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版本更新 · v2arXiv:2405.00823Google Research

WorkBench: a Benchmark Dataset for Agents in a Realistic Workplace Setting

Olly Styles, Sam Miller, Patricio Cerda-Mardini, Tanaya Guha, Victor Sanchez, Bertie Vidgen

原文摘要

We introduce WorkBench: a benchmark dataset for evaluating agents' ability to execute tasks in a workplace setting. WorkBench contains a sandbox environment with five databases, 26 tools, and 690 tasks. These tasks represent common business activities, such as sending emails and scheduling meetings. The tasks in WorkBench are challenging as they require planning, tool selection, and often multiple actions. If a task has been successfully executed, one (or more) of the database values may change. The correct outcome for each task is unique and unambiguous, which allows for robust, automated evaluation. We call this key contribution outcome-centric evaluation. We evaluate five existing ReAct agents on WorkBench, finding they successfully complete as few as 3% of tasks (Llama2-70B), and just 43% for the best-performing (GPT-4). We further find that agents' errors can result in the wrong action being taken, such as an email being sent to the wrong person. WorkBench reveals weaknesses in agents' ability to undertake common business activities, raising questions about their use in high-stakes workplace settings. WorkBench is publicly available as a free resource at https://github.com/olly-styles/WorkBench.

cs.CL · cs.AI · cs.MA

版本更新 · v2arXiv:2406.03482Google Research

QJL: 1-Bit Quantized JL Transform for KV Cache Quantization with Zero Overhead

Amir Zandieh, Majid Daliri, Insu Han

原文摘要

Serving LLMs requires substantial memory due to the storage requirements of Key-Value (KV) embeddings in the KV cache, which grows with sequence length. An effective approach to compress KV cache is quantization. However, traditional quantization methods face significant memory overhead due to the need to store quantization constants (at least a zero point and a scale) in full precision per data block. Depending on the block size, this overhead can add 1 or 2 bits per quantized number. We introduce QJL, a new quantization approach that consists of a Johnson-Lindenstrauss (JL) transform followed by sign-bit quantization. In contrast to existing methods, QJL eliminates memory overheads by removing the need for storing quantization constants. We propose an asymmetric estimator for the inner product of two vectors and demonstrate that applying QJL to one vector and a standard JL transform without quantization to the other provides an unbiased estimator with minimal distortion. We have developed an efficient implementation of the QJL sketch and its corresponding inner product estimator, incorporating a lightweight CUDA kernel for optimized computation. When applied across various LLMs and NLP tasks to quantize the KV cache to only 3 bits, QJL demonstrates a more than fivefold reduction in KV cache memory usage without compromising accuracy, all while achieving faster runtime. Codes are available at \url{https://github.com/amirzandieh/QJL}.

cs.LG · cs.AI · cs.CL · cs.PF

版本更新 · v2arXiv:2311.03658Berkeley BAIR

线性表示假设与大语言模型的几何

The Linear Representation Hypothesis and the Geometry of Large Language Models

Kiho Park, Yo Joong Choe, Victor Veitch

AI 速读 基于摘要

该论文形式化了“线性表示假设”,提出因果内积来统一线性探测和模型引导,并在LLaMA-2上验证概念线性表示的存在。

cs.CL · cs.AI · cs.LG · stat.ML

查看原文摘要

Informally, the 'linear representation hypothesis' is the idea that high-level concepts are represented linearly as directions in some representation space. In this paper, we address two closely related questions: What does "linear representation" actually mean? And, how do we make sense of geometric notions (e.g., cosine similarity or projection) in the representation space? To answer these, we use the language of counterfactuals to give two formalizations of "linear representation", one in the output (word) representation space, and one in the input (sentence) space. We then prove these connect to linear probing and model steering, respectively. To make sense of geometric notions, we use the formalization to identify a particular (non-Euclidean) inner product that respects language structure in a sense we make precise. Using this causal inner product, we show how to unify all notions of linear representation. In particular, this allows the construction of probes and steering vectors using counterfactual pairs. Experiments with LLaMA-2 demonstrate the existence of linear representations of concepts, the connection to interpretation and control, and the fundamental role of the choice of inner product.

