AI 速览:RFW-A 将智能体程序合成与程序化生成结合,先由智能体构建并验证类别级可复用生成器,再以程序化执行低成本批量产出铰接资产,并构建了 RFW-A-400K 数据集。
High-quality articulated assets are essential for embodied perception, simulation, and manipulation, yet constructing them at scale remains difficult. Manual annotation and procedural modeling require substantial human effort. Recent agentic systems automate asset construction through program synthesis, but repeat costly reasoning and refinement for every new asset. Our key observation is that assets within a category can share construction logic despite variations in structure and appearance. Agentic synthesis and procedural generation are therefore complementary: agents can construct reusable programs, while procedural execution reuses the resulting logic across many samples. We therefore present RFW-A, which combines the two in a new articulated-asset generation paradigm. Starting from existing articulated programs, RFW-A organizes reusable components and their dependencies into category-level generators. Agents test and refine these generators across sampled configurations and motion states. Once constructed and validated, the generators produce diverse assets through procedural execution with no further model calls or token charges. The estimated API cost of generator authoring averages $10.62, amortizing to $0.05 per asset over 200 assets, versus $1.24 for the sampled per-asset agentic synthesis baseline. Using RFW-A, we built RFW-A-400K, containing over 400K sim-ready articulated assets across more than 500 categories. Experiments show high structural and kinematic validity and stable execution across physics simulators. Beyond asset validity, training with RFW-A-400K improves part-level articulation estimation on seen and unseen categories, while policies trained in simulation with retrieved and program-edited assets transfer zero-shot to real articulated objects.
We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.
Predicting future physical states stands as a central challenge in embodied intelligence. Existing video world models leave 3D dynamics implicit, action-based formulations remain tied to specific robot configurations, and 3D motion prediction models use flow-only supervision, providing a limited learning signal for physical dynamics. To circumvent these limitations, we introduce \method{}, a generative world model that jointly predicts future video and query-based 3D trajectories. By parameterizing 3D motion as continuous displacement tokens aligned with the video grid, a unified Mixture-of-Transformers (MoT) backbone jointly denoises both modalities under a rectified-flow objective. This formulation couples explicit geometric dynamics with visual evolution, effectively unlocking the physical commonsense embedded within pretrained video models. To empirically scale and validate this unified architecture, we train \method{} on a heterogeneous mixture of 1.44 million object-level samples spanning simulated and real-world domains. We further introduce WorldFlowBench, comprising 1,678 evaluation samples from 11 data sources across simulated and real-world interactions, including spatial reasoning tasks. Across all three evaluation sets, WorldFlow achieves the lowest average displacement error (ADE) and final displacement error (FDE) among the evaluated learning-based methods. Notably, on the challenging SpatialCog set, WorldFlow achieves an ADE of 0.060 m, a 54.2\% reduction compared with the strongest external baseline. It also reduces ADE and FDE by 55.9\% and 68.5\%, respectively, compared with its flow-only variant. Project page: https://worldflow-rbs.github.io/.
Triangle- and mesh-based neural rendering seeks to bridge neural representations and graphics engines through triangle primitives compatible with standard rasterization. Yet existing methods were developed and evaluated under inconsistent settings, with few direct comparisons and little evaluation in graphics engines. We introduce MeshSuite, the first benchmark for systematic evaluation of engine deployment and Non-Engine Render in triangle- and mesh-based neural rendering. MeshSuite evaluates two deployment settings: Standard Deployment, using an opaque mesh pipeline with vertex colors and hardware Z-buffering; and Dedicated Deployment, using method-specific engine implementations to preserve appearance and compositing features. For mesh splatting, we also audit exported surfaces for topological and geometric integrity as downstream graphics assets. Our results show that engine deployment reduces image quality in both settings; among evaluated methods, MeshSplatting degrades least under Standard Deployment. Dedicated Deployment preserves most fidelity at roughly 5-33x the runtime of Standard Deployment across two deployment datasets. For mesh splatting, explicit connectivity and shared indexing remain limited: shared vertex indexing alone guarantees neither manifoldness nor global connectivity. These findings show that rasterizability is only part of graphics readiness and underscore the need to assess engine deployment. Project page: https://x-up-lab.github.io/research/meshsuite.
