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arXiv:2610.40640 · v1

SonoWorld4D: From One Video to a 4D Audio-Visual Scene via Diffusion Synchronization

首次提交 2026-10-30 01:58
版本更新 2026-10-30 01:58
雷达观测 2026-10-30 13:28
arXiv ↗PDF ↗

摘要

Recent progress in visual scene generation has extended beyond static 3D scenes toward the more challenging problem of generating dynamic 4D scenes from minimal input. However, sound, despite being intrinsically coupled with dynamic objects and events, remains largely unmodeled in prior work. We introduce Video-to-4DAVScene, a new task that turns a video into an explorable, time-varying 4D audio-visual scene, and present the SonoWorld4D framework for this task. Given a monocular video, our method generates a 360 static background, reconstructs explicit motion trajectories of dynamic, sound-emitting foreground objects, and synthesizes a physically-grounded sound field consistent across multiple sources through dual-space audio diffusion synchronization. The resulting 4D scene supports real-time novel-view visual and spatial audio rendering. Evaluation on real-world dynamic scenes and a user study demonstrates SonoWorld4D generates 4D audio-visual scenes with perceptually realistic, physically grounded spatial audio consistent with scene geometry and visual content.

作者备注:Project Page: https://humathe.github.io/sonoworld4d/

AI 论文解读

基于摘要 · 非全文审阅

提出从单段单目视频生成可探索、随时间变化的4D音视频场景的框架,并引入Video-to-4DAVScene新任务。

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v1 · 2026-10-30 01:58 · 最新观测版本

SonoWorld4D: From One Video to a 4D Audio-Visual Scene via Diffusion Synchronization

Recent progress in visual scene generation has extended beyond static 3D scenes toward the more challenging problem of generating dynamic 4D scenes from minimal input. However, sound, despite being intrinsically coupled with dynamic objects and events, remains largely unmodeled in prior work. We introduce Video-to-4DAVScene, a new task that turns a video into an explorable, time-varying 4D audio-visual scene, and present the SonoWorld4D framework for this task. Given a monocular video, our method generates a 360 static background, reconstructs explicit motion trajectories of dynamic, sound-emitting foreground objects, and synthesizes a physically-grounded sound field consistent across multiple sources through dual-space audio diffusion synchronization. The resulting 4D scene supports real-time novel-view visual and spatial audio rendering. Evaluation on real-world dynamic scenes and a user study demonstrates SonoWorld4D generates 4D audio-visual scenes with perceptually realistic, physically grounded spatial audio consistent with scene geometry and visual content.

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