版本更新 · v2arXiv:2310.11324Google Research

Quantifying Language Models' Sensitivity to Spurious Features in Prompt Design or: How I learned to start worrying about prompt formatting

Melanie Sclar, Yejin Choi, Yulia Tsvetkov, Alane Suhr

原文摘要

As large language models (LLMs) are adopted as a fundamental component of language technologies, it is crucial to accurately characterize their performance. Because choices in prompt design can strongly influence model behavior, this design process is critical in effectively using any modern pre-trained generative language model. In this work, we focus on LLM sensitivity to a quintessential class of meaning-preserving design choices: prompt formatting. We find that several widely used open-source LLMs are extremely sensitive to subtle changes in prompt formatting in few-shot settings, with performance differences of up to 76 accuracy points when evaluated using LLaMA-2-13B. Sensitivity remains even when increasing model size, the number of few-shot examples, or performing instruction tuning. Our analysis suggests that work evaluating LLMs with prompting-based methods would benefit from reporting a range of performance across plausible prompt formats, instead of the currently-standard practice of reporting performance on a single format. We also show that format performance only weakly correlates between models, which puts into question the methodological validity of comparing models with an arbitrarily chosen, fixed prompt format. To facilitate systematic analysis we propose FormatSpread, an algorithm that rapidly evaluates a sampled set of plausible prompt formats for a given task, and reports the interval of expected performance without accessing model weights. Furthermore, we present a suite of analyses that characterize the nature of this sensitivity, including exploring the influence of particular atomic perturbations and the internal representation of particular formats.

cs.CL · cs.AI · cs.LG

新论文 · v1arXiv:2406.07496Google Research

TextGrad:通过文本进行自动“微分”

TextGrad: Automatic "Differentiation" via Text

Mert Yuksekgonul, Federico Bianchi, Joseph Boen, Sheng Liu, Zhi Huang, Carlos Guestrin, James Zou

AI 速读 基于摘要

TextGrad 利用 LLM 提供的文本反馈对复合 AI 系统进行类似自动微分的优化,并在多种任务上展示了效果。

cs.CL · cs.AI · cs.LG

查看原文摘要

AI is undergoing a paradigm shift, with breakthroughs achieved by systems orchestrating multiple large language models (LLMs) and other complex components. As a result, developing principled and automated optimization methods for compound AI systems is one of the most important new challenges. Neural networks faced a similar challenge in its early days until backpropagation and automatic differentiation transformed the field by making optimization turn-key. Inspired by this, we introduce TextGrad, a powerful framework performing automatic ``differentiation'' via text. TextGrad backpropagates textual feedback provided by LLMs to improve individual components of a compound AI system. In our framework, LLMs provide rich, general, natural language suggestions to optimize variables in computation graphs, ranging from code snippets to molecular structures. TextGrad follows PyTorch's syntax and abstraction and is flexible and easy-to-use. It works out-of-the-box for a variety of tasks, where the users only provide the objective function without tuning components or prompts of the framework. We showcase TextGrad's effectiveness and generality across a diverse range of applications, from question answering and molecule optimization to radiotherapy treatment planning. Without modifying the framework, TextGrad improves the zero-shot accuracy of GPT-4o in Google-Proof Question Answering from $51\%$ to $55\%$, yields $20\%$ relative performance gain in optimizing LeetCode-Hard coding problem solutions, improves prompts for reasoning, designs new druglike small molecules with desirable in silico binding, and designs radiation oncology treatment plans with high specificity. TextGrad lays a foundation to accelerate the development of the next-generation of AI systems.

版本更新 · v4arXiv:2309.12288Google Research

The Reversal Curse: LLMs trained on "A is B" fail to learn "B is A"

Lukas Berglund, Meg Tong, Max Kaufmann, Mikita Balesni, Asa Cooper Stickland, Tomasz Korbak, Owain Evans

