← 研踪 PaperTrailarXiv:2603.03989 · v4
Faces in Things, Faces in Nothing: Probing Face Selectivity in Vision Models with Pareidolia
首次提交 2026-03-04 20:33
版本更新 2026-11-04 21:17
雷达观测 2026-11-05 12:13
摘要
An electrical outlet can look like a face without depicting a person. Face pareidolia is thus a revealing probe of how vision models turn ambiguous visual evidence into category judgments. When a model calls such an object Human, does that answer depend on its face-like arrangement? Using the FacesInThings dataset, we test six vision models, from a vision-only ViT to CLIP and generative vision-language models, with face detectors as a reference. Each face-like region is paired with three controls from the same photograph that lack the arrangement: a background crop, the region with its tiles shuffled, and its average color. A Human answer driven by the arrangement should appear less often on these controls. We also vary how the categories are described. Three findings emerge. First, models respond to illusory faces, but not as people do: face detectors rarely return a face for these regions, yet CLIP ViT-L/14 and two generative models label roughly half of them Human when the categories are described as kinds of face. Annotators, by contrast, read these faces as non-human, such as animal or cartoon faces. For these models, a face is a human face by default. Second, similar Human rates hide opposite behavior. LLaVA-1.5 answers Human less often once the arrangement is removed; Qwen2-VL calls every average-color patch Human and describes a person in each; CLIP ViT-B/32 calls shuffled regions Human more often than real faces; SmolVLM rarely answers Human, but mostly for face-like regions. Third, rewording the categories changes whether Human answers favor the face at all, removing this preference in LLaVA-1.5 and creating it in CLIP. A Human answer is not evidence of a face: vision models can keep giving it after the face is gone.
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v4 · 2026-11-04 21:17 · 最新观测版本
Faces in Things, Faces in Nothing: Probing Face Selectivity in Vision Models with Pareidolia
An electrical outlet can look like a face without depicting a person. Face pareidolia is thus a revealing probe of how vision models turn ambiguous visual evidence into category judgments. When a model calls such an object Human, does that answer depend on its face-like arrangement? Using the FacesInThings dataset, we test six vision models, from a vision-only ViT to CLIP and generative vision-language models, with face detectors as a reference. Each face-like region is paired with three controls from the same photograph that lack the arrangement: a background crop, the region with its tiles shuffled, and its average color. A Human answer driven by the arrangement should appear less often on these controls. We also vary how the categories are described. Three findings emerge. First, models respond to illusory faces, but not as people do: face detectors rarely return a face for these regions, yet CLIP ViT-L/14 and two generative models label roughly half of them Human when the categories are described as kinds of face. Annotators, by contrast, read these faces as non-human, such as animal or cartoon faces. For these models, a face is a human face by default. Second, similar Human rates hide opposite behavior. LLaVA-1.5 answers Human less often once the arrangement is removed; Qwen2-VL calls every average-color patch Human and describes a person in each; CLIP ViT-B/32 calls shuffled regions Human more often than real faces; SmolVLM rarely answers Human, but mostly for face-like regions. Third, rewording the categories changes whether Human answers favor the face at all, removing this preference in LLaVA-1.5 and creating it in CLIP. A Human answer is not evidence of a face: vision models can keep giving it after the face is gone.
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