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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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版本更新 · v2arXiv:2605.11999

LLM解码中功耗封顶的幻象:跨注意力架构的阶段感知能耗刻画

The Illusion of Power Capping in LLM Decode: A Phase-Aware Energy Characterisation Across Attention Architectures

Bole Ma, Ayesha Afzal, Jan Eitzinger, Gerhard Wellein

AI 速览:作者报告在NVIDIA H200上,功耗封顶对以HBM等待为主的LLM自回归解码阶段几乎无效,而锁定SM时钟可在几乎不损失吞吐的情况下回收最高32%的解码能耗。

Power capping is a common GPU energy lever in LLM serving, and it appears to work: the cap is set, the GPU reports drawing less than it, and the energy budget is met. We show the cap does little for the phase that dominates LLM serving: autoregressive decode. Across four attention paradigms (GQA, MLA, Gated DeltaNet, and Mamba2) on an NVIDIA H200 under vLLM eager execution, decode kernels wait on HBM and the GPU idles between kernel launches, so decode draws less than half of the GPU's 700W rating and throughput stays within a few percent under every cap we set. The cap engages only when a large batch runs a long generation. Locking the SM clock instead lowers power without slowing memory-bound decode and recovers up to 32% of decode energy at minimal throughput loss. We identify three architecture-dependent frequency-scaling classes and find that, once prefill is measured without prefix caching, the recurrent architectures pay no prefill penalty: their linear-time mixing undercuts quadratic attention on long prompts, so their efficient decode adds to the prefill saving and lowers total request energy from the first output token at large batch.

cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40287

只有被接受的 token 才算数:延迟目标下投机解码的能量核算

Only Accepted Tokens Count: An Energy Accounting of Speculative Decoding Under Latency Targets

Bole Ma, Ayesha Afzal, Jan Eitzinger, Harald Koestler, Gerhard Wellein

AI 速览:在生产级服务条件下测量投机解码的能耗,发现其节能取决于被接受 token 的比例,且随批大小增大而缩小,甚至可能变为耗能。

Large language model serving is limited by facility power. Energy per token determines how many tokens a datacenter can serve, while a latency target bounds how quickly each user receives them. During decode, every weight is read from memory for every generated token. Batching amortizes this read across users but makes no individual user faster. Speculative decoding does: a drafter proposes several future tokens, and the target model verifies them in a single forward pass that reuses the same weight read. Because every drafted token must be verified whether or not it is accepted, the energy speculation saves depends on how many drafted tokens are accepted. This saving is hard to pin down. It varies across target models from different attention families and across drafting schemes, and it depends on the text being served. Every drafter we evaluate accepts fewer tokens on conversation than on code, and every trained drafter accepts fewer on Romansh, a low-resource language, than on English. We measure speculative decoding under production serving conditions (SGLang, CUDA graphs enabled) on H100 and H200 GPUs, at batch sizes up to 64 across 5 corpora. On dense models, verification, not drafting, dominates the energy cost. The saving shrinks as the batch grows, because batching has already shared the weight read that speculation would divide among the accepted tokens. At large batch sizes, block drafters push verification past the balance point between arithmetic and memory traffic into the compute-bound regime, where the saving becomes a loss, and a drafter with low acceptance raises energy per token. Meeting a tighter latency target with speculation then costs additional energy. Larger batches lower energy per token without speculation. Speculation adds to that saving only when acceptance is high, and on the model we tested it leaves little headroom for latency-preserving DVFS.

cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40134

Integer-Quantized Hierarchical Matrices with Adaptive Bit Allocation

Erin Carson, Xinye Chen, Ritesh Khan

We present an adaptive bitwidth allocation method for quantizing low-rank factors in hierarchical matrices in order to decrease storage while meeting a given constraint on their reconstruction error. For the bitwidth allocation we formulate a discrete storage minimization problem and show that an optimal assignment can give larger singular values at least as many bits as smaller ones. We further develop a greedy algorithm that meets the specified max-norm quantization error budget. We investigate a hierarchical block partition in which all of the non-diagonal blocks are represented by quantized low-rank factors and only dense blocks remain dense; in this way a global reconstruction bound related to $η_k$ and $R_k$ is obtained, with the former and latter being bounds on the truncation and reconstruction arithmetic errors, respectively. Extensive simulations, carried out with kernel and BEM matrices under block-relative budgets, indicate that the proposed method achieves a reduction in storage of up to $44.3\times$ when compared to storing the complete matrix densely in FP64, and a reduction of up to $5.70\times$ when compared to the FP64 low-rank factors within the same partition, together with measured reconstruction errors that remained below the maximum norm bounds in all the hierarchical tests.

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math.NA · cs.MS · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40039

How Far Are We From On-Device VLM Inference? A Measurement Study on Edge NPUs

Huan Yang, Shiqi Jiang, Yu Mao, Chuanyue Xiong, Deyu Zhang

Diverse optimizations spanning model architecture, inference runtime, and hardware acceleration have been proposed for on-device vision-language model (VLM) deployment on edge NPUs. Still, cross-layer coordination of VLM execution on edge NPUs remains largely underexplored. This paper presents an empirical measurement study across six representative VLMs, three real-world edge platforms, and ten multimodal benchmarks. Our evaluation drills down from end-to-end application-level latency and thermal traces down to low-level kernel-scale execution behaviors, challenging several widely held community assumptions. First, softmax dominates attention costs; even lookup-table-based softmax optimizations cannot eliminate pipeline bubbles that severely underutilize NPU matrix units. Second, theoretical speedups from linear attention vanish under real-NPU execution due to prohibitive tensor-rearrangement overhead. Third, no hardware backend universally dominates autoregressive decoding: attention-tensor-shaped parallelism dictates NPU efficiency and shifts the CPU-NPU performance balance. We further find task-specific Sweet Resolutions for VLMs, which deliver meaningful accuracy gains at only modest latency overhead. Complementing these findings, we provide actionable cross-layer recommendations for hardware architects, runtime developers, and model designers.