原文摘要

We expose a surprising failure of generalization in auto-regressive large language models (LLMs). If a model is trained on a sentence of the form "A is B", it will not automatically generalize to the reverse direction "B is A". This is the Reversal Curse. For instance, if a model is trained on "Valentina Tereshkova was the first woman to travel to space", it will not automatically be able to answer the question, "Who was the first woman to travel to space?". Moreover, the likelihood of the correct answer ("Valentina Tershkova") will not be higher than for a random name. Thus, models do not generalize a prevalent pattern in their training set: if "A is B" occurs, "B is A" is more likely to occur. It is worth noting, however, that if "A is B" appears in-context, models can deduce the reverse relationship. We provide evidence for the Reversal Curse by finetuning GPT-3 and Llama-1 on fictitious statements such as "Uriah Hawthorne is the composer of Abyssal Melodies" and showing that they fail to correctly answer "Who composed Abyssal Melodies?". The Reversal Curse is robust across model sizes and model families and is not alleviated by data augmentation. We also evaluate ChatGPT (GPT-3.5 and GPT-4) on questions about real-world celebrities, such as "Who is Tom Cruise's mother? [A: Mary Lee Pfeiffer]" and the reverse "Who is Mary Lee Pfeiffer's son?". GPT-4 correctly answers questions like the former 79% of the time, compared to 33% for the latter. Code available at: https://github.com/lukasberglund/reversal_curse.

cs.CL · cs.AI · cs.LG

版本更新 · v2arXiv:2404.16436Google Research

Leveraging tropical reef, bird and unrelated sounds for superior transfer learning in marine bioacoustics

Ben Williams, Bart van Merriënboer, Vincent Dumoulin, Jenny Hamer, Eleni Triantafillou, Abram B. Fleishman, Matthew McKown, Jill E. Munger 等 15 位作者

原文摘要

Machine learning has the potential to revolutionize passive acoustic monitoring (PAM) for ecological assessments. However, high annotation and compute costs limit the field's efficacy. Generalizable pretrained networks can overcome these costs, but high-quality pretraining requires vast annotated libraries, limiting its current applicability primarily to bird taxa. Here, we identify the optimum pretraining strategy for a data-deficient domain using coral reef bioacoustics. We assemble ReefSet, a large annotated library of reef sounds, though modest compared to bird libraries at 2% of the sample count. Through testing few-shot transfer learning performance, we observe that pretraining on bird audio provides notably superior generalizability compared to pretraining on ReefSet or unrelated audio alone. However, our key findings show that cross-domain mixing which leverages bird, reef and unrelated audio during pretraining maximizes reef generalizability. SurfPerch, our pretrained network, provides a strong foundation for automated analysis of marine PAM data with minimal annotation and compute costs.

cs.SD · cs.AI · cs.LG · eess.AS

新论文 · v1arXiv:2404.15058Google DeepMind

A Mechanism-Based Approach to Mitigating Harms from Persuasive Generative AI

Seliem El-Sayed, Canfer Akbulut, Amanda McCroskery, Geoff Keeling, Zachary Kenton, Zaria Jalan, Nahema Marchal, Arianna Manzini 等 20 位作者

原文摘要

Recent generative AI systems have demonstrated more advanced persuasive capabilities and are increasingly permeating areas of life where they can influence decision-making. Generative AI presents a new risk profile of persuasion due the opportunity for reciprocal exchange and prolonged interactions. This has led to growing concerns about harms from AI persuasion and how they can be mitigated, highlighting the need for a systematic study of AI persuasion. The current definitions of AI persuasion are unclear and related harms are insufficiently studied. Existing harm mitigation approaches prioritise harms from the outcome of persuasion over harms from the process of persuasion. In this paper, we lay the groundwork for the systematic study of AI persuasion. We first put forward definitions of persuasive generative AI. We distinguish between rationally persuasive generative AI, which relies on providing relevant facts, sound reasoning, or other forms of trustworthy evidence, and manipulative generative AI, which relies on taking advantage of cognitive biases and heuristics or misrepresenting information. We also put forward a map of harms from AI persuasion, including definitions and examples of economic, physical, environmental, psychological, sociocultural, political, privacy, and autonomy harm. We then introduce a map of mechanisms that contribute to harmful persuasion. Lastly, we provide an overview of approaches that can be used to mitigate against process harms of persuasion, including prompt engineering for manipulation classification and red teaming. Future work will operationalise these mitigations and study the interaction between different types of mechanisms of persuasion.

cs.CY · cs.AI

版本更新 · v3arXiv:2310.02226Google Research

Think before you speak: Training Language Models With Pause Tokens

Sachin Goyal, Ziwei Ji, Ankit Singh Rawat, Aditya Krishna Menon, Sanjiv Kumar, Vaishnavh Nagarajan

