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新论文 · v1arXiv:2611.07437

IMUDINO: Self-distilled Foundation Model for Inertial Sensing

Zhoutong Ye, Chengwen Zhang, Zixuan Wang, Xufeng Jian, Zhe He, Qingyang Wan, Xutong Wang, Jiaqi Liu 等 12 位作者

We present IMUDINO, the first foundation model (FM) for inertial sensing to achieve competitive performance across diverse sensing tasks including human activity recognition (HAR), health, motion capture, and odometry. Prior inertial FMs often focus on one subfield of inertial sensing and sometimes underperform state-of-the-art supervised methods (e.g., in HAR), making their scope considerably narrower than FMs for vision and natural language. Moreover, they often require fixed input length and sampling rate, and generalize poorly to unseen sensor locations. To build a general-purpose foundation model for inertial sensing, we adapt the DINO self-supervised learning (SSL) paradigm to inertial data through a set of semantics-preserving motion transformations that simulate variations in motion pattern and sensor setup. For model architecture, we use a plain transformer encoder with frequency-aware positional encoding that natively supports varying input length and sampling rate. This simple setup proved remarkably effective for learning global and dense features generalizable across users, sensor setups, tasks, and, in the case of robot odometry, embodiments. We hope IMUDINO can serve as a backbone for inertial sensing and kickstart the development of general-purpose inertial FMs.

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cs.LG · cs.AI · cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07432

Typed Knowledge over Constructive Institutions

Hans-Martin Will

Type theories designed for mathematics or program verification need only that a proposition holds; proof irrelevance in conversion erases, at the kernel level, how a claim was established. A persistent knowledge store, by contrast, must retain that record: who established a claim, by which derivation or external tool, and under which assumptions. This volume presents the theory of Eigenius---a store of typed knowledge over constructive institutions---and develops its metatheory from that requirement. The kernel theory is a dependent type theory with cumulative universes, an impredicative universe of propositions, inductive families, and an intensional identity type. Proof irrelevance is an axiom with an explicit witness rather than a conversion rule, so proofs of a proposition are provably equal yet remain distinct terms. Definitional equality is joinability under an orthogonal rewriting system---confluent, injective on type formers, and decidable by a type-free test---while a separate subsumption judgment covers universe cumulativity, codomain-covariant function types, and declared class inclusions. We prove consistency via a set-theoretic model; develop a justification logic over the kernel's propositions to track evidence and support; organize environments as an institution so that store extensions are signature morphisms and external verdicts enter via comorphisms; formulate a typed knowledge-graph theory with records, classes, and refinements; and prove the correctness of conversion, normalization by evaluation, and bidirectional type checking relative to termination. A Lean 4 formalization accompanies the volume.

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cs.LO · cs.AI · cs.DB
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07408

PSGAgent: Enhancing MLLMs' Dynamic Visual Perception for Panoptic Scene Graph Generation via Agentic Reasoning

Qingyun Liu, Yuankun Liu, Jiaye Feng, Jie Huang, Zonghong Dai, Haochen Li, Jingkun Wang, Weiping Li 等 9 位作者

Panoptic Scene Graph generation (PSG) requires holistic yet fine-grained reasoning over complex relations among objects. However, current Multimodal Large Language Models (MLLMs) applied to PSG suffer from a perception bottleneck: they function as static observers limited by fixed-resolution views. As a result, models often overlook critical relations involving small or peripheral objects and struggle to differentiate ambiguous predicates in complex scenes. To address these limitations, we propose PSGAgent, an agentic framework that enhances visual perception for PSG through a think-act-observe loop. PSGAgent allows MLLMs to dynamically refine their visual perception using two tools: a Region Zoom-In Tool for local exploration of small or boundary relations and a Visual Highlight Tool for relation-focused segmentation that filters out irrelevant contextual noise. To optimize decision-making, we construct a two-stage training pipeline. First, we create a high-quality, error-aware Multimodal Chain-of-Thought (M-CoT) dataset that provides robust supervision for cold-start learning. Then, we design a novel hierarchical reward mechanism integrated with Group Sequence Policy Optimization (GSPO) to enable strategic and adaptive tool usage. Extensive experiments on the PSG benchmark show that PSGAgent achieves SOTA performance, demonstrating strong capability in both holistic and fine-grained scene understanding.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07398

FreePath: Neural Mean Free Path for Image Dehazing

Rongrong Gao, Jingxuan Feng, Wenyu Xu

Single image dehazing requires recovering scene radiance from visual responses that are weakened and veiled by participating media. Existing methods either invert explicit scattering variables, which can be unstable under complex scenes, or learn direct restoration mappings, which often discard the physical organization of haze formation. We present \emph{FreePath}, a neural mean free path framework for image dehazing. Instead of estimating atmospheric parameters, FreePath represents dehazing as feature space path state restoration, inspired by the expected distance a visual response can propagate before interacting with haze. Within a residual encoder and decoder, the Mean Free Path Residual Block learns path and collision fields to guide haze constrained correction, while FreePath State Conservation Integration preserves restored path states during deep feature aggregation. Experiments on paired CDD-11 haze images and real RTTS scenes show that FreePath consistently improves full reference fidelity, no reference perceptual quality, and visual faithfulness over representative dehazing baselines.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07392