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cs.PF · cs.AR
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.19899

Trigger Timing, Deadline Readiness, and Event-Aligned Accounting for Dynamic Ad Insertion

Prashant Chaudhary, Kapil Khandelwal

An ad break in a live stream is a hard deadline. Once a cue arrives, the ad path has seconds to produce a state the player can use, and starting that work earlier buys time while giving the prepared state longer to expire before the break. Comparing trigger policies means scoring which of these happened; the records easiest to collect do not. We separate trigger, reach, readiness, playback, billability and measurement in an observed-event ledger, fix the reference-deadline rule before candidates are assigned, and account for contribution over every planned break-session pair, reached or not. Readiness means the declared state is valid at that deadline. We prove when scoring completion by the deadline instead reverses a policy comparison: for monotone playback with a shared latency law, a fixed state lifetime and common coefficients, the reversal occurs when the earlier policy's extra trigger cost falls between its validity gain and its completion gain. A synthetic study of 45,000 scripted sessions matches this condition on monotone paths, a check of its generator, and, outside its assumptions, finds the same reversal in mixtures with restarts, seeks, late joins and pauses. Playhead summaries misclassify up to 41% of reach indicators yet reverse no comparison in the study: maximum-position errors cancel exactly, and terminal-position errors change only magnitudes. Completion scoring reverses the comparison in three of nine short-lifetime conditions, all at the one latency setting where the proved condition holds. The evidence is synthetic by design; code, seeds and event histories are public.

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cs.MM · cs.NI · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39070

When the Same Prompt Gives Different Answers (and the Same Answer Isn't Always Right): A Taxonomy of Failure Mechanisms, Testing, and Mitigation Strategies for LLM-Assisted Evidence Synthesis Read-and-Evaluate Tasks

Carole Lunny, Ian Goodman, Stefano Berrone, Connor TA Brenna, Emma K Reid, Ivan Perez-Neri, Shailesh Kolekar, Nityanand Jain 等 15 位作者

LLM read-and-evaluate tasks include study screening, data extraction, risk-of-bias assessment, and critical appraisal in the evidence synthesis field. These task differ in the amount of LLM interpretation they require. Some tasks involve retrieving relatively simple information, such as an author name, sample size, or publication year. Others require the LLM to read source material, interpret it against predefined criteria, and make a judgement. Researchers should assess whether LLM judgements are accurate, supported by appropriate source evidence, and reproducible under specified conditions. A correct judgement does not necessarily indicate that the underlying evaluation process is reliable. We developed a taxonomy for identifying mechanisms that may compromise these properties and for informing the selection and reporting of appropriate evaluation methods. The taxonomy outlines potential ways that LLM judgments from read-and-evaluate tasks can fail, called TRAILS (Taxonomy of Reliability And Instability in LLM-assisted evidence Synthesis). The TRAILS taxonomy addresses two complementary questions. First, what mechanisms can cause the same read-and-evaluate task to produce different judgements across repeated LLM runs? Second, what mechanisms can systematically affect the judgement or required output in a way that is not apparent from the judgement itself? This study presents 38 mechanisms and identifies the deployment settings in which each can operate, approaches for testing them, and mitigation strategies. We also show why repeatability or accuracy does not rule out a hidden judgement failure and why human evaluation should assess whether a judgement is grounded in the supplied evidence, independent of inappropriate external influence, and produced through a process that can be examined and verified.

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cs.AI · cs.PF · stat.ME
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.05496

Optimizing OpenFaaS on Kubernetes: Comparative Analysis of Language Runtimes and Cluster Distributions

Ehsan Ataie, Mohammadreza Pooshani, Hossein Aqasizade

Serverless computing, particularly Function-as-a-Service (FaaS), has revolutionized cloud computing by abstracting infrastructure management and enabling dynamic resource allocation. This paper examines the performance and compatibility of OpenFaaS, an open-source serverless platform, when deployed on various Kubernetes distributions, including Kubeadm, K3s, MicroK8s, and K0s. Moreover, leveraging the CloudLab infrastructure, this study examines the impact of Python, Go, and Node$.$js programming languages on the performance of Kubernetes-enabled OpenFaaS, specifically when these languages are used to develop functions deployed on the platform. The performance is evaluated and analyzed under various levels of concurrent invocations using several usage-level metrics, such as throughput and CPU usage, as well as responsiveness metrics, such as delay. According to our findings, Go consistently outperforms Python and Node$.$js in terms of throughput and CPU usage, making it the ideal runtime for serverless applications. Among the Kubernetes distributions, K3s and Kubeadm exhibit superior performance, with Kubeadm maintaining low latency and efficient CPU usage, and K3s demonstrating high throughput. This study provides valuable insights into optimizing the Kubernetes-enabled OpenFaaS platform, highlighting the strengths and trade-offs of different Kubernetes distributions and language runtimes.

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cs.DC · cs.PF · cs.SE
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38228

The Endgame of FSDP Communication: Layout-Aware Collectives on Copy Engines, RDMA, and NVSwitch

Zejian Wang, Yifan Zhao, Kaihui Ren, Xiaoling Zhou, Yubin Wang, Chenhao Guan, Lin Zhang, Yufeng Li 等 14 位作者

