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arXiv 最近完成扫描:2026-11-16 01:34 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2611.15834

Where to Generate Touch: Do Image Latents Preserve Material Recognition?

Wanghao Ye, Aarosh Das, Sihan Chen, Yiting Wang, Bowei Tian, Guoheng Sun, Shwai He, Zheyu Shen 等 29 位作者

原文摘要

Generated touch could extend robot learning beyond recorded contacts. A tactile generator needs a latent space, and we choose one by testing whether a material classifier trained on real GelSight presses still works on encode-decode reconstructions from pretrained image models. On ObjectFolder Real, the classifier loses 6.5 to 9.7 points on reconstructions from three 16x discrete tokenizers and 0.3 points on those from the Stable Diffusion VAE (SD-VAE). The 16x tokenizers again lose far more on Touch and Go and on DIGIT object recognition (YCB-Slide). Retraining the classifier on reconstructions, with no new labels, narrows the discrete gap. SD-VAE reconstructions also keep object identity, with 76.7% object-matching accuracy against 78.9% for real touch and 67.0% for MAGVIT-v2. We therefore select SD-VAE latents and show a photo-to-touch generator trained in them. Code will be released upon acceptance.

cs.CV · cs.RO

版本更新 · v2arXiv:2611.13287

Project Progress Desk: Know Where All Your Claude Code and Codex Projects Stand at a Glance

Wanghao Ye, Yiting Wang, Shwai He, Guoheng Sun, Ziyao Wang, Yexiao He, Zheyu Shen, Zhaoyi Liu 等 25 位作者

原文摘要

Agentic coding tools such as Codex and Claude Code let developers work on many projects in parallel, but keeping track of them still means switching between chats, terminal sessions and providers. We present Project Progress Desk, a local desktop interface that brings overall progress, blockers and pending decisions into one view. Users can see which projects need attention and what remains, and compare earlier approaches before choosing how to continue. Agents report each result in a short receipt; the Desk checks it against the project's checklist and moves the bar, showing earlier estimates in a lighter shade. We describe daily use across 36 projects, including a choice between two implementations based on their recorded outcomes. At the demo, attendees will explore 30 simulated projects, trace completed work to overall progress, and watch a coding agent's new result update the overview.

cs.HC · cs.SE

版本更新 · v2arXiv:2603.10342

AgentServe: Algorithm-System Co-Design for Efficient Agentic AI Serving on a Consumer-Grade GPU

Yuning Zhang, Yan Yan, Nan Yang, Dong Yuan

原文摘要

Large language models (LLMs) are increasingly deployed as AI agents that operate in short reasoning-action loops, interleaving model computation with external calls. Unlike traditional chat applications, these agentic workloads require inference serving systems to balance low latency, stable token emission, and throughput under multiple request arrivals from different AI agents. Recent deployments highlight a shift toward running small language models (SLMs) locally on consumer-grade GPUs, driven by privacy, compliance, and cost constraints. When heterogeneous requests overlap on a single GPU, long prefills and short decodes contend for resources, creating head-of-line blocking that destabilizes interactive performance. By analyzing agent workloads, we observe that their execution naturally separates into cold prefills, which process long system prompts, resume prefills, which append tool outputs to cached contexts, and short decodes, which are latency-critical. This mix intensifies contention compared to conventional chatbot serving. We present AgentServe, a single-GPU serving system that ensures stable multi-agent execution under such conditions by isolating prefills from decodes, applying dynamic budgeting to resume prefills, and allocating GPU resources through pre-established CUDA Green Context slots with adaptive control. Evaluation results show that AgentServe significantly improves latency stability while sustaining competitive throughput, achieving up to 2.8x TTFT improvement and 2.7x TPOT improvement over state-of-the-art baselines across different settings.

cs.DC

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.478ACL Anthology · ACL 2026

When Agents Look the Same: Quantifying Distillation-Induced Similarity in Tool-Use Behaviors

Chenghao Yang, Yuning Zhang, Zhoufutu Wen, Tao Gong University of Science and Technology of China, Jiaheng Liu Nanjing University, Qi Chu University of Science and Technology of China, Nenghai Yu University of Science and Technology of China

原文摘要

Model distillation is a primary driver behind the rapid progress of LLM agents, yet it often leads to behavioral homogenization. Many emerging agents share nearly identical reasoning steps and failure modes, suggesting they may be distilled echoes of a few dominant teachers. Existing metrics, however, fail to distinguish mandatory behaviors required for task success from non-mandatory patterns thatreflect a model’s autonomous preferences. We propose two complementary metrics to isolate non-mandatory behavioral patterns: \textbf{Response Pattern Similarity (RPS)} for verbal alignment and \textbf{Action Graph Similarity (AGS)} for tool-use habits modeled as directed graphs. Evaluating 18 models from 8 providers on \tau-Bench and \tau^2-Bench against Claude Sonnet 4.5 (thinking), we find that within-family model pairs score 5.9 pp higher in AGS than cross-family pairs, and that Kimi-K2 (thinking) reaches 82.6% S_{\text{node}} and 94.7% S_{\text{dep}}, exceeding Anthropic’s own Opus 4.1. A controlled distillation experiment further confirms that AGS distinguishes teacher-specific convergence from general improvement. RPS and AGS capture distinct behavioral dimensions (Pearson r = 0.491), providing complementary diagnostic signals for behavioral convergence in the agent ecosystem.Our code is available at https://github.com/Syuchin/AgentEcho.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表