WeLM-Image: A Unified Image Generation Model towards Visual Intelligence

Canmiao Fu, Chen Li, Guohui Zhang, Hao Lu, Hongyang Wei, Huadong Wu, Huaisong Zhang, Hubery Yin 等 16 位作者

We present \textbf{WeLM-Image}, a unified image foundation model that integrates multimodal understanding into text-to-image generation, instruction-guided editing, and multi-reference synthesis. Designed for single-GPU deployment in WeChat's large-scale consumer applications, the model processes text, reference images, and target latents as one interleaved sequence. A Mixture-of-Transformers (MoT) backbone combines shared attention with independent understanding and generation parameters to limit optimization interference. Equipping each path with Mixture-of-Experts (MoE) modules provides sparse capacity, with 31.7B stored parameters and approximately 5.4B generation parameters activated per target latent token. A generation-oriented data engine combines a knowledge-grounded visual vocabulary with large-scale visual clustering to balance semantic coverage and editing tasks, while training-time evaluation guides iterative data refinement. Bilingual annotations and verified editing supervision support progressive training up to native 1.5K resolution. We optimize generation and editing separately with rubric- and checklist-based rewards, then consolidate the specialized policies through noise-aware on-policy distillation. In the reported overall comparisons, the 1536-resolution model ranks first among the evaluated open-source models on PRISM-Bench, Qwen-Image-Bench, and UnicBench. MeanFlow-based few-step distillation yields WeLM-Image-Turbo, which generates a $1024\times1024$ image in 4.98\,s on a single NVIDIA H20 GPU using eight guidance-free steps.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07372

EnvOpt: Automated Optimization for Agent Environments

Mingxuan Li, Huanzhi Mao, Qiuyang Mang, Hanchen Li, Joseph E. Gonzalez, Alex Dimakis

An LLM agent's cost and success depend on its model, its harness, and its environment. In addition to the widely studied directions of parameter tuning and harness optimization, we propose the third direction: optimization over stationary environments. Agents are often deployed in rich environments shared by many tasks, such as a company's Slack workspace or a complex collection of data sources, documents or tickets. We call these environments stationary environments. We introduce EnvOpt, a method for automated end-to-end optimization of stationary environments for any given model and harness, using real or synthetic tasks without needing any graders or reference answers. On AutomationBench, EnvOpt reduces the cost of Claude Haiku 4.5 by 72.7% and raises its pass rate by 14.34%. The same environment transfers to Opus 5, cutting its cost by 68.1% with a 1.34% gain. Added on top of Meta-Harness's optimized harness for Haiku 4.5, it lowers cost by a further 83.4% and adds 11.17% accuracy over Meta-Harness alone. Across 5 benchmarks, EnvOpt significantly reduces the cost of agents while improving or maintaining pass rate, and is transferable to different models and different harnesses. We also discuss common successful and rejected environment optimization strategies during automated optimization. More broadly, our results show that how information is represented to an agent shapes both its cost and its success, making the environment worth optimizing in addition to the parameters and the harness.

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cs.AI · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07367

Test-Time Self-Play: Scaling without a Verifier

Akira Yoshiyama, Akmal Ashirmatov, Jonas Hübotter, Ido Hakimi, Andreas Krause

Test-time scaling methods spend additional compute at deployment to improve a large language model's performance on a hard target problem. Most methods rely on a verifier that scores candidate solutions for correctness, using it to select among or refine the model's outputs. In many deployment regimes, however, a strong verifier on the target problem is unavailable. We introduce Test-Time Self-Play (TTSP), an approach to test-time scaling using asymmetric self-play without reliance on a verifier. On a difficulty-calibrated subset of LiveCodeBench v6, TTSP is the best-performing method at every verifier strength we evaluate, and the gap to the strongest baseline widens as the verifier weakens; in the no-verifier limit, TTSP yields a 35\% absolute improvement in mean@8. The gains hold across a range of verifier strengths, except when the base policy has near-zero coverage of the correct answer.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07342

Selective Retrieval Routing for Multi-Violation Knowledge Graph Repair

Tung-Wei Lin, Gabe Fierro, Han Li, Tianzhen Hong, Pierluigi Nuzzo, Alberto Sangiovanni-Vinentelli

Knowledge graphs often contain missing or inconsistent facts that undermine the applications built on them. Schema validation detects such violations but does not identify which of several valid repairs recovers the intended graph. External corpora can supply the evidence needed to identify the intended repair, but retrieving from them is costly and not always successful. We propose a framework for selective retrieval in iterative graph repair. An LLM repair agent explores and edits the graph, while a router controls its access to a researcher agent that retrieves external evidence. We extend a violation-injection framework to generate cases with multiple compatible violations and known reference repairs. The agent's repair outcomes on these cases provide supervision for training the deployment-specific router. On two building-automation datasets, researcher access improves repairs for some violations and degrades them for others, with effects differing across deployments. The router uses fewer repair-time tokens than always enabling access in all six evaluation suites. It achieves higher repair $F_1$ than always disabling access in five of six suites.

