124 real-world webpages spanning 7 application domains and 33 animation types, with 91.9% of pages combining multiple types, each paired with a reference video and the static assets of the original webpage. We further propose a human-aligned, two-dimensional evaluation protocol: Static Appearance Fidelity measures structure, text, color, and visual similarity on aligned keyframes, while Animation Fidelity tracks UI components across frames and compares their position, size, velocity, and appearance with those in the reference video. Evaluating 14 MLLMs and three coding agents reveals: (1) reproducing webpage animations is substantially more difficult than reproducing static appearance; (2) explicit frame inspection and render feedback improve the reconstruction quality of coding agents; and (3) rapid, continuous changes are harder to reproduce than discrete state transitions. Our code and dataset are available at https://starry1001.github.io/AnimWeb-Bench-website/ .

版本更新 · v2arXiv:2611.08162

RouteAlign: Aligning Task Requirements with Model Profiles for LLM Service Selection

Jihao Zhao, Ding Chen, Yanfang Chen, Bo Tang, Feiyu Xiong, Junchi Yan, Zhiyu Li

原文摘要

LLM service selection requires performance evidence that reflects the demands of the current task. Aggregate scores obscure differences in capability and difficulty, while semantically related examples can involve different combinations of skills. We present RouteAlign, which uses task requirements to structure both the measurement of model performance and the selection of services. Task requirements describe capability demand and difficulty, enabling alignment with corresponding model performance measurements. Historical requirements determine how outcomes contribute to global profiles and local capability estimates; incoming requirements determine how those measurements inform the current decision. A shared scorer integrates the evidence, and a generation-cost preference controls selection among eligible services. Evaluation across diverse tasks and heterogeneous LLM services shows that RouteAlign extends the empirical quality-cost frontier toward higher task quality. Comparisons with open Jev-style decision backends show consistent quality gains, with lower generation cost than their strongest tested configuration. Ablations support the contribution of local performance evidence, while catalog-update experiments demonstrate effective reuse of the fitted scorer with refreshed model measurements.

cs.SE · cs.CL

新论文 · v1arXiv:2611.09030

A Controlled Study of Models, Skills, Feedback, and Curriculum in Agentic Robotics

Kaiyuan Chen, Xinyue Zhu, Shuangyu Xie, Uksang Yoo, Thi Thu Phuong Luong, Marcus Gualtieri, Christian Juette, Liu Ren 等 10 位作者

原文摘要

Agentic robotics asks coding agents to implement and iteratively improve robot policies from simulated and real-world physical interactions. We study the self-learning loop of agentic robotics through a controlled simulation study spanning nine manipulation tasks, 631 different experiment configurations, and 28K coding agent rollouts, systematically varying model capability, skill priors, feedback structure, and curriculum. The experiment data suggests that the bottleneck is often not the access to sufficient information, but interpreting it into the right policy update. Across these factors, a successful self-learning loop depends on how effectively agents attribute failures, reason task-relevant spatial and geometric structure, and selectively restructure code to improve policies.

cs.RO · cs.AI · cs.LG

新论文 · v1arXiv:2611.08897

Segmenting Geometric Textures of 3D Meshes

Weidan Xiong, Kaijie Qu, Shihao Feng, Shunqi Fan, Rongyu Xiong, Hui Huang

原文摘要

Recognizing geometric texture patterns on 3D models is critical for applications such as heritage protection, model editing, and 3D printing. Existing 3D model segmentation methods predominantly focus on identifying high-level semantic parts, thereby failing to capture middle-level textures. While recent Vision-Language Models can perform image segmentation with appropriate text prompts, they still struggle to recognize 3D geometric textures. In this work, we present a method that segments 3D mesh models based on middle-level geometric textures. We further introduce a new geometric texture segmentation benchmark and fine-tune SAM3 accordingly. The segmented texture regions are then clustered based on DINO feature similarity and lifted from 2D to 3D. Additionally, we develop an interactive tool to enable both 3D model editing based on our segmentation results and model retrieval from the dataset based on geometric and texture similarity. Experiments demonstrate that our method significantly outperforms existing methods in segmenting geometric textures and can facilitate various applications.

cs.GR · cs.CV

新论文 · v1arXiv:2611.07588

What Gets Hacked in a Collaborative Reward for LLM Recommenders: The Part That Does Not Depend on the User