原文摘要

Language models generate responses by producing a series of tokens in immediate succession: the $(K+1)^{th}$ token is an outcome of manipulating $K$ hidden vectors per layer, one vector per preceding token. What if instead we were to let the model manipulate say, $K+10$ hidden vectors, before it outputs the $(K+1)^{th}$ token? We operationalize this idea by performing training and inference on language models with a (learnable) $\textit{pause}$ token, a sequence of which is appended to the input prefix. We then delay extracting the model's outputs until the last pause token is seen, thereby allowing the model to process extra computation before committing to an answer. We empirically evaluate $\textit{pause-training}$ on decoder-only models of 1B and 130M parameters with causal pretraining on C4, and on downstream tasks covering reasoning, question-answering, general understanding and fact recall. Our main finding is that inference-time delays show gains when the model is both pre-trained and finetuned with delays. For the 1B model, we witness gains on 8 of 9 tasks, most prominently, a gain of $18\%$ EM score on the QA task of SQuAD, $8\%$ on CommonSenseQA and $1\%$ accuracy on the reasoning task of GSM8k. Our work raises a range of conceptual and practical future research questions on making delayed next-token prediction a widely applicable new paradigm.

cs.CL · cs.AI · cs.LG

版本更新 · v4arXiv:2307.13854Google Research

WebArena: A Realistic Web Environment for Building Autonomous Agents

Shuyan Zhou, Frank F. Xu, Hao Zhu, Xuhui Zhou, Robert Lo, Abishek Sridhar, Xianyi Cheng, Tianyue Ou 等 12 位作者

原文摘要

With advances in generative AI, there is now potential for autonomous agents to manage daily tasks via natural language commands. However, current agents are primarily created and tested in simplified synthetic environments, leading to a disconnect with real-world scenarios. In this paper, we build an environment for language-guided agents that is highly realistic and reproducible. Specifically, we focus on agents that perform tasks on the web, and create an environment with fully functional websites from four common domains: e-commerce, social forum discussions, collaborative software development, and content management. Our environment is enriched with tools (e.g., a map) and external knowledge bases (e.g., user manuals) to encourage human-like task-solving. Building upon our environment, we release a set of benchmark tasks focusing on evaluating the functional correctness of task completions. The tasks in our benchmark are diverse, long-horizon, and designed to emulate tasks that humans routinely perform on the internet. We experiment with several baseline agents, integrating recent techniques such as reasoning before acting. The results demonstrate that solving complex tasks is challenging: our best GPT-4-based agent only achieves an end-to-end task success rate of 14.41%, significantly lower than the human performance of 78.24%. These results highlight the need for further development of robust agents, that current state-of-the-art large language models are far from perfect performance in these real-life tasks, and that WebArena can be used to measure such progress.

cs.AI · cs.CL · cs.LG

版本更新 · v8arXiv:1904.07272Google Research

多臂老虎机导论

Introduction to Multi-Armed Bandits

Aleksandrs Slivkins

AI 速读 基于摘要

一本以教科书方式系统介绍多臂老虎机(multi-armed bandits)的入门著作,覆盖IID奖励、对抗性奖励、上下文老虎机及与经济学相关的扩展。

cs.LG · cs.AI · cs.DS · stat.ML

查看原文摘要

Multi-armed bandits a simple but very powerful framework for algorithms that make decisions over time under uncertainty. An enormous body of work has accumulated over the years, covered in several books and surveys. This book provides a more introductory, textbook-like treatment of the subject. Each chapter tackles a particular line of work, providing a self-contained, teachable technical introduction and a brief review of the further developments; many of the chapters conclude with exercises. The book is structured as follows. The first four chapters are on IID rewards, from the basic model to impossibility results to Bayesian priors to Lipschitz rewards. The next three chapters cover adversarial rewards, from the full-feedback version to adversarial bandits to extensions with linear rewards and combinatorially structured actions. Chapter 8 is on contextual bandits, a middle ground between IID and adversarial bandits in which the change in reward distributions is completely explained by observable contexts. The last three chapters cover connections to economics, from learning in repeated games to bandits with supply/budget constraints to exploration in the presence of incentives. The appendix provides sufficient background on concentration and KL-divergence. The chapters on "bandits with similarity information", "bandits with knapsacks" and "bandits and agents" can also be consumed as standalone surveys on the respective topics.

