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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2610.40302

基于预对比帧减影的自训练用于X射线血管造影跨中心冠状动脉血管分割

Self-training for cross-centre coronary vessel segmentation in X-ray angiography using pre-contrast frame subtraction

Danial Moafi, Aida Moafi, Mostafa Aryafar, Ashkan Sami, Maryam Aryafar

AI 速览:作者报告,利用nnU-Net预测与预对比帧减影对比图生成伪标签进行自训练,可在不增加人工标注的情况下改善跨中心冠状动脉血管分割表现,但效果取决于初始伪标签模型的敏感性。

Deep learning models for coronary vessel segmentation in X-ray angiography often perform poorly on data from centres that were not represented in training. Apart from differences in equipment, the labels of the largest public dataset (ARCADE) are incomplete, as only the segments defined in the SYNTAX score are annotated. In this study, we evaluated whether self-training with pseudo-labels can improve performance on external data without additional manual annotation. Pseudo-labels were generated from two sources, namely the predictions of an nnU-Net model trained on ARCADE and a contrast map obtained by subtracting a pre-contrast frame from the same sequence. The nnU-Net predictions were extended along the contrast map, and pixels detected only in the subtraction image were assigned an ignore label and excluded from the loss. Six models were trained and tested on ARCADE and on two external datasets (XCAD and XACV). All first-round models initialised with the baseline predictions performed better than both the baseline and a control model fine-tuned for the same number of epochs. The model trained on the XCAD pool improved the macro-averaged Dice score by 2.7 points (95% CI 2.3-3.2), while the control decreased it by 0.6 points. A second round of self-training did not lead to further improvement. When an external model trained on 50 fully annotated images was used to generate the initial labels, the XCAD Dice score increased from 0.623 to 0.745 without any XCAD labels, although performance on XACV did not improve because large main vessels were missed. These results suggest that the benefit of self-training depends largely on the sensitivity of the model used to generate the initial pseudo-labels.

cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v4arXiv:2610.24161

TorchTPU:在 TPU 上原生执行 PyTorch 的混合即时/编译架构

TorchTPU - A Hybrid Eager/Compiled Architecture for Native PyTorch Execution on TPU

Claudio Basile, Michael Voznesensky, Gunhyun Park, Ben Wilson, Parker Holloway, Zhanyong Wan, Vlad Belous, Manish Khanna 等 53 位作者

AI 速览:Google 与 Meta 合作开源 TorchTPU,为 Google TPU 提供原生 PyTorch 后端,兼顾开箱即用与训练/推理性能。

TorchTPU is an open-source collaboration between Google and Meta that introduces a native and principled PyTorch backend for Google TPUs. It enables seamless out-of-the-box model execution and TPU migration while delivering industry-competitive inference and training performance through eager execution optimizations, torch.compile integration, and native hardware acceleration.

cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.11999

LLM解码中功耗封顶的幻象:跨注意力架构的阶段感知能耗刻画

The Illusion of Power Capping in LLM Decode: A Phase-Aware Energy Characterisation Across Attention Architectures

Bole Ma, Ayesha Afzal, Jan Eitzinger, Gerhard Wellein

AI 速览:作者报告在NVIDIA H200上,功耗封顶对以HBM等待为主的LLM自回归解码阶段几乎无效,而锁定SM时钟可在几乎不损失吞吐的情况下回收最高32%的解码能耗。

Power capping is a common GPU energy lever in LLM serving, and it appears to work: the cap is set, the GPU reports drawing less than it, and the energy budget is met. We show the cap does little for the phase that dominates LLM serving: autoregressive decode. Across four attention paradigms (GQA, MLA, Gated DeltaNet, and Mamba2) on an NVIDIA H200 under vLLM eager execution, decode kernels wait on HBM and the GPU idles between kernel launches, so decode draws less than half of the GPU's 700W rating and throughput stays within a few percent under every cap we set. The cap engages only when a large batch runs a long generation. Locking the SM clock instead lowers power without slowing memory-bound decode and recovers up to 32% of decode energy at minimal throughput loss. We identify three architecture-dependent frequency-scaling classes and find that, once prefill is measured without prefix caching, the recurrent architectures pay no prefill penalty: their linear-time mixing undercuts quadratic attention on long prompts, so their efficient decode adds to the prefill saving and lowers total request energy from the first output token at large batch.

cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.20084

证据门控的任务与运动规划:结合视觉语言模型

Evidence-Gated Task and Motion Planning with Vision-Language Models

Tsunehiko Tanaka, Matthew Stephenson, Alistair Macvicar, Edgar Simo-Serra

AI 速览:提出证据获取与可行性门控(EAFG)框架,让VLM生成子目标并由TAMP执行以获取视觉证据,再据此决定继续规划、补充证据或停止,从而提升长时程操作任务的可完成性与可行性判断。

