Competitive programming remains one of the last few human strongholds in coding against AI. The best AI system to date still underperforms the best humans competitive programming: the most recent best result, Google's Gemini~3 Deep Think, attained 8th place even not being evaluated under live competition conditions. In this work, we introduce GrandCode, a multi-agent RL system designed for competitive programming. The capability of GrandCode is attributed to two key factors: (1) It orchestrates a variety of agentic modules (hypothesis proposal, solver, test generator, summarization, etc) and jointly improves them through post-training and online test-time RL; (2) We introduce Agentic GRPO specifically designed for multi-stage agent rollouts with delayed rewards and the severe off-policy drift that is prevalent in agentic RL. GrandCode is the first AI system that consistently beats all human participants in live contests of competitive programming: in the most recent three Codeforces live competitions, i.e., Round~1087 (Mar 21, 2026), Round~1088 (Mar 28, 2026), and Round~1089 (Mar 29, 2026), GrandCode placed first in all of them, beating all human participants, including legendary grandmasters. GrandCode shows that AI systems have reached a point where they surpass the strongest human programmers on the most competitive coding tasks.
Modern OLAP engines are designed to support arbitrary analytical workloads, but this generality incurs structural overhead, including runtime schema interpretation, indirection layers, and abstraction boundaries, even in highly optimized systems. An engine specialized to a fixed workload can eliminate these costs and exploit workload-specific data structures and execution algorithms for substantially higher performance. Historically, constructing such bespoke engines has been economically impractical due to the high manual engineering effort. Recent advances in LLM-based code synthesis challenge this tradeoff by enabling automated system generation. However, naively prompting an LLM to produce a database engine does not yield a correct or efficient design, as effective synthesis requires systematic performance feedback, structured refinement, and careful management of deep architectural interdependencies. We present Bespoke OLAP, a fully autonomous synthesis pipeline for constructing high-performance database engines tightly tailored to a given workload. Our approach integrates iterative performance evaluation and automated validation to guide synthesis from storage to query execution. We demonstrate that Bespoke OLAP can generate a workload-specific engine from scratch within minutes to hours, achieving order-of-magnitude speedups over modern general-purpose systems such as DuckDB.
ABBEL: Learning Natural-Language Belief States for Memory-Efficient Interaction
Aly Lidayan, Jakob Bjorner, Satvik Golechha, Kartik Goyal, Alane Suhr
AI 速读 基于摘要
ABBEL 通过显式自然语言信念状态和强化学习微调,提升递归摘要记忆代理的性能并降低内存占用。
cs.CL · cs.AI · cs.LG
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As the time horizons of sequential decision-making tasks grow, keeping full interaction histories in model context becomes increasingly costly. Recent work reduces context lengths by instead conditioning decision-making agents on recursively updated natural-language summaries, which are concise and interpretable. However, they underperform agents with access to the full context, suggesting that they fail to generate sufficient summaries. To address this we propose ABBEL, a recursive summarization framework that isolates and directly supervises each summary's information contents in the form of explicit natural-language belief states. First, we analyze the belief states generated by frontier models under ABBEL across five domains, and verify that performance is often degraded due to omitting or incorrectly updating information. We also discover settings where models use memory inefficiently by retaining extraneous information. We target these limitations by fine-tuning with two RL-based methods: belief grading, which reduces update errors by rewarding belief generations based on their information content, and peak belief penalties, which encourage compressing the beliefs with the greatest memory footprints. We demonstrate that these methods significantly reduce the performance gap with full context models, and enable ABBEL to outperform prior memory agent work by 40% while using 67% of the memory. Our code is available at https://github.com/jakob-bjorner/optimal-explorer-dev
Core systems like key-value stores have historically taken years to build, and are designed to be general so as to amortize cost across deployments, paying a significant performance cost. We argue that LLM-based coding agents now make a different approach tractable: Just-in-Time Systems, in which the entire system is synthesized from scratch, specialized to the environment, workload, and required system properties. We present a JIT system synthesis pipeline, Jitskit, and explore its effectiveness in synthesizing key-value stores from spec cards that span different YCSB workloads, deployment constraints (e.g., compute resources), and system properties (e.g., consistency and durability). Jitskit iteratively refines a system implementation to match the specification against an evolving evaluation test suite. The resulting synthesized systems are performant, beating comparable state-of-the-art systems on 18 of 18 specs tried, by up to 4.6x over the best off-the-shelf baseline on the most favorable spec. Naively running Claude Code either reward-hacks or underperforms Jitskit by up to 5.4x. We discuss the challenges we overcame in building Jitskit and our key takeaways.
