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版本更新 · v2arXiv:2510.18413

Adamas: Hadamard Sparse Attention for Efficient Long-Context Inference

Siyuan Yan, Guo-Qing Jiang, Yuchen Zhang, Xiaoxing Ma, Ran Zhu, Chun Cao, Jingwei Xu

原文摘要

Large language models (LLMs) now support context windows of hundreds of thousands to millions of tokens, enabling applications such as long-document summarization, large-scale code synthesis, multi-document question answering and persistent multi-turn dialogue. However, such extended contexts exacerbate the quadratic cost of self-attention, leading to severe latency in autoregressive decoding. Existing sparse attention methods reduce these costs by attending to only a subset of key-value (KV) tokens, but fixed or coarse-grained selection strategies can miss important tokens or retain substantial redundancy under constrained token budgets. We introduce \textbf{Adamas}, an accurate and efficient token-level sparse attention mechanism for long-context inference. Adamas applies the Hadamard transform, bucketization and 2-bit compression to produce compact representations, and uses lightweight distance-based estimation for efficient top-$k$ candidate selection. The selected positions are then used to gather the corresponding original KV states for sparse attention. Comprehensive evaluations show that Adamas maintains near-lossless performance within the effective context length of Llama-3.1-8B-Instruct. In efficiency evaluations, Adamas achieves up to $6.5\times$ self-attention speedup and $1.7\times$ end-to-end decoding speedup at a 32K context length. Adamas also maintains performance comparable to full attention on challenging long-form reasoning benchmarks, including AIME 2024 and AIME 2025.

cs.CL

新论文 · v1arXiv:2611.09240

MM-DyGraph: A Dataset, Benchmark, and Model for Multimodal Dynamic Graphs

Zongyuan Wu, Pengjie Wang, Lingshan Chen, Tianhang Wan, Yuan Meng, Xin Wang, Ling Feng, Wenwu Zhu

原文摘要

Multimodal dynamic graphs are pervasive in real-world applications, where nodes and edges are accompanied by multimodal signals, including text and images. Despite their practical importance, benchmarks and methods that explicitly study multimodal learning in dynamic graphs remain scarce, hindering the full understanding and effective utilization of multimodal information for downstream tasks. To address this gap, we introduce MM-DyGraph, to the best of our knowledge, the first benchmark for multimodal dynamic graph learning, consisting of diverse real-world datasets with fine-grained temporal graph evolution and rich multimodal attributes. MM-DyGraph provides three evaluation tasks to comprehensively assess model performance in dynamic settings. We benchmark representative state-of-the-art dynamic graph methods and reveal that naive feature concatenation yields target-level inconsistencies: multimodal inputs benefit certain prediction targets while harming others. This observation indicates that the modality informativeness depends on the specific prediction target over time. Building on these observations, we propose a Target-aware Spatial-Temporal Multimodal Fusion (TST-MF) framework, which jointly conditions multimodal fusion on the prediction target and spatial-temporal relations, enabling context-adaptive cross-modal interplay for target-specific representations. Extensive experiments over diverse datasets and tasks show that TST-MF delivers robust and competitive performance, achieving clear gains in multimodal settings.

cs.AI · cs.LG

新论文 · v1arXiv:2611.09235

Controllable Molecule Generation via Sparse Representation Editing: An Interpretability-Driven Perspective

Zhuoran Li, Xu Sun, Chang Wen Chen, Wanyu Lin

原文摘要

Controllable molecule generation is crucial for diverse scientific applications, such as drug discovery and materials design. While large language models (LLMs) show great promise, their dense and entangled representations impede precise control over the generation of molecules with bespoke substructures or properties. To address this, we propose Sparse Representation Editing (SpaRE), an interpretability-driven framework for fine-grained and precise control in LLM-based molecule generation. The crux of SpaRE is to learn an overcomplete sparse feature space that disentangles LLM representations into a compact set of latent features corresponding to chemically meaningful concepts. Within this space, we can directly manipulate these concept-aligned latent features to achieve (1) local control, by generating target atoms and functional groups at specified positions; and (2) global control, by customizing the overall structural and physicochemical properties within defined ranges. In this way, our framework advances interpretability from post-hoc analysis to actionable generative control. Experiments show that SpaRE can generate chemically desirable molecules under complex constraints in real-world scenarios, while offering mechanistic insights for quantitative structure-property analysis. The code and demo are available at https://github.com/WanyuGroup/ICML2026_SpaRE.

cs.LG

版本更新 · v3arXiv:2606.01869

WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis

Shuo Lu, Yinuo Xu, Kecheng Yu, Siru Jiang, Yongcan Yu, Yubin Wang, Haitao Yang, Yuxiang Zhang 等 11 位作者