Robots executing long-horizon manipulation tasks from natural-language instructions must reason about both semantic task structure and geometric feasibility. Hierarchical approaches combining Vision-Language Models (VLMs) with Task and Motion Planning (TAMP) offer a promising solution, but VLM-generated subgoals may rely on prior knowledge without sufficient observational support. This can lead to the omission of task-relevant subgoals or attempts to execute instructions whose requirements cannot be met in the environment. We propose Evidence Acquisition and Feasibility Gating (EAFG), a framework for evidence-gated task and motion planning that acquires visual evidence to specify appropriate task plans and assess whether given instructions can be fulfilled. EAFG first acquires evidence by having a VLM generate subgoals and a robot execute action sequences planned by TAMP for these subgoals. For feasibility gating, the acquired evidence is used to decide whether to proceed with task planning, acquire further evidence, or halt. When proceeding, the VLM generates task subgoals conditioned on the acquired evidence, and TAMP computes low-level actions. We evaluate EAFG in three cooking scenarios involving explicitly specified required objects, underspecified instructions, and instructions requiring an absent object. EAFG improves task completion over a VLM-TAMP baseline in the explicit and underspecified scenarios and enables appropriate halting when a required object is absent.

cs.RO · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40287

只有被接受的 token 才算数:延迟目标下投机解码的能量核算

Only Accepted Tokens Count: An Energy Accounting of Speculative Decoding Under Latency Targets

Bole Ma, Ayesha Afzal, Jan Eitzinger, Harald Koestler, Gerhard Wellein

AI 速览:在生产级服务条件下测量投机解码的能耗,发现其节能取决于被接受 token 的比例,且随批大小增大而缩小,甚至可能变为耗能。

Large language model serving is limited by facility power. Energy per token determines how many tokens a datacenter can serve, while a latency target bounds how quickly each user receives them. During decode, every weight is read from memory for every generated token. Batching amortizes this read across users but makes no individual user faster. Speculative decoding does: a drafter proposes several future tokens, and the target model verifies them in a single forward pass that reuses the same weight read. Because every drafted token must be verified whether or not it is accepted, the energy speculation saves depends on how many drafted tokens are accepted. This saving is hard to pin down. It varies across target models from different attention families and across drafting schemes, and it depends on the text being served. Every drafter we evaluate accepts fewer tokens on conversation than on code, and every trained drafter accepts fewer on Romansh, a low-resource language, than on English. We measure speculative decoding under production serving conditions (SGLang, CUDA graphs enabled) on H100 and H200 GPUs, at batch sizes up to 64 across 5 corpora. On dense models, verification, not drafting, dominates the energy cost. The saving shrinks as the batch grows, because batching has already shared the weight read that speculation would divide among the accepted tokens. At large batch sizes, block drafters push verification past the balance point between arithmetic and memory traffic into the compute-bound regime, where the saving becomes a loss, and a drafter with low acceptance raises energy per token. Meeting a tighter latency target with speculation then costs additional energy. Larger batches lower energy per token without speculation. Speculation adds to that saving only when acceptance is high, and on the model we tested it leaves little headroom for latency-preserving DVFS.

cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40280

Latent Prediction Yields Cross-Subject Alignable Representations in Sensory-Evoked fMRI

Serwan Jassim, Victoria Bosch, Daniel Anthes, Elia Bruni, Tim Kietzmann

Decoding sensory-evoked functional magnetic resonance imaging (fMRI) data is a central analytical tool in cognitive neuroscience. Here we ask whether self-supervised learning (SSL), which has been scarcely explored in this domain, can yield representations that support strong downstream performance. To do so, we adapt a joint embedding predictive architecture (JEPA) to train participant-specific encoders on brain data alone. The encoders never see the stimulus images or any representation derived from them. Applied to the Natural Scenes Dataset (NSD), we evaluate our learned brain embeddings on the downstream tasks of brain captioning and image reconstruction, as well as cross-participant generalization. Our self-supervised approach achieves competitive performance with parameter-rich supervised pipelines that are trained end-to-end with access to image and language data. We further find that encoders trained independently for different participants can be aligned fully unsupervised, using neither images nor stimuli shared between them. After alignment, a neural decoding head trained on one participant can be applied to another without fine-tuning and retains most of its within-subject performance on image reconstruction and brain captioning. By removing the need for images and shared stimuli, our approach is a step towards pooling fMRI data across participants and, eventually, across datasets.

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cs.LG · cs.AI · q-bio.NC
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40278

Neighborhood Elites: Quality-Diversity Search for Uncertainty Quantification in Question Answering

