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arXiv:2611.16840 · v1

Kosmo-GFM: A Production-Ready Geometry Foundation Model

首次提交 2026-11-12 22:17
版本更新 2026-11-12 22:17
雷达观测 2026-11-13 14:15
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摘要

We present Kosmo-GFM, a scene reconstruction system that integrates a geometry foundation model (GFM), a pose optimization engine (PoseEngine), and reconstruction-derived supervision from KosmoWorld. GFM predicts camera parameters, depth, cross-view correspondences, and dynamic 3D points from images and videos. PoseEngine combines these predictions with geometric optimization to recover scene-level camera poses and geometry for downstream 3D and 4D Gaussian Splatting. KosmoWorld generates images and geometric supervision from reconstructed real-world scenes to improve GFM's geometric predictions. On the Sparse and Medium subsets of SpatialBench, GFM achieves the lowest absolute relative depth error and the highest relative-pose AUC at 5 degrees among the compared methods. It also achieves the lowest mean endpoint errors for dynamic points and scene flow across the five evaluated datasets. Across 34 scenes completed by all compared reconstruction systems, PoseEngine achieves the highest scene-averaged pose AUC at thresholds of 1, 3, and 5 degrees, with a cumulative runtime of 14.07 hours, approximately 20% of GLUEMAP's 69.67 hours. PoseEngine Flash provides a further accuracy-efficiency trade-off, with a measured mixed-precision runtime of 2.62 hours, approximately 4% of GLUEMAP's runtime. Separate scaling experiments show generally favorable trends with increased data, model computation, and training budgets. These results support the use of learned geometric priors within a scene-level reconstruction pipeline.

作者备注:Project page: https://kosmoresearch.github.io/Kosmo-GFM/

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v1 · 2026-11-12 22:17 · 最新观测版本

Kosmo-GFM: A Production-Ready Geometry Foundation Model

We present Kosmo-GFM, a scene reconstruction system that integrates a geometry foundation model (GFM), a pose optimization engine (PoseEngine), and reconstruction-derived supervision from KosmoWorld. GFM predicts camera parameters, depth, cross-view correspondences, and dynamic 3D points from images and videos. PoseEngine combines these predictions with geometric optimization to recover scene-level camera poses and geometry for downstream 3D and 4D Gaussian Splatting. KosmoWorld generates images and geometric supervision from reconstructed real-world scenes to improve GFM's geometric predictions. On the Sparse and Medium subsets of SpatialBench, GFM achieves the lowest absolute relative depth error and the highest relative-pose AUC at 5 degrees among the compared methods. It also achieves the lowest mean endpoint errors for dynamic points and scene flow across the five evaluated datasets. Across 34 scenes completed by all compared reconstruction systems, PoseEngine achieves the highest scene-averaged pose AUC at thresholds of 1, 3, and 5 degrees, with a cumulative runtime of 14.07 hours, approximately 20% of GLUEMAP's 69.67 hours. PoseEngine Flash provides a further accuracy-efficiency trade-off, with a measured mixed-precision runtime of 2.62 hours, approximately 4% of GLUEMAP's runtime. Separate scaling experiments show generally favorable trends with increased data, model computation, and training budgets. These results support the use of learned geometric priors within a scene-level reconstruction pipeline.

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