原文摘要

Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators, however, largely observe only pixels or DOM nodes, while the mechanics of a Three.js world unfold inside an opaque <canvas>. We introduce WorldCoder-Bench, a benchmark for autonomous, physically grounded 3D world synthesis. WorldCoder-Bench contains 2,026 expert-curated tasks across Simulation, Rendering, and Application scenarios, with optional .glb assets and hidden behavioral contracts. We further propose StateProbe, an execution-based protocol that probes generated programs in a controlled browser and verifies hidden, mutation-hardened contracts over runtime states and transitions. Beyond verification coverage, we report Return on Automation and Time Efficiency Multiplier to estimate quality-adjusted cost and time utility. The best verification coverage is 27.8% across nine models on WorldCoder-Benchcore and 19.9% across five on WorldCoder-Benchrob, with failures dominated by state-schema drift and broken interaction chains rather than missing scene elements. Utility metrics further show that cheap or fast models can still provide substantial value on easier domains. WorldCoder-Bench is available at https://github.com/shuolucs/WorldCoder-Bench.

cs.AI

新论文 · v1arXiv:2611.09218

BOXBOX: Recursive Harness Self-Improvement for Long-Running Performance Optimization

Yuhao Tan, Hanyun Jiang, Fangkai Yang, Yuan Yao, Taolue Chen, Bo Qiao, Yu Kang, Lu Wang 等 11 位作者

原文摘要

Automated harness optimization improves agents by learning from trajectories and task feedback. Existing offline methods use reference answers to optimize harnesses for reuse on held-out tasks. However, many real-world tasks are open-ended, while long runs expose new difficulties that offline-optimized harnesses may not address. To study harness optimization in these settings, we introduce PerfRace, a benchmark for long-running performance optimization of software projects, and investigate whether agents can use task-specific experience to recursively improve their harnesses during an ongoing task. To this end, we introduce BOXBOX, which enables agent-triggered harness revision and kernel-managed hot reloading while preserving execution context. We evaluate BOXBOX on PerfRace under matched test-time budgets, comparing it with Frozen Harness, offline Harness Evolution, and Harness Scaling. BOXBOX achieves higher speedup with more efficient use of task time and model cost, reaching a Speedup@4h of 1.70x, compared with 1.54x for the strongest baseline.

cs.SE · cs.AI

版本更新 · v3arXiv:2608.22788

TailSieve: Partial-Rollout-Guided Tail Routing for LLM Rollouts

Tianqi Xu, Lu Lv, Haoyang Huang, Wenjie Huang, Zhanming Shen, Yuhao Shen, Baolin Zhang, Xinyi Hu 等 18 位作者

原文摘要

Large-scale rollouts have become a core component of modern LLM systems, spanning reinforcement learning (RL) post-training, on-policy distillation, and sampling-heavy evaluation. Unlike online serving, which typically targets request-level latency and throughput, synchronous rollouts must collect a complete batch before proceeding. A few long-tail generations can therefore dominate an entire rollout step, and uniform routing can slow these generations further by placing them in high-concurrency decoding batches. We present TailSieve, a partial-rollout-guided framework that jointly controls tail routing and replica allocation. Motivated by the observed persistence of prompt-level tail tendencies across policy updates, TailSieve uses partial-rollout completion status as a training-free signal for identifying candidate tail groups. Selected prompts are combined with newly sampled prompts, and all responses are generated from scratch under the current policy. A hierarchical controller uses response-work history and a serving model: a fast inner loop adjusts the number of isolated groups to balance completion times, while a slower outer loop adapts how many replicas serve these groups. The resulting low-concurrency execution also enables route-specialized speculative decoding with MTP or DFlash. Across the evaluated configurations, TailSieve achieves up to $1.67\times$ speedup with routing alone and $2.59\times$ with routing and speculation combined, both over uniform group routing.

cs.AI · cs.LG

版本更新 · v2arXiv:2611.07084

DMuon-2: Scaling Matrix Optimizers in Data Parallelism with Topology-Aware Matrix Ownership and Communication

Starrick Liu, Ruizhi Chengze, Lufang Chen, Michael Zhao, Ran Yu, Xiaofan Li, Dance Kuzi, Yue Zhang 等 13 位作者

原文摘要

Matrix optimizers such as Muon update whole weight matrices, which conflicts with the element- or row-wise sharding of data-parallel runtimes. Once parameters are sharded as well, matrix optimizers incur extra communication or repeated computation. We present DMuon, a matrix-granular optimizer runtime for PyTorch FSDP (ZeRO-2/3) and HSDP. DMuon assigns each matrix a unique owner, which performs the Newton--Schulz (NS) iteration and optimizer update on the full matrix, and balances the load across owners by computational cost. On HSDP, ownership is global across replicas, so the cluster keeps a single copy of gradients and optimizer state, and updated parameters are published across nodes as soon as they are ready, overlapping subsequent computation. This layout makes every collective sparse and variable in length, so DMuon schedules these collectives as their data becomes ready and routes them along the cluster's two-level network. On up to 256 H100 GPUs, across three dense LLMs and two VLA models, DMuon matches or exceeds the training throughput of PyTorch FSDP2 with AdamW, reaching 1.05$\times$ that of FSDP2 with AdamW at the median on 256 GPUs. The optimized parameter gathering and gradient reduction absorb the extra communication and computation a matrix optimizer requires. Against a gather-then-replicate Muon baseline, DMuon's throughput is 2.1 times as high at the median.