Fully Sharded Data Parallelism (FSDP2) maintains parameters and gradients as per-parameter tensors, whereas its collective path operates on flat, rank-major buffers. Converting between these layouts copies all-gather outputs into parameter storage and packs gradients into full-group fp32 buffers. Layout conversion alone accounts for 6.4% of step time in Llama-3.1 70B training at 8K tokens per GPU. Communication kernels impose a second cost: a default NCCL reduce-scatter can slow a concurrent GEMM that would otherwise complete in a single wave by 69%. We present TIDE, a set of zero-copy collectives built on public NCCL 2.31+ APIs. TIDE preserves FSDP2's per-parameter storage and compute kernels while folding layout placement into collective addressing. TIDE-AG delivers shards directly to parameter storage using NVSwitch multicast and paced recursive-doubling RDMA, with no SMs used for transport or placement. TIDE-RS consumes per-parameter bf16 gradients directly and reduces them into fp32 shards (a mixed-precision mode that NCCL does not provide) using copy engines and short-lived thread blocks (CTAs) for node-local accumulation and NVSwitch for cross-node reduction. A two-phase pipeline separates gradient reads from network progress; Slot-Reuse optionally stages gradients in vacated all-gather slots. On 64 GPUs, TIDE reduces step time by up to 27.1% relative to Stock FSDP2 and 6.0% relative to FSDP2+SymmMem across Llama-3.1 70B, Wan2.2, and Qwen3-30B-A3B. It reduces reduce-scatter SM time by factors of 12.5-14.5 and cuts interference with concurrent compute by up to an order of magnitude. Its reduce-scatter buffer remains nearly constant from 16 to 64 GPUs at a fixed per-GPU output size, and its peak memory is up to 4.7 GiB below FSDP2+SymmMem's and, with Slot-Reuse on Wan2.2, below Stock FSDP2's.

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cs.DC · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38069

A Comparative Study of Parallel Implementations of Short-Time Fourier Transform

Minh Chau Nguyen, Marcelo Ponce

The short-time Fourier transform (STFT) computes the Fourier transform of a short-duration window of a longer signal, which characterizes how a frequency changes over time. While the Fourier transform algorithms, particularly the Fast Fourier Transform (FFT) algorithm, has been well developed to take advantage of parallel computing, there is limited work on understanding the performance of parallel short-time Fourier transform algorithms. In this study, two parallel short-time Fourier transform algorithms, one is FFT-based and the other a quasi-parallel feedforward algorithm, are implemented and analyzed in comparison with each other. It is found that while the quasi-parallel algorithm outperforms in runtime under low concurrency settings, the FFT-based algorithm scales better and has lower memory usage. For each algorithm, three parallel approaches, shared-memory, distributed-memory and hybrid distributed-shared-memory, are tested. Profiling results show that all implementations are compute bound except for the hybrid feedforward algorithm, and that the distributed-memory variants incur significantly higher communication cost. Overall, this study presents a deeper and more comprehensive analysis and demonstrates the defining characteristics of different families of parallel short-time Fourier transform algorithms, in which the FFT-based approach uses less memory while the quasi-parallel feedforward algorithm has lower runtime but higher serial fraction.

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cs.DC · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.37521

Approaching Optimal Scaling of Queue Size for an Input-Queued Switch

Taha Ameen, Weina Wang

We study the scaling of the expected total queue length in an $n\times n$ input-queued switch. It has been conjectured that the optimal scaling is $O(n/(1-ρ))$, up to logarithmic factors, where $ρ$ is the system load. This conjecture has been established in the traditional heavy-traffic regime and in certain sub-regimes of the large-system regime. But it remains unresolved over a wide range of load scalings in the large-system regime. In this paper, we develop a family of scheduling policies parameterized by a positive integer $k\ge 2$. We show that under uniform traffic, our policy achieves an expected total queue length of $O\bigl({n\log\max\{n,1/(1-ρ)\}}\big/{(1-ρ)^{2^k/(2^k-1)}}\bigr)$, as long as $ρ\to 1$ in the large-system regime. As $k$ increases, the exponent $2^k/(2^k-1)$ approaches $1$, bringing our bound arbitrarily close to the conjectured scaling. The expected amortized scheduling cost of the policy is $O(n^3 k)$ per time slot. Our policy is of a batching type, with a novel recursive design that allows an arbitrary number of batching levels. This design principle may also be useful for other scheduling problems in which combinatorial constraints restrict which jobs can be served simultaneously.

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cs.PF · math.PR
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.37307

EdgePace: Deadline- and Freshness-Aware LLM Scheduling on Unified-Memory Platforms

Teng Mei, Chengxuan Pei, Weijun Wang, Jie Wu, Marco Canini, Yunming Xiao

Large language models (LLMs) increasingly run on edge devices alongside tasks that continuously process sensor data. In many applications, these foreground tasks prepare observations as inputs to the LLM, whose outputs guide subsequent processing or actions. The observations must be processed by foreground deadlines, and LLM feedback must arrive while its source observations remain useful. Yet the CPU and accelerators share a unified-memory system, so LLM inference can delay foreground processing through memory-bandwidth contention even when compute resources remain available. We present EdgePace, a bandwidth-aware runtime that protects foreground deadlines while sustaining timely LLM feedback. EdgePace creates safe suspension points across prefill and decode, monitors foreground memory demand and stalls at low cost, and schedules inference according to contention risk, deadline slack, and output freshness. We evaluate EdgePace on a OnePlus 13 and three NVIDIA Jetson platforms using multi-camera processing and robotic target tracking. Relative to unmanaged inference, it reduces foreground deadline misses by 24.1%--96.1% while retaining 64.9%--98.5% of LLM throughput. All measured LLM outputs arrive within their task-defined freshness windows. On OnePlus 13, for example, camera deadline misses fall by 91.3% while 90.4% of LLM throughput is retained.