Zhuangsheng Li, Liang Dong, Yu Wu, Dailin Li, Yu Xia, Yunhan C. Zhang, Rui Cai, Yi Wu 等 9 位作者

原文摘要

Collaborative-filtering (CF) scores provide graded, personalized rewards for training large language model (LLM) recommenders through reinforcement learning. However, these rewards can cause exposure collapse: even though the CF model itself produces diverse top recommendations across users, an LLM optimized with its rewards concentrates on fewer items. We decompose each score into an item-mean component, the item's average CF score across user histories, and a residual component, the current user's score deviation from the average. Through controlled interventions, we identify the item-mean component as a contributor to exposure collapse. Accordingly, we propose two reward corrections: per-item centering removes each item's estimated mean score, while per-item standardization further rescales the residual using its estimated standard deviation. Experiments on two datasets with two identifier schemes show that both corrections substantially improve catalog coverage and exposure evenness. Compared with training on the uncorrected CF reward, our corrections increase the number of distinct items ranked first across users by up to $9.8\times$, while maintaining comparable ranking accuracy. Code is available at https://anonymous.4open.science/r/LLM4Rec-CF-Bias-27EF/.

cs.IR

新论文 · v1arXiv:2611.06881

VABAR:面向智能体机器人的变异性自动化基准

VABAR: A Variational Automation Benchmark for Agentic Robotics

Shuangyu Xie, Kaiyuan Chen, Uksang Yoo, Xinyue Zhu, Meadow Shen, Jaimyn Drake, Eugen Solowjow, Lionel Gulich 等 19 位作者

AI 速读 基于摘要

提出一套智能体机器人基准设计准则,并据此构建基于开源仿真、含六类操作任务与33个可泛化技能的变异性自动化基准 VABAR。

cs.RO

查看原文摘要

For robots to operate reliably in commercial and industrial applications, they must persistently perform specific tasks with known variations in object shape and pose. We call this Variational Automation (VA) to differentiate these settings from fixed automation. Inspired by recent papers on Agentic Robotics, where pretrained LLM and VLM coding agents combine interpretable robot programming with the open-world adaptability of model free policies, we propose a general set of agentic robotics benchmark design criteria that includes accessibility, repeatability, diversity, relevance to agentic robotics and practical applications, physical realizability, resistance to benchmark saturation, and computational efficiency. We instantiate these principles in six manipulation task classes spanning industrial, medical, and infrastructure applications: tool sorting, tool hanging, gear meshing, syringe packing, cable insertion, and cable routing. We introduce the Variational Automation Benchmark for Agentic Robotics (VABAR), an open, easily replicable, simulation-based manipulation benchmark to systematically evaluating agentic robotics systems. Built fully on open-source tools, VABAR features detailed implementations using the Newton physics engine, standardized task variations, difficulty tiers, success metrics, and a library of 33 generalizable skills with human-authored programmatic reference solutions. We provide initial baseline evaluations using an open agentic manipulation harness, Graph-as-Policy (GaP), and Isaac Lab Arena.

新论文 · v1arXiv:2611.06097

Two-Sided Screening in Quality-Differentiated Markets

Yaohao Liu, Mengfan Ma, Mingyu Xiao

原文摘要

Motivated by digital marketplaces such as Uber and Airbnb, we study how a two-sided platform designs a menu of qualities, consumer prices, and provider wages. Consumers and providers self-select according to their private values and costs, so the platform must design its menu to attract consumers while inducing enough supply to meet their demand. We study this coordination problem over a continuous quality space, requiring supply to cover demand at every quality threshold. We formulate menu design as an optimization over trading distributions, which specify how much trade occurs at or above each quality. Through convexification of the technological cost function, we characterize the profit- and welfare-optimal trading distributions. This characterization shows how production technology alone can reduce menu size without sacrificing optimal profit or welfare, regardless of the type distributions, and determines when optimal menus can be finite. We then show that profit maximization can be highly efficient: under monotone hazard rate conditions on both sides, a profit-optimal menu achieves at least $1/(e-1)$ of optimal social welfare. We next consider the practical setting in which the menu size is restricted to a prescribed number of offers. We establish how the restricted menu approximates the unrestricted optimum in profit. We develop an algorithm that computes a menu within this size limit in polynomial time. The computed menu simultaneously approximates the unrestricted optimal profit and social welfare with additive error.