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cs.DB · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07327

Permanent and Transient Representations for Continual Reinforcement Learning

Nishanth Anand, Doina Precup

Continual Reinforcement Learning (CRL) agents struggle to adapt to new situations while retaining prior knowledge, leading to a stability-plasticity trade-off. One approach to solving this problem is by using complementary learning systems: one for slow, long-term learning and another for quick, transient adaptation. Anand & Precup (2023) instantiated this idea using permanent and transient value functions, but used the same features in both systems. Intuitively, long-term learning should rely more on parametric representations for broad generalization, while transient learning would be best served by non-parametric representations for situation-specific adaptation. In this paper, we explore this idea both theoretically and empirically. By introducing a novel non-parametric approximation for estimating the transient value function in complex tasks, we demonstrate that our method enables online learning and outperforms competitive baselines on image-based tasks and Craftax-Classic, underscoring the effectiveness of our system-level decomposition.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07296

Robust Ranking of Port Impacts from Impending Tropical Cyclones: A Two-Stage Recommendation System

Chenchen Kuai, Shixuan Tang, Chaolun Ma, Xiaoqiang Kong, Xiubin Bruce Wang, Yunlong Zhang, Zihao Li

When a tropical cyclone (TC) threatens several ports, preparedness planning depends on anticipating which ports are likely to be affected and where disruptions may last longest. Limited historical observations at individual ports and uncertainty in landfall location make these relative impacts difficult to estimate. We use a two-stage recommendation framework that first selects candidate ports based on their proximity to the expected landfall location and then ranks them by their estimated number of impact days. Using AIS-derived impact days for 37 ports and 31 TCs in the Gulf of Mexico study region, we compare three ways of representing port--cyclone interactions: pairwise feature interactions, tree-based feature combinations, and explicit feature crosses combined with learned embeddings. In tests on Hurricanes Nicole and Ian, the retrieval stage consistently identifies all observed affected ports under landfall uncertainty. Among the ranking models, Wide & Deep Learning achieves the closest agreement with the observed port rankings. Its mean ranking agreement exceeds that of the distance-based baseline by 85.5% for Nicole and 55.5% for Ian and is less sensitive to uncertainty in the landfall location. These rankings could help port authorities prioritize post-cyclone inspections and allocate recovery resources across ports threatened by the same event.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07286

How Should Agents See Code? Rethinking Code Representations for Agentic Software Engineering

Melika Sepidband, Jiho Shin, Song Wang, Hadi Hemmati

LLM agents are increasingly used for repository-level software engineering tasks. However, most agents still access repositories through raw files, lexical search, and shell commands, treating code primarily as text. This paper investigates map-based code-representation workflows as a design variable in agentic software engineering, examining how different repository views change agents' retrieval behavior, task success, token use, and latency. In this paper, we study five code-representation workflows: abstract syntax trees, call graphs, module dependencies, documentation-enriched search, and a hybrid workflow that combines them. Each workflow exposes a repository map that the agent can query during a task. We evaluate Claude Code with Haiku 4.5 against a raw-tool baseline on four repository-level tasks: fault localization with LinuxFLBench, repository-level code generation and repair with SWE-bench Pro, test generation with SWT-bench, and security patching with SecBench. The results show that representation workflows are most useful as token-saving tools when localization is the bottleneck, while their success gains narrow when the decisive step is patch or test authoring. On LinuxFLBench, all five workflows improve recall@10 over the baseline (0.757-0.829 vs. 0.717) and reduce token usage by 25-39%. On SWE-bench Pro, resolution remains close to the baseline (44.3-50.6% vs. 49.0%) while token usage drops by 17-26%. On SecBench, Callgraph has the highest patch-resolution rate in this sample (34.3% vs. 28.9%) and uses fewer tokens, but all workflows increase latency. On SWT-bench, Hybrid and Docs have the highest reproducing-test rates in this sample (47.8% and 47.2% vs. 44.7%), but all workflows use more tokens and take longer. Overall, map-based workflows change both what the agent inspects and how much it spends, but their benefits are task-dependent rather than universal.

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cs.SE · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07283

Encoding and Propagation of Grammatical Number in Large Language Models

Jacob Solinsky, Serguei Pakhomov

Sparse autoencoders (SAEs) have become an increasingly popular means of translating Large Language Model (LLM) hidden state vectors into a human-comprehensible list of features or symbols. As such, SAEs may provide insight into an LLM's knowledge representation and internal ``mental'' grammar - topics of pragmatic interest for mechanistic interpretation of AI behavior and of theoretical interest for the study of in silico representations of human language. Language models with fewer than 100M parameters, trained on small corpora, nonetheless exhibit strong grammatical competence and discourse coherence, despite producing content of limited reliability. We use SAEs that we trained on one such model (Pythia-70M) to conduct an in-depth examination of how a single grammatical phenomenon, number agreement, is represented and processed in an LLM. We demonstrate the mechanism and the methodology by which SAEs can be used to find and propagate ``plural noun'', ``plural matrix subject'', and ``generate a plural verb'' features which cause the LLM to produce plural verb forms such as ``are'', ``do'', or ``have'' instead of ``is'', ``does'', and ``has'' in response to prompts such as ``the men in the park''. We show that intervening to remove these features from the hidden states of plural subject noun tokens causes the model to produce singular verbs instead, and vice versa. We also show that corresponding ``singular noun'' and ``generate a singular verb'' features are not as effective for this task. This asymmetry suggests that Pythia-70m makes use of a privative representation of grammatical number in English. These findings replicated with larger LLMs Gemma-2-2b and Llama-3.1-8b yielded similar results. Our main contribution is a novel approach to the use of SAEs to understanding how LLMs encode human language that addresses a number of technical and methodological challenges.

