← 研踪 PaperTrailCVF · CVPR 2026:cvf:fe2d86e075249520f63f9620a4a5a52a · 记录 #1
PointCNN++: Performant Convolution on Native Points
来源日期(仅到年份) 2026
来源记录日期 2026
雷达观测 2026-11-05 02:32
摘要
Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high efficiency through quantization at the cost of geometric fidelity. This loss of precision is a critical bottleneck for tasks such as point cloud registration. We propose PointCNN++, a novel architectural design that fundamentally mitigates this precision-performance trade-off. It generalizes sparse convolution from voxels to points, treating voxel-based convolution as a specialized, degraded case of our more general point-based convolution. First, we introduce a point-centric convolution where the receptive field is centered on the original, high-precision point coordinates. Second, to make this high-fidelity operation performant, we design a computational strategy that operates natively on points. We formulate the convolution on native points as a Matrix-Vector Multiplication and Reduction (MVMR) problem, for which we develop a dedicated, highly-optimized GPU kernel. Experiments demonstrate that PointCNN++ uses an order of magnitude less memory and is several times faster than representative point-based methods. Furthermore, when used as a simple replacement for the voxel-based backbones it generalizes, it significantly improves point cloud registration accuracies while proving both more memory-efficient and faster. PointCNN++ shows that preserving geometric detail and achieving high performance are not mutually exclusive, paving the way for a new class of 3D learning with high fidelity and efficiency.
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记录 #1 · 2026 · 最新观测版本
PointCNN++: Performant Convolution on Native Points
Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high efficiency through quantization at the cost of geometric fidelity. This loss of precision is a critical bottleneck for tasks such as point cloud registration. We propose PointCNN++, a novel architectural design that fundamentally mitigates this precision-performance trade-off. It generalizes sparse convolution from voxels to points, treating voxel-based convolution as a specialized, degraded case of our more general point-based convolution. First, we introduce a point-centric convolution where the receptive field is centered on the original, high-precision point coordinates. Second, to make this high-fidelity operation performant, we design a computational strategy that operates natively on points. We formulate the convolution on native points as a Matrix-Vector Multiplication and Reduction (MVMR) problem, for which we develop a dedicated, highly-optimized GPU kernel. Experiments demonstrate that PointCNN++ uses an order of magnitude less memory and is several times faster than representative point-based methods. Furthermore, when used as a simple replacement for the voxel-based backbones it generalizes, it significantly improves point cloud registration accuracies while proving both more memory-efficient and faster. PointCNN++ shows that preserving geometric detail and achieving high performance are not mutually exclusive, paving the way for a new class of 3D learning with high fidelity and efficiency.
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