Mesut Ceylan, Arda Baris Basaran, Elgar Fleisch, Filipe Barata

Large language models (LLMs) are increasingly capable, yet they produce wrong answers indistinguishable from correct ones. In question answering (QA), such an error propagates unnoticed into downstream tasks. Perturbation-based uncertainty quantification (UQ) addresses this by probing a model over a set of input rewrites and reading uncertainty from how much its predictions vary. Yet this set is usually built generically, by free paraphrasing, token-level perturbation, or adversarial search. Such rewrites leave two things uncontrolled that matter in QA: what kind of change is made to the context, and how explicitly the context supports the answer. When neither is controlled, the composition of the set is determined by the generator rather than by design, and the estimate inherits whatever that generator happens to produce. Quality-diversity (QD) search is built to cover a predefined exploration space, so we recast input perturbation as a QD problem and propose \emph{neighborhood elites (NE)}, a neighborhood constructor that spreads answer-preserving rewrites across two axes, the kind of edit and the explicitness of support. We compare NE against three other neighborhood constructors, holding the editor, QA model, uncertainty measure and search objective fixed, and against three scores read from the original context. Across five extractive-QA datasets and five instruction-tuned LLMs, NE improves failure detection against every other constructor in at least 24 of the 25 dataset-model pairs, reaching 0.726 AUROC and 0.211 AUPRC lift over the base rate. Additionally, NE detects failure better than semantic entropy computed over decoder samples, by 0.074 AUROC and 0.062 AUPRC lift, and this advantage widens as the neighborhood grows.

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cs.AI · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40276

TaskFrame: Connecting Task-Level Planning with Frame-Level Control for Game Agents

Guangzhi Wang, Junfu Pu, Yiran Wang, Xingyilang Yin, Honghao Chen, Cheng Cheng, Lingen Li, Yinan Zhou 等 13 位作者

Building general game agents requires both high-level task reasoning and low-latency action control in rapidly changing visual environments. These capabilities favor models with substantially different computational profiles, making them difficult to realize within a single model. In this work, we present TaskFrame, a hierarchical planner-controller framework that connects task-level planning with frame-level keyboard-and-mouse control. A vision-language task planner decomposes a high-level goal into an ordered sequence of atomic instructions and is optimized through supervised learning and dependency-aware GRPO. The hidden states of special goal tokens that terminate each atomic instruction provide continuous goal embeddings that are cached and reused across control steps. A causal Transformer controller combines the embedding of the active goal with recent observations to predict discrete keyboard and mouse-button actions and continuous camera motion at every game step. We train the system in three stages: planner training, controller pretraining, and joint alignment. Experiments in Minecraft show that TaskFrame is competitive with general-purpose vision-language models on instruction decomposition, and that in closed-loop evaluation the agent achieves a higher combat success rate than the evaluated baselines.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2603.26498

Rocks, Pebbles and Sand: Modality-aware Scheduling for Multimodal Large Language Model Inference

Konstantinos Papaioannou, Thaleia Dimitra Doudali

Multimodal Large Language Models (MLLMs) power platforms like ChatGPT, Gemini, and Copilot, enabling rich interactions across text, images, and videos. Unlike text-only workloads, multimodal requests are inherently heterogeneous, differing by orders of magnitude in latency and memory footprint. Existing LLM serving systems, designed for homogeneous text workloads, struggle under this heterogeneity: large image and video requests monopolize GPU resources, causing severe head-of-line blocking and degrading the responsiveness of lightweight, latency-critical text queries. Recent multimodal serving systems mitigate this interference through disaggregation, isolating encoding and inference stages across GPUs. While effective at large scale, such designs introduce severe GPU underutilization in more practical, moderate-scale deployments. In response, we build RPS-Serve a modality-aware scheduling framework that leverages the extreme heterogeneity in multimodal workloads and introduces a simple abstraction: videos behave like rocks, images like pebbles, and text like sand. Then, it lets sand flow quickly through pebbles and rocks, maximizing GPU utilization while ensuring fast responsiveness for lightweight requests and controlled execution for heavier ones. To achieve this, RPS-Serve estimates the GPU admission cost of each request, classifies requests into rocks, pebbles, and sand using lightweight clustering, and applies priority-based scheduling with aging to balance performance across modalities. Evaluation across state-of-the-art MLLMs shows that RPS-Serve increases GPU utilization by 65% and reduces TTFT by up to 9.3x, on average across models, compared to disaggregation-based multi-modal systems.

尚无 AI 解读,展示原文摘要

cs.DC · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40257

Learned Terminal Costs for Short-Horizon Model Predictive Control of Autonomous Trucks in Interactive Highway Traffic

Hooman Hamze, Benjamin Houshmand, Deepthi Pathare, Erik Börve, Morteza Haghir Chehreghani, Nikolce Murgovski

Autonomous highway driving for heavy-duty trucks is a challenging control problem. The greater mass, dimensions and intricate dynamics increase the requirements for cooperation from surrounding traffic in critical maneuvers, requiring a careful balance between safety constraints and efficient long-horizon decision making. Model Predictive Control (MPC) provides rigorous constraint satisfaction but relies on terminal cost which can limit its effectiveness at short, computationally affordable horizons. Reinforcement Learning (RL) captures long-term driving behavior but offers no constraint guarantees and tends toward overly conservative policies when trained under sparse collision penalties. In this paper, we propose a hybrid MPC and RL framework for highway driving in autonomous trucks, where a finite-horizon MPC, solved via dynamic programming, uses a pre-trained RL model for terminal cost estimation. We evaluate the framework in a simulation environment with reactive surrounding traffic and compare it against pure MPC with zero terminal cost, rollout with terminal cost estimation using a base policy, and pure RL. Results show that the hybrid approach achieves zero collisions with the lowest cost of any configuration.