AI agents increasingly excel at generating, testing, and refining code. However, they fall short on tasks requiring formal guarantees of full coverage that testing alone cannot provide. Distributed systems are a prime example: properties such as consistency between reads and writes must hold under every possible interleaving of events. Mechanized formal verification can guarantee such correctness, but typically demands months to years of expert effort. As evidence, even SOTA coding agents (Codex with GPT-5.4 and Claude Code with Opus 4.6) succeed on only 2/7 distributed key-value-store specifications. In this paper, we present the first effective approach to addressing this gap, Inductive Deductive Synthesis (IDS), which jointly and incrementally synthesizes implementation and proof, and learns from failed attempts to systematically try promising strategies. Built as an agentic LLM system, IDS achieves 7/7 in about 6.8 hours and $106 per spec on average, roughly 200x faster than expert effort and 17% cheaper than SOTA agents. IDS further incorporates performance feedback into the same loop, yielding implementations up to 3x faster than published verified systems.
We study allowing large language models (LLMs) to process arbitrarily long prompts through the lens of inference-time scaling. We propose Recursive Language Models (RLMs), a general inference paradigm that treats long prompts as part of an external environment and allows the LLM to programmatically examine, decompose, and recursively call itself over snippets of the prompt. We find that RLMs can successfully process inputs up to two orders of magnitude beyond model context windows and, even for shorter prompts, dramatically outperform the quality of vanilla frontier LLMs and common long-context and coding scaffolds (e.g., on GPT-5 by a median across the evaluated benchmarks of $26\%$ against compaction, $130\%$ against CodeAct with sub-calls, and $13\%$ against Claude Code) across four diverse long-context tasks while having comparable cost. At a small scale, we post-train the first model around the RLM. Our model, RLM-Qwen3-8B, outperforms the underlying Qwen3-8B model by $28.3\%$ on average and even approaches the quality of vanilla GPT-5 on three long-context tasks. Code is available at https://github.com/alexzhang13/rlm.
Reasoning models think in long, unstructured streams with no mechanism for compressing or organizing their own intermediate state. We introduce MEMENTO: a method that teaches models to segment reasoning into blocks, compress each block into a memento, i.e., a dense state summary, and reason forward by attending only to mementos, reducing context, KV cache, and compute. To train MEMENTO models, we release OpenMementos, a public dataset of 228K reasoning traces derived from OpenThoughts-v3, segmented and annotated with intermediate summaries. We show that a two-stage SFT recipe on OpenMementos is effective across different model families (Qwen3, Phi-4, Olmo 3) and scales (8B--32B parameters). Trained models maintain strong accuracy on math, science, and coding benchmarks while achieving ${\sim}2.5\times$ peak KV cache reduction. We extend vLLM to support our inference method, achieving ${\sim}1.75\times$ throughput improvement while also enabling us to perform RL and further improve accuracy. Finally, we identify a dual information stream: information from each reasoning block is carried both by the memento text and by the corresponding KV states, which retain implicit information from the original block. Removing this channel drops accuracy by 15\,pp on AIME24.
Large Language Models (LLMs) that can continually improve beyond their training budgets are able to solve increasingly difficult problems by adapting at test time, a property we refer to as extrapolation. However, standard reinforcement learning (RL) operates over fixed problem distributions and training budgets, which limits extrapolation amidst distribution shift at test time. To address this, we introduce RC, an iterative decoding algorithm that replaces standard autoregressive decoding during both training and inference. RC exploits an asymmetry between the response generation and summarization capabilities of LLMs to construct reasoning chains that consistently improve across iterations. Models trained to use RC can extrapolate and continually improve over reasoning horizons more than an order of magnitude longer than those seen during training. Empirically, training a 4B model with RC using a 16k-token training budget improves performance on HMMT 2025 from 40% to nearly 70% with 0.5m tokens at test time, outperforming both comparably sized models and many larger reasoning LLMs. Finally, we also show that models trained with RC can more effectively leverage existing scaffolds to further scale test-time performance, due to the improved summary-conditioned generation abilities learned through training.