Xuanang Gao, Zhiwei Ning, Gengming Zhang, Jiaxi Cao, Runze Yang, Zhonglong Zheng, Jie Yang, Rong Xiao 等 9 位作者
Robust depth estimation aims to maintain high-quality depths across diverse conditions. However, most existing methods estimate depth without taking into account the object-level information. As a result, the predicted depth may easily deviate within objects and become blurred under adverse conditions. To overcome this weakness, we propose RoSAMDepth, a novel framework that can assist robust self-supervised depth estimation in leveraging rich and diverse object-level priors from the Segment Anything Model (SAM). We focus on incorporating object-level information across three key aspects: a segment-guided representation contrasting method that injects object-level awareness into the feature representation space; an adaptive regional outlier masking strategy combined with a regional Gaussian likelihood loss that enforces regional depth smoothness; and an object-level reliability estimation strategy that mitigates the influence of unreliable supervision. Extensive experiments across multiple datasets and diverse weather conditions demonstrate that our method produces sharper, more accurate depth predictions, consistently outperforming state-of-the-art methods. Our code is available at https://github.com/xagao/RoSAMDepth.
Current datasets for text-to-video generation are largely limited to short clips depicting a single event or coarse-grained captions. As a result, they provide limited supervision for modeling long-take temporal dependencies, often leading to temporally inconsistent generations when describing multiple events. In this paper, we introduce MEV, a multi-event video dataset designed for long-take video generation. MEV provides high-quality real-world videos where subjects can perform a sequence of distinct, non-overlapping events, featuring precise temporal boundaries and fine-grained procedural annotations. This event-centric discretization reduces confounding factors and enables models to support temporally localized conditioning and build long-take videos from atomic event units. Furthermore, we introduce a comprehensive annotation pipeline that segments videos into temporally grounded events, and generates structured captions at both the global level and the event level. In addition, under an event-centric evaluation protocol, we conduct multi-event generation experiments by fine-tuning on MEV with temporally grounded event conditioning, leading to improved long-take event transitions and more coherent content. We believe this work provides a publicly available resource for multi-event fine-tuning and event-centric evaluation, together with practical insights into learning from temporally structured video-text data.
Real-world forgery is inherently heterogeneous: it manifests not only as digital manipulation but also as physical spoofing, and is carried not only by images but also by videos. Despite substantial progress, a unified anti-forgery foundation model covering such a broad threat spectrum remains absent. In this paper, we present Venus-DefakerOne2, which substantially extends the forensic capability boundary along both the forgery-form and media-type dimensions. Trained on tens of millions of open-source and in-house samples, it incorporates two key designs. Tide-Style-Tuning alternates LoRA and full-parameter fine-tuning to balance computational efficiency, generalization, and hard-sample fitting while mitigating catastrophic forgetting. Entropy-based Test Adaptation determines the optimal prediction modality by analyzing prediction entropy. Venus-DefakerOne2 achieves new state-of-the-art performance across a comprehensive suite of benchmarks, including DeepFake faces (96.7%), AI-generated images (93.3%), tampered documents (87.6%), manipulated natural images (89.6%), physical spoofs (93.1%), and AI-generated videos (96.0%). It significantly outperforms both specialized expert models and its predecessor, DefakerOne, establishing itself as a powerful and versatile foundation model for binary-decision forensic tasks.
Multimodal Large Language Models (MLLMs) have achieved remarkable performance in Visually Rich Document Understanding (VRDU) tasks, but their capabilities are mainly evaluated on pristine, well-structured document images. We consider content restoration from shredded fragments, a challenging VRDU setting that requires integrating visual pattern recognition with semantic reasoning under significant content discontinuities. To facilitate systematic evaluation of complex VRDU tasks, we introduce ShredBench, a benchmark supported by an automated generation pipeline that renders fragmented documents directly from Markdown. The proposed pipeline ensures evaluation validity by allowing the flexible integration of latest or unseen textual sources to prevent training data contamination. ShredBench assesses four scenarios (English, Chinese, Code, Table) with three fragmentation granularities (8, 12, 16 pieces). Empirical evaluations on state-of-the-art MLLMs reveal a significant performance gap: The method is effective on intact documents; however, once the document is shredded, restoration becomes a significant challenge, with NED dropping sharply as fragmentation increases. Our findings highlight that current MLLMs lack the fine-grained cross-modal reasoning required to bridge visual discontinuities, identifying a critical gap in robust VRDU research.