尚无 AI 解读,展示原文摘要

cs.LG · cs.AI · cs.RO · eess.SY
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.14009

When Log Parsing Removes What Matters: Detecting Failures in Distributed GPU Workloads

Boyuan Cui, Yuyang Zeng, Yifang Tian, Hans-Arno Jacobsen

Large AI models increasingly rely on distributed GPU execution, yet it remains unclear whether established anomaly detection methods transfer effectively to this setting. We introduce GF-Bench, a PyTorch-based framework for generating controlled failures in distributed GPU workloads, and a dataset produced with it. The framework supports extensible workload and fault-injection logic; based on this design, the current release targets failures visible in multi-GPU communication logs and provides 220 labeled two-GPU runs covering normal behavior, CUDA out-of-memory fail-stop faults, and persistent-straggler fail-slow faults. Using GF-Bench, we evaluate three sequence-based methods (DeepLog, LogAnomaly, and LogBERT) and the large language model (LLM)-based LogPrompt with in-context learning (ICL) and chain-of-thought (CoT) prompting strategies on parsed logs, and additionally evaluate LogPrompt on raw logs. On parsed inputs, no method reliably detects both failure classes, and the highest overall F1 score is 0.667. Raw inputs raise the overall F1 score of ICL-LogPrompt to 0.983, at 9.0x its average input-token usage and 8.9x its per-run cost. These results reveal a trade-off between effectiveness and efficiency: parsed inputs reduce LLM token use and inference cost but can discard the distributed execution context required for accurate failure detection. GF-Bench provides a reproducible basis for studying cost-efficient anomaly detection methods and can be extended to additional GPU workloads and failure types.

尚无 AI 解读,展示原文摘要

cs.LG · cs.AI · cs.DC · cs.SE
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40250

Distributional Reward Calibration and Budget-Neutral Credit Assignment for Multimodal RLVR

Lang Chen, Zongxin Xu, Borui Wang, Anran Liu, Shitong Chen

We revisit advantage estimation in Group Relative Policy Optimization (GRPO) and observe that any token-level advantage admits a two-stage factorization: a \emph{sample-level baselining} step that converts scalar verifier rewards into a comparable sequence-level signal, and a \emph{token-level credit assignment} step that distributes that signal over the trajectory. Existing estimators typically address only one of these stages: affine baselines preserve the shape of each task's reward law, so heavy tails and binary cliffs propagate into the gradient, while token-level credit rules tie the size of each token's update to raw confidence scales and need not conserve the total credit issued by the verifier. We propose \textbf{TACE} (Two-stage Advantage and Credit Estimation), a two-stage estimator that addresses both stages. At stage~(S1), we replace linear standardization with a one-dimensional optimal-transport map to a standard normal, which gives a common population reward law across tasks and caps finite-sample outliers deterministically. At stage~(S2), we rank-calibrate a stop-gradient evidence contrast within each trajectory and renormalize the clipped token weights to have mean one, so credit is redistributed across tokens while its total mass and sign are conserved. We prove population-level inter-task moment equity, a deterministic tail bound, and mass-conservation, boundedness, and sign-anchoring properties that affine baselines and unnormalized token weights do not satisfy. On a multimodal reasoning suite, TACE obtains the strongest results on a majority of the benchmarks but does not dominate every setting.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40249

Reaction precedents extend retrosynthetic prediction beyond training coverage

Jiaxing Sun, Xuli Shen, Jiang Wu, Ruiyi Ding, Ruikang Zhang, Xiao An, Xibao Li, Yubin Wang 等 20 位作者

Reaction precedents guide retrosynthesis, but how far they can compensate for gaps in task-specific training coverage remains unclear. Using 2.71 million reactions, we restricted training and retrieval coverage by transformation or time, then expanded only the retrieval corpus with model parameters fixed. For transformations excluded from training, mean Top-1 accuracy increased from 13.0% to 58.0% on a historical test set and from 4.9% to 23.1% on a temporally held-out test set. For temporal coverage gaps, retrieval expansion enabled a model trained on records before 2017 to match or exceed a non-retrieval model trained on records before 2025 on both test sets. Without task-specific fine-tuning, precedents improved all 14 representative general-purpose models on both test sets and USPTO-50K; the strongest with precedents surpassed all eight representative specialized models. These findings show that inference-time reaction precedents can extend retrosynthetic prediction beyond task-specific training coverage without parameter updates.