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cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.30228

Benchmarking Model Compression Techniques Across Heterogeneous Edge Platforms: A Predictive Maintenance Use Case for Rotating Machinery

Matheus Calheira Guimarães de Oliveira, Marco Aurélio da Silva Cruz, Regis Cardoso, Lucas Cambuim, Rafael Macieira, Arthur Paim, Helaine Neves, Alex Santos 等 12 位作者

To enable Industry 5.0, where autonomous systems are widely adopted and integrated with people to promote sustainable development in industries, it is imperative to adapt complex deep learning models to operate efficiently on resource-constrained hardware for edge inference. However, adapting these models remains challenging due to the hardware heterogeneity of edge computing in industrial settings, performance degradation caused by model compression, and the lack of clear guidance on which compression techniques are practical and effective for applications such as predictive maintenance. To address these challenges, this paper presents a comprehensive comparative analysis of four state-of-the-art model compression techniques applied to a high-performance convolutional neural network for predictive maintenance using a real-world dataset of rotating machinery, equipment typically used in industry. The compressed models were evaluated across a heterogeneous set of nine computing platforms, ranging from highly constrained edge computing devices to general purpose and high-performance processors, reflecting the diversity and fragmentation typical of industrial edge environments. By jointly prioritizing classification performance, inference speed, and compression ratio, we found that compression using knowledge distillation emerged as the most effective approach. The model had more than 90% speedup across all devices while maintaining a 91.22% balanced F-score, with a very small drop in predictive performance relative to the uncompressed model, along with a 98.9% size reduction. Through successful deployment across multiple edge platforms and a systematic comparison of compression strategies, we demonstrated a clear path to achieving Industry 5.0 targets, drastically cutting computational costs and, consequently, energy consumption without sacrificing predictive performance.

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cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36804

DFIP: Decision-Focused Inference Path for System One Models

Ismail Pelaseyed, Alan Zabihi

System One (decision) models return small structured answers, but can retain host dispatch, GPU launch overhead and full-vocabulary projection. We present DFIP (Decision-Focused Inference Path), an empirical systems study of established inference techniques in PPLX-Decider, Liquid d1-3B, Clef-Flash and GLiNER2.5-Decide. Selective CUDA graph replay, candidate-token projection and schema-compatible length-aware batching are applied at compatible model boundaries. We compare resident requests with stronger native baselines, audit exposed answers and measure changing arrivals. With optional native Qwen kernels installed, short Boolean resident speedups over strengthened native are 2.47x for Decider across five containers and 1.45x for Clef across four of five planned containers; Clef's fifth fails in native preflight. Liquid is effectively tied with released compilation; replay supplies most of its eager-baseline gain, while projection alone adds little full-request benefit. In a one-worker GLiNER follow-up, length-aware batching is 1.40x faster than compiled native FIFO batching on a diverse resident trace, but has worse arrival p95. Decider and Clef audits cover 3,024 decisions per model and preserve all 1,112 returned choices, while Clef changes scores, probabilities and serving confidence thresholds. Diverse external arrivals reverse fixed-shape replay gains and expose overload losses and a replay-path CUDA error. The results identify workload-specific acceleration and its limits, rather than a universal optimizer or production readiness.

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cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36636

Agar: What-If Analysis for Microservice Applications

Saarth Deshpande, Neeraja J. Yadwadkar, Venkat Arun

Microservice operators must reason about how applications would behave under changes that have not yet occurred: different workloads, resource allocations, or SLO targets. Evaluating every alternative experimentally is expensive, but predicting such counterfactuals is difficult because microservices contain many interacting components. End-to-end models must learn behavior over a combinatorial space of conditions, but composing per-component predictors causes prediction errors to accumulate. We address this challenge by changing what each component model must predict. Rather than predicting exact values, we learn simple, interpretable bounds that contain every observed behavior while remaining tight enough to support useful end-to-end conclusions. We build AGAR, a counterfactual performance analysis tool that composes these models to answer end-to-end SLO-feasibility questions. This allows us to formulate autoscaling as a counterfactual query: what is the smallest resource allocation under which an SLO is met? Our evaluation demonstrates that across three microservice applications, AGAR's bounds are actionable: its derived autoscaler reduces CPU allocation by up to 36.8% over state-of-the-art horizontal autoscalers while satisfying application SLOs. Further, AGAR is able to predict operational cost given workload traces, provide guidance on which service's startup time to optimize and localize performance bugs within each application.

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cs.DC · cs.OS · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36564

DeepInfer-Mac: Running a 750B-Class MoE on a 24 GB Laptop

Haorui Li

DeepInfer-Mac runs the 750B-class DeepSeek-V4.1-Flash model on a MacBook Air with 24 GB of unified memory. A mixed low-bit conversion occupies 338 GiB on the internal SSD. About 7.6 GiB of weights remain resident; routed experts and Engram rows are loaded when needed. This separation makes the model executable, but it leaves each generated token waiting for a succession of storage reads. We organize expert weights so that reads fill reusable GPU buffers directly, and couple cache allocation with the lifetime of those buffers. In end-to-end runs, the system generates English, Chinese and code at 0.21-0.72 tokens per second, with a largest sampled process footprint of 16.73 GiB across the tested requests. Matched decode comparisons show a 21.0% throughput gain from next-layer prefetching over resident-expert overlap alone, at the cost of additional reads. Longer prompts remain costly. We describe the design, provide the implementation and measurement scripts, and identify the limits of this operating point: a model far larger than memory can run locally, while storage and prefill still govern the user's wait.

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cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36370