cs.DC

新论文 · v1arXiv:2611.09189

RoleWalk: training-free structural embeddings for directed graphs that transfer across graphs

Maixent Chenebaux

原文摘要

Structural role embeddings describe a node by its position in a graph - hub, bridge, periphery, member of a dense core - rather than by who its neighbours are. Existing methods either learn coordinates specific to one graph (struc2vec, Role2Vec, RESD) or read scales and normalisations from the whole graph (GraphWave, Digraphwave), so the same neighbourhood can receive different coordinates in two graphs; few read edge directions. We present RoleWalk, a training-free embedding that follows a short lazy random walk from each node and records, at each step, two distributions: that of the transition probabilities, through its characteristic function at a fixed grid of frequencies, and that of the walker's distance to its starting node. On directed graphs, walks that go forward then backward add who shares a node's targets or sources. The embedding depends only on a node's neighbourhood within a fixed radius, so its coordinates mean the same thing in every graph. We show that, without curvature, it is the kernel mean embedding of the walk's footprint, that it separates graphs that the Weisfeiler-Leman test cannot, and that pruning small probabilities comes with a per-node error certificate. Empirically, RoleWalk is competitive with the best role embeddings on five classification benchmarks at a fraction of their cost, has the highest scores on real directed roles in Wikipedia adminship, exceeds the published accuracy of Digraphwave at every noise level of its own Enron network-alignment benchmark, transfers centrality predictors to graphs four times larger better than existing inductive embeddings, hand-made features and a trained GIN, and embeds a million nodes in 20 s to 3 min on one CPU core. The code is open source (BSD license): https://github.com/kerighan/rolewalk

cs.LG · cs.SI

版本更新 · v3arXiv:2605.06505

PACZero: PAC-Private Fine-Tuning of Language Models via Sign Quantization

Murat Bilgehan Ertan, Xiaochen Zhu, Phuong Ha Nguyen, Marten van Dijk, Srinivas Devadas

原文摘要

Differentially private (DP) zeroth-order (ZO) fine-tuning of large language models (LLMs) inherits DP's harsh utility-privacy trade-off. PAC Privacy, an instance-based notion, offers an alternative. It bounds the mutual information (MI) between the secret input and the output, and calibrates the noise to the stability of the output under the input distribution. We introduce PACZero, a family of ZO fine-tuning mechanisms under PAC Privacy. For stability, PACZero quantizes each update to a single bit, the sign of the ZO update aggregated over the secret subset of the training data. On many steps all candidate subsets agree on this sign, so the bit can be released at no cost in MI. On the remaining steps the bit passes through a noisy channel calibrated to a per-step MI budget. We study two channels, the standard additive Gaussian channel of PAC Privacy (PACZero-AGC) and a binary asymmetric channel with optimal bit flipping (PACZero-BAC), along with their zero-budget versions at $\mathrm{MI} \to 0$, PACZero-AGC$_0$ and PACZero-BAC$_0$. At zero MI, nothing released during training, including the fine-tuned model, carries any information about which secret subset was sampled, so no adversary inferring that subset can do better than its prior. In particular, the success rate of any membership inference attack (MIA) is bounded by 50% under a balanced prior. To our knowledge, this is the first such guarantee for LLM fine-tuning, and DP matches the MIA bound only at $\varepsilon = δ= 0$ and infinite noise. We evaluate on SST-2 and SQuAD with models from 1.3B to 8B parameters, under LoRA and full fine-tuning. Both channels retain high utility under tight MI budgets, and even PACZero-BAC$_0$, which guarantees zero MI, stays within 2 points of non-private ZO fine-tuning with the same number of steps. To our knowledge no DP method achieves usable utility matching this MIA-resistance level.

cs.LG · cs.AI · cs.CR

新论文 · v1arXiv:2611.09175

SIFR: Stable Signed Flow Reinforcement

Runlong Liao, Xingqian Xu, Lizhang Chen, Baiyu Su, Yufan Huang, Zhonghao Wang, Akash Gokul, Ming-Yu Liu 等 10 位作者

原文摘要

Reward-based fine-tuning of flow models requires effectively promoting high-reward and suppressing low-reward samples, while maintaining training stability over many rounds of iterative updates. Iterative reward fine-tuning provides a simple starting point, but the positive reward weights give no explicit unfitting signal, and repeated reweighting concentrates the distribution and causes collapse. We propose Stable Signed Flow Reinforcement (SIFR), which replaces the reward weights by signed advantages to supply the missing unfitting signal, and constrains the velocity drift from a reference model to stabilize the updates, with a Lagrange multiplier that adapts the regularization strength to a prescribed drift budget. We further show that existing flow RL methods fall within this framework: they implicitly minimize the signed loss, differing in their regularization choices. We validate SIFR on SD3.5 Medium (2.5B) and FLUX.2 Klein (9B) and scale it to Cosmos 3 Super Text2Image (64B): across all 12 backbone--reward pairs with preference and rule-based rewards, it matches or exceeds existing methods, reaches their peak rewards much faster, and keeps improving over long training where they plateau or collapse.