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cs.CL · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07275

Efficient Diffusion Policy Fine Tuning with Latent Noise Representation Bridging

Yuanchu Liang, Yue Yang, An-Chi He, Hanna Kurniawati

Pre-trained diffusion and flow policies have emerged as powerful backbones for robotics, yet adapting them to novel data via reinforcement learning (RL) remains computationally expensive, sample inefficient and lacks theoretical guarantees. Prior approaches that fine-tune the initial noise bypass costly backpropagation through time but struggle with the "noise aliasing" problem: there does not exista natural link between the noise space value and the action space value. This paper resolves these challenges by introducing the Latent Noise Linear Markov Decision Process (LNL-MDP). We derive the Bridge Equation for LNL-MDPs which eliminates the noise aliasing problem by aligning values with a shared representation between the noise and the action space. Furthermore, our LNL-MDP fine tuning framework falls under the FineTuneRL theory with near-optimal guarantee. Leveraging these insights, we propose Latent Representation Bridging for Diffusion (LARBRID), an algorithm that efficiently learns the representation to optimize the initial distribution that steers the pre-trained model to act optimally in the environment. It yields up to 2-3$\times$ performance increases on challenging control problems across a diverse suite of robotic locomotion and manipulation tasks. Code can be found at: github.com/Maincode-Research/LARBRID.git.

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cs.RO · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07270

Satisficing as competitive Bayesian weighting: a minimal model of goal-directed choice under an unattained target

Moto Shinriki, Yu Kono, Tatsuji Takahashi

Animals and humans often do not maximize; they act relative to goals (aspiration levels) that are frequently not yet met. How can a goal that is not (yet) realized organize choice? Deacon (2012) calls such absence-referenced organization \emph{ententional}, and García-Valdecasas and Deacon (2024) argue that ends are best understood as constraints rather than as particular states. We examine this idea in a minimal formal setting: Risk-sensitive Satisficing (RS), a bandit learning rule that values each action by its share of past trials multiplied by its surplus or shortfall relative to an aspiration level. We show that RS can be rewritten as a Bayesian-like estimator, Attention Competitive Bayes (ACB), in which the aspiration level is the prior mean of every action and the finite budget of trials sets how strongly evidence can override it. Two consequences follow. First, actions that are no longer sampled are partially overridden by the goal rather than by past observations: their estimates relax toward the aspiration level without any data being discarded. This ``pseudo-forgetting'' distinguishes ACB from models with an explicit forgetting rate. Second, when the aspiration is unattainable, exploration does not settle; in Bernoulli bandit simulations, adjusting the aspiration level from evidence reduced regret (expected loss). ACB offers an analyzable model in which an unattained goal and a limited attentional resource jointly constrain behavior, and it yields testable predictions about how organisms revalue options they have abandoned.

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cs.LG · cs.AI · stat.ML
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07265

How Deep is the Signal? Time-Context up to 30 Years for Colorectal Cancer Prediction in a Primary-Care EHR Model

Achille Raviez, Lan Wang, Brendan Delaney

EHR foundation models read medical events within a fixed context window, and long context has so far been measured only in tokens. How far back in time a model must look to capture the earliest predictive signal is unknown. We introduce time-context, the calendar lookback window before the prediction point, and provide, to our knowledge, the first systematic evaluation of decade-scale time-context for an EHR foundation model. We pretrained a decoder-only transformer (34.6M parameters) on 1.4B coded events from 3.6M primary-care patients in North West London and fine-tuned it to predict incident colorectal cancer under a 12-month pre-diagnostic buffer. A frozen cohort of 1,008 cases and 9,582 matched controls, all registered for at least 30 years, was evaluated at 15 nested lookback windows from 2 to 30 years, so that every truncation is compared within the same patients. Discrimination rose from an AUROC of 0.551 at 2 years to 0.590 at 18 years, then plateaued, with about 80% of the gain reached within 10 years; an XGBoost baseline converged to the same level (peak AUROC 0.589). A simulation further suggests that rotary position embeddings (RoPE) over elapsed time alias beyond about 20 years at the default base frequency, motivating a retuned $θ$. Time-context is a measurable design axis for clinical prediction models, distinct from token-context, and should be reported.

