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arXiv:2610.40427 · v1

socx: GPU-Accelerated Chance-Constrained Stochastic Optimal Control using JAX

首次提交 2026-10-30 00:50
版本更新 2026-10-30 00:50
雷达观测 2026-10-30 13:28
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摘要

In this article, we present socx, a GPU-accelerated solver for lifted convex reformulations of linear stochastic optimal control under chance constraints, implemented in JAX. We demonstrate that by exploiting the sparse and independent structure of the problem, distributed optimization can reduce it to simpler problems: independent linear-quadratic tracking (LQT) problems and Euclidean projections onto sets. These simpler problems can be solved in parallel and then coupled using the constraints. To validate our solver, we run it on a hover-linearized 3D quadrotor and show a speed-up of up to $98\times$ over MOSEK and up to $2224\times$ over SCS. socx also solves horizons up to $N=1120$, whereas MOSEK runs out of memory at $N=320$. We present ablations to isolate the key components that enable the speed-up.

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基于摘要 · 非全文审阅

作者提出并实现 JAX 版 GPU 加速求解器 socx,用于线性机会约束随机最优控制的提升凸重构,并在四旋翼悬停线性化模型上报告了相对 MOSEK 与 SCS 的显著加速。

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v1 · 2026-10-30 00:50 · 最新观测版本

socx: GPU-Accelerated Chance-Constrained Stochastic Optimal Control using JAX

In this article, we present socx, a GPU-accelerated solver for lifted convex reformulations of linear stochastic optimal control under chance constraints, implemented in JAX. We demonstrate that by exploiting the sparse and independent structure of the problem, distributed optimization can reduce it to simpler problems: independent linear-quadratic tracking (LQT) problems and Euclidean projections onto sets. These simpler problems can be solved in parallel and then coupled using the constraints. To validate our solver, we run it on a hover-linearized 3D quadrotor and show a speed-up of up to $98\times$ over MOSEK and up to $2224\times$ over SCS. socx also solves horizons up to $N=1120$, whereas MOSEK runs out of memory at $N=320$. We present ablations to isolate the key components that enable the speed-up.

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