新论文 · v1arXiv:2403.02522Google Research

HeAR——健康声学表征

HeAR -- Health Acoustic Representations

Sebastien Baur, Zaid Nabulsi, Wei-Hung Weng, Jake Garrison, Louis Blankemeier, Sam Fishman, Christina Chen, Sujay Kakarmath 等 18 位作者

AI 速读 基于摘要

作者提出基于掩码自编码器、在3.13亿段两秒音频片段上自监督训练的健康声学表征模型 HeAR,并通过线性探针在33项健康声学任务上评估其嵌入质量。

cs.LG · cs.AI

查看原文摘要

Health acoustic sounds such as coughs and breaths are known to contain useful health signals with significant potential for monitoring health and disease, yet are underexplored in the medical machine learning community. The existing deep learning systems for health acoustics are often narrowly trained and evaluated on a single task, which is limited by data and may hinder generalization to other tasks. To mitigate these gaps, we develop HeAR, a scalable self-supervised learning-based deep learning system using masked autoencoders trained on a large dataset of 313 million two-second long audio clips. Through linear probes, we establish HeAR as a state-of-the-art health audio embedding model on a benchmark of 33 health acoustic tasks across 6 datasets. By introducing this work, we hope to enable and accelerate further health acoustics research.

版本更新 · v2arXiv:2310.08560Berkeley BAIR

MemGPT:迈向将大语言模型作为操作系统

MemGPT: Towards LLMs as Operating Systems

Charles Packer, Sarah Wooders, Kevin Lin, Vivian Fang, Shishir G. Patil, Ion Stoica, Joseph E. Gonzalez

AI 速读 基于摘要

受操作系统分层内存启发,提出虚拟上下文管理,让LLM在有限上下文窗口内处理超长文档与多轮长期对话。

cs.AI

查看原文摘要

Large language models (LLMs) have revolutionized AI, but are constrained by limited context windows, hindering their utility in tasks like extended conversations and document analysis. To enable using context beyond limited context windows, we propose virtual context management, a technique drawing inspiration from hierarchical memory systems in traditional operating systems that provide the appearance of large memory resources through data movement between fast and slow memory. Using this technique, we introduce MemGPT (Memory-GPT), a system that intelligently manages different memory tiers in order to effectively provide extended context within the LLM's limited context window, and utilizes interrupts to manage control flow between itself and the user. We evaluate our OS-inspired design in two domains where the limited context windows of modern LLMs severely handicaps their performance: document analysis, where MemGPT is able to analyze large documents that far exceed the underlying LLM's context window, and multi-session chat, where MemGPT can create conversational agents that remember, reflect, and evolve dynamically through long-term interactions with their users. We release MemGPT code and data for our experiments at https://memgpt.ai.

版本更新 · v3arXiv:2306.07863Google Research

Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control

Longtao Zheng, Rundong Wang, Xinrun Wang, Bo An

原文摘要

Building agents with large language models (LLMs) for computer control is a burgeoning research area, where the agent receives computer states and performs actions to complete complex tasks. Previous computer agents have demonstrated the benefits of in-context learning (ICL); however, their performance is hindered by several issues. First, the limited context length of LLMs and complex computer states restrict the number of exemplars, as a single webpage can consume the entire context. Second, the exemplars in current methods, such as high-level plans and multi-choice questions, cannot represent complete trajectories, leading to suboptimal performance in long-horizon tasks. Third, existing computer agents rely on task-specific exemplars and overlook the similarity among tasks, resulting in poor generalization to novel tasks. To address these challenges, we introduce Synapse, a computer agent featuring three key components: i) state abstraction, which filters out task-irrelevant information from raw states, allowing more exemplars within the limited context, ii) trajectory-as-exemplar prompting, which prompts the LLM with complete trajectories of the abstracted states and actions to improve multi-step decision-making, and iii) exemplar memory, which stores the embeddings of exemplars and retrieves them via similarity search for generalization to novel tasks. We evaluate Synapse on MiniWoB++, a standard task suite, and Mind2Web, a real-world website benchmark. In MiniWoB++, Synapse achieves a 99.2% average success rate (a 10% relative improvement) across 64 tasks using demonstrations from only 48 tasks. Notably, Synapse is the first ICL method to solve the book-flight task in MiniWoB++. Synapse also exhibits a 56% relative improvement in average step success rate over the previous state-of-the-art prompting scheme in Mind2Web.

