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版本更新 · v5arXiv:2603.28458

HISA: Efficient Hierarchical Indexing for Fine-Grained Sparse Attention

Yufei Xu, Fanxu Meng, Fan Jiang, Yuxuan Wang, Ruijie Zhou, Zhaohui Wang, Jiexi Wu, Zhixin Pan 等 14 位作者

原文摘要

Token-level sparse attention mechanisms, exemplified by DeepSeek Sparse Attention (DSA), achieve fine-grained key selection by scoring every historical key for each query through a lightweight indexer, then computing attention only on the selected subset. While the downstream sparse attention itself scales favorably, the indexer must still scan the entire prefix for every query, introducing an per-layer bottleneck that grows prohibitively with context length. We propose HISA (Hierarchical Indexed Sparse Attention), a plug-and-play replacement for the indexer that rewrites the search path from a flat token scan into a two-stage hierarchical procedure: (1) a block-level coarse filtering stage that scores pooled block representations to discard irrelevant regions, followed by (2) a token-level refinement stage that applies the original indexer exclusively within the retained candidate blocks. HISA preserves the identical token-level top-sparse pattern consumed by the downstream Sparse MLA operator and requires no additional training. On kernel-level benchmarks, HISA achieves up to speedup at 64K context. On Needle-in-a-Haystack and LongBench, we directly replace the indexer in DeepSeek-V3.2 and GLM-5 with our HISA indexer, without any finetuning. HISA closely matches the original DSA in quality, while substantially outperforming block-sparse baselines.

cs.LG · cs.AI

新论文 · v1arXiv:2611.04255

ActOR: Ambient AI-Based Agentic Orchestration for Humanoid Autonomy in Operating Rooms

Han Zhang, Sicheng Lu, Aleks Santari, Jeffrey K. Jopling, Masaru Ishii, Mathias Unberath

原文摘要

Operating rooms (ORs) increasingly contain ambient sensing infrastructure to enable AI-based optimization of workflows and utilization. We pursue an alternative path: using ambient AI to guide robot action and optimize utilization. Deploying humanoids in the OR without ambient AI is severely limited by cumbersome de novo orientation and planning due to partial onboard observations. We posit that this can be achieved by coupling an ambient AI-based agentic orchestrator with the humanoid robotic actor, providing shared perception and execution feedback for humanoid autonomy in the OR. ActOR fuses a wall-mounted ambient camera and the robot's head-mounted camera into a shared object-level digital twin (DT). A large language model agent plans over the DT using pre-programmed locomotion and manipulation skills without task-specific training. During execution, DT updates and execution outcomes inform retries, alternative approaches, or replanning. We evaluated ActOR in simulated and physical environments. Across three tasks in two simulated ORs reconstructed from real rooms, ambient perception reduced exploration from 1.05 to 0.12 Explore calls per trial when targets were initially outside the robot's view. Closed-loop feedback increased success from 46.7% to 83.3% under nominal execution and from 8.3% to 51.7% under injected navigation, object-relocation, and grasp perturbations. In a physical mock OR with a humanoid, ActOR completed 14 of 20 single-object disposal trials and demonstrated replanning after scene changes. Ambient AI-based observations provide scene state that improves robot action planning, increasing success and reducing exploration compared with robot-only observations. Feeding skill outcomes and DT updates back to the planner improves multi-step task success. Our results show the feasibility of humanoid task autonomy for multi-step disposal tasks in a mock OR.

cs.RO

新论文 · v1arXiv:2611.03948

Balancing Chain-of-Thought and Answer Supervision for Small Language Models on Medical Question Answering

Le Zhou, Xiao Luo, Chinmay Chandra, Zhan Zhang

原文摘要

Small language models (<=9B parameters) can support local medical question answering (QA) while reducing privacy and latency concerns, but effective fine-tuning remains challenging. This paper compares two chain-of-thought (CoT) supervised fine-tuning methods: Uniform-across-Sequence (UaS), which applies equal loss weighting to the full CoT-and-answer sequence, and Segment-weighted (SwS), which separately weights CoT and answer losses. We evaluate six general- and medical-domain models on multiple-choice QA (MedQA and EMS-MCQA) and free-text QA (Med-O1). Results show that neither method is universally best: on multiple-choice QA (MedQA and EMS-MCQA), SwS generally performs better, with general-purpose models benefiting most; notably, Qwen3.5-4B improves by up to 44.8% over its zero-shot baseline on MedQA. In contrast, medical-domain models show smaller or even negative gains on MCQs. On free-text QA (Med-O1), UaS performs best for nearly all models and provides consistent improvements across both model types, with the 3B Llama-3.2 model approaching the performance of much larger 7B medical-domain models. We also find that excessively long CoT generation is associated with lower performance in some models on either multiple-choice or free-text QA tasks, suggesting that limiting the CoT length during training may benefit selected models. Overall, the results show that CoT loss weighting should be matched to the task format and the knowledge already encoded in the base model, rather than using a single fine-tuning strategy for all clinical QA tasks.