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cs.LG · cs.AI · q-bio.QM
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07256

TriAttention: Unified Sparse Mixed-Precision Attention for Long-Context LLM Inference

Hanzhi Zhang, Qiao Zhang, Qinglei Cao, Heng Fan, Yan Huang, Kewei Sha, Yunhe Feng

Sparsity and quantization reduce the cost of attention by skipping interactions and lowering the precision of those retained. However, useful interactions differ in their precision requirements: some tolerate low-precision scores while remaining sensitive to removal. We therefore introduce TriAttention, which assigns query-key (QK) tiles to skipping, 4-bit, or 8-bit computation, using 4-bit to retain quantization-tolerant interactions at lower cost. To represent compactly, we encode each head's computation regions with two diagonal-distance boundaries, keeping policy storage independent of context length. Offline calibration then evaluates candidate boundary pairs using normalized projected-output errors and complete-tile execution costs. Using these measurements, a model-wide allocator selects each head's boundaries to minimize calibration error under a shared computation budget. During prefill, the selected boundaries generate precision-grouped traversals for a fused kernel that skips omitted tiles and combines contributions from both QK precisions into one normalized attention output. The quantized keys and values prepared during prefill are then reused in a compressed key-value (KV) cache for decoding, reducing repeated reads of prompt data. Experiments show that TriAttention achieves end-to-end generation speedups of up to 7.88x over the Torch attention and 2.65x over the BF16 baseline. Meanwhile, TriAttention maintains quality comparable to the original models on general-purpose and long-context tasks. These results show how a compact retention-and-precision policy translates local sensitivities into attention computation and repeated KV-cache access. The implementation is https://github.com/HanzhiZhang-Ulrica/TriAttention.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07257

Evolutionary Adaptive Neighborhood Learning: A Genetic Algorithm for Instance-Dependent k Optimization in Nearest Neighbor Classification

Isaac Touza, Kaladzavi Guidedi, Kolyang

The number of neighbours k is the central hyperparameter of the k-nearest neighbour (k-NN) classifier and is usually selected globally through cross-validation or evolutionary search. However, the bias-variance trade-off is inherently local: dense and noise-free regions may favour small neighbourhoods, whereas sparse or noisy regions may require larger ones. Since global-k optimization is one-dimensional, replacing exhaustive search with a genetic algorithm offers little computational advantage. We therefore optimize an instance-dependent neighbourhood policy instead. We propose EANK (Evolutionary Adaptive Neighborhood K), which uses a low-dimensional policy to map local neighbourhood descriptors, including density, label entropy, vote margin, and concentration, to an adaptive number of neighbours k(x). A real-coded elitist genetic algorithm optimizes this policy using leave-one-out accuracy with a neighbourhood-smoothness penalty. Precomputed neighbour votes reduce fitness evaluation costs. We investigate theoretical properties of the method, including dominance over global-k solutions on the training criterion, evolutionary convergence, policy regularity, and generalization guarantees. Experiments on synthetic data with spatially heterogeneous structure and twelve public datasets evaluate predictive performance, robustness, and computational cost. Under nested cross-validation, EANK achieves competitive performance relative to tuned global-k baselines and improves upon the default k=5. We also examine the gap between training and test performance to assess the practical value of adaptive neighbourhood selection.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07247

Goal Revelation as a Bridge Between Information-Theoretic Empowerment and Capability-Based Human Power

Jaime Ruiz-Serra, Tomáš Gavenčiak, Jobst Heitzig

Power matters for AI safety. Optimal agents tend to acquire power across a wide range of objectives (instrumental convergence). As we embed AI agents into socio-technical systems, humans risk gradual disempowerment. Both concerns call for a formal, quantitative measure of power. Two such measures in the context of Markov games are information-theoretic empowerment, the capacity of the channel from an agent's actions to future states, and capability-based individual power, a measure of goal attainment built from the probabilities that a human would attain each goal in a family of candidates were they pursuing it. We show where the two meet. From individual power, Fano's inequality yields a floor $B(s)$. This floor is a lower bound on what we term goal revelation, the mutual information $\mathbb{I}(G;ξ\mid s)$ between the human's latent goal and the realised trajectory. Empowerment caps revelation from above, so that $B(s) \le \mathbb{I}(G;ξ\mid s) \le \mathbb{I}(\mathbf{A}_h \to ξ\mid s) \le \mathfrak{E}_h(s)$. Each quantity can be large while the one below it stays at zero, highlighting the following failure modes. An assistant maximising empowerment can prefer an interface offering broad influence over goal-irrelevant degrees of freedom to one that lets the human attain every goal they might hold. An assistant maximising revelation cannot tell a working interface from one rewired so that every goal yields the wrong outcome, since relabelling goals leaves mutual information unchanged while zeroing every attainment probability. Positive guarantees therefore come only from the attainment end of the chain. A satisfaction floor, computable from two statistics of interaction logs, offers a way to monitor the power users retain in a deployed system, and simulations in random environments show the three quantities are correlated but far from interchangeable.