Traditional query processing relies on engines that are carefully optimized and engineered by many experts. However, new techniques and user requirements evolve rapidly, and existing systems often cannot keep pace. At the same time, these systems are difficult to extend due to their internal complexity, and developing new systems requires substantial engineering effort and cost. In this paper, we argue that recent advances in Large Language Models (LLMs) are starting to shape the next generation of query processing systems. We propose using LLMs to synthesize execution code for each incoming query, instead of continuously building, extending, and maintaining complex query processing engines. As a proof of concept, we present GenDB, an LLM-powered agentic system that generates instance-optimized and customized query execution code tailored to specific data, workloads, and hardware resources. We implemented an early prototype of GenDB that uses Claude Code Agent as the underlying component in the multi-agent system, and we evaluate it on OLAP workloads. We use queries from the well-known TPC-H benchmark and also construct a new benchmark designed to reduce potential data leakage from LLM training data. We compare GenDB with state-of-the-art query engines, including DuckDB, Umbra, MonetDB, ClickHouse, and PostgreSQL. GenDB achieves significantly better performance than these systems. Finally, we discuss the current limitations of GenDB and outline future extensions and related research challenges.
The attention mechanism in Transformers is an important primitive for accurate and scalable sequence modeling. Its quadratic-compute and linear-memory complexity however remain significant bottlenecks. Linear attention and state-space models enable linear-time, constant-memory sequence modeling and can moreover be trained efficiently through matmul-rich parallelization across sequence length. However, at their core these models are still RNNs, and thus their use of a fixed-size hidden state to model the context is a fundamental limitation. This paper develops log-linear attention, an attention mechanism that balances linear attention's efficiency and the expressiveness of softmax attention. Log-linear attention replaces the fixed-size hidden state with a logarithmically growing set of hidden states. We show that with a particular growth function, log-linear attention admits a similarly matmul-rich parallel form whose compute cost is log-linear in sequence length. Log-linear attention is a general framework and can be applied on top of existing linear attention variants. As case studies, we instantiate log-linear variants of two recent architectures -- Mamba-2 and Gated DeltaNet -- and find they perform well compared to their linear-time variants.
K-Search: LLM Kernel Generation via Co-Evolving Intrinsic World Model
Shiyi Cao, Ziming Mao, Joseph E. Gonzalez, Ion Stoica
AI 速读 基于摘要
用协同进化的世界模型替代静态启发式搜索,让LLM显式规划GPU内核的多步结构优化。
cs.AI
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Optimizing GPU kernels is critical for efficient modern machine learning systems yet remains challenging due to the complex interplay of design factors and rapid hardware evolution. Existing automated approaches typically treat Large Language Models (LLMs) merely as stochastic code generators within heuristic-guided evolutionary loops. These methods often struggle with complex kernels requiring coordinated, multi-step structural transformations, as they lack explicit planning capabilities and frequently discard promising strategies due to inefficient or incorrect intermediate implementations. To address this, we propose Search via Co-Evolving World Model and build K-Search based on this method. By replacing static search heuristics with a co-evolving world model, our framework leverages LLMs' prior domain knowledge to guide the search, actively exploring the optimization space. This approach explicitly decouples high-level algorithmic planning from low-level program instantiation, enabling the system to navigate non-monotonic optimization paths while remaining resilient to temporary implementation defects. We evaluate K-Search on diverse, complex kernels from FlashInfer, including GQA, MLA, and MoE kernels. Our results show that K-Search significantly outperforms state-of-the-art evolutionary search methods, achieving an average 2.10x improvement and up to a 14.3x gain on complex MoE kernels. On the GPUMode TriMul task, K-Search achieves state-of-the-art performance on H100, reaching 1030us and surpassing both prior evolution and human-designed solutions.
