跳到正文
研踪PaperTrail
← 研踪 PaperTrail

arXiv:2611.07934 · v1

The Blindfolded Controller: Decision Model-Guided Training for Reinforcement Learning

首次提交 2026-11-05 20:38
版本更新 2026-11-05 20:38
雷达观测 2026-11-06 11:06
arXiv ↗PDF ↗

摘要

Reinforcement learning (RL) provides a framework for continuous improvement through interaction with an environment. However, RL agents struggle against tasks that offer exploration challenges and sparse rewards, because learning efficient policies from scratch is slow and sample-inefficient. In contrast, decision models (DMs), given a description of the environment and task, can perform well in sparse-reward tasks, but, as they do not learn from reward, they are not able to improve towards the optimal solution. In this paper, we present Decision Model-Guided Training (DMGT), a technique that uses a DM with a description of the environment and task to initialise an RL policy, combining the DM's ability to act without training with RL's ability to improve from reward. Instead of exploring from scratch, the agent reaches the goal and receives reward from its first episodes, and RL then improves its policy beyond what the DM achieves. We demonstrate through experiments on seven tasks that our approach outperforms RL in all seven and DM in five. In addition, we provide comprehensive guidelines, derived from ablation studies, for describing an environment and task to a DM.

作者备注:19 pages, 6 figures, 6 tables

AI 论文解读

基于摘要 · 非全文审阅

此版本尚未生成 AI 解读。解读由后台任务生成并按论文版本保存,登录后共享已有结果。

版本差异

目前只观测到一个版本,无法比较变化。之后收录新版本时,会在这里对照标题、作者、分类和摘要。

观测到的版本

相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。

v1 · 2026-11-05 20:38 · 最新观测版本

The Blindfolded Controller: Decision Model-Guided Training for Reinforcement Learning

Reinforcement learning (RL) provides a framework for continuous improvement through interaction with an environment. However, RL agents struggle against tasks that offer exploration challenges and sparse rewards, because learning efficient policies from scratch is slow and sample-inefficient. In contrast, decision models (DMs), given a description of the environment and task, can perform well in sparse-reward tasks, but, as they do not learn from reward, they are not able to improve towards the optimal solution. In this paper, we present Decision Model-Guided Training (DMGT), a technique that uses a DM with a description of the environment and task to initialise an RL policy, combining the DM's ability to act without training with RL's ability to improve from reward. Instead of exploring from scratch, the agent reaches the goal and receives reward from its first episodes, and RL then improves its policy beyond what the DM achieves. We demonstrate through experiments on seven tasks that our approach outperforms RL in all seven and DM in five. In addition, we provide comprehensive guidelines, derived from ablation studies, for describing an environment and task to a DM.

查看此版本解读 →查看此版本原文 ↗