cs.LG · cs.AI · cs.CV

版本更新 · v3arXiv:2607.00466

ELDR: Expert-Locality-Aware Decode Routing for PD-Disaggregated MoE Serving

Sangjin Choi, Sukmin Cho, Yifan Xiong, Ziyue Yang, Youngjin Kwon, Peng Cheng

原文摘要

Equal load does not mean equal decode latency in prefill-decode (PD) disaggregated mixture-of-experts (MoE) serving. In bandwidth-bound decode, more distinct experts mean more weight loads and higher latency. We present ELDR, a lossless, expert-locality-aware decode router. Prefill signatures predict decode expert usage. Balanced $K$-means fits per-decoder centroids with background refitting. Locality-band routing selects the least-loaded worker among close matches. A block-granular cache keeps signatures exact under prefix caching. We evaluate ELDR in vLLM on up to 40 GPUs. Across three MoE models on 12 public task benchmarks and multilingual WildChat, it reduces median time-per-output-token (TPOT) by 5.4-14.5% on average across request rates and up to 17.8% over the best of four load-balancing baselines, preserving model outputs and token-to-expert assignments.

cs.DC

版本更新 · v2arXiv:2605.18094

Learning to Solve Compositional Geometry Routing Problems

Mingfeng Fan, Jianan Zhou, Jiaqi Cheng, Yifeng Zhang, Jie Zhang, Guillaume Adrien Sartoretti

原文摘要

We study the Compositional Geometry Routing Problem (CGRP), a unified superclass of traditional routing problems that covers point-only, line-only, area-only, and arbitrary hybrid task geometries, providing a broad abstraction for real-world routing scenarios. Beyond standard point-based routing, CGRP with non-point tasks can be inherently asymmetric, tightly coupled travel routes with the intrinsic path, and enlarges the action space with numerous feasible yet often irrelevant options, thereby posing significant challenges for both representation learning and decision-making. To address these challenges, we propose DiCon, a differential attention-assisted solver with contrastive learning, as a plug-and-play framework that tackles the problem from two complementary angles. First, we introduce a differential attention mechanism that actively suppresses the probability mass on less competitive candidate actions. Second, we design a double-level contrastive learning objective to promote robust global instance representations and regularize geometry-aware task representations. Extensive experiments demonstrate that DiCon achieves strong performance, broad versatility, and superior generalization across diverse CGRP instances with different compositions.

cs.AI

版本更新 · v2arXiv:2610.21613

To Think or Not to Think: Pre-Decisional Reasoning Budgets for Referring Audio-Visual Segmentation

Haojie Hu, Senda Chen, Ying Shen, Lin Zhang

原文摘要

Multimodal reasoning systems increasingly assume that longer chain-of-thought (CoT) uniformly improves downstream grounding. We show that this assumption fails in referring audio-visual segmentation (Ref-AVS): simple queries can be harmed by excessive reasoning, creating an "overthinking trap" associated with phrase and localization drift, while genuinely ambiguous queries still benefit from multi-step reasoning. To systematically study this, we construct counterfactual reasoning-budget labels under a five-fold out-of-fold evaluation protocol. Our results recast adaptive Ref-AVS reasoning as a pre-decisional representation problem: before the first generated token, the generation-onset state contains linearly decodable information predictive of whether additional reasoning will improve segmentation. A linear probe predicts binary reasoning need with 70.1% accuracy, substantially outperforming text-only features and uncertainty-based proxy signals. As a router, the onset-state controller improves over downstream confidence routing and closely matches Short-then-Decide while using far fewer tokens. Proxy comparisons show that the onset representation contains predictive information not fully recovered by the evaluated hand-crafted features. Reusing this onset state for lightweight, single forward-pass routing reduces autoregressive token consumption by 60% while retaining about 96% of always-long performance. It further provides a cost-quality trade-off on $R^2$-AVSBench without target-label tuning, rather than an accuracy improvement over always-long. Error analysis links harmful long reasoning to phrase and localization drift, illustrating the benefit of bypassing unnecessary reasoning on simple queries. Ultimately, our results support efficient adaptive reasoning in Ref-AVS through pre-decisional internal representations.

cs.MM

版本更新 · v2arXiv:2610.22457

Erase the Mark, Preserve the Motion: Temporally Consistent Removal of Video Watermarks

Yifan Liao, Zhen Sun, Zhicong Huang, Jiaming He, Zongmin Zhang, Xi Ai, Cheng Hong, Xinhu Zheng 等 9 位作者