cs.CL · cs.AI

新论文 · v1arXiv:2611.03937

FlowBench: Counterfactual Imagination Training for Spatial Intelligence

Yifan Liu, Baihan Zhang, Khai Loong Aw, Klemen Kotar, Daniel L. K. Yamins

原文摘要

Humans imagine scene changes under hypothetical motions, an ability central to spatial reasoning and robotic planning. However, this capability remains underexplored in vision-language models and world models. We formalize this capability as Counterfactual Spatial Imagination (CSI) and introduce FlowBench, a resource for training and evaluating both, with 428K training examples spanning simulated and real-world scenes, household environments and tabletop manipulation, and diverse question types. A scalable, fully automatic pipeline pairs each hypothetical motion with spatial questions and, in simulation, exact outcome frames and optical flow. For VLMs, proprietary models exhibit an imagination gap, performing worse when motion outcomes must be inferred than when observed, and open-source models perform near chance; fine-tuning Qwen3-VL-8B on FlowBench-Sim-Train raises its accuracy by 29.5 percentage points in simulation and 16.9 on real images, a strong sim-to-real transfer. For world models, training on FlowBench-Sim improves text-to-flow prediction for all four model families we test, raising the accuracy of Psi-0.6 from 52.1% to 61.7%. FlowBench thus serves as a training and evaluation resource for both. Code and datasets are released at https://github.com/liuyifan22/FlowBench.

cs.CV

新论文 · v1arXiv:2611.02510

Neuro Inspired Robotics: What Robot Learning Can Borrow from the Sensorimotor Brain

Ruihan Zhang, Davy Deng

原文摘要

Robot policies still fail at everyday manipulation: an unfamiliar task, an object never held before, a scene that changes mid-motion, a skill that should improve with use. They fail despite pretraining on over a million trajectories, pooled from dozens of robots at great expense, while a child acquires all of these abilities within a few years of learning from a single body. This survey argues that the gap is one of design, and proposes designs for the next generation of robot models, drawn from how the nervous system solves the same problems. From the body we take compliance: the policy commands stiffness alongside position, so the controller yields where the task allows and presses where it must, which greatly lowers the demand for precise position output. From the visual system, where a fast pathway for action runs in parallel with the slow pathway for recognition, we take a dedicated fast vision system for motor behavior: it precomputes the quantities the policy needs and drives a reactive policy at camera rate. From the cerebellum we take a predictor beside the policy that forecasts the consequence of each command and recalibrates from its own error. From motor cortex we take a single model that composes action units from primitives, verifies each at a sensory boundary, practices the weakest unit with a hypothesis in mind, and reasons each attempt closer to the goal. Proven primitives are then consolidated from code into weights, so they run fluently and respond quickly the next time. Together these describe a robot that acts on its own initiative, the basis of deployment and recursive self-improvement, and we offer each proposal as a hypothesis to be tested.

cs.RO · cs.AI

版本更新 · v3arXiv:2610.10288Berkeley BAIR

TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning

Dayou Li, Hao Wang, Qianqian Yang, Zihao Zhu, Haoquan Fang, Ziyao Zeng, Yan Han, Zihan Wang 等 26 位作者

原文摘要

Large-scale egocentric human interaction data is becoming an important source of physical supervision for embodied learning, yet video alone leaves the contact and pressure that characterize physical interaction unrecorded. Recent visual-tactile datasets provide this missing supervision, but their synchronized tactile data remain far smaller in volume than human video. Moreover, the largest resources often merge recordings from different sensors or annotation procedures, which makes the effect of data scale difficult to isolate. We therefore introduce TouchScale, a 500-hour dataset of contact-rich human interaction recorded with a single unified wearable setup. Its approximately 2K predefined task descriptions span everyday activities and structured manipulation, and each recording temporally aligns egocentric RGB-D video with wrist RGB video and dense full-hand bimanual tactile measurements. Compared with prior tactile data, training on the full TouchScale raises zero-shot contact IoU on data from an unseen tactile sensor from 0.134 to 0.383. Pretraining a visual encoder on TouchScale also yields the highest action recognition accuracy on three benchmarks among the compared visual-tactile datasets. Used for visual-tactile mid-training of a robot policy, TouchScale improves the average real-world success rate across four contact-rich manipulation tasks from 22.5% to 57.5%. With the sensor and collection protocol held fixed, both zero-shot tactile prediction and robot success show an overall upward trend as more TouchScale data is used. These results suggest that human visual-tactile data collected at scale with consistent sensing benefits both perception and robot manipulation. We will publicly release TouchScale, including all synchronized visual-tactile recordings and reconstructed object models, to support future research on scalable visual-tactile learning.

cs.CV

新论文 · v1arXiv:2611.02391

Late Autumn: LLM Agents Specialize a General Multi-Robot Planner for One Warehouse

Yimin Tang, Han Zhang, Shao-Hung Chan, Erdem Bıyık, Sven Koenig, Jingkai Chen

原文摘要

No algorithm is best on all problems, but a real warehouse is a narrow problem: its layout and processes rarely change. Operators still run one general multi-robot planner at many sites, because experts cannot tune it for each one. In this work, which we call Late Autumn, we explore whether LLM coding agents running autonomous research can specialize a general planner for one site, trading generality for throughput, much as post-training adapts a pretrained LLM to one task. We study six campaigns on a lifelong planner that combines task assignment with multi-agent path finding, on a floor modeled on an existing automated warehouse. We find that (1) the agents raise throughput by 22--60%, and the gains hold on unseen seeds; (2) they rediscover known MAPF mechanisms, such as corridor-exit priorities, local guidance, and rollouts, and independent campaigns find the same bottleneck; (3) the gains largely carry over to another layout, a larger fleet, and other service times, shrink with a smaller fleet, and mostly vanish under an outbound-heavy demand mix; and (4) each final patch (0.7k--2.4k lines) is a chain of scored commits with a median step of 27 lines, so experts can review it, and review finds problems that the score misses; some patches multiply planner compute by over 100x. LLM agents can therefore turn each site's bias into extra throughput at little engineering cost, with reviewable patches; we expect experts to shift toward designing insightful metrics and fast simulators that mirror the real problem.