cs.AI

版本更新 · v4arXiv:2306.05685Google Research

Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena

Lianmin Zheng, Wei-Lin Chiang, Ying Sheng, Siyuan Zhuang, Zhanghao Wu, Yonghao Zhuang, Zi Lin, Zhuohan Li 等 13 位作者

原文摘要

Evaluating large language model (LLM) based chat assistants is challenging due to their broad capabilities and the inadequacy of existing benchmarks in measuring human preferences. To address this, we explore using strong LLMs as judges to evaluate these models on more open-ended questions. We examine the usage and limitations of LLM-as-a-judge, including position, verbosity, and self-enhancement biases, as well as limited reasoning ability, and propose solutions to mitigate some of them. We then verify the agreement between LLM judges and human preferences by introducing two benchmarks: MT-bench, a multi-turn question set; and Chatbot Arena, a crowdsourced battle platform. Our results reveal that strong LLM judges like GPT-4 can match both controlled and crowdsourced human preferences well, achieving over 80% agreement, the same level of agreement between humans. Hence, LLM-as-a-judge is a scalable and explainable way to approximate human preferences, which are otherwise very expensive to obtain. Additionally, we show our benchmark and traditional benchmarks complement each other by evaluating several variants of LLaMA and Vicuna. The MT-bench questions, 3K expert votes, and 30K conversations with human preferences are publicly available at https://github.com/lm-sys/FastChat/tree/main/fastchat/llm_judge.

cs.CL · cs.AI

版本更新 · v2arXiv:2307.16789Google Research

ToolLLM:让大语言模型掌握16000+真实世界API

ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs

Yujia Qin, Shihao Liang, Yining Ye, Kunlun Zhu, Lan Yan, Yaxi Lu, Yankai Lin, Xin Cong 等 19 位作者

AI 速读 基于摘要

提出涵盖数据构建、模型训练与评估的通用工具使用框架ToolLLM,通过自动构建ToolBench数据集并微调LLaMA得到ToolLLaMA,以提升开源模型的API调用能力。

cs.AI · cs.CL · cs.LG

查看原文摘要

Despite the advancements of open-source large language models (LLMs), e.g., LLaMA, they remain significantly limited in tool-use capabilities, i.e., using external tools (APIs) to fulfill human instructions. The reason is that current instruction tuning largely focuses on basic language tasks but ignores the tool-use domain. This is in contrast to the excellent tool-use capabilities of state-of-the-art (SOTA) closed-source LLMs, e.g., ChatGPT. To bridge this gap, we introduce ToolLLM, a general tool-use framework encompassing data construction, model training, and evaluation. We first present ToolBench, an instruction-tuning dataset for tool use, which is constructed automatically using ChatGPT. Specifically, the construction can be divided into three stages: (i) API collection: we collect 16,464 real-world RESTful APIs spanning 49 categories from RapidAPI Hub; (ii) instruction generation: we prompt ChatGPT to generate diverse instructions involving these APIs, covering both single-tool and multi-tool scenarios; (iii) solution path annotation: we use ChatGPT to search for a valid solution path (chain of API calls) for each instruction. To enhance the reasoning capabilities of LLMs, we develop a novel depth-first search-based decision tree algorithm. It enables LLMs to evaluate multiple reasoning traces and expand the search space. Moreover, to evaluate the tool-use capabilities of LLMs, we develop an automatic evaluator: ToolEval. Based on ToolBench, we fine-tune LLaMA to obtain an LLM ToolLLaMA, and equip it with a neural API retriever to recommend appropriate APIs for each instruction. Experiments show that ToolLLaMA demonstrates a remarkable ability to execute complex instructions and generalize to unseen APIs, and exhibits comparable performance to ChatGPT. Our ToolLLaMA also demonstrates strong zero-shot generalization ability in an out-of-distribution tool-use dataset: APIBench.