原文摘要

Recent advances in video generation have increased the demand for reliable watermarking for copyright protection, yet the robustness of video watermarks against removal attacks remains underexplored. Most watermark-removal methods originate from the image domain: signal optimization injects imperceptible pixel-domain perturbations, whereas generative resynthesis produces a visually similar instance through diffusion synthesis. When extended to videos, the former introduces temporally varying noise that causes visible flickering, while the latter regenerates fine-grained structures inconsistently across frames, leading to structural motion inconsistency. To evaluate video watermark robustness, we propose PoseRegen, a pose-consistent reconstruction framework that removes watermarks while preserving the original content and motion. PoseRegen first applies a temporally shared viewpoint transformation to disrupt watermark-bearing spatial patterns and then jointly reconstructs the transformed sequence with a pose-conditioned video model. A frozen video DiT processes the complete sequence with its reference-video latent, and full-sequence Flow Matching supervision keeps identity and background consistent across frames. To further preserve motion structure, we introduce a lightweight Pose-Conditioned Motion Consistency Adapter that adapts the frozen backbone to temporally ordered pose guidance and constrains body-part trajectories throughout reconstruction. Experiments on eleven video watermarking schemes show that PoseRegen reduces the average bit accuracy to 0.505, near random guessing, while outperforming the strongest baseline by 9.34% on motion-related VBench metrics. These results reveal a practical vulnerability of current video watermarks and highlight the need to evaluate robustness jointly with temporal and motion quality.

cs.CR · cs.CV

新论文 · v1arXiv:2611.09154

Learning When to Think: Dual-Reference Offline Optimization for Adaptive VLM Reasoning

Hongbin Lin, Sizhe Zou, Juangui Xu, Xinyue Xu, Zhuoli Ouyang, Stanislav Kolchin, Chengwei Qin, Zhongxiang Dai 等 9 位作者

原文摘要

Reasoning traces improve vision-language models on complex multimodal tasks, but forcing every input to follow a long reasoning process leads to overthinking and unnecessary inference cost. We study adaptive fast/slow thinking for VLMs, where one model answers directly for simple inputs and reasons step by step when needed. Fast answers and slow traces often come from distinct behavior policies, making a single-reference offline objective misweight one mode. We propose DUAL-REFERENCE BOLT (DR-BOLT), which distinguishes the desired fast/slow mixture reference from the sampling distribution and corrects their mismatch in reward-weighted training. Fast/slow partition competition explains routing in the optimal target; an efficient source-wise correction approximates the exact objective when response formats are well separated. Matched Qwen3-VL comparisons use identical candidate banks to isolate the objective from slow-teacher quality. DR-BOLT improves score-length trade-offs over the evaluated offline and online baselines on ScienceQA and three held-out transfer benchmarks, with a 24.1% cross-benchmark slow ratio and a 2.90-fold end-to-end training speedup over reproduced GRPO. These results support adaptive reasoning in the studied two-reference setting, while broader robustness remains open. Our code is available at https://github.com/HongbinLin3589/DR-BOLT.

cs.AI

新论文 · v1arXiv:2611.09142

Learning Generative Dynamics for 3D Molecule Generation via Sequential Neuro-Symbolic Constraints

Zhuoran Li, Xu Sun, Chang Wen Chen, Wanyu Lin

原文摘要

Diffusion models have recently emerged as a powerful paradigm for generating 3D molecules. Despite showing remarkable promise, they learn atomic distributions implicitly from data, without explicitly encoding physicochemical rules into their generative dynamics. Consequently, generated samples can be statistically plausible yet chemically invalid. To address this problem, we propose Sequential Neuro-Symbolic Constrained Diffusion (SensDiff), a framework that integrates symbolic rules into generative modeling, enabling the model to internalize scientific priors during training. Central to SensDiff is the observation that the diffusion trajectory of 3D molecule generation exhibits a coarse-to-fine evolution: valid molecules arise by first mitigating macroscopic geometric conflicts and then refining structures toward microscopic chemical consistency through iterative denoising. Accordingly, SensDiff mirrors this dynamic by sequentially enforcing constraints with adaptive weighting during training, progressively steering generation toward valid molecular geometries. Moreover, SensDiff translates domain knowledge into interpretable generative controls, grounding opaque neural denoising in scientific principles. Experiments on molecular benchmarks and real-world constrained generation tasks confirm that SensDiff consistently improves chemical validity while adhering to physicochemical rules and user-specified targets. The code is publicly available at https://github.com/WanyuGroup/NeurIPS2026_SensDiff.

cs.LG · cs.AI

版本更新 · v3arXiv:2605.00020

AirFM-DDA: Air-Interface Foundation Model in the Delay-Doppler-Angle Domain for AI-Native 6G