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cs.AI · cs.IT · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07246

KG-Neighbor: Knowledge-Guided Neighborhood Construction for Embedding Visualization

Chang Won Kim, Jaewook Lee, Haeun Min, JunNyeong Jeong, Minwoo Sim, Barom Kang, Kyohoon Jin

In embedding visualizations, nearby instances are interpreted as semantically related, although neighborhoods derived from input embeddings may not reflect content relationships. Neighborhood-based dimensionality reduction (DR) methods can propagate this limitation by optimizing layouts from embedding-based neighborhood graphs. We propose Knowledge-Guided Neighborhood Graph Construction (KGN), which represents relational knowledge derived from each instance as a set of knowledge graph (KG) triples. It uses the degree of triple sharing as pairwise semantic evidence to adjust embedding distances and reconstruct the top-k neighborhood graph; neither KG extraction nor neighborhood construction uses class labels. We also introduce IDProfile (IDP), which interprets residual mismatches by independently assessing whether the source content supports the assigned class label and the neighborhood-majority class. Across eight text and image dataset-encoder conditions, we characterize KGN over the full guidance-strength sweep and four KG similarity measures. Across this sweep, the maximum NMI and LT_2D each exceed the corresponding kNN baseline in all eight conditions, with the largest gains reaching 0.68 and 1.35, respectively. The gains and the extent of neighborhood reconfiguration vary across conditions and are larger under encoder conditions with lower kNN baseline scores. The IDP analysis shows that the largest reductions are concentrated in Placement Issue candidates, whereas Label Issue and Unresolved Case instances account for a larger share of the remaining review set. These results indicate that KGN can narrow the evaluated gap between embedding-based neighborhoods and content-supported semantic relations, while IDP shows that a residual mismatch should not automatically be interpreted as a projection failure.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07245

MAC-v2: Long-horizon model-based value expansion from pixels

Kwanyoung Park, Sergey Levine

We study whether \emph{long-horizon model-based value expansion} can serve as an effective framework in pixel-based offline reinforcement learning (RL). Long-horizon model-based value expansion from pixels is substantially harder than state-based environments, as the agent must learn both the representation and its dynamics, and errors from either can accumulate recursively over imagined trajectories. We introduce MAC-v2, which enables long-horizon model-based expansion from pixels by training a reconstruction-free latent world model with action chunking. By learning representations from prediction and control objectives, MAC-v2 does not need to encode control-irrelevant visual details that can hinder the dynamics prediction. Action chunking further mitigates the prediction error by reducing the number of recursive model predictions required for value expansion. Across diverse visual benchmarks including visual OGBench, MMBench2, Robomimic, and LIBERO-10, MAC-v2 achieves strong performance against model-free and model-based offline RL baselines. Our analyses show that long-horizon model-based value expansion is critical for the performance of MAC-v2, and that both action chunking and latent learning objectives are essential for reliable long-horizon latent imagination.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07234

Archetypal contexts in the neurons of language models: an architecture for intelligence?

David Nordfors

We validate our previous hypothesis that a language model holds relational patterns apart from the subject domains that instantiate them (Nordfors, 2026). These archetypal contexts are patterns of relations that people recognize across many fields, such as the tipping point or winner takes all, held once and applied across domains. We show this inside the model, Qwen3.8-27B. One set of neurons carries the archetype, say the tipping point; another carries the topic, say politics, ecology or cell biology; a third carries the language, such as English, Spanish or Chinese. Silence the tipping point's neurons, and the model no longer identifies the pattern but still knows what the text is about. Silence the topic's, and it loses the topic but still names the pattern. In the neuron maps the layers organize themselves into a sandwich: the outer layers carry languages, the layers inside them topics, the layers at the heart archetypes. The sandwich emerges spontaneously during pretraining and appears in every model we mapped. Archetypes are the architecture for analogy, and we strongly suggest that this structure of archetypes and topics is the mechanism of a language model's intelligence: we see it self-organize as the model is trained. The neurons, the texts and the code are released with this paper as its reproduction package, so that anyone can repeat the test inside the model.

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cs.CL · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07222

SPILLWAY: Separating Target Admission from Sanitization to Defend Tool-Using Agents against Prompt Injection

Woosang Lim, Yeseul Chang, Jaewoo Lee

Tool-using agents act on email, files, and payments, so an instruction hidden in a web page or a shared document can make an agent send data or money to an attacker. Many runtime defenses put a language model on the decision that lets an action through, so the decision depends on a model that may read the attacker's text and adds model calls to every step. Provenance defenses keep the model off the final check but need a model to plan or route each task first. Where an action goes can instead be read from the tools' typed returns: an email's sender or a payment's account arrives in a typed field, while injected instructions arrive as free text. SPILLWAY turns this observation into a deterministic floor with no per-task plan. The check admits a call when each target value that appears in tool output but not in the user's task was returned by a read-only tool in a typed field or is covered by a fixed delegation rule. A deterministic sanitizer removes instruction-like regions its fixed rules match before the model reads them and retains the removed spans as evidence, and a local judge may restore a refused call, never one whose target lies in the removed text. Across three backbones, and seven task suites on one of them, no standard templated injection redirects an action to an attacker's target under SPILLWAY, at the highest observed mean utility and composite scores (NRP, ERS) of the defenses we run under that attack. A forged chat template also produces a raw zero, and mean in-scope attack success under a released reinforcement-learning attacker is .007. SPILLWAY reaches this floor with no defense-triggered backbone re-run and almost no added model call. As personal AI agents act on users' email, files, and payments, SPILLWAY gives them an auditable refusal floor on where their actions go that keeps them useful and holds across backbones.