In this work, we present Transitive Reinforcement Learning (TRL), a new value learning algorithm based on a divide-and-conquer paradigm. TRL is designed for offline goal-conditioned reinforcement learning (GCRL) problems, where the aim is to find a policy that can reach any state from any other state in the smallest number of steps. TRL converts a triangle inequality structure present in GCRL into a practical divide-and-conquer value update rule. This has several advantages compared to alternative value learning paradigms. Compared to temporal difference (TD) methods, TRL suffers less from bias accumulation, as in principle it only requires $O(\log T)$ recursions (as opposed to $O(T)$ in TD learning) to handle a length-$T$ trajectory. Unlike Monte Carlo methods, TRL suffers less from high variance as it performs dynamic programming. Experimentally, we show that TRL achieves the best performance in highly challenging, long-horizon benchmark tasks compared to previous offline GCRL algorithms.
Natural language to SQL (NL2SQL) translation enables non-expert users to query relational databases through natural language. Recently, NL2SQL agents, powered by the reasoning capabilities of Large Language Models (LLMs), have significantly advanced NL2SQL translation. Nonetheless, NL2SQL agents still make mistakes when faced with large-scale real-world databases because they lack knowledge of how to correctly leverage the underlying data (e.g., knowledge about the intent of each column) and form misconceptions about the data when querying it, leading to errors. Prior work has studied generating facts about the database to provide more context to NL2SQL agents, but such approaches simply restate database contents without addressing the agent's misconceptions. In this paper, we propose Tk-Boost, a bolt-on framework for augmenting any NL2SQL agent with tribal knowledge: knowledge that corrects the agent's misconceptions in querying the database accumulated through experience using the database. To accumulate experience, Tk-Boost first asks the NL2SQL agent to answer a few queries on the database, identifies the agent's misconceptions by analyzing its mistakes on the database, and generates tribal knowledge to address them. To enable accurate retrieval, Tk-Boost indexes this knowledge with applicability conditions that specify the query features for which the knowledge is useful. When answering new queries, Tk-Boost uses this knowledge to provide feedback to the NL2SQL agent, resolving the agent's misconceptions during SQL generation, and thus improving the agent's accuracy. Extensive experiments across the BIRD and Spider 2.0 benchmarks with various NL2SQL agents shows Tk-Boost improves NL2SQL agents accuracy by up to 16.9% on Spider 2.0 and 13.7% on BIRD
World models simulate environment dynamics from raw sensory inputs like video. However, using them for planning can be challenging due to the vast and unstructured search space. We propose a robust and highly parallelizable planner that leverages the differentiability of the learned world model for efficient optimization, solving long-horizon control tasks from visual input. Our method treats states as optimization variables ("virtual states") with soft dynamics constraints, enabling parallel computation and easier optimization. To facilitate exploration and avoid local optima, we introduce stochasticity into the states. To mitigate sensitive gradients through high-dimensional vision-based world models, we modify the gradient structure to descend towards valid plans while only requiring action-input gradients. Our planner, which we call GRASP (Gradient RelAxed Stochastic Planner), can be viewed as a stochastic version of a non-condensed or collocation-based optimal controller. We provide theoretical justification and experiments on video-based world models, where our resulting planner outperforms existing planning algorithms like the cross-entropy method (CEM) and vanilla gradient-based optimization (GD) on long-horizon experiments, both in success rate and time to convergence.
Large Language Model (LLM) agents, acting on their users' behalf to manipulate and analyze data, are likely to become the dominant workload for data systems in the future. When working with data, agents employ a high-throughput process of exploration and solution formulation for the given task, one we call agentic speculation. The sheer volume and inefficiencies of agentic speculation can pose challenges for present-day data systems. We argue that data systems need to adapt to more natively support agentic workloads. We take advantage of the characteristics of agentic speculation that we identify, i.e., scale, heterogeneity, redundancy, and steerability - to outline a number of new research opportunities for a new agent-first data systems architecture, ranging from new query interfaces, to new query processing techniques, to new agentic memory stores.
