← 研踪 PaperTrailACL Anthology · ACL 2026:acl:2026.acl-short.37 · 记录 #1
DIXITWORLD: Evaluating Multimodal Abductive Reasoning in Vision-Language Models with Multi-Agent Dixit Gameplay
来源日期(仅到月份) 2026-07
来源记录日期 2026-07
雷达观测 2026-11-01 21:44
摘要
Multimodal abductive reasoning — the generation and selection of explanatory hypotheses from partial observations — is a cornerstone of intelligence. Current evaluations of such ability in vision–language models (VLMs) are largely confined to static, single-agent tasks. Inspired by Dixit, we introduce DixitWorld, a comprehensive evaluation suite designed to deconstruct this challenge. DixitWorld features two core components: DixitArena, a dynamic, multi-agent environment that evaluates both hypothesis generation (a “storyteller” crafting cryptic clues) and hypothesis selection (“listeners” choosing the target image from decoys) under imperfect information; and DixitBench, a static QA benchmark that isolates the listener’s task for efficient, controlled evaluation. Results from DixitArena reveal distinct, role-dependent behaviors: smaller open-source models often excel as creative storytellers, producing imaginative yet less discriminative clues, whereas larger proprietary models demonstrate superior overall performance, particularly as listeners. Performance on DixitBench strongly correlates with listener results in DixitArena, validating it as a reliable proxy for hypothesis selection. Our findings reveal a key trade-off between generative creativity and discriminative understanding in multimodal abductive reasoning, a central challenge for developing more balanced and capable vision-language agents.
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记录 #1 · 2026-07 · 最新观测版本
DIXITWORLD: Evaluating Multimodal Abductive Reasoning in Vision-Language Models with Multi-Agent Dixit Gameplay
Multimodal abductive reasoning — the generation and selection of explanatory hypotheses from partial observations — is a cornerstone of intelligence. Current evaluations of such ability in vision–language models (VLMs) are largely confined to static, single-agent tasks. Inspired by Dixit, we introduce DixitWorld, a comprehensive evaluation suite designed to deconstruct this challenge. DixitWorld features two core components: DixitArena, a dynamic, multi-agent environment that evaluates both hypothesis generation (a “storyteller” crafting cryptic clues) and hypothesis selection (“listeners” choosing the target image from decoys) under imperfect information; and DixitBench, a static QA benchmark that isolates the listener’s task for efficient, controlled evaluation. Results from DixitArena reveal distinct, role-dependent behaviors: smaller open-source models often excel as creative storytellers, producing imaginative yet less discriminative clues, whereas larger proprietary models demonstrate superior overall performance, particularly as listeners. Performance on DixitBench strongly correlates with listener results in DixitArena, validating it as a reliable proxy for hypothesis selection. Our findings reveal a key trade-off between generative creativity and discriminative understanding in multimodal abductive reasoning, a central challenge for developing more balanced and capable vision-language agents.
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