Rinyoichi Takezoe, Yaqian Li, Weiren Wang, Zihao Bo, Huihong Shi, Anzhou Hou, Mo Guang, Jiale Yan 等 9 位作者
Vision-Language Models (VLMs) have demonstrated remarkable multimodal capabilities but suffer from prohibitive computational overhead due to the massive number of visual tokens. While token pruning is a promising solution, existing methods still suffer from two major drawbacks: 1) unreliable pruning criteria that fail to accurately localize task-specific regions due to inherent attention biases or query-agnostic designs, and 2) suboptimal pruning strategies that employ rigid, non-adaptive schedules, overlooking the dynamic evolution of token redundancy across different model depths. To address these challenges, we propose LearnPrunerV2, which extends the previous two-stage heuristic framework (LearnPruner) into a fully learnable architecture. Specifically, we integrate lightweight learnable modules into every layer of the VLM backbone, which estimate token importance by fusing intrinsic visual saliency with extrinsic query relevance captured via a shadow token. By uncovering a consistent staircase redundancy pattern across VLM layers, we further introduce Budget-Deterministic Pruning (BDP) to establish a hardware-friendly schedule with fixed per-layer budgets. Extensive experimental results across various benchmarks and VLMs demonstrate that LearnPrunerV2 consistently outperform previous state-of-the-art methods. Notably, LearnPrunerV2 preserves 99.8% of the original performance when pruning 77.8% of visual tokens on LLaVA-v1.5, achieving a superior accuracy-efficiency trade-off.
Despoina Touska, Bastiaan Onne Fagginger Auer, Alexandru Onose, Tejaswi Kasarla, Luis Armando Pérez Rey, Maximilian Lipp, Lyubov Amitonova, Martin R. Oswald 等 9 位作者
Neural synchrony is hypothesized to help the brain organize visual scenes into structured multi-object representations. In machine learning, synchrony-based models analogously learn object-centric representations by storing binding in the phase of complex-valued features. Rotating Features (RF) instantiate this idea with vector-valued activations, encoding object presence in magnitudes and affiliation in orientations. We propose Orthogonal Rotating Features (OrthoRF), which enforces orthogonality in RF's orientation space via an inner-product loss and architectural modifications. This yields sharper phase alignment and more reliable grouping. In evaluations of unsupervised object discovery, including settings with overlapping objects, noise, and out-of-distribution tests, OrthoRF matches or outperforms current models while producing more interpretable representations, and it eliminates the post-hoc clustering required by many synchrony-based approaches. Unlike current models, OrthoRF also recovers occluded object parts, indicating stronger grouping under occlusion. Overall, orthogonality emerges as a simple, effective inductive bias for synchrony-based object-centric learning.
Dawei Zhu, Rui Meng Google Cloud AI Research, Jiefeng Chen Google, Sujian Li Peking University, Tomas Pfister Google, Jinsung Yoon Google
Comprehending long visual documents, where information is distributed across extensive pages of text and visual elements, is a critical but challenging task for modern Vision-Language Models (VLMs). Existing approaches falter on a fundamental challenge: evidence localization. They struggle to retrieve relevant pages and overlook fine-grained details within visual elements, leading to limited performance and model hallucination. To address this, we propose DocLens, a tool-augmented multi-agent framework that effectively “zooms in” on evidence like a lens. It first navigates from the full document to specific visual elements on relevant pages, then employs a sampling-adjudication mechanism to generate a single, reliable answer. Paired with Gemini-2.5-Pro, DocLens achieves state-of-the-art performance on MMLongBench-Doc and FinRAGBench-V, surpassing even human experts. The framework’s superiority is particularly evident on vision-centric and unanswerable queries, demonstrating the power of its enhanced localization capabilities.