Kejia Bian, Meixia Tao, Jianhua Mo, Zhiyong Chen, Leyan Chen

原文摘要

The success of large foundation models is catalyzing a new paradigm for AI-native 6G network design: wireless foundation models for physical-layer design. However, existing models often operate on channel state information (CSI) in the spatial-temporal-frequency (STF) domain, where multipath components are superimposed and structurally entangled. This hinders the learning of a universal channel representation. Their reliance on global attention also incurs prohibitive overhead. In this paper, we propose AirFM-DDA, an Air-interface Foundation Model in the Delay-Doppler-Angle (DDA) domain. AirFM-DDA reparameterizes CSI into the DDA domain to resolve multipath components along physically meaningful axes and employs window-based attention with frame-structure-aware positional encoding. Extensive experiments demonstrate transferability across scenarios, tasks, datasets, and antenna configurations. For channel prediction and estimation, AirFM-DDA generalizes zero-shot to unseen cities, achieving average normalized mean-square error (NMSE) gains of 4.9-8.5 dB over the strongest baselines. With only 10% labeled data, it achieves average gains of 12.0 percentage points in Top-1 accuracy for beam prediction and 3.4 percentage points in F1 score for line-of-sight (LoS) identification. It further transfers across simulated datasets and adapts to measured data and different antenna arrays. Compared with global attention, window-based attention reduces training and inference costs by nearly an order of magnitude.

cs.LG · cs.AI · cs.IT · eess.SP

新论文 · v1arXiv:2611.09129

TouchAnnotator: Multi-Source Tactile Supervision with Privileged-View Distillation

Ao Li, Zhihao Yuan, Chubin Zhang, Kunrui Huang, Sheng Xu, Zengjue Chen, Junjie Wang, Jiawei Li 等 9 位作者

原文摘要

Egocentric video captures human-object interaction at scale but rarely includes tactile labels for hidden contact and pressure. We introduce TouchAnnotator, an ego-only bimanual tactile annotator trained with multi-source tactile supervision and privileged-view distillation. A canonical hand field unifies glove pressure, geometry-derived human contact, and robot fingertip deformation from six datasets and three embodiments, while source-aware masks preserve valid targets. During training, an EMA teacher observes synchronized ego and wrist views and distills hand-local representations and tactile predictions into a student that uses only ego video and estimated pose at inference. Compact past-clip memory supplies temporal context. We evaluate on EgoTouch, zero-shot FPHA transfer, and 860 synchronized glove recordings. The model transfers to bare-hand contact and produces qualitatively coherent tactile responses across bare-hand, gloved-hand, and robot embodiments. On measured recordings, it improves temporal accuracy by 5.38 points and Volumetric IoU by 5.02 points under a shared protocol. These results show that heterogeneous human--robot supervision and privileged training views can turn egocentric video into dense tactile annotations.

cs.CV

新论文 · v1arXiv:2611.09124

Toward the Era of Agentic Embodied Intelligence

Chao Liang, Ke Chen, Fengxiaoxiao Li, Shibo Huang, Yufeng Sun, Zhaokai Yin, Jianhuan Lai, Haozhe Feng 等 10 位作者

原文摘要

Foundation models increasingly guide robot actions, yet sustained autonomy requires efficient control and failure recovery. We introduce A2-MEAS, an embodied multi-agent framework built around code as a scaling interface. Learned correction codes combine corrective language, spatial evidence, execution history, and action proposals. MetaBrain provides training supervision and runtime guidance. A correction encoder and adapter absorb this knowledge into policy weights during training, while fresh codes adapt behavior with frozen weights at deployment. The action model, A2-WLA, adds motion-aware history and a latent world model to a vision-language-action policy. Surprisingly, this simple design with action pretraining and task specialization reaches 0.5755 Q-score on the 50-task BEHAVIOR 2026 public subset before online correction, 2.21x the 2025 winner's reported 0.2605 across different benchmark editions and training configurations. On all 100 BEHAVIOR 2026 public tasks, A2-MEAS achieves 0.6411 Q-score and 45.40% task success. On RoboTwin 2.0, A2-WLA achieves 93.98% average success, rising to 95.05% with the complete system. Across 12 real-robot tasks in five household settings, A2-WLA achieves 57.92% average success versus 26.67% for pi0.5. In long-horizon pour-over coffee preparation, a history-conditioned adapter raises post-failure completion at two filter-handling steps from 14% to 94% and from 8% to 82%, compared with A2-WLA retries. Our training infrastructure delivers 427.1 samples per second, 4.03x the throughput of a pi0.5 reference implementation on matched hardware. We will release the system, models, training scripts, and infrastructure to support efficient embodied learning.

cs.RO

版本更新 · v2arXiv:2610.25045

SteadyThought: Mitigating LLM Under-Thinking via Thought-Level Preference Optimization

Zhenyue Peng, Lin Yang, Jie Wang, Xiaoqi Ni, Hanzhu Chen, Xize Liang, Yanjun Wu, Rujing Wang 等 10 位作者