To enable embodied agents to operate effectively over extended timeframes, it is crucial to develop models that form and access memories to stay contextualized in their environment. In the current paradigm of training transformer-based policies for embodied sequential decision-making tasks, visual inputs often overwhelm the context limits of transformers, while humans can maintain and utilize a lifetime of experience compressed as memories. Significant compression is possible in principle, as much of the input is irrelevant and can be abstracted. However, existing approaches predominantly focus on either recurrent models with fixed-size memory or transformers with full-context reliance. In this work, we propose Memo, a transformer-based architecture and training recipe for reinforcement learning (RL) on memory-intensive, long-horizon tasks. Memo incorporates the creation and retrieval of memory by interleaving periodic summarization tokens with the inputs of a model during training. We demonstrate Memo's effectiveness on a gridworld meta-RL benchmark and a multi-object navigation task in photo-realistic indoor settings. Memo outperforms naive long-context transformer baselines while being more compute and storage efficient. Additionally, Memo generalizes better to longer contexts at inference time and remains robust in streaming settings, where historical context must be truncated to fit inference constraints. Our code is available at: https://github.com/gunshi/memo.
Henry Pinkard, Leyla Kabuli, Eric Markley, Tiffany Chien, Jiantao Jiao, Laura Waller
AI 速读 基于摘要
提出直接量化成像系统测量与未知物体之间互信息的方法,并基于此开发IDEAL技术来设计成像系统。
cs.CV · cs.IT · eess.IV
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Imaging systems have traditionally been designed to mimic the human eye and produce visually interpretable measurements. Modern imaging systems, however, process raw measurements computationally before or instead of human viewing. As a result, the information content of raw measurements matters more than their visual interpretability. Despite the importance of measurement information content, current approaches for evaluating imaging system performance do not quantify it: they instead either use alternative metrics that assess specific aspects of measurement quality or assess measurements indirectly with performance on secondary tasks. We developed the theoretical foundations and a practical method to directly quantify mutual information between noisy measurements and unknown objects. By fitting probabilistic models to measurements and their noise characteristics, our method estimates information by upper bounding its true value. By applying gradient-based optimization to these estimates, we also developed a technique for designing imaging systems called Information-Driven Encoder Analysis Learning (IDEAL). Our information estimates accurately captured system performance differences across four imaging domains (color photography, radio astronomy, lensless imaging, and microscopy). Systems designed with IDEAL matched the performance of those designed with end-to-end optimization, the prevailing approach that jointly optimizes hardware and image processing algorithms. These results establish mutual information as a universal performance metric for imaging systems that enables both computationally efficient design optimization and evaluation in real-world conditions. A video summarizing this work can be found at: https://waller-lab.github.io/EncodingInformationWebsite/
In this work, we study the scalability of offline reinforcement learning (RL) algorithms. In principle, a truly scalable offline RL algorithm should be able to solve any given problem, regardless of its complexity, given sufficient data, compute, and model capacity. We investigate if and how current offline RL algorithms match up to this promise on diverse, challenging, previously unsolved tasks, using datasets up to 1000x larger than typical offline RL datasets. We observe that despite scaling up data, many existing offline RL algorithms exhibit poor scaling behavior, saturating well below the maximum performance. We hypothesize that the horizon is the main cause behind the poor scaling of offline RL. We empirically verify this hypothesis through several analysis experiments, showing that long horizons indeed present a fundamental barrier to scaling up offline RL. We then show that various horizon reduction techniques substantially enhance scalability on challenging tasks. Based on our insights, we also introduce a minimal yet scalable method named SHARSA that effectively reduces the horizon. SHARSA achieves the best asymptotic performance and scaling behavior among our evaluation methods, showing that explicitly reducing the horizon unlocks the scalability of offline RL. Code: https://github.com/seohongpark/horizon-reduction
Self-supervised word embedding algorithms such as word2vec provide a minimal setting for studying representation learning in language modeling. We examine the quartic Taylor approximation of the word2vec loss around the origin, and we show that both the resulting training dynamics and the final performance on downstream tasks are empirically very similar to those of word2vec. Our main contribution is to analytically solve for both the gradient flow training dynamics and the final word embeddings in terms of only the corpus statistics and training hyperparameters. The solutions reveal that these models learn orthogonal linear subspaces one at a time, each one incrementing the effective rank of the embeddings until model capacity is saturated. Training on Wikipedia, we find that each of the top linear subspaces represents an interpretable topic-level concept. Finally, we apply our theory to describe how linear representations of more abstract semantic concepts emerge during training; these can be used to complete analogies via vector addition.