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cs.CR · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07217

TileQuant: Tile as the Precision-Allocation Unit for LLM Mixed-Precision Post-Training Quantization

Hanzhi Zhang, Qiao Zhang, Qinglei Cao, Heng Fan, Yan Huang, Kewei Sha, Yunhe Feng

Post-training quantization (PTQ) reduces large language model (LLM) deployment costs, but preserving quality requires accounting for uneven weight sensitivity. Uniform PTQ uses one weight bit-width, importance-aware PTQ adjusts scales or reconstructs weights within that width, and column-wise mixed precision retains selected columns at higher precision. However, sensitivity varies within columns, so whole-column retention also protects less sensitive weights, while runtime outlier detection adds decoding overhead. We therefore introduce TileQuant, a training-free framework that assigns precision to hardware-aligned 2D weight tiles. Offline calibration provides input-activation-aware scoring from forward statistics for lower calibration cost and gradient-informed scoring from loss sensitivity for stronger quality preservation. Within each projection's retention budget, the highest-scoring tiles remain at 16-bit and the rest use 8-bit. The resulting map guides reconstruction into compact weight buffers, which the kernel reuses for native integer and 16-bit computation with local accumulation to reduce memory traffic. Experiments show that TileQuant reaches 2.66x the original model's generation throughput. Across language modeling, reasoning, long-context retrieval, and question answering, it preserves quality and surpasses quantized and original models on multiple tasks. These results support selecting precision units that capture local sensitivity while enabling efficient hardware execution. The implementation is: https://github.com/HanzhiZhang-Ulrica/TileQuant

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07216

Compositional Unalignment: Auditing Safety in Large Vision-Language Models

Hong kyu Lee, Kai Shu, Li Xiong

Large vision-language models (LVLMs) are vulnerable to compositional harm: an image and a prompt that are benign in isolation become harmful through the model's cross-modal reasoning. Recent alignment methods report strong scores on compositional safety benchmarks, but an LLM judge only measures observed behavior and cannot reveal how robustly safety is integrated into the model. We argue that un-alignment provides a complementary audit of alignment robustness. We first show that minimal supervised fine-tuning reaches an LLM-judge score comparable to a multi-stage reinforcement-learning pipeline, so similar benchmark scores cannot establish robustness by themselves. We then show that recognition and refusal of compositional harm are decoupled: nine standard direction-finding methods detect compositional harm with up to AUC=0.99, yet ablating the recovered directions either leaves refusal intact or destroys model coherence. We therefore propose CMaG, a training-free un-alignment method for compositional safety. CMaG measures refusal intention with a refusal-versus-compliance log-probability margin, takes its gradient with respect to mid-layer activations, and contrasts it against partially benign pairs to isolate the cross-modal interaction term. A single backward pass over 80 examples yields a direction along which steering monotonically converts refusal into compliance. On Qwen2.5-VL-7B and LLaVA-1.5-7B, CMaG reduces compositional safety scores by up to 65 points while over 98% of outputs remain coherent, outperforming gradient-based baselines; the direction also transfers to text-explicit harm and un-aligns models hardened by defensive training. Compositional safety can thus appear behaviorally strong while remaining fragile to targeted internal intervention. Warning: this paper contains unsafe model outputs, including references to self-harm.

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cs.LG · cs.AI · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07194

SeVerus: Context-Aware, Gamified Benchmarking for Rust Verification

Álvaro F. Silva, Martim Afonso, Nuno Saavedra, Emily First, Alexandra Mendes, João F. Ferreira

Coding agents achieve high success rates on existing benchmarks for Verus, a verifier for Rust programs. These benchmarks typically provide the auxiliary lemmas needed to complete a proof. In practice, however, such lemmas must be discovered and proved. To capture this challenge, we present SEVERUS, a context-aware technique to generate Verus benchmarks that organizes verification tasks into quests, each divided into levelsin a gamified manner. Using the original proof dependencies in verified projects, SEVERUS constructs one quest per verification target and progressively removes proof context to create individual levels. These levels range from the easiest, requiring completing only a single missing lemma, to the hardest, requiring proving the target without any supporting lemmas. An independent checker rejects changes to executable code, weakened specifications, and unsound proof constructs. A noisy binary search estimates the highest level that an agent can solve reliably. Applied to six open-source Verus projects, SEVERUS generates 819 quests comprising 10,095 levels. Experiments with Codex using GPT-6 Sol and GPT-6 Luna, and with Claude Code using Sonnet 4.6, show that success decreases and cost increases as proof context is withdrawn. The strongest agent solves the final level of 52 of 60 sampled quests, yet can only reliably solve 35% of their levels, with failures concentrated in longer quests. Successful GPT-6 Sol proofs rarely reproduce the withheld lemmas, instead, using alternative proof decompositions. By systematically varying proof context, SEVERUS provides a foundation for constructing verification benchmarks that can continue to challenge increasingly capable coding agents.

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cs.SE · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07166

Multi-step SWE: Can Coding Agents Keep Building on Their Own Code Over Long Horizons?

