← 研踪 PaperTrailCVF · CVPR 2026:cvf:e3540e1ebcc70700bc2b2b5606314d17 · 记录 #1
Urban-GS: A Unified 3D Gaussian Splatting Framework for Compact and High-Fidelity Aerial-to-Street Reconstruction
来源日期(仅到年份) 2026
来源记录日期 2026
雷达观测 2026-11-02 00:03
摘要
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, enabling efficient and high-fidelity novel view synthesis. However, seamless integration of both aerial and street view images to model urban scenes remains a significant challenge for 3DGS. This joint setting suffers from extreme view coverage disparity, complex multi-scale details, and imbalanced viewpoint distributions.In this work, we present Urban-GS, a novel framework built upon Gaussian Splatting for the compact unified reconstruction and high-fidelity rendering of urban scenes from both aerial and street views. Specifically, we first develop an Aerial-Street Joint Adaptive Densification method to resolve the densification conflicts arising from large view coverage disparity. We then introduce a Contribution-based Anchor Pruning strategy to effectively mitigate the storage overhead from capturing multi-scale scene details. Furthermore, we propose a Global-to-Local Optimization strategy to refine the reconstruction of under-optimized regions resulting from imbalanced view distributions. Experiments across diverse urban scene datasets demonstrate that Urban-GS significantly outperforms the state-of-the-art method in novel-view rendering quality, while simultaneously reducing storage overhead by an average of 41%.
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记录 #1 · 2026 · 最新观测版本
Urban-GS: A Unified 3D Gaussian Splatting Framework for Compact and High-Fidelity Aerial-to-Street Reconstruction
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, enabling efficient and high-fidelity novel view synthesis. However, seamless integration of both aerial and street view images to model urban scenes remains a significant challenge for 3DGS. This joint setting suffers from extreme view coverage disparity, complex multi-scale details, and imbalanced viewpoint distributions.In this work, we present Urban-GS, a novel framework built upon Gaussian Splatting for the compact unified reconstruction and high-fidelity rendering of urban scenes from both aerial and street views. Specifically, we first develop an Aerial-Street Joint Adaptive Densification method to resolve the densification conflicts arising from large view coverage disparity. We then introduce a Contribution-based Anchor Pruning strategy to effectively mitigate the storage overhead from capturing multi-scale scene details. Furthermore, we propose a Global-to-Local Optimization strategy to refine the reconstruction of under-optimized regions resulting from imbalanced view distributions. Experiments across diverse urban scene datasets demonstrate that Urban-GS significantly outperforms the state-of-the-art method in novel-view rendering quality, while simultaneously reducing storage overhead by an average of 41%.
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