cs.RO · cs.AI

新论文 · v1arXiv:2611.01649

Near-Optimal $\sqrt{K}$-Regret for Online Learning in Uninformed Markov Games

Junyan Liu, Haipeng Luo, Lillian J. Ratliff, Zihan Zhang

原文摘要

We study online learning in two-player uninformed Markov games, where the opponent may follow an arbitrary, unknown policy in each episode and the learner does not observe the opponent's actions. [TWYS21] showed that achieving sublinear external regret requires an exponential dependence on the episode length $H$. Motivated by this limitation, they studied the weaker notion of Nash-value regret and obtained an $\widetilde{O}(K^{2/3})$ regret bound, where $K$ is the number of episodes. More recently, [LLZR26] introduced a stronger notion called empirical Nash-value regret and achieved an $\widetilde{O}(\sqrt{K})$ bound when the opponent's non-stationarity is moderate, including the case where the opponent follows a fixed policy. However, whether the $\sqrt{K}$ rate is achievable in the worst case remained open. In this paper, we resolve this open question by developing an algorithm that achieves $\widetilde{O}(H^{3/2}S\sqrt{AK})$ empirical Nash-value regret against arbitrary opponent policies, where $S$ is the number of states and $A$ is the number of learner's actions. Specifically, our algorithm combines global and local planning by maintaining a collection of candidate predictions of future losses, each associated with a policy. Global planning learns which candidates to favor across episodes, while local planning combines their policies differently at each state to make decisions. A key ingredient is to coordinate these two components to control the discrepancy between local loss estimates and the total loss of the executed policy, using only the learner's observed trajectories.

cs.LG · stat.ML

新论文 · v1arXiv:2611.01605

MedNet and U$^2$-ViT: A Nested Vision Transformer Diffusion Framework for Diverse Medical Images Generation

Lakshmikar R. Polamreddy, Jialu Li, Youshan Zhang

原文摘要

The scarcity of diverse, high-quality medical images remains a significant bottleneck in advancing AI-driven medical diagnostics and treatment planning. Traditional datasets often suffer from class imbalances, limited disease coverage, and insufficient variations in imaging conditions - challenges that hinder the development of robust, generalizable models. To address this, we introduce MedNet, a large-scale, multi-modal text-to-image dataset spanning 61 disease categories with 160 classes, covering both humans and animals. We built this with images from trusted public repositories, ensuring data diversity, quality, and ethical compliance. Additionally, we propose U$^2$-ViT, a novel diffusion-based text-to-image generation architecture arranging Vision Transformers (ViTs) in a nested U-Net structure to enhance the generation of diverse, and high-fidelity medical images. Through extensive experiments, we demonstrate that our model achieves the best Fr'echet Inception Distance (FID) score compared to state-of-the-art models. The source code is available at https://github.com/LakshmikarPolamreddy/MedNet-U2-ViT.

cs.CV

新论文 · v1arXiv:2611.01484

CrossSWE: Benchmarking Cross-Repository Joint Development for Coding Agents

Silin Chen, Yuling Shi, Heng Lian, Zihan Zhang, Xiaodong Gu, Haotian Lin, Zhensu Sun

原文摘要

As coding agents achieve increasingly high success rates on software engineering benchmarks, recent efforts have sought to increase task complexity through longer horizons and more extensive code modifications. However, real-world software development often spans multiple interdependent repositories, introducing additional challenges in dependency reasoning, change propagation, and interface consistency. Rather than further increasing complexity within individual repositories, we introduce CrossSWE, a benchmark for cross-repository joint development comprising 171 real-world instances spanning 165 repositories, 20 technical domains, and 13 programming languages. CrossSWE verifies the necessity of coordinated changes by testing whether partial repository modifications are insufficient to achieve the intended behavior. Our evaluation of five LLMs reveals substantial challenges, with the strongest model, GPT-6.1 Sol, achieving only 58.48% Pass@1. Furthermore, cross-repository inconsistencies emerge as the most prevalent failure mode (44.2%), highlighting the difficulty of maintaining consistency across interdependent repositories.

cs.SE

新论文 · v1arXiv:2610.40627

ShallowDefend:利用浅层安全对齐构建多轮对话防御器

ShallowDefend: Harnessing Shallow Safety Alignment for Multi-Turn Defender

Qiyao Ma, Xiaodong Liu, Weiwei Yang, Mingqian Feng, Chengquan Guo, Jialin Song, Carolyn Buractaon, Zhe Zhao 等 12 位作者

AI 速读 基于摘要

作者提出 Assess→Decide→Respond 框架,让防御方在多轮对话的关键轮次先显式做出可解析的安全决策,再据此生成回复,以利用对齐的“浅层性”进行防御。

cs.CL

查看原文摘要

Safety alignment has enabled large language models to reliably refuse harmful requests directly, yet the same request distributed across a multi-turn conversation still succeeds far too often. This brittleness has a mechanistic root: Alignment is shallow, with safety behavior concentrated in a model's first few output tokens, and existing defenses inherit the weakness, supervising the surface form of the response without ever giving the model an explicit safety decision to learn. We take the opposite view of shallowness: if a short span determines the trajectory of an entire response, that span is the highest-leverage place to intervene, and the defender can occupy it first. We propose Assess $\to$ Decide $\to$ Respond, a framework in which the defender assesses the user's intent, commits to an explicit, parseable safety decision, and only then generates a reply conditioned on it, with the commitment trained by reinforcement learning at the payload turn. Because the decision is a token span, the reward can be a rule: a self-verified reward checks the committed label against the conversation's known nature, requiring no judge and no annotation, while the same format also supports an LLM-as-judge reward over a graded decision space with safe redirection. Across two model families and fourteen benchmarks spanning safety, utility, and helpfulness, our defenders achieve the strongest multi-turn safety in a controlled comparison, maintaining their lead in safety while preserving utility at a modest cost to helpfulness. A per-token KL analysis and interventional probes confirm why this works: training concentrates its effect on the brief deliberation that sets a response's trajectory, and the decision committed there is a causal control point. The very shallowness attackers exploit becomes the mechanism of defense.