cs.GT

版本更新 · v3arXiv:2607.05369Berkeley BAIR

GaP: A Graph-as-Policy Multi-Agent Self-Learning Harness For Variational Automation Tasks

Kaiyuan Chen, Shuangyu Xie, Letian Fu, Justin Yu, William Pacini, Sandeep Bajamahal, Hudson Kim, Jaimyn Drake 等 24 位作者

原文摘要

For robots to work reliably in commercial and industrial applications, recent advances in agentic coding systems have potential to combine interpretable robot programming with the open-world adaptability of model-free policies. We focus on "Variational Automation" (VA), a class of tasks that have larger variations in object geometry and pose than fixed automation. Model-free policies often struggle to close the reliability gap for VA tasks, which must be executed persistently and reliably in commercial and industrial applications. Motivated by prior work on Task and Motion Planning (TAMP) and the Robot Operating System (ROS), we introduce Graph-as-Policy (GaP), a multi-agent coding harness that generates directed computation graphs with perception, planning, and control nodes from a Modular Open Robot Skill Library (MORSL). GaP generates an internal simulation environment to rehearse task instances with different graphs in parallel to iteratively refine the graph structure and parameters to improve success rates and throughput. Evaluation with 8 new open VA task benchmarks, 4 in simulation and 4 in real-world, suggests that GaP can achieve success rates that significantly outperform baselines. Details, code, and data: https://graph-robots.github.io/gap

cs.RO · cs.AI · cs.CL · cs.LG

新论文 · v1arXiv:2611.04873

Trusting Imagined Futures: Auditing Imagined Rewards for VLA Post-Training

Zicheng Kong, Zhenbo Xu, Haoyan Zhang, Jinghan Yang, Zhenzhen Li, Yiwei Ru, Liuyu Xiang, WanTing Xu 等 10 位作者

原文摘要

Video world models enable candidate actions to be evaluated through imagined outcomes, but high predicted rewards can favor trajectories with poor execution quality. We introduce Trusting Imagined Futures (TIF), an offline supervision selection method for vision-language-action (VLA) post-training that audits predicted rewards using execution feedback. A multidimensional reward model predicts a utility score for candidate ranking and five dimensions of execution quality. An auditor uses reward predictions and uncertainty to identify overestimation patterns learned from paired imagined videos and real executions. TIF accepts the candidate with the highest predicted utility when its advantage over the existing trajectory exceeds a margin and its audit risk passes a threshold; otherwise, it retains the existing supervision. The retained real trajectories then supervise behavior cloning. Across four LIBERO suites and three training seeds, TIF achieves a mean success rate of 76.25%, improving over training on the existing trajectories by 3.00 percentage points with the same trajectory count and training budget. Adding audit gating yields 1.47 percentage points with the reward model and advantage margin held fixed. The gains persist against advantage ranking and logistic regression risk selection at matched replacement counts. On recorded videos from three real robot tasks, TIF increases clean completion among selected trajectories from 58.33% to 70.00% across 60 candidate pools.

cs.RO · cs.CV

新论文 · v1arXiv:2611.04839

Coordinating Humanoid Loco-Manipulation through Action-Conditioned Latent Foresight

Ju Dong, Xinyu Xiao, Yiming Zhou, Tianshuo Yang, Xuerong Liu, Lei Zhang, Jian Chen, Haocheng Zhao 等 15 位作者

原文摘要

Humanoid loco-manipulation requires coordinated body motion and hand interaction over time, and a plausible-looking command sequence can still drop a held object or leave an interaction incomplete. We present action-conditioned latent foresight, a latent world-action model (WAM) that evaluates proposed command sequences before execution. An action generator proposes joint motion-hand command sequences from vision, language, and the robot state. An action-conditioned endpoint predictor estimates the visual features each sequence prefix reaches and measures progress toward a demonstration-derived subgoal, while a joint temporal prior scores temporal consistency given the robot state and preceding commands. The robot executes the first commands of the best-scoring sequence and replans from the next observation. During training, action consistency regularization reconstructs the first demonstrated command from observed and predicted feature changes, encouraging the predictor to retain action-relevant information. On ten tasks in the humanoid loco-manipulation simulation benchmark SIMPLE, our method achieves 89.7% average success, compared with 73.7% for Psi-Zero and 82.0% for DiT4DiT. On seven real-robot tasks, it achieves 85.7% under standard conditions and 65.7% under unseen object configurations, while GR00T N1.7 achieves 70.0% and 48.6%, respectively. Project page: https://ju6276.github.io/Action-Grounded-Foresight/

