← 研踪 PaperTrailarXiv:2611.05633 · v1
Spatio-Temporal Multi-Order Interaction for Video Recognition
首次提交 2026-11-04 05:20
版本更新 2026-11-04 05:20
雷达观测 2026-11-05 10:08
摘要
Many temporal approaches for video recognition rely on explicit cross-channel aggregation projections, which have quadratic complexity in the number of channels, introducing significant computational overhead. In addition, the spatio-temporal representation used for video recognition is biased either toward local order interactions (for CNNs) or toward global order interactions (for transformers). Starting from the multi-order spatial representation of MogaNet, our method introduces two complementary contributions to tackle these problems. First, for the temporal modelling, we introduce parallel multi-order processing with depthwise-only convolutions and implicit gating-based aggregation, which is linear in the number of channels, inducing a considerable computational reduction. Second, we propose a dual interaction between spatial and temporal dimensions, which allows a better spatio-temporal representation without increasing the computational cost. By combining these two contributions, our proposed VideoMogaNet achieves performance on par with or better than state-of-the-art action recognition approaches across multiple video benchmarks (UCF101, HMDB51, Kinetics-400, Diving48), while considerably reducing the cost of the temporal branch.
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v1 · 2026-11-04 05:20 · 最新观测版本
Spatio-Temporal Multi-Order Interaction for Video Recognition
Many temporal approaches for video recognition rely on explicit cross-channel aggregation projections, which have quadratic complexity in the number of channels, introducing significant computational overhead. In addition, the spatio-temporal representation used for video recognition is biased either toward local order interactions (for CNNs) or toward global order interactions (for transformers). Starting from the multi-order spatial representation of MogaNet, our method introduces two complementary contributions to tackle these problems. First, for the temporal modelling, we introduce parallel multi-order processing with depthwise-only convolutions and implicit gating-based aggregation, which is linear in the number of channels, inducing a considerable computational reduction. Second, we propose a dual interaction between spatial and temporal dimensions, which allows a better spatio-temporal representation without increasing the computational cost. By combining these two contributions, our proposed VideoMogaNet achieves performance on par with or better than state-of-the-art action recognition approaches across multiple video benchmarks (UCF101, HMDB51, Kinetics-400, Diving48), while considerably reducing the cost of the temporal branch.
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