← 研踪 PaperTrailarXiv:2610.35544 · v1
StateLoop: Persistent State for Looped Transformers
首次提交 2026-10-26 22:53
版本更新 2026-10-26 22:53
雷达观测 2026-10-29 00:35
摘要
Looped Transformers offer a parameter-efficient approach to language modeling by repeatedly applying a shared backbone. Vanilla looped Transformers use each backbone output directly as the input to the next iteration. These outputs may contain information useful several iterations later, but retaining it across the loop depends entirely on the single hidden state. We introduce StateLoop, which maintains one additional persistent state per token to retain information across iterations. At each iteration, a learned gate controls how much of the previous state is retained and how much information from the backbone output is incorporated. The updated state is projected back and added to the backbone output for subsequent iterations and final prediction. This design reduces Pile perplexity and improves average accuracy across eight zero-shot tasks over Vanilla Looped. Its perplexity advantage over Vanilla Looped grows with trained loop depth, consistent with persistent state becoming increasingly useful as recurrent computation deepens.
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v1 · 2026-10-26 22:53 · 最新观测版本
StateLoop: Persistent State for Looped Transformers
Looped Transformers offer a parameter-efficient approach to language modeling by repeatedly applying a shared backbone. Vanilla looped Transformers use each backbone output directly as the input to the next iteration. These outputs may contain information useful several iterations later, but retaining it across the loop depends entirely on the single hidden state. We introduce StateLoop, which maintains one additional persistent state per token to retain information across iterations. At each iteration, a learned gate controls how much of the previous state is retained and how much information from the backbone output is incorporated. The updated state is projected back and added to the backbone output for subsequent iterations and final prediction. This design reduces Pile perplexity and improves average accuracy across eight zero-shot tasks over Vanilla Looped. Its perplexity advantage over Vanilla Looped grows with trained loop depth, consistent with persistent state becoming increasingly useful as recurrent computation deepens.
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