Xiangkai Zeng, Zheng Liu, Zihao Lin

Developers rarely give a coding agent a single request: they ask it to build a component and then to extend, upgrade, and optimize it, each time on code the agent itself wrote. Most benchmarks, however, score one task at a time. We introduce Multi-step SWE, a long-horizon benchmark of 69 software engineering tasks, each a chain of 5-15 dependent steps on a single codebase. Every step is a complete, multi-hour engineering request that starts from the code the agent produced in the preceding steps, so early design decisions and errors carry forward. The tasks span four families of engineering work and nine languages, include both from-scratch builds and existing open-source codebases, and ground every step in an existing source of truth that defines both the instruction and its verifier. Across nine frontier models, the strongest model reaches a solve rate of only 18.5%, and 38 of the 69 tasks are not solved by any model. We release Multi-step SWE publicly at https://multistepswe.com.

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cs.SE · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07155

Depth or Description? When a One-Step Latent Score Replaces Lookahead in Proactive Information Acquisition

Biswa Sengupta

A proactive agent must decide what to ask before it acts. Exact lookahead values combinations of questions but is expensive and leans on a fitted model; a one-step score is cheap but can miss them. Our main finding: the need for depth often lies in how the hidden cause is described. A one-step score on the label can be blind to an interaction among answers. A score on a suitable latent cause is not, and where that latent encodes the decision it replaces most of depth at a fraction of the search. Described differently, the same problem can defeat the score while exact values do not move, so keep the latent small and check it against exact values. Probabilities learned from one language model's answers do not carry to another unless planning allows for both; those read from tokens are worth only a few labels.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07140

More Agents, More Reliable? System-Level Reliability of Multi-Agent LLMs under Operational-Profile Uncertainty

Burkay Tunçtürk, Koorosh Aslansefat, Yiannis Papadopoulos, Bao Nguyen

Teams increasingly build software from cooperating large language model (LLM) agents, often assuming more agents mean more reliability. Yet the usual evidence, average benchmark accuracy, ignores the input mix a deployed system meets and the rule merging the agents' answers. Building on HIP-LLM, a hierarchical imprecise-probability assessment of single LLMs, we propose a framework combining it with a Bayesian network of the system's failure logic for multi-agent systems. Agent failure-probability intervals propagate through this network, where the combining rule can itself fail, into a reliability envelope showing which evidence limits it. In a pipeline extracting regulated chemical-hazard statements, majority voting over three models protected against the weakest but did not clearly exceed the best, and a voter failing on 5\% of demands would largely erase its advantage over the middle model. More agents yield a more defensible reliability claim, not automatically a more reliable system.

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cs.MA · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07126

Adapting LLM Judges to Observed Human Annotation Policy through Soft Prompt Tuning

Tamás Janusko, Sven Kleinkop, Ricardo Bochnia, Gunnar Hempel, Steffen Tomschke, Jürgen Anke, Maik Thiele

Large Language Models (LLMs) are increasingly employed as automated judges for evaluating chatbot responses. While proprietary models can achieve high agreement with human annotators, they remain costly and difficult to deploy in practical settings. Lightweight open-source LLM judges provide an attractive alternative but typically exhibit lower agreement with human ratings. In this paper, we investigate whether soft prompt tuning can align open-source LLM judges more closely with human annotation policy. We train soft prompts on the FairBotBench benchmark and evaluate the adapted judges across the dimensions of bias, toxicity, and personalization. Our findings demonstrate that hybrid soft-prompt tuning, which combines textual prompts with learned continuous prompt embeddings, consistently improves agreement with human annotations over the corresponding untuned baselines. For Qwen 3.5 9B, the adapted judges surpass both hosted reference judges across all three evaluation dimensions.

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cs.CL · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.07123

PromptOps: Iterative Prompt Optimization for LLM-as-a-Judge Systems

Sven Kleinkop, Tamás Janusko, Ricardo Bochnia, Gunnar Hempel, Steffen Tomschke, Jürgen Anke, Maik Thiele

Large language models (LLMs) are increasingly used as automated judges for evaluating the behavior of chatbots and other AI systems. In deployment, however, their agreement with the intended human evaluation policy may degrade as user interactions and score distributions change. Existing automatic prompt optimization methods are primarily studied as one-shot procedures on static development sets and therefore provide limited guidance for maintaining LLM judges over time. We frame this problem as judge drift and introduce PromptOps, a closedloop framework for monitoring and iteratively recalibrating LLM-as-a-Judge (LLMaaJ) systems. PromptOps separates four operational decisions: when to optimize, which optimization procedure to apply, which feedback records to use, and how to update the judge prompt. We instantiate the framework with five prompt optimization methods: GEPA, SIMBA, Rubric Synthesis, and exemplar selection using either simulated annealing or a Tree-structured Parzen Estimator. Our experiments demonstrate that iterative prompt optimization can recalibrate LLM judges and recover performance after controlled shifts in the referencescore distribution. However, effective maintenance is inherently contextdependent: neither optimization algorithm choice nor update timing generalizes universally across settings. These findings establish prompt optimization for deployed LLM judges as an inherently iterative maintenance problem and demonstrate that PromptOps provides a practical abstraction for studying and implementing this process.

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cs.AI · cs.LG
arXiv ↗PDF ↗