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ACL Anthology · ACL 2026:acl:2026.acl-long.1697 · 记录 #1

Probing Audio-Visual Reasoning in Multimodal Language Models through the Lens of Audio

来源日期(仅到月份) 2026-07
来源记录日期 2026-07
雷达观测 2026-11-01 21:50
ACL Anthology · ACL 2026 ↗PDF ↗

摘要

Recent multimodal large language models (MLLMs), such as GPT-4o, Gemini 1.5/2.5 Pro, and Reka Core, have advanced audio-visual reasoning capabilities, achieving strong performance in tasks like cross-modal understanding and generation. However, our DeafTest uncovers unanticipated failures: most of the state-of-the-art MLLMs struggle with very simple audio tasks, such as distinguishing louder sounds or sound counting. This raises a fundamental question—does a deficiency in low-level audio perception constrain higher-level audio-visual reasoning? To address this, we introduce AV-Odyssey Bench—a comprehensive benchmark of 4,555 meticulously designed problems that integrate text, audio, and visual modalities. Each task requires models to unify cross-modal reasoning, leveraging synchronized audio-visual cues to infer solutions. By structuring questions as multiple-choice, we ensure objective, reproducible evaluations without reliance on subjective human or LLM-based judgments. Through comprehensive benchmarking of closed-source and open-source models, we showcase: (i) current MLLMs lack robust audio-visual integration ability and (ii) performance on DeafTest (Pearson’s r = 0.945) strongly correlates with AV-Odyssey accuracy. These findings challenge assumptions about models’ multimodal proficiency and highlight fundamental audio perception as a reasoning bottleneck. We believe that our results provide concrete guidance for future dataset design, alignment strategies, and architectures.

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记录 #1 · 2026-07 · 最新观测版本

Probing Audio-Visual Reasoning in Multimodal Language Models through the Lens of Audio

Recent multimodal large language models (MLLMs), such as GPT-4o, Gemini 1.5/2.5 Pro, and Reka Core, have advanced audio-visual reasoning capabilities, achieving strong performance in tasks like cross-modal understanding and generation. However, our DeafTest uncovers unanticipated failures: most of the state-of-the-art MLLMs struggle with very simple audio tasks, such as distinguishing louder sounds or sound counting. This raises a fundamental question—does a deficiency in low-level audio perception constrain higher-level audio-visual reasoning? To address this, we introduce AV-Odyssey Bench—a comprehensive benchmark of 4,555 meticulously designed problems that integrate text, audio, and visual modalities. Each task requires models to unify cross-modal reasoning, leveraging synchronized audio-visual cues to infer solutions. By structuring questions as multiple-choice, we ensure objective, reproducible evaluations without reliance on subjective human or LLM-based judgments. Through comprehensive benchmarking of closed-source and open-source models, we showcase: (i) current MLLMs lack robust audio-visual integration ability and (ii) performance on DeafTest (Pearson’s r = 0.945) strongly correlates with AV-Odyssey accuracy. These findings challenge assumptions about models’ multimodal proficiency and highlight fundamental audio perception as a reasoning bottleneck. We believe that our results provide concrete guidance for future dataset design, alignment strategies, and architectures.

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