IOSage: Detecting HPC I/O Bottleneck Patterns to Guide LLM Recommendations

Mahdi Banisharif, Tabassum Mahmud, Ahmad Tarraf, Suren Byna, Ali Jannesari

HPC applications often leave much of their parallel file system's bandwidth unused, and turning their Darshan logs into concrete I/O fixes still requires a scarce I/O expert. Rule-based tools flag counters against thresholds set by experts, and in tools built on large language models (LLMs), such as ION and IOAgent, the LLM decides which bottlenecks a log contains. We present IOSage, in which a classifier trained on many labeled logs, not the LLM, makes that decision, since a single log gives an LLM no baseline for what is abnormal. The LLM receives the I/O bottleneck patterns the classifier detects, the job's configuration files, per-file Darshan evidence, and for each pattern a card built from benchmark training runs, and writes recommended changes. Applied by hand and measured in repeated paired runs, the changes IOSage names speed up median total wall time 4.38x for an openPMD kernel (4.02x on a second storage tier) and 1.42x for hourly WRF restarts. For 5 of the 6 application scenarios with a helpful change, IOSage with Claude Sonnet 4 names it, including the change for 10-minute WRF restarts (up to 1.93x faster); with GPT-4o and Llama 3.1 as well, the classifier and cards name more helpful changes than the LLM alone. On 78 benchmark test runs without a pattern, the LLM deciding alone proposes changes for 64; with the classifier, for 9. The classifier reaches 0.929 Micro-F1 on 488 labeled benchmark test runs (0.916 as the gate; 0.832 on the 158 from configurations and jobs outside training), above Drishti's rules, WisIO, and IOAgent's pipeline without its literature retrieval. On TraceBench's nine expert-labeled traces from production systems, it has the highest precision of the tools compared (0.82), with 2 false positives against 12 for the keyword-mapped LLM diagnoses shipped with TraceBench and 5 for Drishti, on the five issue labels that match registered patterns.

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cs.DC · cs.LG · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.32632

Toward Open ISA Supercomputing: A Comparative Study of RISC-V, Arm, and x86 Architectures on HPC Workloads

Emanuele Venieri, Giacomo Madella, Gabriele Ceccolini, Simone Manoni, Federico Ficarelli, Filippo Barbari, Jenny Lynn Almerol, Elisabetta Boella 等 12 位作者

RISC-V is emerging as a candidate architecture for high-performance computing (HPC), but its competitiveness against established x86 and Arm processors remains difficult to assess because existing studies use different platforms, workloads, and methodologies, and rarely consider energy efficiency. Our work provides an evaluation of contemporary HPC RISC-V, Arm, and x86 processors using a common software stack and methodology. We characterize the Sophgo SG2044 and compare it with the NVIDIA Grace CPU Superchip and Intel Xeon Platinum 8480+ across four HPC benchmarks (STREAM, HPL, HPL-MxP, and HPCG) and four representative applications (iPIC3D, PLUTO, OpenFOAM, and llama$.$cpp). The version of HPL-MxP linked to OpenBLAS built and used for this work is made available as open-source software. The SG2044 reaches 8.02 GFLOP/s of FP64 performance and 7.8 GB/s of memory bandwidth per core, increasing to 294 GFLOP/s and 107 GB/s at 64 cores. L2-cache-aware process placement enables near-linear scaling up to 16 cores, beyond which memory-bandwidth saturation limits further gains. Across generations of RISC-V hardware, in the context of the Monte Cimone (MC) project, the SG2044-based MCv3 doubles both single-core performance and peak memory bandwidth relative to MCv2, while improving memory bandwidth, node-level FP64 performance, and energy efficiency by approximately 100x, 158x, and 10x, over MCv1. Against the Arm and x86 systems, the SG2044 shows 8-15x less absolute performance, reflecting its narrower vector resources and less advanced technology node, but delivers competitive scaling and energy efficiency on several workloads. Its most notable result is LLM decode, where 64-core execution provides the highest relative scaling and energy efficiency among the evaluated platforms while exceeding Intel in throughput. Our results show that RISC-V processors are closing the gap with the competition.

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cs.DC · cs.AR · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35336

One Megakernel is Not Enough: Predicting Where to Cut for Streaming Inference

Aditya Chatterjee, Anand Joseph X M, Sanjay Singh Chauhan

We address a fundamental question: How far should kernel fusion extend and which boundaries are worth preserving? Unlike the general convention of using one monolith megakernel at lower batch sizes or supporting only a selective model component as megakernel and rest of the model as conventional graph, we show that the best configuration is a composition of multiple megakernels with no overlapping conventional graph component, or a fully conventional graph. We present a framework that selects megakernel regions in a streaming inference model from conventional-graph profiles and standalone kernel benchmarks, without running any candidate design end to end. It simulates each candidate's tile and event graphs to predict time to first output and selects the measured best design in all 13 combinations of model and batch size we tested. Across NH-TTS, Qwen3-TTS and Llama-1B, the best composition ranges from two to four megakernels to fully conventional execution and none is a single megakernel. We introduce four model categories (megakernel-stable/ receding/ advancing/ averse) that capture how a model's best megakernel composition changes with batch size. Using NH-TTS model on H100 NVL GPU, we demonstrate that preserving three specialized megakernels can improve both latency and throughput despite introducing additional kernel boundaries. At batch size 32, this design delivers 21.4% lower mean batch-p95 time to first audio (TTFA) and 28% higher throughput than the evaluated monolith megakernel. Against conventional TensorRT graph execution, it reduces engine-level mean batch TTFA p95 by 4.05x and increases throughput by 19.7%.

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cs.PF · cs.DC · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35280

Self-Supervised Pretraining for PHM: What Transfers, What Does Not, and What Federating It Costs

José Sanz-Durán, David Solís-Martín

Self-supervised pretraining has produced capable time-series foundation models, but its value for Prognostics and Health Management (PHM) has not been measured under leakage-controlled conditions. We measure it on a corpus of 47 public PHM datasets, harmonized to a single tensor contract and partitioned so that 11 datasets are withheld from pretraining in full. Transfer turns out to be task-dependent: a compact channel-independent Transformer encoder (801,808 parameters) pretrained with masked patch prediction raises fault-classification macro-F1 from 0.350 to 0.812 on CWRU and from 0.569 to 0.951 on HSG18, yet on CMAPSS remaining-useful-life estimation no pretrained checkpoint reliably improves upon a from-scratch baseline. We pretrain under two regimes---centralized, and simulated cross-silo federated with ten clients grouped by physical domain---holding architecture, objective, source data and optimization budget fixed. Two further findings are negative. At matched budget the centralized encoder leads by 15.5--20.2 macro-F1 points in four of four comparisons, although the comparison is confounded by a learning-rate schedule that favours the centralized arm and rests on a single pretraining run per regime; on RUL the two regimes are indistinguishable. And the intrinsic SSL loss is not a valid selection criterion: the centralized encoder more than halves the federated reconstruction loss without a corresponding gap on RUL, and a server-momentum sweep moves downstream validation macro-F1 by up to 0.29 while the SSL loss varies by 0.021. Transfer also hinges on the backbone learning rate: the same checkpoint yields 0.169 or 0.829 macro-F1 on CWRU depending on a single order of magnitude. We release the corpus pipeline, the protocol and the code.