原文摘要

Flexible switching between reasoning trajectories (i.e., thought switching) has significantly enhanced the reasoning capabilities of Large Reasoning Models (LRMs). However, existing models often switch excessively yet fail to sustain promising reasoning thoughts, a phenomenon termed "under-thinking". While recent efforts suppress switching to mitigate this, such over-correction may discard valuable trajectories. To address this challenge, we propose Steady Thought (ST), a novel thought-level preference optimization framework. ST formalizes under-thinking as a preference issue at switching points, forcing single-path continuations from identified points to yield high-quality reasoning. Then, ST performs thought-level preference optimization by treating the newly generated response as preferred and the original one as dis-preferred. Experiments across multiple models and datasets show that ST effectively reduces token consumption, achieving reductions of up to 63.8%, while maintaining strong reasoning accuracy. Further analysis suggests that ST helps models acquire a generalizable ability to reduce redundant switching across domains and languages. Code is available at https://github.com/MIRALab-USTC/SteadyThought.

cs.AI

新论文 · v1arXiv:2611.09122

Improving Large Audio-Language Model Embedding Baselines for Instruction-Aware Speech Retrieval

Chen-An Li, Cheng-Han Chiang, Hung-yi Lee

原文摘要

Speech retrieval finds relevant spoken documents given a spoken query. The spoken query alone may not reveal the retrieval goal, such as finding an answer or matching speaker identity. Instruction-aware speech retrieval expresses this goal through a natural-language text instruction. Large audio-language models (LALMs) effectively process speech and text, and our analysis shows that different retrieval requirements favor hidden states from different audio-encoder layers. We introduce IRIS-Embed, which adapts LALMs into embedding models through contrastive training and instruction-aware audio layer weighting. We construct about 900K training samples from real data and synthetic data, with instructions expressing requirements for one or more speech attributes. On INSPIRE, an instruction-aware speech retrieval benchmark, IRIS-Embed consistently outperforms the corresponding LALM baselines. The best model achieves 62.92% macro-average Recall@50, surpassing the strongest baseline at 45.15%. Controlled comparisons demonstrate instruction awareness and the benefits of audio layer weighting. On MAEB, a massive audio embedding benchmark, macro-average gains of 9.4-19.8 points over the corresponding baselines show generalization beyond speech retrieval.

cs.SD

版本更新 · v2arXiv:2610.41912

Decentralized Dynamic Stable Matching

Jing Chen, Mengtong Gao, Zhenhe Zhang

原文摘要

We study decentralized computing of the player-optimal stable matching under unannounced player arrivals and departures. Without a common clock, arrival/departure events information, or direct communication, players can only make individual proposals to arms and observe individual accept/reject outcomes. We measure mismatch cost --- the number of rounds in which the realized matching differs from that round's POSM, as the time horizon $T$ grows. For known preferences, we develop a deterministic polynomial-time self-calibrating protocol with mismatch cost $O(t_*+K^2\log T)$, greatly improving the existing upper-bound $O(T^{1-1/K}(\log T)^{2/K})$. $K$ is the number of arms and $t_*$ the last event time in the problem instance. Each player runs the protocol using their own local time and proposal-outcome history, without knowing~$t_*$ or $T$. More generally, configuring our protocol with a non-decreasing polynomial-time-computable function $g(t)=Ω(t)$ yields mismatch cost $O(g(t_*) + K^2 N_g(T))$, where $N_g(T)$ counts iterations of $t\mapsto t+g(t)$ below $T$. $g(t)$ reflects the protocol's convergence speed. The relationship between $g(t)$ and~$N_g(T)$ reflects the tradeoff between convergence speed and asymptotic mismatch cost. We show that any randomized protocol with convergence speed $g(t)\geq 1$ has worst-case expected cost $Ω(t_* + N_g(T))$. Thus, up to a $K^2$ factor, our protocol with $g(t)=t$ is optimal among protocols with convergence speed $O(t_*)$. For unknown preferences on both sides, each player and arm observe their own sampled utilities after being matched. We develop a decentralized learning protocol with expected mismatch cost $O(t_*+K^4Δ_{\mathrm{min}}^{-2}\log T)$, where $Δ_{\min}$ measures the preference gaps. A complementary static-setting lower-bound adapted from the literature shows that dependencies on $T$ and $Δ_{\min}$ are tight.

cs.DC

版本更新 · v4arXiv:2604.20133

EvoAgent: An Evolvable Agent Framework with Skill Learning and Multi-Agent Delegation