新论文 · v1arXiv:2610.39781

Finding Is Not Returning, Returning Is Not Reconstructing: A Multi-Dimensional Evaluation of Agent Social Re-entry

Sheng Wan, Cong Ma, Sichen Dong, Qian'Ang Mao, Chenhan Zhang, Daning Hu, Qiang Yang

原文摘要

As Large Language Model (LLM) agents increasingly participate in persistent social environments, understanding their long-term social interaction capabilities becomes increasingly important. While existing research has advanced long-term memory and conversational context retrieval, less attention has been paid to whether agents can autonomously re-engage with previously inactive conversations. In particular, remembering a past interaction does not necessarily mean that an agent can identify when to revisit it, decide to return, or reconstruct the context needed for a coherent continuation. To investigate this gap, we introduce agent social re-entry as a multi- dimensional evaluation problem, distinguishing three complementary capabilities: Finding, Returning, and Reconstructing. We develop a shared-snapshot evaluation framework that measures these dimensions independently, allowing us to examine how conversational resurfacing and persistent memory relate to different aspects of social re-entry. Evaluations across six LLM configurations show that resurfacing substantially improves target conversation identification, while persistent memory is associated with higher rates of autonomous target-directed replying. However, neither improvement is accompanied by consistent gains in contextual reconstruction. These results highlight the distinction between accessing previous conversations, choosing to re-engage, and maintaining conversational continuity. Our framework provides a way to evaluate these capabilities separately rather than relying on memory retrieval or conversational response quality alone.

cs.AI · cs.SI

新论文 · v1arXiv:2610.39377

AgentDecept: Benchmarking Deceptive Behavior in Tool-Using LLM Agents under Pressure

Yehan Zhang, Qianqi Yan, Hang Yin, Ching-Chen Kuo, Shan Jiang, Ming Ouyang, Yijie Liu, Xin Eric Wang

原文摘要

LLM agents increasingly carry out multi-turn tasks across everyday applications, yet users often see only the agent's report rather than the observations, API calls, and state changes behind it. Existing deception benchmarks have studied long-horizon interactions and tool-use settings, but whether agents faithfully report their actions across realistic, stateful application workflows remains underexplored. To address this gap, we introduce AgentDecept, an executable benchmark for evaluating behavioral deception under pressure. AgentDecept contains 477 pressure variants derived from 257 source tasks across six pressure sources, each paired with a pressure-free counterpart. Interventions enter through event messages, task context, application state, tool responses, and service quotas, spanning explicit events and implicit task or environment changes. Our evidence-grounded protocol evaluates full trajectories by relating user-facing claims to time-ordered observations and executed outcomes, distinguishing falsification, concealment, and equivocation from honest failure and disclosed limitations. The resulting behavioral labels also provide a setting for testing existing activation-based probes. AgentDecept enables controlled analysis of when multi-turn agents' reports diverge from execution in realistic application interactions.

cs.AI

新论文 · v1arXiv:2610.38546

Implicit Minor Detection from Multi-Turn Dialogue in High-Risk AI Interactions: A Constrained Self-Evolving LLM Harness

Xiaohan Zhang, Ying Zhao, Ruilin Guo, Xuanyuan Yu, Kaibo Huang, Yukun Wei, Zhongliang Yang, Linna Zhou

原文摘要

In high-risk text interactions, a system may need to estimate whether the current speaker is likely to be a minor before applying age-conditioned safeguards. Many text-based dialogue systems lack strong identity signals such as account information, verified identity, facial data, or device data, and must rely on weak cues that emerge across multiple turns. We formulate implicit minor detection under weak identity information as a high-risk user-attribute inference task and propose a constrained framework comprising a large language model, a Harness, and a Maker-Checker protocol. The framework controls when inference is invoked, requires structured dialogue-linked evidence, and subjects validation-selected Harness revisions to version-level review. On a controlled Chinese benchmark comprising 8,328 multi-turn dialogues, our method improves average precision and minor-class F1 by 7.60 and 6.37 percentage points, respectively, over direct inference using the same LLM family.

cs.CL

版本更新 · v2arXiv:2607.11884

Mixture of Frames Policy: Multi-Frame Action Denoising for Bimanual Mobile Manipulation

