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arXiv:2610.35497 · v1

When Fine-Grained Credit Assignment Helps and Hurts: Multimodal Agentic Reinforcement Learning through Video Editing

首次提交 2026-10-26 22:25
版本更新 2026-10-26 22:25
雷达观测 2026-10-29 00:35
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摘要

Reinforcement learning (RL) has shown promise for training multimodal agents to reason and use tools. However, it remains unclear when fine-grained credit assignment improves learning and when it fails to improve task performance. Video editing provides a useful testbed for this question, combining multimodal perception, long-horizon planning, and tool use with delayed outcome feedback. We construct four movie-trailer editing task types---Content Selection, Narrative Sequencing, Rough Cut, and Fine Cut---that reflect real-world editing workflows and span different levels of task complexity and interaction horizon. Decaying process rewards provides the largest benefit on Fine Cut, with a 45.4% relative gain over outcome-only GRPO on tasks averaging more than 60 turns under outcome-only GRPO. On the three shorter-horizon task types averaging 30--40 turns under the same baseline, outcome-only GRPO remains competitive, with decaying process rewards yielding at most a 10.4% relative gain. Process rewards from an LLM judge initially improve tool use and encourage visual inspection. As training progresses, however, GRPO+PRM with a fixed process-reward weight increasingly exhibits excessive reasoning and redundant tool calls: process rewards continue to rise while task completion rates and outcome scores decline. Decaying the process-reward weight to zero mitigates this reward-hacking behavior while preserving the early gains. Despite dense token-level supervision, on-policy self-distillation (OPSD) yields little improvement or substantial degradation and is highly sensitive to the choice of privileged information. Our analysis reveals differences in teacher--student disagreement and gradient magnitudes, and suggests possible dilution of informative signals over long trajectories.

作者备注:48 pages. Project page: https://leizhao7.github.io/videoedit/

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v1 · 2026-10-26 22:25 · 最新观测版本

When Fine-Grained Credit Assignment Helps and Hurts: Multimodal Agentic Reinforcement Learning through Video Editing

Reinforcement learning (RL) has shown promise for training multimodal agents to reason and use tools. However, it remains unclear when fine-grained credit assignment improves learning and when it fails to improve task performance. Video editing provides a useful testbed for this question, combining multimodal perception, long-horizon planning, and tool use with delayed outcome feedback. We construct four movie-trailer editing task types---Content Selection, Narrative Sequencing, Rough Cut, and Fine Cut---that reflect real-world editing workflows and span different levels of task complexity and interaction horizon. Decaying process rewards provides the largest benefit on Fine Cut, with a 45.4% relative gain over outcome-only GRPO on tasks averaging more than 60 turns under outcome-only GRPO. On the three shorter-horizon task types averaging 30--40 turns under the same baseline, outcome-only GRPO remains competitive, with decaying process rewards yielding at most a 10.4% relative gain. Process rewards from an LLM judge initially improve tool use and encourage visual inspection. As training progresses, however, GRPO+PRM with a fixed process-reward weight increasingly exhibits excessive reasoning and redundant tool calls: process rewards continue to rise while task completion rates and outcome scores decline. Decaying the process-reward weight to zero mitigates this reward-hacking behavior while preserving the early gains. Despite dense token-level supervision, on-policy self-distillation (OPSD) yields little improvement or substantial degradation and is highly sensitive to the choice of privileged information. Our analysis reveals differences in teacher--student disagreement and gradient magnitudes, and suggests possible dilution of informative signals over long trajectories.

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