cs.RO

版本更新 · v2arXiv:2609.23669

A Polynomial Kernel for Planar Directed Feedback Vertex Set

Zimo Sheng, Mingyu Xiao

原文摘要

The Directed Feedback Vertex Set problem (DFVS) asks whether a digraph can be made acyclic by deleting at most $k$ vertices. Whether DFVS admits a polynomial kernel parameterized by $k$ is a major open problem in kernelization, even for planar digraphs. We resolve the planar case by giving a deterministic kernel with $O(k^{66}\log^2 k)$ vertices and arcs. Our algorithm proceeds in three stages. First, we apply structural reduction rules to the input digraph, bounding the number of directed faces and some special vertices. Second, we pass to the planar dual, where vertex deletion corresponds to adding groups of reverse arcs to make each weakly connected component strongly connected. The structural bounds in the first stage yield a small retained vertex set in the dual. We then compress the dual instance by identifying vertices with the same distance records from this retained vertex set. The main technical contribution is a directed-cut argument showing that this identification preserves feasibility. Finally, we transform the polynomial-size dual instance back into an instance of Planar Directed Feedback Vertex Set via a $3$-CNF encoding and a planar graph construction.

cs.DS

版本更新 · v2arXiv:2609.06512

A Near-Linear Element-Kernel for \(d\)-Hitting Set

Zimo Sheng, Mingyu Xiao

原文摘要

In \(d\)-Hitting Set, the input consists of a finite universe \(U\), a family \(\mathcal S\) of subsets of \(U\) with size at most \(d\), and an integer \(k\). The task is to decide whether at most \(k\) elements of \(U\) can intersect every set in \(\mathcal S\). Previously known kernels contain \(O(k^{d-1})\) elements and \(O(k^d)\) sets. Whether the number of elements can be reduced to \(O(k^{d-1-\varepsilon})\) for some constant \(\varepsilon>0\) is a longstanding open problem in kernelization. In this paper, we answer this question affirmatively by giving a near-linear randomized element-kernel and a subquadratic deterministic element-kernel through a re-encoding of the instance. For every fixed \(d\geq3\), we give a one-sided randomized kernel with \(O_d(k\log^3k)\) elements and a deterministic kernel with \(O_d(k^{7/4}\log^{3/2}k)\) elements. Our kernels may still contain \(k^{O(d)}\) sets and the parameter \(k\) may grow polynomially.

cs.DS · cs.CC

新论文 · v1arXiv:2611.04522

Action Intent as a Bridge: Transferring Manipulation Knowledge from Human-Centric Videos to Robots

Zhiqian Xia, Lianyang Ma, Haifeng Xia, Siyu Xia, Wei Wang, Xiaochun Cao

原文摘要

Vision-Language-Action (VLA) models have achieved promising performance for generalized robotic manipulation, yet their reliance on expensive real-robot data remains a fundamental bottleneck. A scalable alternative is to transfer knowledge from off-the-shelf human-centric videos. However, existing methods extract latent action representations that are entangled with scene-specific noise, diluting the transferred knowledge. Motivated by this limitation, we propose Action-Intent Transfer (AIT), a two-stage method that transfers knowledge through a clean action representation shared across humans and robots. In the first stage, AIT extracts explicit action intents and disentangles the implicit action intent from manipulation videos. In the second stage, AIT aligns the human and robot domains within this shared intent space and decodes the intent into executable robot actions. Extensive experiments in both simulation and real-world environments demonstrate that AIT transfers human knowledge more effectively and consistently outperforms prior baselines.

cs.RO

版本更新 · v4arXiv:2601.16836

ColorConceptBench: A Benchmark for Probabilistic Color-Concept Understanding in Text-to-Image Models