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cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2603.02479

PRISM: Pushing the Frontier of Deep Think via Process Reward Model-Guided Inference

Rituraj Sharma, Weiyuan Chen, Noah Provenzano, Tu Vu

DEEPTHINK methods improve reasoning by generating, refining, and aggregating populations of candidate solutions, which enables strong performance on complex mathematical and scientific tasks. However, existing frameworks can still suffer from unreliable correctness signals during inference, which creates a population- enhancement bottleneck where deeper deliberation amplifies errors, suppresses correct minority solutions, and yields weak returns to additional compute. In this paper, we introduce a functional decomposition of DEEPTHINK systems and propose PRISM, a Process Reward Model (PRM)-guided inference algorithm that uses step-level verification to guide resampling, proposal acceptance, and solution aggregation. During refinement, PRISM uses PRM scores to guide population resampling and stochastic local refinement, which concentrates computation on higher-quality reasoning while preserving diversity. When paired with PRM- score-vote, a PRM-guided aggregation method, PRISM is competitive with or outperforms existing DEEPTHINK methods, reaching 90.0%, 75.4%, and 71.4% with gpt-oss-20b on AIME25, HMMT25, and GPQA Diamond, respectively, while exceeding gpt-oss-120b. Additionally, our analysis shows that PRISM produces consistent net-directional correction during refinement and maintains competitive accuracy when the initial population contains few correct candidates.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40246

EnvOS: Auditing Computer-Use Agents When the World Moves On : Phenomenon-Based Task Construction, Certification, and Evidence-Based Evaluation

Ankush Kadu, Athira Gopal, Niharika Singh, Arpit Jain, Aswanth Krishnan

Computer-use agents built on large language models (LLMs) work in software that can change while they act: an appointment moves, a policy is revised, a record is updated. Testing agents under such changes is harder than it looks. When an agent fails, the cause may be the agent, but it may also be a change that did not fire as intended, an update the agent never received, or a grader that scored the episode wrongly. We introduce EnvOS, a framework for building and certifying environments that change mid-task. Before any agent runs, EnvOS checks that each change fires correctly, that the task remains solvable, and that the grader separates correct from incorrect behavior; after each run, separate code re-checks the verdict from archived evidence. We apply it to stale information, where a value the agent has already seen changes before the agent acts on it. In clinic booking, Claude Opus 5 succeeds on 0/16 tasks when nothing extra is shown, 2/16 when reminded to re-check the source, and 15/16 when the updated value is shown; the gain over the reminder holds after correcting for all tests (p = 0.00293). In insurance-claim approval, Opus 5 re-checks on its own and succeeds on 10/10, whereas Claude Sonnet 5 rises from 1/10 to 9/10 when the current policy is shown again, a gain significant in its pre-registered test but not after correcting for all tests. Whether an agent caught a change thus varied with the model and the interface. We also stress-test the grading itself: on corrupted episodes designed blind from the rules, the EnvOS pipeline accepted none of 26 as clean, and on an externally generated set it caught 25 of 39, against 4 for simple log checks. Because every EnvOS environment is generated from a seed and graded by an audited automatic verifier, the same environments are natural candidates for training agents with reinforcement learning from verifiable rewards.

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cs.AI · cs.HC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.15315

Evaluation Metrics for Safe Reinforcement Learning

Lindsay Spoor, Aske Plaat, Thomas Moerland

Safe reinforcement learning (RL) is commonly formalized as a Constrained Markov Decision Process (CMDP), in which an agent maximizes expected reward while keeping its expected cumulative cost below a specified safety bound. Existing safe RL benchmarks predominantly report whether an algorithm is safe on average, following this expectation-based guarantee. We argue that this convention is insufficient to reliably characterize an algorithm's true safety: it fails to capture how often and how severely the safety bound is violated, whether this holds consistently across tasks and safety bounds, and whether training-time behavior is representative of behavior of the final converged policy. Therefore, we introduce (i) evaluation metrics for safe RL that address each of these concerns and in addition allow for aggregation across tasks and safety bounds. We furthermore define (ii) a safety tier system to systematically categorize and compare algorithms in terms of safety and reliability at both training and for a final policy. Using this framework, we provide (iii) an empirical safety evaluation across multiple safety navigation tasks. Our results show that aggregate metrics, distributional reporting, and task- and safety bound-specific results each reveal information the other metrics cannot. We therefore recommend reporting all three jointly, rather than compressing this information into a single value, as is common practice. We provide SafeRLEval, an open-source evaluation suite to support the reliable characterization of safety in future safe RL research.

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cs.AI · cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2606.24832

Difference-Making without Making a Difference

Sander Beckers

Over a series of seven papers, Andreas & Günther have introduced seven definitions of actual causation and have classified them as belonging to three different, competing, types of accounts: factual difference-making, counterfactual difference-making, and regularity-based. I show that their most recent -- factual difference-making -- definition instantiates all three types, thereby proving that these are distinctions without a difference. I further compare their novel account to the other six accounts on several crucial examples, revealing that this undermines all seven of their accounts.

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cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.19345

When Is Smaller Greener? Right-Sizing Language Models for Agentic AI

Sajid Siraj, Maria Barbati

AI agents use a large language model (LLM) to plan and act over many steps. Which model should an agent use, so that its tasks are completed reliably with the least energy, cost and time? We treat this as a multi-criteria decision problem in which comparisons per call can mislead: a task succeeds only if all its steps succeed, and failed attempts still use resources. We therefore compare models on resources per successfully completed task. We derive crossover task lengths at which two models exchange their efficiency ranking, determined by their per-step reliability and resource use. Each objective has its own crossover. Below the shortest crossover the less reliable model dominates, above the longest the more reliable one dominates, and in between both are Pareto-efficient and preferences decide. This supports a two-stage framework: a preference-free dominance screen, followed by a multi-criteria ranking of the efficient models, subject to reliability and feasibility constraints. We also give conditions under which this structure holds when reliability and resource use change during a task. In a pilot with 15 open-weight models on two synthetic agent tasks, with measured GPU energy, the predicted crossover fell within the observed range for 72 of the 88 observed crossovers. At 20 steps, a 3-billion-parameter model used a tenth of the energy of a 27-billion one per completed task; at 100 steps, a 1.7-billion model used almost four times as much as an 8-billion one. Smaller is greener only up to a task length that can be predicted.

