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arXiv:2611.16213 · v1

Visibility-Aware Task and Motion Planning with Task-Centric Perception

首次提交 2026-11-12 11:07
版本更新 2026-11-12 11:07
雷达观测 2026-11-13 14:16
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摘要

Long-horizon manipulation under uncertainty remains a challenging problem in robotics. We present \ourmethod{}, an algorithm for Visibility-Aware Task and Motion Planning. \ourmethod{} extends existing deterministic task and motion planning solvers to partially observable object rearrangement tasks, while still being able to take advantage of the efficiency and compositional generalization over long horizons of the base solver. This extension interleaves sensing actions into a plan skeleton that assumed full observability, and uses a novel persistent object-based memory to fuse observations into object mesh hypotheses and an observed occupancy map. We evaluate \ourmethod{} on real-world tabletop rearrangement tasks which feature heavy occlusion and partial visibility and demonstrate that it outperforms baselines that do not perform active perception or have persistent memory.

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v1 · 2026-11-12 11:07 · 最新观测版本

Visibility-Aware Task and Motion Planning with Task-Centric Perception

Long-horizon manipulation under uncertainty remains a challenging problem in robotics. We present \ourmethod{}, an algorithm for Visibility-Aware Task and Motion Planning. \ourmethod{} extends existing deterministic task and motion planning solvers to partially observable object rearrangement tasks, while still being able to take advantage of the efficiency and compositional generalization over long horizons of the base solver. This extension interleaves sensing actions into a plan skeleton that assumed full observability, and uses a novel persistent object-based memory to fuse observations into object mesh hypotheses and an observed occupancy map. We evaluate \ourmethod{} on real-world tabletop rearrangement tasks which feature heavy occlusion and partial visibility and demonstrate that it outperforms baselines that do not perform active perception or have persistent memory.

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