← 研踪 PaperTrailarXiv:2608.30762 · v2
ChessQueries: Toward Better Chess Board Recognition
ChessQueries:面向更优的国际象棋棋盘识别
首次提交 2026-08-31 21:26
版本更新 2026-11-13 00:10
雷达观测 2026-11-13 14:15
摘要
Chess board recognition is the task of mapping the image of a chess board to the information of which piece is on which square. So far this task has two established benchmarks: ChessCog is synthetic, and ChessReD comes from smartphone pictures of a single chess board setup. We introduce ChessQueries, a new method combining a ViT encoder with a DETR-style decoder, which outperforms existing methods. On the ChessReD benchmark, we improve the state of the art from 15.3% to 99.2%, and demonstrate strong capabilities on out-of-distribution datasets. Our method saturates the task on the two datasets, with an average 0.01 wrong squares per board (vs. SotA: 3.4 / 0.15 respectively). We also share a new, harder public dataset, parsed from broadcasted top-level chess tournaments. Code, model weights and the SLCC data have been released.
观测到的版本
相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。
v2 · 2026-11-13 00:10 · 最新观测版本
ChessQueries: Toward Better Chess Board Recognition
Chess board recognition is the task of mapping the image of a chess board to the information of which piece is on which square. So far this task has two established benchmarks: ChessCog is synthetic, and ChessReD comes from smartphone pictures of a single chess board setup. We introduce ChessQueries, a new method combining a ViT encoder with a DETR-style decoder, which outperforms existing methods. On the ChessReD benchmark, we improve the state of the art from 15.3% to 99.2%, and demonstrate strong capabilities on out-of-distribution datasets. Our method saturates the task on the two datasets, with an average 0.01 wrong squares per board (vs. SotA: 3.4 / 0.15 respectively). We also share a new, harder public dataset, parsed from broadcasted top-level chess tournaments. Code, model weights and the SLCC data have been released.
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