版本更新 · v3arXiv:2210.03629Google Research

ReAct: Synergizing Reasoning and Acting in Language Models

Shunyu Yao, Jeffrey Zhao, Dian Yu, Nan Du, Izhak Shafran, Karthik Narasimhan, Yuan Cao

原文摘要

While large language models (LLMs) have demonstrated impressive capabilities across tasks in language understanding and interactive decision making, their abilities for reasoning (e.g. chain-of-thought prompting) and acting (e.g. action plan generation) have primarily been studied as separate topics. In this paper, we explore the use of LLMs to generate both reasoning traces and task-specific actions in an interleaved manner, allowing for greater synergy between the two: reasoning traces help the model induce, track, and update action plans as well as handle exceptions, while actions allow it to interface with external sources, such as knowledge bases or environments, to gather additional information. We apply our approach, named ReAct, to a diverse set of language and decision making tasks and demonstrate its effectiveness over state-of-the-art baselines, as well as improved human interpretability and trustworthiness over methods without reasoning or acting components. Concretely, on question answering (HotpotQA) and fact verification (Fever), ReAct overcomes issues of hallucination and error propagation prevalent in chain-of-thought reasoning by interacting with a simple Wikipedia API, and generates human-like task-solving trajectories that are more interpretable than baselines without reasoning traces. On two interactive decision making benchmarks (ALFWorld and WebShop), ReAct outperforms imitation and reinforcement learning methods by an absolute success rate of 34% and 10% respectively, while being prompted with only one or two in-context examples. Project site with code: https://react-lm.github.io

cs.CL · cs.AI · cs.LG

版本更新 · v2arXiv:2211.02733Google Research

GLOBEM数据集:用于纵向人类行为建模泛化的多年数据集

GLOBEM Dataset: Multi-Year Datasets for Longitudinal Human Behavior Modeling Generalization

Xuhai Xu, Han Zhang, Yasaman Sefidgar, Yiyi Ren, Xin Liu, Woosuk Seo, Jennifer Brown, Kevin Kuehn 等 16 位作者

AI 速读 基于摘要

作者发布首个多年被动感知数据集(超700用户年、497名用户),并提供18种算法在抑郁检测任务上的跨数据集泛化基准结果。

cs.LG · cs.AI · cs.HC

查看原文摘要

Recent research has demonstrated the capability of behavior signals captured by smartphones and wearables for longitudinal behavior modeling. However, there is a lack of a comprehensive public dataset that serves as an open testbed for fair comparison among algorithms. Moreover, prior studies mainly evaluate algorithms using data from a single population within a short period, without measuring the cross-dataset generalizability of these algorithms. We present the first multi-year passive sensing datasets, containing over 700 user-years and 497 unique users' data collected from mobile and wearable sensors, together with a wide range of well-being metrics. Our datasets can support multiple cross-dataset evaluations of behavior modeling algorithms' generalizability across different users and years. As a starting point, we provide the benchmark results of 18 algorithms on the task of depression detection. Our results indicate that both prior depression detection algorithms and domain generalization techniques show potential but need further research to achieve adequate cross-dataset generalizability. We envision our multi-year datasets can support the ML community in developing generalizable longitudinal behavior modeling algorithms.

新论文 · v1arXiv:2207.12598Google Research

无分类器扩散引导

Classifier-Free Diffusion Guidance

Jonathan Ho, Tim Salimans

AI 速读 基于摘要

提出无分类器引导方法,联合训练条件与无条件扩散模型,通过组合两者的分数估计实现样本质量与多样性的权衡。

cs.LG · cs.AI

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Classifier guidance is a recently introduced method to trade off mode coverage and sample fidelity in conditional diffusion models post training, in the same spirit as low temperature sampling or truncation in other types of generative models. Classifier guidance combines the score estimate of a diffusion model with the gradient of an image classifier and thereby requires training an image classifier separate from the diffusion model. It also raises the question of whether guidance can be performed without a classifier. We show that guidance can be indeed performed by a pure generative model without such a classifier: in what we call classifier-free guidance, we jointly train a conditional and an unconditional diffusion model, and we combine the resulting conditional and unconditional score estimates to attain a trade-off between sample quality and diversity similar to that obtained using classifier guidance.

版本更新 · v3arXiv:2107.09088Google Research

奖励加权回归收敛到全局最优

Reward-Weighted Regression Converges to a Global Optimum

Miroslav Štrupl, Francesco Faccio, Dylan R. Ashley, Rupesh Kumar Srivastava, Jürgen Schmidhuber

AI 速读 基于摘要

作者首次证明在无函数逼近的一般紧致设定下,奖励加权回归(RWR)收敛到全局最优,并在有限状态动作空间给出状态值函数的R-线性收敛。

stat.ML · cs.AI · cs.LG

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Reward-Weighted Regression (RWR) belongs to a family of widely known iterative Reinforcement Learning algorithms based on the Expectation-Maximization framework. In this family, learning at each iteration consists of sampling a batch of trajectories using the current policy and fitting a new policy to maximize a return-weighted log-likelihood of actions. Although RWR is known to yield monotonic improvement of the policy under certain circumstances, whether and under which conditions RWR converges to the optimal policy have remained open questions. In this paper, we provide for the first time a proof that RWR converges to a global optimum when no function approximation is used, in a general compact setting. Furthermore, for the simpler case with finite state and action spaces we prove R-linear convergence of the state-value function to the optimum.