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cs.AI · cs.CE · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35231

Thermal-Headroom Routing for Efficient Robot Perception in Extreme Heat

Sparsh Roy, Kevin Zhou, Arhaan Shah, Shreyan Garg, Vihaan Joshi-Apte, Maxim Kudryashov, Nanda Cheruvanthala

Adaptive robot perception systems must balance detector accuracy, inference latency, and energy consumption, particularly when high ambient temperatures cause processors to thermally throttle. We propose Thermal-Headroom Routing (THR), a lightweight model-selection policy that forecasts processor temperature using a closed-form RC thermal model and excludes detector configurations predicted to cross a throttling threshold. We evaluate THR with four YOLO11 configurations across seven real-world perception traces, eight ambient temperatures, and 20 randomized seeds, comparing it with latency-aware routing, fixed-threshold thermostats, duty caps, and a matched-compute-budget control. At ambient temperatures of 45-55 degrees C and a tight inference deadline, THR eliminates throttling in simulation, reduces deadline misses by 3.9-7.5 percentage points, and reduces energy per on-time frame by approximately 12-13% relative to a latency-belief router. A separate experiment using deadline-paced, nonoverlapping frame execution yields miss-rate reductions of 6.2-9.5 percentage points. A tuned thermostat or duty cap can match THR at a fixed operating point; predictive routing is most useful when ambient conditions or calibrated thermal parameters differ from those used to tune static policies. Measurements on an Apple M5 support the single-node heating approximation but do not validate hardware throttling. The results characterize the conditions under which thermal forecasting improves the efficiency and timeliness of resource-constrained robot perception.

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cs.RO · cs.CV · cs.PF
arXiv ↗PDF ↗
版本更新 · v3arXiv:2608.08730

Dispatch Overhead, Not Kernel Quality: The Performance Bottleneck in Single-Stream WebGPU LLM Inference

Jędrzej Maczan

Large Language Models are increasingly deployed in resource-constrained, single-stream settings, from internet browsers to edge devices, where requests arrive one at a time at batch size 1 rather than in large batches. In this regime, where WebGPU serves as a modern cross-platform standard, per-operation dispatch overhead, rather than kernel compute, can dominate inference cost, yet it remains poorly characterized. In this work, we introduce a sequential-dispatch measurement method and show that naive single-operation measurements overestimate per-dispatch cost by conflating dispatch with synchronization. Using our method, we measure the per-dispatch cost and show that it is independent of data type used. Through a controlled fusion experiment, we show that the dispatch overhead, not kernel quality, is the bottleneck at batch size 1, and isolate the dispatch count as the cause. We conclude that at batch size 1, the effective approach to LLM inference optimization in WebGPU is reducing dispatch count. Our findings point to dispatch amortization, in the inference engines and in the WebGPU specification, as a path to practical browser-based inference.

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cs.LG · cs.DC · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.02344

Characterizing WebGPU Dispatch Overhead for LLM Inference Across Four GPU Vendors, Three Backends, and Three Browsers

Jędrzej Maczan

WebGPU's security-focused design imposes per-operation validation that compounds across the many small dispatches in neural network inference, yet the true cost of this overhead is poorly characterized. We present a systematic characterization of WebGPU dispatch overhead for LLM inference at batch size 1, spanning four GPU vendors (NVIDIA, AMD, Apple, Intel), two native implementations (Dawn, wgpu-native) and three browsers (Chrome, Safari, Firefox), and two model sizes (Qwen2.5-0.5B and 1.5B). Our primary contribution is a sequential-dispatch methodology that reveals naive single-operation benchmarks overestimate dispatch cost by ${\sim}20\times$. The true per-dispatch cost of WebGPU API overhead alone is 24-36 $μ$s on Vulkan and 32-71 $μ$s on Metal, while the total per-operation overhead including Python cost is ${\sim}95$~$μ$s, which turns out to be a distinction critical for optimization. On Vulkan, kernel fusion improves throughput by 53%, while CUDA fusion provides no benefit, confirming that per-operation overhead is a primary differentiator. LLM inference was tested across three major operating systems (Linux, Windows, macOS). We built $\texttt{torch-webgpu}$, a PrivateUse1-based out-of-tree PyTorch backend and an FX-to-WebGPU compiler, which on our reference platform achieves 11--12% of CUDA performance. At dtype-matched float32, RTX PRO 2000 achieves 1.4$\times$ WebGPU's throughput despite ${\sim}6\times$ less compute than RTX 5090. For dispatch overhead, backend choice is the dominant factor, although implementation choice also matters substantially within a backend (2.2$\times$ for Metal). In terms of dispatch vs kernel compute efficiency, we conclude that at batch=1 with the current dispatch-heavy pipeline, per-operation overhead dominates regardless of kernel quality. All code, benchmarks, and raw data are open source.