Chenxi Ruan, Yihan Hou, Yu Xiao, Guosheng Hu, Wei Zeng

原文摘要

Text-to-image (T2I) models have advanced considerably in generating high-quality images from textual descriptions. However, their ability to associate colors with concepts remains largely constrained to explicit color names or codes, while their capacity to handle \emph{implicit concepts}, such as emotions and visual states, remains underexplored. To address this gap, we introduce ColorConceptBench, an expert-annotated benchmark that systematically evaluates color-concept associations through probabilistic color distributions. ColorConceptBench moves beyond explicit color specifications by examining how models interpret 1,281 implicit color concepts, grounded in 6,584 human annotations. Our evaluation of nine leading T2I models reveals that performance varies substantially across semantic categories, and models exhibit a significant lack of sensitivity to abstract semantics. These limitations persist even when applying classifier-free guidance scaling at inference time, suggesting that achieving human-like color understanding demands a shift in how models learn and represent implicit semantic meaning.

cs.CV · cs.CL

新论文 · v1arXiv:2611.04166

Say the Same, Act Differently: Diagnosing and Steering Text-Action Divergence in Reasoning VLAs

Zihao Feng, Qingzhao Zhang, Chunyu Xia, Bo Yu, Z. Morley Mao, Ramesh Govindan

原文摘要

Reasoning vision-language-action (VLA) models pair physical control with natural-language rationales that supervisors can read to monitor embodied safety. Prior attacks on VLA reasoning corrupt the rationale itself and leave visible evidence in the text. We show that visual perturbations can instead alter the physical action while keeping the generated rationale word-for-word identical. At the shared text/action interface of Alpamayo for driving and InstructVLA for manipulation, our text-neutral action-subspace (TNAS) diagnostic shows that the locally most action-sensitive direction is nearly orthogonal to the active text-loss gradients, with 1.87% and 5.28% norm overlap. At equal hidden-state perturbation norms across both models, interventions along this text-neutral residual shift actions 4.64x to 47.8x more than text-gradient perturbations, whereas text-gradient perturbations induce 21.2x to 277x more text drift. Steering visual perturbations along this direction reaches the same decoupling from the image. Across 154 obstacle-annotated driving scenes in Alpamayo, TNAS-guided attacks induce a new collision under a word-for-word identical rationale in 52.6% of scenes under full-image perturbations and 35.1% under a localized forward-camera patch, compared with 4.55% for unguided action attacks. Relative to a text-preserving baseline, TNAS guidance raises exact rationale preservation from 83.0% to 89.5% and cuts teacher-forced text drift by 68.4% at a comparable collision rate. In InstructVLA, TNAS guidance cuts text drift by 40.5% and preserves the exact response on 85.0% of examples alongside a 1.73-unit action-chunk shift. An unchanged rationale therefore cannot certify a safe action, so monitors for reasoning VLAs must verify the predicted action channel directly.

cs.LG · cs.CR · cs.CV · cs.RO

新论文 · v1arXiv:2611.03178

CoworkOS:Scaling Agent Coworkers for Real-world Automation

Jiajie Jin, Guanting Dong, Chengjun Pan, Xin Deng, Zhuohui Sheng, Guoqiang Wang, Tao Gui, Yutao Zhu 等 40 位作者

原文摘要

Rapid advances in cowork agents are shifting human-AI collaboration toward real-world automation, delivering software, designs, and other artifacts. However, such productivity work demands both high-quality delivery on complex productivity tasks and continued monitoring and decision-making over long horizons, a combination that remains an open challenge. We introduce CoworkOS, a general-purpose harness for long-horizon work that separates task strategy from execution management: the model decides actions, delegation, and acceptance, while the runtime maintains state and feedback. Its three-layer architecture enables direct execution or delegation to Subagents, synchronously or asynchronously, under stable responsibilities. Through a shared application layer, humans and agents inspect and revise the same evolving documents, presentations, CAD models, and Blender scenes, so human-in-the-loop participation can enter both through conversation and through direct modification of the work itself. To sustain continuity across agents and sessions, CoworkOS further introduces hierarchical workspaces and persistent semantic memory, so working files, key decisions, and long-running Job logs remain shareable, reusable, and resumable after interruption. Across 12 benchmarks and 6 categories of real-world applications, CoworkOS proves highly competitive with frontier agent applications such as Codex and DeepSeek Harness. As a sustained-work case study, CoworkOS uses GLM-5.3 as its backbone to conduct RSI-driven automated post-training on Qwen3.6-35B-A3B. Over five rounds, the model's average score across eight benchmarks rose from 33.19 to 42.95 (+9.76). Looking ahead, we believe CoworkOS opens a meaningful path toward general cowork-agent intelligence.

cs.AI · cs.CL