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cs.AI · cs.MA
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40227

EpiAgent: Epistemic Self-Play for LLM Agents

Xuanfa Jin, Xinyu Cui, Zhijian Ma, Xue Yan, Jian Zhao, Haifeng Zhang, Jun Wang

Epistemic game theory explains an agent's strategic behavior via the beliefs it holds about others and how these beliefs are updated as the interactions unfold. Modern LLM-based agents, however, often lack an explicit mechanism for learning and updating such beliefs to guide decisions under incomplete information. To bridge this gap, we propose EpiAgent, a framework that equips LLM-based agents with an explicit, learnable epistemic layer, which maintains beliefs over others' private information and combines these beliefs with the agent's available information into an epistemic state for action selection. Concretely, the agent's policy is decomposed into two coupled stages: Epistemic Update, which updates these beliefs from interaction histories, and Action Planning, which selects actions conditioned on the updated epistemic state. By formulating their dependency as a bi-level optimization problem, we introduce Epistemic Self-Play, an algorithm that alternately optimizes the two stages through self-play, utilizing an intrinsic prediction reward to evaluate how well inferred beliefs predict subsequent observations. Empirical results across both mixed and competitive scenarios show that EpiAgent consistently outperforms prompting-based and RL-based baselines. Further analyses reveal the benefits of dedicated epistemic training, improvements in belief inference accuracy, and the contribution of learned beliefs to action planning. These results demonstrate the value of an explicit, learnable epistemic layer for effective multi-agent interactions.

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cs.AI · cs.CL · cs.MA
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40192

Bridging Semantics and Structure: A Theoretically Grounded Framework for Link Prediction on TAGs

Chen Shao, Ruirui Wang, Tobias Kafer, Danai Koutra

Link prediction on text-attributed graphs (TAGs) is a fundamental problem with applications in knowledge discovery, recommendation and beyond. Recent progress has highlighted the promise of combining Graph Neural Networks (GNNs) with Language Models (LMs) in order to leverage the complementary structural and semantic signals. However, due to the distinct inductive biases of GNNs and LMs, the design of an optimal fusion strategy remains an open research question. In this work, we present Bridge-LP, an intuitive, simple, efficient and theoretically grounded framework that unifies graph and language representations. It is built around three theoretically-justified design components: (D1) jumping connection of textual proximity, which enables robust LM training; (D2) compressed embedding, which encodes neighborhood information long exploited by classical link prediction heuristics, thereby enriching structural signals in a learnable way; and (D3) cache embedding training strategy, which reduces computational complexity. Together, these mechanisms establish an end-to-end cross-modal framework that scales to large graphs while capturing richer graph-text interactions. We conduct an extensive empirical evaluation, comparing against 40 existing models across 9 diverse datasets. Experiments show that Bridge-LP consistently outperforms state-of-the-art approaches, delivering up to a 43.06% improvement in Mean Reciprocal Rank (MRR) and setting a new benchmark for language-graph integration.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40188

Understanding axial attention in TSFMs through single location regression

Andrei-Tiberiu Pantea, Aymeric Dieuleveut

Recent advances in Time Series Foundation Models (TSFMs) increasingly rely on axial attention mechanisms, but despite their empirical success, the theoretical properties of axial attention remain largely unexplored. To bridge this gap, we extend the Single Location Regression framework introduced in Marion et al. [2025] to 2D structured data, in order to study sparse information settings where a target depends on a small number of tokens. We formulate an analytically tractable axial attention-type predictor and rigorously analyze its statistical properties and training dynamics. We prove that under a specific asymptotic regime and with knowledge of the underlying oracle parameters, our predictor achieves Bayes optimality, whereas a class of semi-linear simplifications strictly fails to do so, underlining the role of the inner non-linearity. We prove that for a specific temperature scaling, Projected Gradient Descent converges globally to the optimal oracle parameters. Extensive numerical experiments validate our theoretical findings and highlight the critical role of inverse temperature scheduling in empirical convergence.