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cs.LG · cs.DC · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2607.00687

LUMA: Benchmarking Segmentation via a Lightweight Universal Mask Adapter

Tobias Christian Nauen, Anosh Billimoria, Federico Raue, Stanislav Frolov, Brian B. Moser, Andreas Dengel

Comparing transformer backbones for image segmentation is confounded: each is paired with a different decoder, recipe, and pretraining, so reported differences rarely reflect the backbone itself. We introduce the Lightweight Universal Mask Adapter (LUMA), a lightweight, backbone-agnostic mask-transformer head that treats any backbone as a black-box feature extractor, letting a set of queries read from its features through cheap cross-attention. LUMA matches the accuracy of EoMT, the state-of-the-art efficient ViT-segmenter, at cost parity, while attaching unchanged to hierarchical, convolutional, and mixture-of-experts backbones alike. Holding this head fixed, we benchmark 20 backbones, 11 pretraining schemes and a range of resolutions on ADE20K, COCO, and Cityscapes under one modern recipe. We find that ``efficient'' token mixers fail to deliver efficiency even at the high resolutions that motivate them, with plain ViT holding the throughput Pareto front at every resolution. Additionally, the pretraining objective, not the architecture, the lever the field has tuned hardest, governs segmentation quality. Code: https://github.com/tobna/LUMA

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cs.CV · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.14849

StateSync-GKR: Design and Evaluation of a Reusable Sparse GKR Engine

Jinwook Kim

Authenticated state transitions need proof engines that conserve memory, avoid repeated setup, keep every result bound to its request under parallel execution and return complete proofs at service rates. We present StateSync-GKR, a reusable Rust sumcheck/GKR core with a sparse-Merkle frontend, and evaluate release 1.2.0 against release 1.1 measured on the same day on the same instance types, request corpus and latency budgets. Sparse layer reduction keeps additional requested allocation 3,242-fold and peak process memory about 89-fold below the engine's dense reference at width 4,096. Release 1.2 changes two parts of the software while proof bytes and verifier acceptance stay fixed: reorganized round arithmetic raises prepared proving throughput 2.4 to 2.7-fold on a 192-core bare-metal host, and a new serving path starts each job as soon as a worker is free, bounds queued work and buffered replies, and returns proofs in completion order bound to request identifiers. On a 192-core VM at 1,000 requests/s, 99th-percentile latency to verified acceptance falls from 440 to 34 ms. One connection carries 3,300 requests/s with every request inside one second, confirmed in three 60-second runs and a 30-minute run of 5.94 million requests without a latency or queue trend; at 3,400 requests/s reply traffic reaches the provider's documented 5-Gbit/s single-flow limit, and two connections passed 5,000 requests/s in 15-second screens. In single 15-second screens on 48 cores, the highest passing rate rose from 500 to 2,000/s. Offered 1.5 times its highest screened one-connection rate under a memory limit, with excess offers held back by the client, the worker held its resident memory near a fifth of that limit and left no submitted request unresolved. For an integrating service, fewer servers deliver the same proof rate with bounded tail latency, and existing verifiers accept the GKR proofs unchanged.

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cs.CR · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.32417

Measuring the Energy Cost of Completing Tasks with Quantized Language-Model Agents

Stephen Abkin, Aldric Yang, Alex Flesher, Nitheesh Kodarapu, Deepak Panigrahy, Aakash Tyagi, David Kebo Houngninou

Quantization reduces the memory and energy needed to serve large language models (LLMs) and AI agents for coding and data analysis can now run on locally hosted LLMs. In practice, this benefit is commonly benchmarked per output token. Yet an agent calls its model repeatedly, runs tools, and revises its work, and quantization can change both how much the agent generates and whether it succeeds. Existing energy studies either compare quantized models on single requests or measure agents at one fixed precision, overlooking how a change in precision plays out across a complete agent task. To address this gap, this paper presents the first characterization of the task-level energy trade-offs of model quantization in locally hosted agents. We develop 29 agent tasks with automatic pass/fail checks in six families, ranging from single-answer SQL analytics to multi-step repository bug fixing, and measure CPU and GPU energy per output token and per completed task for 4-bit and 8-bit versions of two open-weight models on bare-metal NVIDIA A100 nodes with llama$.$cpp. Our findings reveal that 4-bit precision generally saves energy per token, though whether it saves energy per completed task is task dependent and changes with the model and the execution budget (i.e., limits on turns, tokens, and time). We trace this discrepancy to the extra tokens needed to complete a task in full, which translates into using up to 3.5 times as much energy per completed task. These findings offer actionable guidance for developers and operators choosing model precision for agents, showing how tokens per completed task, set against the per-token saving, reveal whether lower precision completes the work with less energy.

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cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.19139

Managing Shared Hospital Capacity for Medical Tourism: Patient Behavior and Hybrid Simulation

Melika Baghi, Hadi Mosadegh

Hospitals that serve medical tourists alongside local patients share beds, specialists, and appointment slots between two groups for whom waiting has different consequences. Operations research models are widely used for hospital capacity and scheduling, but often do not explicitly capture patient behavior; agent-based simulation can represent such behavior alongside discrete-event patient flow, while medical-tourism research still mainly treats traveling patients as cases to be scheduled. We develop a hybrid simulation that represents channel choice, physician switching, treatment abandonment, and medication-related deterioration in a multi-specialty international patient department. A 256-run fractional factorial experiment screens 16 controllable factors across six performance measures, followed by a replicated comparison with a discrete-event-only version without these behaviors. At a bed-constrained configuration, mean inpatient admission waiting time is 42% lower in the hybrid model (14.8 versus 25.8 days in the discrete-event-only model, p < 0.001) and 25% to 64% lower under two further conditions. Lacking these behaviors, the simpler model shows no abandonment and fewer emergency escalations. The comparison shows how results depend on model structure; neither variant is validated against observed waiting times. A bed-sharing routine in both variants adds no beds as implemented, so bed sharing is not evaluated. The screening identifies bed capacity as the most consistent driver of waiting; priority rules, channel design, and appointment timing also matter, while specialist capacity has less effect on waiting. Managers should review bed capacity and admission rules before adding specialists or tightening schedules.