Wujiang Xu, Zujie Liang, Kai Mei, Hang Gao, Juntao Tan, Yongfeng Zhang
AI 速读 基于摘要
提出一种借鉴Zettelkasten方法、由智能体动态组织和演化记忆的LLM智能体记忆系统。
cs.CL · cs.HC
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While large language model (LLM) agents can effectively use external tools for complex real-world tasks, they require memory systems to leverage historical experiences. Current memory systems enable basic storage and retrieval but lack sophisticated memory organization, despite recent attempts to incorporate graph databases. Moreover, these systems' fixed operations and structures limit their adaptability across diverse tasks. To address this limitation, this paper proposes a novel agentic memory system for LLM agents that can dynamically organize memories in an agentic way. Following the basic principles of the Zettelkasten method, we designed our memory system to create interconnected knowledge networks through dynamic indexing and linking. When a new memory is added, we generate a comprehensive note containing multiple structured attributes, including contextual descriptions, keywords, and tags. The system then analyzes historical memories to identify relevant connections, establishing links where meaningful similarities exist. Additionally, this process enables memory evolution - as new memories are integrated, they can trigger updates to the contextual representations and attributes of existing historical memories, allowing the memory network to continuously refine its understanding. Our approach combines the structured organization principles of Zettelkasten with the flexibility of agent-driven decision making, allowing for more adaptive and context-aware memory management. Empirical experiments on six foundation models show superior improvement against existing SOTA baselines. The source code for evaluating performance is available at https://github.com/WujiangXu/A-mem, while the source code of the agentic memory system is available at https://github.com/WujiangXu/A-mem-sys.
Modern language agents must operate over long-horizon, multi-turn interactions, where they retrieve external information, adapt to observations, and answer interdependent queries. Yet, most LLM systems rely on full-context prompting, appending all past turns regardless of their relevance. This leads to unbounded memory growth, increased computational costs, and degraded reasoning performance on out-of-distribution input lengths. We introduce MEM1, an end-to-end reinforcement learning framework that enables agents to operate with constant memory across long multi-turn tasks. At each turn, MEM1 updates a compact shared internal state that jointly supports memory consolidation and reasoning. This state integrates prior memory with new observations from the environment while strategically discarding irrelevant or redundant information. To support training in more realistic and compositional settings, we propose a simple yet effective and scalable approach to constructing multi-turn environments by composing existing datasets into arbitrarily complex task sequences. Experiments across three domains, including internal retrieval QA, open-domain web QA, and multi-turn web shopping, show that MEM1-7B improves performance by 3.5x while reducing memory usage by 3.7x compared to Qwen2.5-14B-Instruct on a 16-objective multi-hop QA task, and generalizes beyond the training horizon. Our results demonstrate the promise of reasoning-driven memory consolidation as a scalable alternative to existing solutions for training long-horizon interactive agents, where both efficiency and performance are optimized.
Recent work has demonstrated that imaging systems can be evaluated through the information content of their measurements alone, enabling application-agnostic optical design that avoids computational decoding challenges. Information-Driven Encoder Analysis Learning (IDEAL) was proposed to automate this process through gradient-based optimization. In this work, we study IDEAL across diverse imaging systems and find that it suffers from high memory usage, long runtimes, and a potentially mismatched objective function due to end-to-end differentiability requirements. We introduce IDEAL with Interchanging Optimization (IDEAL-IO), a method that decouples density estimation from optical parameter optimization by alternating between fitting models to current measurements and updating optical parameters using fixed models for information estimation. This approach reduces runtime and memory usage by up to 6x while enabling more expressive density models that guide optimization toward superior designs. We validate our method on diffractive optics, lensless imaging, and snapshot 3D microscopy applications, establishing information-theoretic optimization as a practical, scalable strategy for real-world imaging system design.