Dian Wang, Jisang Park, Xiaomeng Xu, Han Zhang, Shuran Song, Jeannette Bohg

原文摘要

Robotic manipulation is inherently multi-frame: local actions may be simple in an end-effector frame, while transport, upright-object handling, and whole-body coordination are better represented in a base-aligned frame. However, modern diffusion-based visuomotor policies typically commit to a single predefined action frame, forcing one denoiser to model action distributions that are often unnecessarily complex in that frame. We propose Mixture of Frames Policy (MoF), a diffusion policy that performs synchronized action denoising across multiple coordinate frames. MoF maintains a single canonical diffusion state, re-expresses it in several task-relevant frames, applies frame-specialized denoisers, and fuses their noise predictions back in the canonical frame. To make this possible for intermediate noisy diffusion states, we adopt a column-based 6D rotation representation within an SE(3) action parameterization that supports exact, differentiable frame transformations without requiring noisy rotations to lie on the SO(3) manifold. Across nine simulated bimanual manipulation tasks, we show that the best action frame is task-dependent and that MoF improves over oracle frame selection and standard Mixture-of-Experts (MoE) baselines. We further evaluate MoF on two real-world bimanual mobile manipulation tasks, demonstrating that it outperforms all constituent single-frame baselines.

cs.RO

版本更新 · v2arXiv:2610.34051

BEHAVIOR-Spatial Benchmark: Evaluating Spatial Understanding for Robotics

Sirui Chen, Huang Huang, Qineng Wang, Wenlong Huang, Manling Li, Ruohan Zhang, Li Fei-Fei, Jiajun Wu

原文摘要

Robot tasks require grounding spatial language in physical scenes, but task success alone cannot establish whether spatial instructions are followed. We present BEHAVIOR-Spatial, a benchmark built on BEHAVIOR-1K that measures spatial question answering, point-based target grounding, and robot action to examine how VLM spatial understanding relates to VLA behavior. It comprises 3,256 spatial questions across 49 activities, 1,240 grounding queries across 14 manipulation tasks, and action evaluations covering those 14 tasks and 10 navigation tasks. Our manipulation protocol evaluates held-out configurations and instruction following when the requested target changes within a fixed training layout. The baseline achieves 41.6% on held-out configurations but only 16.1% under changed instructions. VLM adaptation and robot-data pretraining provide limited improvements, whereas oracle visual target cues raise these rates to 60.3% and 38.0%, respectively. Perception evaluations reveal policy-dependent correlations between VLM question-answering and grounding accuracy and VLA manipulation performance. Together, these findings motivate evaluating spatial instruction following alongside task completion and examining when spatial perception performance translates into robot behavior. Project website: https://arielchen07.github.io/behavior-spatial/.

cs.RO · cs.CV

版本更新 · v2arXiv:2610.31922

Deterministic Constructions of Reed-Solomon Codes Beyond the Johnson Bound

Abhranil Chatterjee, Sumanta Ghosh, Zeyu Guo, Rohit Gurjar, Roshan Raj, Zihan Zhang

原文摘要

We give a deterministic quasipolynomial-time construction of Reed-Solomon codes that are list-decodable beyond the Johnson radius. Specifically, for every $ε\in(0,1]$ and all sufficiently large $n$, we construct an $[n,k]$ Reed-Solomon code of rate $R=Ω(ε/(1+\log(1/ε)))$ over a field of size $(nk)^{quasi-poly(nk)}$ that is $(1-ε,O(1/ε))$ list-decodable. The construction runs in quasi-poly(nk) time. We also give a deterministic construction of $[n,k]$-MDS$(3)$ Reed-Solomon codes for all integers $1\leq k<n$, with the same asymptotic bounds on field size and construction time. In the constant-rate regime, our field-size bound substantially improves the bound of $O(n^{k^{2k}})$ achieved by Roth's construction (Roth, IEEE TIT 2022). Our constructions exploit a connection to polynomial identity testing for read-once determinants, together with the quasipolynomial isolating-weight construction of Gurjar and Thierauf for linear matroid intersection (Gurjar and Thierauf, STOC 2017 and Computational Complexity 2020).

cs.CC

新论文 · v1arXiv:2610.36761

Making Self-Driving Laboratories Auditable:A Unified Framework for Hybrid Actions,Measurements, and Safe Execution

Zihan Zhang, Zeyu Wu, Xin Zhang, Mingyu Luo, Haohui Que, Tong Zhu

原文摘要

Self-driving laboratories (SDLs) are laboratory systems that couple experimental planning, automated execution, and measurement feedback in a closed loop. Integrating flexible robot control with the typed application programming interfaces (APIs) and continuous measurements exposed by laboratory instruments remains an execution-interface challenge. To address this challenge, we propose a traceable framework comprising four components: LAM (Lab Action Model), OpenSDL, Safe-SDL, and L3-Bench. LAM is a proposed measurement-conditioned policy architecture that extends vision-language-action paradigms to generate both continuous robot trajectories and typed instrument API calls. OpenSDL is an execution substrate with an initial control implementation, designed to map role-level operations to heterogeneous devices, coordinate execution, and record timestamped causal events. The proposed Safe-SDL runtime gate combines pre-dispatch schema and resource checks with signal temporal logic monitoring during execution, including extended waiting periods. L3-Bench (Level-3 Laboratory Benchmark) specifies an episode-level evaluation protocol covering physical outcomes, timing, reproducibility, safety violations, and fault recovery. Together, these components provide an end-to-end design for linking hybrid action generation, monitored device execution, measurement feedback, and experimental evaluation, addressing coordination and traceability challenges in SDL workflows.

cs.RO · cs.AI

新论文 · v1arXiv:2610.36574

ADTGuard: Adaptive Depth-Time Safeguard for Streaming Inference in Large Language Models

Chuming Wei, Churui Yang, Zihan Zhang, Ruien Li, Wusheng Zhang, Yan Zhang, Guangwen Yang

