← 研踪 PaperTrailCVF · CVPR 2026:cvf:d5d393e73ba65c705b41e2704fd3af53 · 记录 #1
PAMotion: Physics-Aware Motion Generation for Full-Body Interaction with Multiple Objects
来源日期(仅到年份) 2026
来源记录日期 2026
雷达观测 2026-11-01 23:44
摘要
We present PAMotion, a physics-aware diffusion framework for generating realistic full-body human interactions with multiple objects.Existing diffusion-based methods that jointly synthesize human and object motions often struggle to capture the intricate physical interactions--especially those involving complex hand-object contacts. To address this issue, in this paper, we begin with our key observation: in everyday, slow-motion scenarios, object accelerations inherently reveal the underlying physical interactions.If an object's acceleration aligns with gravity, it is likely in free motion with no physical contact from human or other objects; otherwise, it must be in contact--directly or indirectly--with the human body. Building on this intuition, PAMotion jointly models full-body human motion, object motion, and their corresponding accelerations, enforcing physical plausibility through a physics-aware interaction loss.In this loss, we softly penalizes violations of consistency between object acceleration and human-object contact states. PAMotion follows a coarse-to-fine pipline: we first synthesize global torso and object translations, then conditionally refine hand motions and object rotations, achieving both high-level motion-text consistency and low-level physical fidelity. Experiments on two challenging datasets HIMO and ParaHome demonstrate that PAMotion achieves state-of-the-art performance in generating realistic, physically consistent full-body manipulation sequences involving multiple objects. Our code is released at https://github.com/liyuheng520/PAMotion.
论文发现出处
这些页面提供论文线索,不代表同行评审或质量认证。
观测到的版本
平台记录号代表本站观测到的元数据变化,不是作者修订号。来源日期仅到月份或年份时,按该月或该年首日存档。
记录 #1 · 2026 · 最新观测版本
PAMotion: Physics-Aware Motion Generation for Full-Body Interaction with Multiple Objects
We present PAMotion, a physics-aware diffusion framework for generating realistic full-body human interactions with multiple objects.Existing diffusion-based methods that jointly synthesize human and object motions often struggle to capture the intricate physical interactions--especially those involving complex hand-object contacts. To address this issue, in this paper, we begin with our key observation: in everyday, slow-motion scenarios, object accelerations inherently reveal the underlying physical interactions.If an object's acceleration aligns with gravity, it is likely in free motion with no physical contact from human or other objects; otherwise, it must be in contact--directly or indirectly--with the human body. Building on this intuition, PAMotion jointly models full-body human motion, object motion, and their corresponding accelerations, enforcing physical plausibility through a physics-aware interaction loss.In this loss, we softly penalizes violations of consistency between object acceleration and human-object contact states. PAMotion follows a coarse-to-fine pipline: we first synthesize global torso and object translations, then conditionally refine hand motions and object rotations, achieving both high-level motion-text consistency and low-level physical fidelity. Experiments on two challenging datasets HIMO and ParaHome demonstrate that PAMotion achieves state-of-the-art performance in generating realistic, physically consistent full-body manipulation sequences involving multiple objects. Our code is released at https://github.com/liyuheng520/PAMotion.
查看此版本解读 →查看此版本原文 ↗