In this white paper, we present AlphaEvolve, an evolutionary coding agent that substantially enhances capabilities of state-of-the-art LLMs on highly challenging tasks such as tackling open scientific problems or optimizing critical pieces of computational infrastructure. AlphaEvolve orchestrates an autonomous pipeline of LLMs, whose task is to improve an algorithm by making direct changes to the code. Using an evolutionary approach, continuously receiving feedback from one or more evaluators, AlphaEvolve iteratively improves the algorithm, potentially leading to new scientific and practical discoveries. We demonstrate the broad applicability of this approach by applying it to a number of important computational problems. When applied to optimizing critical components of large-scale computational stacks at Google, AlphaEvolve developed a more efficient scheduling algorithm for data centers, found a functionally equivalent simplification in the circuit design of hardware accelerators, and accelerated the training of the LLM underpinning AlphaEvolve itself. Furthermore, AlphaEvolve discovered novel, provably correct algorithms that surpass state-of-the-art solutions on a spectrum of problems in mathematics and computer science, significantly expanding the scope of prior automated discovery methods (Romera-Paredes et al., 2023). Notably, AlphaEvolve developed a search algorithm that found a procedure to multiply two $4 \times 4$ complex-valued matrices using $48$ scalar multiplications; offering the first improvement, after 56 years, over Strassen's algorithm in this setting. We believe AlphaEvolve and coding agents like it can have a significant impact in improving solutions of problems across many areas of science and computation.
Large language models are often used to answer queries grounded in large text corpora (e.g. codebases, legal documents, or chat histories) by placing the entire corpus in the context window and leveraging in-context learning (ICL). Although current models support contexts of 100K-1M tokens, this setup is costly to serve because the memory consumption of the KV cache scales with input length. We explore an alternative: training a smaller KV cache offline on each corpus. At inference time, we load this trained KV cache, which we call a Cartridge, and decode a response. Critically, the cost of training a Cartridge can be amortized across all the queries referencing the same corpus. However, we find that the naive approach of training the Cartridge with next-token prediction on the corpus is not competitive with ICL. Instead, we propose self-study, a training recipe in which we generate synthetic conversations about the corpus and train the Cartridge with a context-distillation objective. We find that Cartridges trained with self-study replicate the functionality of ICL, while being significantly cheaper to serve. On challenging long-context benchmarks, Cartridges trained with self-study match ICL performance while using 38.6x less memory and enabling 26.4x higher throughput. Self-study also extends the model's effective context length (e.g. from 128k to 484k tokens on MTOB) and surprisingly, leads to Cartridges that can be composed at inference time without retraining.
Software is one of the most powerful tools that we humans have at our disposal; it allows a skilled programmer to interact with the world in complex and profound ways. At the same time, thanks to improvements in large language models (LLMs), there has also been a rapid development in AI agents that interact with and affect change in their surrounding environments. In this paper, we introduce OpenHands (f.k.a. OpenDevin), a platform for the development of powerful and flexible AI agents that interact with the world in similar ways to those of a human developer: by writing code, interacting with a command line, and browsing the web. We describe how the platform allows for the implementation of new agents, safe interaction with sandboxed environments for code execution, coordination between multiple agents, and incorporation of evaluation benchmarks. Based on our currently incorporated benchmarks, we perform an evaluation of agents over 15 challenging tasks, including software engineering (e.g., SWE-BENCH) and web browsing (e.g., WEBARENA), among others. Released under the permissive MIT license, OpenHands is a community project spanning academia and industry with more than 2.1K contributions from over 188 contributors.
We introduce PaperBench, a benchmark evaluating the ability of AI agents to replicate state-of-the-art AI research. Agents must replicate 20 ICML 2024 Spotlight and Oral papers from scratch, including understanding paper contributions, developing a codebase, and successfully executing experiments. For objective evaluation, we develop rubrics that hierarchically decompose each replication task into smaller sub-tasks with clear grading criteria. In total, PaperBench contains 8,316 individually gradable tasks. Rubrics are co-developed with the author(s) of each ICML paper for accuracy and realism. To enable scalable evaluation, we also develop an LLM-based judge to automatically grade replication attempts against rubrics, and assess our judge's performance by creating a separate benchmark for judges. We evaluate several frontier models on PaperBench, finding that the best-performing tested agent, Claude 3.5 Sonnet (New) with open-source scaffolding, achieves an average replication score of 21.0%. Finally, we recruit top ML PhDs to attempt a subset of PaperBench, finding that models do not yet outperform the human baseline. We open-source our code (https://github.com/openai/preparedness) to facilitate future research in understanding the AI engineering capabilities of AI agents.