原文摘要

Large Language Models (LLMs) can generate fluent responses to diverse user requests, yet streaming may expose users to harmful content before generation is complete. Existing guardrails face two limitations in this setting. First, post-hoc moderation at response or chunk boundaries delays intervention, risking harmful exposure when content is released before verification. Second, even with token-level detection, coarse response-level supervision does not specify when harmful content begins, while fixed-layer readouts may miss relevant safety signals at other depths. To address these limitations, we introduce ADTGuard, which checks each token before release, progressively refines token-level training targets, and adapts layer selection to the current prefix. ADTGuard models risk across depth and time through Depth-Time Safety Dynamics (DTSD), which integrates safety evidence across layers at each token and uses it to guide risk accumulation over successive tokens. To adapt the choice of observation layers to the current prefix, we propose the Causal Depth Router (CDR). With only response-level labels available, we further develop Risk-Onset Target Refinement (RTR) to progressively construct token-level training targets for both components. Through extensive experiments across multiple safety benchmarks, we demonstrate that ADTGuard consistently achieves strong streaming detection performance, matching or surpassing state-of-the-art safeguards while requiring only 16M trainable parameters and maintaining competitive per-token latency.

cs.AI

版本更新 · v3arXiv:2610.29968

CulturalRiddles: A Multicultural Benchmark of Riddles

My Chiffon Nguyen, Tianyi Hu, Vinod Anbalagan, Henry Gagnier, Pouya Sadeghi, Farah Abdou, Tidor-Vlad Pricope, Diego MMS Oliveira 等 164 位作者

原文摘要

As LLMs expand their language coverage, evaluating how well they understand and represent diverse cultures becomes increasingly important. However, many benchmarks remain English-centric, with limited cultural coverage and a focus on factual knowledge over its application in real-world cultural contexts. We propose CulturalRiddles, a benchmark of original, culturally grounded riddles created entirely by humans through a participatory community effort, spanning 62 cultures (45 countries, 51 languages). These riddles are deeply rooted in their respective cultures and require abductive and compositional reasoning, alongside detailed factual and social knowledge, language skills, and an understanding of culturally specific associations. We benchmark 28 LLM configurations using both automatic and large-scale human evaluation. Even frontier models achieve at most 22% accuracy in some communities. We publicly release all artifacts alongside an open contribution process to expand the benchmark's linguistic and cultural coverage.

cs.CL · cs.AI

版本更新 · v2arXiv:2607.07062

Deanonymizing Monero Transactions in Tor Network

Ruisheng Shi, Shihan Zhang, Yulian Ge, Lina Lan, Qingfeng Zhang, Qin Wang

原文摘要

Monero is a privacy-focused cryptocurrency that deploys the Dandelion++ protocol and incorporates anonymity networks (such as Tor and I2P) to prevent malicious attackers from linking transactions with their source IPs. In this paper, we demonstrate that Monero's integration of the Tor network introduces a fundamental vulnerability: a Monero Tor node's originated transactions are exclusively forwarded to two outgoing Tor hidden service nodes (proxy nodes) prior to clearnet propagation, enabling an adversary to capture originated transactions by occupying the target node's outgoing connections. Based on this observation, we propose \textit{ProxyMark}, a three-stage deanonymization framework for the Monero Tor network, comprising node role identification, originated transaction identification, and node location deanonymization. Through experiments on the live Tor network, Monero mainnet, and testnet, we empirically demonstrate the effectiveness of \textit{ProxyMark} in successfully deanonymizing transactions originating from Monero nodes over Tor.

cs.CR · cs.ET

版本更新 · v3arXiv:2603.13829

ArrayTac: A Closed-Loop Piezoelectric Tactile Platform for Continuously Tunable Rendering of Shape, Stiffness, and Friction

Tianhai Liang, Shiyi Guo, Baiye Cheng, Zhengrong Xue, Han Zhang, Huazhe Xu

原文摘要

Human touch depends on the integration of shape, stiffness, and friction, yet existing tactile displays cannot render these cues together as continuously tunable, high-fidelity signals for intuitive perception. We present ArrayTac, a closed-loop piezoelectric tactile platform that simultaneously renders these three tactile dimensions with continuous tunability on a 4 by 4 actuator array. Each unit integrates a three-stage micro-lever amplifier with end-effector Hall-effect feedback, enabling up to 5 mm displacement, an array refresh rate greater than 500 Hz, and a closed-loop bandwidth of 123 Hz. In psychophysical experiments, naive participants identified three-dimensional shapes and distinguished multiple stiffness and friction levels through touch alone without training. We further demonstrate image-to-touch rendering from an RGB image and remote palpation of a medical-grade breast tumor phantom across a distance of more than 1,000 km, in which all 11 participants correctly identified the number and type of tumors with a sub-centimeter mean localization error. Together, these results establish ArrayTac as a programmable multidimensional tactile rendering platform that bridges digital representations, physical environments, and human tactile perception, enabling intuitive tactile communication between humans and machines.

cs.RO · cs.AI · cs.HC

版本更新 · v2arXiv:2605.15195

VGGT-$Ω$

Jianyuan Wang, Minghao Chen, Shangzhan Zhang, Nikita Karaev, Johannes Schönberger, Patrick Labatut, Piotr Bojanowski, David Novotny 等 10 位作者