版本更新 · v2arXiv:2106.09685Google Research

LoRA: Low-Rank Adaptation of Large Language Models

Edward J. Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu, Yuanzhi Li, Shean Wang, Lu Wang, Weizhu Chen

原文摘要

An important paradigm of natural language processing consists of large-scale pre-training on general domain data and adaptation to particular tasks or domains. As we pre-train larger models, full fine-tuning, which retrains all model parameters, becomes less feasible. Using GPT-3 175B as an example -- deploying independent instances of fine-tuned models, each with 175B parameters, is prohibitively expensive. We propose Low-Rank Adaptation, or LoRA, which freezes the pre-trained model weights and injects trainable rank decomposition matrices into each layer of the Transformer architecture, greatly reducing the number of trainable parameters for downstream tasks. Compared to GPT-3 175B fine-tuned with Adam, LoRA can reduce the number of trainable parameters by 10,000 times and the GPU memory requirement by 3 times. LoRA performs on-par or better than fine-tuning in model quality on RoBERTa, DeBERTa, GPT-2, and GPT-3, despite having fewer trainable parameters, a higher training throughput, and, unlike adapters, no additional inference latency. We also provide an empirical investigation into rank-deficiency in language model adaptation, which sheds light on the efficacy of LoRA. We release a package that facilitates the integration of LoRA with PyTorch models and provide our implementations and model checkpoints for RoBERTa, DeBERTa, and GPT-2 at https://github.com/microsoft/LoRA.

cs.CL · cs.AI · cs.LG

版本更新 · v3arXiv:1905.10615Berkeley BAIR

对抗策略:攻击深度强化学习

Adversarial Policies: Attacking Deep Reinforcement Learning

Adam Gleave, Michael Dennis, Cody Wild, Neel Kant, Sergey Levine, Stuart Russell

AI 速读 基于摘要

作者展示在零和博弈中,仅通过选择对抗性策略制造自然观测,就能稳定击败经自博弈训练、对对手鲁棒的深度强化学习智能体。

cs.LG · cs.AI · cs.CR · stat.ML

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Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another agent's observations. This might lead one to wonder: is it possible to attack an RL agent simply by choosing an adversarial policy acting in a multi-agent environment so as to create natural observations that are adversarial? We demonstrate the existence of adversarial policies in zero-sum games between simulated humanoid robots with proprioceptive observations, against state-of-the-art victims trained via self-play to be robust to opponents. The adversarial policies reliably win against the victims but generate seemingly random and uncoordinated behavior. We find that these policies are more successful in high-dimensional environments, and induce substantially different activations in the victim policy network than when the victim plays against a normal opponent. Videos are available at https://adversarialpolicies.github.io/.

新论文 · v1arXiv:2009.13081Google Research

What Disease does this Patient Have? A Large-scale Open Domain Question Answering Dataset from Medical Exams

Di Jin, Eileen Pan, Nassim Oufattole, Wei-Hung Weng, Hanyi Fang, Peter Szolovits

原文摘要

Open domain question answering (OpenQA) tasks have been recently attracting more and more attention from the natural language processing (NLP) community. In this work, we present the first free-form multiple-choice OpenQA dataset for solving medical problems, MedQA, collected from the professional medical board exams. It covers three languages: English, simplified Chinese, and traditional Chinese, and contains 12,723, 34,251, and 14,123 questions for the three languages, respectively. We implement both rule-based and popular neural methods by sequentially combining a document retriever and a machine comprehension model. Through experiments, we find that even the current best method can only achieve 36.7\%, 42.0\%, and 70.1\% of test accuracy on the English, traditional Chinese, and simplified Chinese questions, respectively. We expect MedQA to present great challenges to existing OpenQA systems and hope that it can serve as a platform to promote much stronger OpenQA models from the NLP community in the future.

cs.CL · cs.AI