Large language model (LLM) agents need to perform multi-turn interactions in real-world tasks. However, existing multi-turn RL algorithms for optimizing LLM agents fail to perform effective credit assignment over multiple turns while leveraging the generalization capabilities of LLMs and it remains unclear how to develop such algorithms. To study this, we first introduce a new benchmark, ColBench, where an LLM agent interacts with a human collaborator over multiple turns to solve realistic tasks in backend programming and frontend design. Building on this benchmark, we propose a novel RL algorithm, SWEET-RL (RL with Step-WisE Evaluation from Training-time information), that uses a carefully designed optimization objective to train a critic model with access to additional training-time information. The critic provides step-level rewards for improving the policy model. Our experiments demonstrate that SWEET-RL achieves a 6% absolute improvement in success and win rates on ColBench compared to other state-of-the-art multi-turn RL algorithms, enabling Llama-3.1-8B to match or exceed the performance of GPT4-o in realistic collaborative content creation.
Temporal distances lie at the heart of many algorithms for planning, control, and reinforcement learning that involve reaching goals, allowing one to estimate the transit time between two states. However, prior attempts to define such temporal distances in stochastic settings have been stymied by an important limitation: these prior approaches do not satisfy the triangle inequality. This is not merely a definitional concern, but translates to an inability to generalize and find shortest paths. In this paper, we build on prior work in contrastive learning and quasimetrics to show how successor features learned by contrastive learning (after a change of variables) form a temporal distance that does satisfy the triangle inequality, even in stochastic settings. Importantly, this temporal distance is computationally efficient to estimate, even in high-dimensional and stochastic settings. Experiments in controlled settings and benchmark suites demonstrate that an RL algorithm based on these new temporal distances exhibits combinatorial generalization (i.e., "stitching") and can sometimes learn more quickly than prior methods, including those based on quasimetrics.
In this paper, we identify and characterize the emerging area of representation engineering (RepE), an approach to enhancing the transparency of AI systems that draws on insights from cognitive neuroscience. RepE places population-level representations, rather than neurons or circuits, at the center of analysis, equipping us with novel methods for monitoring and manipulating high-level cognitive phenomena in deep neural networks (DNNs). We provide baselines and an initial analysis of RepE techniques, showing that they offer simple yet effective solutions for improving our understanding and control of large language models. We showcase how these methods can provide traction on a wide range of safety-relevant problems, including honesty, harmlessness, power-seeking, and more, demonstrating the promise of top-down transparency research. We hope that this work catalyzes further exploration of RepE and fosters advancements in the transparency and safety of AI systems.
With the power of LLMs, we now have the ability to query data that was previously impossible to query, including text, images, and video. However, despite this enormous potential, most present-day data systems that leverage LLMs are reactive, reflecting our community's desire to map LLMs to known abstractions. Most data systems treat LLMs as an opaque black box that operates on user inputs and data as is, optimizing them much like any other approximate, expensive UDFs, in conjunction with other relational operators. Such data systems do as they are told, but fail to understand and leverage what the LLM is being asked to do (i.e. the underlying operations, which may be error-prone), the data the LLM is operating on (e.g., long, complex documents), or what the user really needs. They don't take advantage of the characteristics of the operations and/or the data at hand, or ensure correctness of results when there are imprecisions and ambiguities. We argue that data systems instead need to be proactive: they need to be given more agency -- armed with the power of LLMs -- to understand and rework the user inputs and the data and to make decisions on how the operations and the data should be represented and processed. By allowing the data system to parse, rewrite, and decompose user inputs and data, or to interact with the user in ways that go beyond the standard single-shot query-result paradigm, the data system is able to address user needs more efficiently and effectively. These new capabilities lead to a rich design space where the data system takes more initiative: they are empowered to perform optimization based on the transformation operations, data characteristics, and user intent. We discuss various successful examples of how this framework has been and can be applied in real-world tasks, and present future directions for this ambitious research agenda.