原文摘要

Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features useful for other tasks. Here, we show that the quality of these models scales predictably with model and data size. We do so by introducing VGGT-$Ω$, which substantially improves reconstruction accuracy, efficiency, and capabilities for both static and dynamic scenes. To enable training this model at an unprecedented scale, we introduce architectural changes that improve training efficiency, a high-quality data annotation pipeline that supports dynamic scenes, and a self-supervised learning protocol. We simplify VGGT's architecture by using a single dense prediction head with multi-task supervision and removing the expensive high-resolution convolutional layers. We also use registers to aggregate scene information into a compact representation and introduce register attention, which restricts inter-frame information exchange to these registers, in part replacing global attention. In this way, during training, VGGT-$Ω$ uses only about 30% of the GPU memory of its predecessor, allowing us to train with 15x more supervised data than prior work and to leverage vast amounts of unlabeled video data. VGGT-$Ω$ achieves strong results for reconstruction of static and dynamic scenes across multiple benchmarks, for example, improving over the previous best camera estimation accuracy on Sintel by 77%. We also show that the learned registers can improve vision-language-action models and support alignment with language, suggesting that reconstruction can be a powerful and scalable proxy task for spatial understanding. Project Page: http://vggt-omega.github.io/

cs.CV

版本更新 · v3arXiv:2510.18714

PLANA3R: Zero-shot Metric Planar 3D Reconstruction via Feed-Forward Planar Splatting

Changkun Liu, Bin Tan, Zeran Ke, Shangzhan Zhang, Jiachen Liu, Ming Qian, Nan Xue, Yujun Shen 等 9 位作者

原文摘要

This paper addresses metric 3D reconstruction of indoor scenes by exploiting their inherent geometric regularities with compact representations. Using planar 3D primitives - a well-suited representation for man-made environments - we introduce PLANA3R, a pose-free framework for metric Planar 3D Reconstruction from unposed two-view images. Our approach employs Vision Transformers to extract a set of sparse planar primitives, estimate relative camera poses, and supervise geometry learning via planar splatting, where gradients are propagated through high-resolution rendered depth and normal maps of primitives. Unlike prior feedforward methods that require 3D plane annotations during training, PLANA3R learns planar 3D structures without explicit plane supervision, enabling scalable training on large-scale stereo datasets using only depth and normal annotations. We validate PLANA3R on multiple indoor-scene datasets with metric supervision and demonstrate strong generalization to out-of-domain indoor environments across diverse tasks under metric evaluation protocols, including 3D surface reconstruction, depth estimation, and relative pose estimation. Furthermore, by formulating with planar 3D representation, our method emerges with the ability for accurate plane segmentation. The project page is available at https://lck666666.github.io/plana3r

cs.CV

新论文 · v1arXiv:2610.32177HF 社区推荐

$Ψ$-0.6: Adaptive Streams of Thought in a Unified Vision-Language World Model

Khai Loong Aw, Klemen Kotar, Baihan Zhang, Yifan Liu, Lilian Chen, Atlas Kazemian, Rahul Venkatesh, Daniel Yamins

原文摘要

Humans reason about the physical world by flexibly combining different forms of inference as a problem unfolds. Achieving this flexibility is a major open challenge in AI: capabilities often remain separated across specialized models, limiting how they can be composed and jointly adapted to a task. We introduce $Ψ$-0.6, a unified vision-language world model that adaptively composes perception, language, geometry, and simulation within a shared reasoning process we call streams of thought. These streams interleave images, text, and explicit representations of geometry and motion, all of which the model can generate and interpret through a shared token interface. $Ψ$-0.6 surpasses leading open-weight models zero-shot on multi-view spatial reasoning, with further gains from reasoning through geometric intermediates. It also supports counterfactual simulation: generating and interpreting imagined scenes to determine, for example, whether moving an object would obstruct a pathway. Reinforcement learning from task feedback jointly optimizes the selection, generation, and use of intermediate representations, improving visual question-answering accuracy with gains that transfer to unseen benchmarks. $Ψ$-0.6 offers a path toward adaptive physical reasoning -- not only predicting the physical world but also choosing the representations through which to reason.

cs.AI · cs.CV · cs.LG

版本更新 · v3arXiv:2605.22759Google Research

Towards a General Intelligence and Interface for Wearable Health Data

Girish Narayanswamy, Maxwell A. Xu, A. Ali Heydari, Samy Abdel-Ghaffar, Marius Guerard, Kara Vaillancourt, Zhihan Zhang, Jake Garrison 等 40 位作者

原文摘要

While ubiquitous wearable sensors capture a wealth of behavioral and physiological information, effectively transforming these signals into personalized health insights is challenging. Specifically, converting low-level sensor data into representations capable of characterizing higher-level states is difficult due to high phenotypic diversity and variation in individual baseline health, physiology, and lifestyle factors. Moreover, collecting wearable data paired with health outcome annotations is laborious and expensive, and retrospective annotation remains practically unfeasible, contributing to a scarcity of data with high-quality labels. To overcome these limitations, we propose a foundation model for wearable health that is pretrained on more than one trillion minutes of unlabeled sensor signals drawn from a large cohort of five million participants. We demonstrate that the joint scaling of model capacity and pretraining data volume leads to systematic improvements in performance, as evaluated on a diverse set of 35 health prediction tasks, spanning cardiovascular, metabolic, sleep, and mental health, as well as lifestyle choices and demographic factors. We find that this population scale representation unlocks label-efficient few-shot learning and generative capabilities for robust daily metric estimation. To further leverage this learned representation, we deploy a classroom of LLM agents to autonomously search the space of downstream predictive heads built on the model embeddings, showing broad performance improvements that increase with LLM model capacity. Finally, we show how integrating these downstream predictors into a Personal Health Agent can support model responses that are more relevant, contextually aware, and safe, and we validate this via 1,860 ratings from a cohort of clinicians.

cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.80ACL Anthology · ACL 2026

Agentic Economic Modeling

Bohan Zhang, Jiaxuan Li, Ali Hortacsu, Xiaoyang Ye, Victor Chernozhukov, Anqi Ni, Edward W Huang

原文摘要

We introduce Agentic Economic Modeling (AEM), a framework that aligns synthetic LLM choices with small-sample human evidence for reliable econometric inference. AEM first generates task-conditioned synthetic choices via LLMs, then learns a bias-correction mapping from task features and raw LLM choices to human-aligned choices, upon which standard econometric estimators perform inference to recover demand elasticities and treatment effects. We validate AEM in two experiments. In a large scale conjoint study with millions of observations, using only 10% of the original data to fit the correction model lowers the error of the demand-parameter estimates, while uncorrected LLM choices even increase the errors. In a regional field experiment, a mixture model calibrated on 10% of geographic regions estimates an out-of-domain treatment effect of -65\pm10 bps, closely matching the full human experiment (-60\pm8 bps). Under time-wise extrapolation, training with only day-one human data yields -24 bps (95% CI: [-26, -22], p<1e-5), improving over the human-only day-one baseline (-17 bps, 95% CI: [-43, +9], p=0.2049). These results demonstrate AEM’s potential to improve RCT efficiency and establish a foundation method for LLM-based counterfactual generation.

cs.CL · cs.AI

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1002ACL Anthology · ACL 2026

How Can Synthetic Data Improve Multilingual Language Model Pretraining? A Data Quality Perspective

Tongyao Zhu, Qian Liu TikTok, Chang Ma, Jinghan Zhang Hong Kong University of Science and Technology, Longxu Dou Sea AI Lab, Junxian He Hong Kong University of Science and Technology, Shiqi Chen The Hong Kong University of Science and Technology, Northwestern University and City University of Hong Kong

原文摘要

Low-resource languages challenge multilingual LLMs due to limited high-quality training data, leading to weaker performance on complex reasoning and knowledge tasks. To address this, we propose improving training data quality through data synthesis, moving beyond simple resource scaling. First, we introduce SynTrans, which translates high-quality, knowledge-rich English data into low-resource languages during pre-training to inject world knowledge, though at the cost of semantic fluency. To overcome low-quality data issues while maintaining fluency, we also propose SynRank. SynRank leverages synthetic data as positive samples to train a classifier that ranks and filters noisy real-world data, enabling the extraction of high-quality subsets without expensive human cleaning. Experiments show SynRank matches handcrafted rule-based filtering by human experts and significantly improves knowledge-intensive task performance at the same filtering rate. Remarkably, higher filtering rates even improve performance with less data, demonstrating the efficiency and effectiveness of our method, surpassing expert filtering. Lastly, we introduce DA-QwenScore, a training-free metric that evaluates corpus quality by normalizing model loss with diversity measures, further enhancing evaluation efficiency. Our insights into knowledge injection could advance low-resource multilingual LLM development.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1068ACL Anthology · ACL 2026

MMTutorBench: The First Multimodal Benchmark for AI Math Tutoring

Tengchao Yang, Sichen Guo, Mengzhao Jia, Jiaming Su, Yuanyang Liu, Zhihan Zhang Amazon, Meng Jiang University of Notre Dame

原文摘要

Effective math tutoring requires not only solving problems but also diagnosing students’ difficulties and guiding them step by step. While multimodal large language models (MLLMs) show promise, existing benchmarks largely overlook these tutoring skills. We introduce MMTutorBench, the first benchmark for AI math tutoring, consisting of 770 problems built around pedagogically significant key-steps. Each problem is paired with problem-specific rubrics that enable fine-grained evaluation across six dimensions, and structured into three tasks—Insight Discovery, Operation Formulation, and Operation Execution. We evaluate 12 leading MLLMs and find clear performance gaps between proprietary and open-source systems, substantial room compared to human tutors, and consistent trends across input variants: OCR pipelines degrade tutoring quality, few-shot prompting yields limited gains, and our rubric-based LLM-as-a-Judge proves highly reliable. These results highlight both the difficulty and diagnostic value of MMTutorBench for advancing AI tutoring.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1069ACL Anthology · ACL 2026

GrACE: A Generative Approach to Better Confidence Elicitation and Efficient Test-Time Scaling in Large Language Models

Zhaohan Zhang, Ziquan Liu Queen Mary, University of London, Ioannis Patras

原文摘要

Assessing the reliability of Large Language Models (LLMs) by confidence elicitation is a prominent approach to AI safety in high-stakes applications, such as healthcare and finance. Existing methods either require expensive computational overhead or suffer from poor calibration, making them impractical and unreliable for real-world deployment. In this work, we propose GrACE, a Generative Approach to Confidence Elicitation that enables scalable and reliable confidence elicitation for LLMs. GrACE adopts a novel mechanism in which the model expresses confidence by the similarity between the last hidden state and the embedding of a special token appended to the vocabulary, in real-time. We fine-tune the model for calibrating the confidence with targets associated with accuracy. Extensive experiments show that the confidence produced by GrACE achieves the best discriminative capacity and calibration on open-ended generation tasks without resorting to additional sampling or an auxiliary model. Moreover, we propose two confidence-based strategies for test-time scaling with GrACE, which not only improve the accuracy of the final decision but also significantly reduce the number of required samples, highlighting its potential as a practical solution for deploying LLMs with reliable, on-the-fly confidence estimation. The code is available at: https://github.com/petezone/Grace.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表