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cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.34509

Symbolic Direct Construction of Augmented Systems for Levenberg-Marquardt Power Flow

Tianshi Cheng, Venkata Dinavahi

Levenberg-Marquardt power flow (LMPF) addresses ill-conditioned equations and provides least-squares stationary points for infeasible operating requests. Conventional implementations form damped normal equations, where J^T J introduces fill, squares the spectral condition number of the undamped part, and adds sparse-product cost. We propose an augmented LMPF formulation with a symbolic-permutation-based Jacobian operator that fills the augmented blocks directly. We prove that the matrix is symmetric quasi-definite for positive damping, enabling fixed-order, pivot-free QDLDL factorization. This property also motivates the solver choice: KLU value-only refactorization can reuse an unsuitable pivot order, forcing fresh full factorizations on difficult LMPF trajectories. We further introduce one-probe adaptive trust-region initialization for the radius and damping. Direct assembly is 7.5-11.9x faster than the fastest coordinate-list path and 18.0-58.8x faster than cached normal-equation sparse-product formation; QDLDL reduces numerical refactorization and triangular-solve time by up to 3.40x on identical matrices. Adaptive initialization solves flat-started RTE cases in 19-25 factorizations, 7.5-11.6x faster than reproduced three-step LM. On case2383wp, our 84-iteration run performs 84 factorizations and 168 resolves in 237 ms, versus published times of 200.780-441.72 s with fewer outer iterations, corresponding to speedups of 847-1860x. These results require complete factorization and resolve accounting and reveal initialization and legacy-parameter effects. DC-initialized NR exhibits fast quadratic convergence throughout every tested solvable loading range, motivating clearer, reproducible definitions of ill-conditioned power-flow benchmarks.

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eess.SY · cs.PF · math.NA
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.34440

Speculative Decoding for Mixture-of-Experts Models: Expert Bytes, Kernel Bandwidth and the Best Draft Length

Yuzheng Lan

Speculative decoding checks several drafted tokens in one verification pass. On a mixture-of-experts (MoE) model, consecutive tokens often select the same experts. A deduplicating engine reads each selected expert once per pass, so it requests fewer bytes than a per-slot engine, which reads it once per token. We write a step's time as the bytes each kernel requests over its effective bandwidth, plus fixed time. Under geometric acceptance, we derive from this step time when speculation is faster than plain decoding. The best draft length is a monotone staircase in the acceptance rate. We bound how a bandwidth error moves each result, and we check the main steps in Lean. Deduplication is faster exactly where its share $\bar u(n)$ of the per-slot bytes is below its ratio $r(n)$ of the per-slot bandwidth. On llama.cpp Metal, MLX-LM and llama.cpp CUDA, which we modified to deduplicate, the per-slot kernel has the higher effective bandwidth (r = 0.32 to 0.75). Thus deduplication is faster only from 5 to 8 tokens per pass, or never. We fit the bandwidths on one layer's expert operation, run alone, in under an hour per model. Bytes from routing traces over these bandwidths predict the time that deduplication saves. The measured saving lies inside its error bound at every point on CUDA and MLX-LM and at 36 of 48 points on Metal. The crossover is the first pass size at which deduplication is faster. The prediction places it within one pass size in 10 of 12 configurations of engine, model and depth. We computed these predictions after the measurements. On DeepSeek-V2-Lite, operation times measured before its speculative runs give the best draft length on CUDA within one at all 22 acceptance values.

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cs.LG · cs.DC · cs.PF
arXiv ↗PDF ↗
版本更新 · v3arXiv:2505.04021Google Research

Prism: Cost-Efficient Multi-LLM Serving via GPU Memory Ballooning

Shan Yu, Yifan Qiao, Mingyuan Ma, Yangmin Li, Shuo Yang, Xinyuan Tong, Yang Wang, Zhiqiang Xie 等 21 位作者

Inference providers must maintain availability for many LLMs, including low-volume but essential models, making resource efficiency increasingly important as token prices fall. Analysis of production traces reveals a dynamic bursty-group pattern in which sets of models become active together and shift over time; existing space- and time-sharing approaches lack principled mechanisms to adapt to this variability, forcing trade-offs between SLO adherence and efficiency. We observe that elastic memory allocation can unify spatial and temporal sharing. Based on this insight, we have developed Prism, a memory-centric LLM co-serving framework that applies memory ballooning to reclaim memory across models and support both forms of sharing under a single scheme. Prism's balloon driver, referred to as kvcached, has been open-sourced at https://github.com/ovg-project/kvcached, and deployed in production environments across 10K+ GPUs.

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cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
版本更新 · v2arXiv:2406.03482Google Research

QJL: 1-Bit Quantized JL Transform for KV Cache Quantization with Zero Overhead

Amir Zandieh, Majid Daliri, Insu Han

Serving LLMs requires substantial memory due to the storage requirements of Key-Value (KV) embeddings in the KV cache, which grows with sequence length. An effective approach to compress KV cache is quantization. However, traditional quantization methods face significant memory overhead due to the need to store quantization constants (at least a zero point and a scale) in full precision per data block. Depending on the block size, this overhead can add 1 or 2 bits per quantized number. We introduce QJL, a new quantization approach that consists of a Johnson-Lindenstrauss (JL) transform followed by sign-bit quantization. In contrast to existing methods, QJL eliminates memory overheads by removing the need for storing quantization constants. We propose an asymmetric estimator for the inner product of two vectors and demonstrate that applying QJL to one vector and a standard JL transform without quantization to the other provides an unbiased estimator with minimal distortion. We have developed an efficient implementation of the QJL sketch and its corresponding inner product estimator, incorporating a lightweight CUDA kernel for optimized computation. When applied across various LLMs and NLP tasks to quantize the KV cache to only 3 bits, QJL demonstrates a more than fivefold reduction in KV cache memory usage without compromising accuracy, all while achieving faster runtime. Codes are available at \url{https://github.com/amirzandieh/QJL}.

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cs.LG · cs.AI · cs.CL · cs.PF
arXiv ↗PDF ↗