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stat.ML · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40186

Locating and Closing Information Gaps in Multi-Agent Systems

Yaxin Gong, Chongming Gao, Gangyi Zhang, Chenxiao Fan, Leyang Shen, Jiakai Wang, Dong Wang, Yang Liu 等 10 位作者

Multi-step Web tasks often require several LLM agents to gather and combine evidence. The communication graph of a fixed workflow restricts which agents can read each other's outputs: evidence retrieved by one agent may never reach the agent that needs it, leaving an information gap and an incomplete or incorrect answer. Adding a connection can deliver the missing evidence, but can also lead the receiver to adopt an incorrect upstream conclusion that displaces a correct answer; the final output alone does not separate the two. We propose Selective Probing and Link Insertion for Closing information gaps in multi-agent Execution (SPLICE), which locates information gaps per query and decides what to adopt after adding an edge. After the original workflow runs, SPLICE uses the query and node outputs to locate a possible gap, adds one directed edge from a source to a receiver to deliver the relevant evidence, and re-executes the receiver and affected downstream nodes, producing a candidate answer. The adoption decision reads both the final answers of the two runs and the process changes the edit caused inside the workflow: how far the receiver moved, where its new content came from, and whether the change reached the final answer. A selector trained on these process features chooses between adopting the candidate answer and retaining the original. On five benchmarks, SPLICE raises the task score on Web tool use by 8.0% and the mean score on four reasoning and planning benchmarks by 5.7% relative to the static skeleton, at 1.25 to 1.44$\times$ the skeleton's cost, and transfers zero-shot to four unseen backbones.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40166

EventSeeColor: Learning to Reconstruct Color from Monochrome Events

Chuanzhi Xu, Langyi Chen, Haoxian Zhou, Zelin Zhang, Haodong Chen, Qiang Qu, Xiaoming Chen, Weidong Cai

Event cameras capture visual brightness changes under challenging lighting conditions. However, traditional event-based image reconstruction targets grayscale intensity and produces images without scene color. Color distinguishes surfaces with similar intensity. Reconstructing color from events can reveal appearance differences that reconstructed grayscale images cannot express. Although monochrome event cameras do not directly measure color, their event-triggering patterns depend on surface reflectance, illumination, and the sensor's spectral response. These patterns may contain cues that support color reconstruction. In this paper, we present EventSeeColor, which uses event-reconstructed grayscale and aligned events to jointly guide a diffusion colorizer. Grayscale-derived semantic context supports color inference, while region-balanced chroma supervision and local RGB refinement improve color distribution, brightness, and texture. In the combined evaluation on two real event datasets, EventSeeColor achieves the best structural similarity, learned perceptual scores, and chromatic-region color difference among the external methods.

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cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2606.22402

Reinforcement learning to improve large language model-based automated code compliance systems

Jack Wei Lun Shi, Minghao Dang, Wawan Solihin, Justin K. W. Yeoh

Large language model (LLM)-based approaches for automated code compliance (ACC) of building regulations are prone to generating incorrect and hallucinated computer-processable rules. This paper introduces P4IR, a two-stage framework that uses supervised fine-tuning (SFT) to instill domain knowledge in an LLM, followed by Group Relative Policy Optimization (GRPO) to improve the accuracy of the generated intermediate representations in the form of high-level code skeletons. The framework achieved final reductions of up to 21.3% and 41.0% in tree edit distance and token-level Levenshtein distance respectively, relative to the SFT baselines. Comparative analysis demonstrates that this approach in a zero-shot setting outperforms leading LLMs in both code structure and semantics, evaluated via few-shot prompting. Additionally, the GRPO stage produced a statistically significant reduction in false positives. By combining SFT with GRPO to optimize directly for domain-specific objectives, this approach offers a path toward more accurate and reliable LLM-based ACC systems.

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cs.SE · cs.AI · cs.CL · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40161

A Negotiation-Aware Hybrid LLM Framework for Intent Interpretation and Service Discovery

Wided Meflah, Hayet Brabra, Walid Gaaloul

Increasingly, users express their needs as natural-language intents rather than structured requests. These intents may be incomplete, high-level, or internally conflicting. A conflicting intent either violates fundamental properties of the cloud paradigm or states mutually inconsistent requirements. Classical composition approaches are designed for structured, low-level, and complete requests. They cannot interpret such intents, discover suitable services from provider catalogs, or negotiate conflicting requirements with users. To address this gap, we propose a negotiation-aware framework for intent interpretation and service discovery. The framework first refines the natural-language intent and dynamically detects conflicts. It then structures the intent into a provider-independent TOSCA template. For each specification, it retrieves candidate service offers through deterministic matching grounded in cloud provider offerings. Some conflicts arise during interpretation. Other requirements prove unsatisfiable during discovery. Both are resolved through iterative natural-language negotiation with the user. We evaluate the framework on 70 diverse intents against single-shot and enhanced-prompting baselines. It improves recall and F1 for both conflict detection and service discovery. It also eliminates hallucinated offers and resolves conflicts at a cost proportional to their number.

