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arXiv:2611.06593 · v1

BudgetSplat: Budget-Controllable Generalizable Gaussian Splatting

首次提交 2026-11-04 22:46
版本更新 2026-11-04 22:46
雷达观测 2026-11-05 12:13
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摘要

Feed-forward 3D Gaussian Splatting enables efficient generalizable novel view synthesis, but existing pixel-aligned methods often generate highly redundant Gaussian primitives, causing the final representation size and rendering cost to grow rapidly with image resolution and the number of input views. We propose BudgetSplat, a budget-controllable feed-forward framework that adapts the final Gaussian representation to a user-specified preservation ratio. Rather than treating compaction as simple importance ranking, we formulate it as a joint problem of importance estimation, spatial coverage, and cross-view redundancy. A single trained model supports varying numbers of context views and multiple test-time budgets without per-budget retraining or per-scene compression. To realize this formulation, Intra-Cross Mask Supervision provides structure-, coverage-, and redundancy-aware guidance for learning Gaussian importance, while budget-conditioned feature modulation adapts Gaussian opacity and attributes to the requested preservation ratio. Coverage-Aware Budget Selection further combines patch-wise pre-selection, view-wise opacity ranking, and 3D redundancy suppression to construct compact yet spatially distributed Gaussian representations. Experiments on indoor reconstruction and cross-dataset generalization demonstrate consistent quality--size trade-offs across different input view counts and preservation ratios, substantially reducing final representation storage and rendering cost while preserving rendering quality.

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v1 · 2026-11-04 22:46 · 最新观测版本

BudgetSplat: Budget-Controllable Generalizable Gaussian Splatting

Feed-forward 3D Gaussian Splatting enables efficient generalizable novel view synthesis, but existing pixel-aligned methods often generate highly redundant Gaussian primitives, causing the final representation size and rendering cost to grow rapidly with image resolution and the number of input views. We propose BudgetSplat, a budget-controllable feed-forward framework that adapts the final Gaussian representation to a user-specified preservation ratio. Rather than treating compaction as simple importance ranking, we formulate it as a joint problem of importance estimation, spatial coverage, and cross-view redundancy. A single trained model supports varying numbers of context views and multiple test-time budgets without per-budget retraining or per-scene compression. To realize this formulation, Intra-Cross Mask Supervision provides structure-, coverage-, and redundancy-aware guidance for learning Gaussian importance, while budget-conditioned feature modulation adapts Gaussian opacity and attributes to the requested preservation ratio. Coverage-Aware Budget Selection further combines patch-wise pre-selection, view-wise opacity ranking, and 3D redundancy suppression to construct compact yet spatially distributed Gaussian representations. Experiments on indoor reconstruction and cross-dataset generalization demonstrate consistent quality--size trade-offs across different input view counts and preservation ratios, substantially reducing final representation storage and rendering cost while preserving rendering quality.

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