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cs.CL · cs.MA · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Pei Chen, Xilai Wang, Shiqixu, Zejian Li, Lingyun Sun Zhejiang University
Multimodal Continual Instruction Tuning (MCIT) is essential for adapting Multimodal Large Language Models (MLLMs) to dynamic data streams, yet preventing catastrophic forgetting remains a major challenge. Existing parameter-efficient approaches often face a dilemma: fixed architectures suffer from knowledge interference, while dynamic strategies incur inefficient capacity expansion, limiting scalability. We propose MoBLoRA (Mixture-of-Bases LoRA), a novel framework for MCIT. Motivated by our geometric analysis revealing subspace redundancy across sequential tasks, MoBLoRA shifts the paradigm from expert selection to subspace mixing: it decomposes adaptation weights into a globally shared pool of orthonormal bases to capture task-invariant knowledge, and lightweight mixing matrices to encode task-specific variations. This design effectively decouples knowledge accumulation from task reconstruction. Experiments on standard benchmarks show MoBLoRA significantly outperforms state-of-the-art methods while maintaining superior parameter efficiency.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
India’s linguistic landscape, spanning 22 scheduled languages and hundreds of marginalized dialects, has driven rapid growth in NLP datasets, benchmarks, and pretrained models. However, no dedicated survey consolidates resources developed specifically for Indian languages. Existing reviews either focus on a few high-resource languages or subsume Indian languages within broader multilingual settings, limiting coverage of low-resource and culturally diverse varieties. To address this gap, we present the first unified survey of Indian NLP resources, covering 200+ datasets, 50+ benchmarks, and 100+ models, tools, and systems across text, speech, multimodal, and culturally grounded tasks. We organize resources by linguistic phenomena, domains, and modalities; analyze trends in annotation, evaluation, and model design; and identify persistent challenges such as data sparsity, uneven language coverage, script diversity, and limited cultural and domain generalization. This survey offers a consolidated foundation for equitable, culturally grounded, and scalable NLP research in the Indian linguistic ecosystem.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Despite rapid advances in autonomous AI scientists powered by language models, generating publication-ready illustrations remains a labor-intensive bottleneck in the research workflow. To lift this burden, we introduce PaperBanana, an agentic framework for automated generation of publication-ready academic illustrations. Powered by state-of-the-art VLMs and image generation models, PaperBanana orchestrates specialized agents to retrieve references, plan content and style, render images, and iteratively refine via self-critique. To rigorously evaluate our framework, we introduce PaperBananaBench, comprising 292 test cases for methodology diagrams curated from NeurIPS 2025 publications, covering diverse research domains and illustration styles. Comprehensive experiments demonstrate that PaperBanana consistently outperforms leading baselines in faithfulness, conciseness, readability, and aesthetics. We further show that our method effectively extends to the generation of high-quality statistical plots. Collectively, PaperBanana paves the way for the automated generation of publication-ready illustrations.
3D Gaussian splatting (3DGS) has become a vital tool for learning a radiance field from multiple posed images. Although 3DGS shows great advantages over NeRF in terms of rendering quality and efficiency, it remains a research challenge to further improve the efficiency of learning 3D Gaussians. To overcome this challenge, we propose novel training strategies and losses to shorten each Gaussian list used to render a pixel, which speeds up the splatting by involving fewer Gaussians along a ray. Specifically, we shrink the size of each Gaussian by resetting their scales regularly, encouraging smaller Gaussians to cover fewer nearby pixels, which shortens the Gaussian lists of pixels. Additionally, we introduce an entropy constraint on the alpha blending procedure to sharpen the weight distribution of Gaussians along each ray, which drives dominant weights larger while making minor weights smaller. As a result, each Gaussian becomes more focused on the pixels where it is dominant, which reduces its impact on nearby pixels, leading to even shorter Gaussian lists. Eventually, we integrate our method into a rendering resolution scheduler which further improves efficiency through progressive resolution increase. We evaluate our method by comparing it with state-of-the-art methods on widely used benchmarks. Our results show significant advantages over others in efficiency without sacrificing rendering quality.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表