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cs.AI · cs.SE
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40160

FARE: Factor-Aware Retrieval with Error-Guided Fusion for Retail Forecasting

Chenghao Gu, Zhuokang Shen, Shenghao Wu, Tingxuan Zhu, Weiyi Luo, Haifeng Tang

Retail sales forecasting underpins inventory planning, yet promotions and calendar events reshape short-term demand. Although each factor usually has historical occurrences, the complete factor combination of a target week often has few precedents. The challenge is therefore to retrieve informative partial matches and weight them by their reliability, which varies across series. We propose FARE(Factor-Aware Retrieval with Error-Guided Fusion), which ranks historical weeks separately for each known target-week factor and merges the selected weeks into a factor reference under a fixed budget. Guided by shrunk errors from completed development weeks and the current disagreement among candidates, a first gate mixes this factor reference with a shape reference from similar sales histories, and a second gate controls how strongly the mixture corrects a backbone forecast. Both gates remain fixed during testing. On Favorita, M5, Rossmann, and Rohlik, FARE reduces the weighted absolute percentage error (WAPE) of five backbones by 11.46%, 4.06%, 14.63%, and 10.16% on average. With Chronos-2 frozen, FARE also outperforms conventional and existing enhancement methods, including supervised residual correction and retrieval augmentation. Code is available at https://github.com/HousonGu/FARE .

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40151

The generative paradox: the Anti-Prompt paradigm for human capability

Margarita Trifonov Vadim E. Levit

Generative AI in education is usually judged by the output of human-AI teams. That focus overlooks a second outcome: what people can still understand, challenge, repair, and adapt when assistance changes or disappears. We call this tension the generative paradox and distinguish four manifestations: performance, assistance, ownership, and capability stock. We propose developmental function allocation, which complements operational function allocation and meaningful human control by treating retained human capability as a design objective alongside current joint performance. The Anti-Prompt paradigm reverses the default interaction order: when immediate generation would preempt a consequential human act, AI should first create the conditions for human construction. We distinguish the validity of a product, responsibility for its construction, and evidence of capability after support changes. Representative Anti-Prompts, a canonical interaction sequence, and stress tests spanning mathematical reasoning, experimental science, software diagnosis, and lesson design make these distinctions concrete. We conclude with falsifiable predictions about retained capability and a system-level hypothesis about the reproduction and distribution of expertise.

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cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2605.22973

Worse than Random: The Importance of a Baseline for Unsupervised Feature Selection -- Extended Version

Muhammad Rajabinasab, Michael E. Houle, Oussama Chelly, Arthur Zimek

Many novel unsupervised feature selection methods are proposed each year, yet their empirical evaluation is limited to supervised and unsupervised evaluation metrics computed on selected datasets, along with comparisons to existing methods. However, in the absence of an established evaluation baseline, it is difficult to determine the value added to the existing literature by each of these methods, and how effective their underlying approaches are. In this evaluation study, we are using random feature selection as a baseline for evaluating unsupervised feature selection methods. While a random selection of features might seem to be a rather weak baseline, we show in this evaluation study that many of the state-of-the-art methods in unsupervised feature selection are outperformed by random feature selection in both performance and efficiency. Accordingly, we emphasize the strict requirement of considering random feature selection as a baseline in the development process of novel unsupervised feature selection methods, and we encourage the community to develop better evaluation measures for feature selection. Both would help to ensure consistent improvement and realistic assessment.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40133

DynaRev: Benchmarking Web Agents under Dynamic Goal Revision

Shiqi Zhang, Guochen Zhou, Zesheng Wei, Hai Zhao, Zhisong Zhang

Web agents are typically evaluated with goals fully specified before execution and fixed thereafter, whereas real users often revise their requirements during interaction. To study such interactions, we introduce DynaRev, a benchmark of 181 tasks to evaluate web agents under dynamic goal revision. DynaRev uses semantic milestones to deliver revisions at task-defined stages, covers additive revisions, unconditional overrides, and runtime-conditioned overrides, and evaluates correctness, responsiveness, and efficiency through trajectory-grounded evaluation. Five-model evaluations show that agents often satisfy only part of the task requirements, with performance varying across task sources, revision types, and models. Further analyses reveal varied milestone timing, mixed effects of dynamic delivery, and contrasting revision-handling outcomes, with gains from instruction rewriting while preserving browser state and losses from browser resets. DynaRev provides a testbed for studying how web agents adapt to evolving user goals. The code and data are available at https://github.com/zsq259/DynaRev.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40130

Escaping Path Mirages in Offline Goal-Conditioned Reinforcement Learning

Junhyeon Bae, Jaebak Hwang, Gwanwoo Choi, Minung Kim, Seungyul Han

Offline goal-conditioned reinforcement learning remains challenging in stochastic long-horizon settings, where compounding value estimation errors hinder reliable goal reaching. While prior methods have sought to address this challenge through various approaches, a key challenge remains path mirage, where agents overcommit to spuriously successful trajectories in offline datasets induced by stochasticity, often leading to failure on difficult tasks. To address this issue, we propose Branch-aware Graph Planning (BGP), which captures stochastic branching structures by identifying high-variability points as graph nodes and designing goal-conditioned edges with segmented learning to avoid unreliable branches and reduce unnecessary stochasticity along paths. As a result, BGP enables reliable goal reaching even in highly stochastic long-horizon environments, and experiments on diverse OGBench tasks show that it substantially outperforms prior state-of-the-art offline goal-conditioned RL methods. Our implementation is available at https://umlic.github.io/papers/BGP/.

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cs.LG · cs.AI
arXiv ↗PDF ↗