Aimin Zhang, Jiajing Guo, Fuwei Jia, Chen Lv, Boyu Wang, Fangzheng Li

原文摘要

This paper proposes EvoAgent--an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability units equipped with triggering mechanisms and evolutionary metadata, and is designed to enable continuous skill generation and optimization through a user-feedback-driven closed-loop process. In addition, by incorporating a three-stage skill matching strategy and organizing the agent as a harness whose only self-modified component is a persistent, user-owned state (profile, memory and skills), the framework supports dynamic task decomposition for complex problems and long-term capability accumulation. Experimental results based on real-world foreign trade scenarios demonstrate that, after integrating EvoAgent, GPT-5.2 achieves substantial improvements in professionalism, accuracy, and practical utility. Under a five-dimensional LLM-as-Judge evaluation protocol, the overall average score increases by approximately 28%. Further model transfer experiments indicate that the performance of an agent system depends not only on the intrinsic capabilities of the underlying model, but also on the degree of synergy between the model and the agent architecture. Code and documentation are released at https://github.com/Focus-AI-Center/Mentarc-EvoAgent; the evaluation corpus contains proprietary business data that cannot be released, so the reported results are for reference only.

cs.AI

版本更新 · v2arXiv:2610.41009

STAR: Steering Action Representations with Proprioception for VLA Inference

Guangyu Zhao, Yongchang Zhang, Haoxuan Ru, Kaichen He, Haoran Wen, Kun Zhan, Zeyu Zhang, Yin Li 等 9 位作者

原文摘要

Vision-language-action models (VLAs) map language instructions and visual observations to robot actions, showing strong capabilities across robotic manipulation tasks. However, in our probing experiment, we find that action representations near the action output do not fully preserve task-relevant visual grounding. Motivated by this late-layer grounding gap, we introduce STAR, for STeering Action Representations, a training-free inference method for pre-trained VLAs. STAR applies an exponential moving average over late-layer residual updates, allowing later action representations to inherit object-aware update directions from earlier layers without model updates or architectural changes. It further uses recent proprioceptive states to adapt the mixing strength, using conservative mixing when execution dynamics change rapidly. Experiments on robot manipulation benchmarks show that STAR improves late-layer object awareness and increases average task success rates by 4.0 percentage points. Our code is available at https://github.com/PKU-VaLuE-Lab/STAR.

cs.RO · cs.AI

新论文 · v1arXiv:2611.09113

Authorization Drift in LLM Agents: Evaluating Boundary Compliance in Multi-Step Tool Use

Chuxue Cao, Jingru Zeng, Boqin Yin, Yujin Zhou, Yidan Huang, Sujin Chen, Jinluan Yang, Haoran Li 等 10 位作者

原文摘要

LLM agents can exceed their authorization boundaries while pursuing user goals without an adversary. We formalize this phenomenon as authorization drift across data, tool, scope, and time, and introduce the Authorization Drift Benchmark (ADB): 648 samples across seven domains, each pairing a sufficient compliant path with an attractive unauthorized shortcut. To ensure executable tasks, tempting shortcuts, and feasible compliant paths, Staged Execution-Reflective Synthesis (SERS) grounds benchmark validation in real agent rollouts rather than LLM self-critique. Across 13 LLMs and three frameworks (25,207 trajectories), greater capability accompanies greater drift, with frontier-capable models exhibiting drift rates of 0.43 to 0.61. Yet 86.18% of tasks admit an observed clean-success trajectory, showing that drift is avoidable. Drift is persistent and dominated by early data over-collection; apparent improvements under agentic scaffolds coincide with collapsing clean-completion performance. To understand potential harms to individuals and society, we map drift points to legal provisions across four jurisdictions, connecting overreach to privacy and information-security concerns. Data minimisation is the most frequently implicated provision, and 93.5% of legally grounded drifting runs map to multiple jurisdictions, making the potential consequences of authorization drift more interpretable.

cs.CR · cs.LG

新论文 · v1arXiv:2611.09100

BayesCrop: Real-Time Probabilistic Multi-Crop Video Reframing

Cheng-Han Lee, Rajesh Sureddi, Neil Birkbeck, Yilin Wang, Balu Adsumilli, Alan Bovik

原文摘要

Automatic video reframing is increasingly important for adapting landscape content to heterogeneous display formats. Existing methods typically predict a single deterministic crop, despite the subjective nature of reframing and the presence of multiple plausible regions of interest. We present \textbf{BayesCrop}, a real-time probabilistic framework for multi-crop video reframing. BayesCrop represents crop preferences using a two-component spatially isotropic Gaussian mixture over crop position and scale. Each component defines a representative reframing mode together with its local uncertainty, enabling both dual-view prediction and sampling of additional plausible crop candidates. For efficient video processing, we introduce an anchor-and-propagate strategy that performs neural prediction only on sparse anchor frames and propagates crop trajectories using motion vectors available from the compressed video bitstream. The resulting trajectories can be combined into a single output using a lightweight periodic view-switching strategy. Experiments on LIVE-YT-MC, LIVE-YT-VC++, and a multi-target long-video benchmark demonstrate competitive single-output localization, high multi-crop reference coverage, diverse yet coherent crop hypotheses, and stable perceptual quality. BayesCrop achieves real-time throughput of 112 FPS at the default operating point, while sampling from the learned distributions further improves reference coverage beyond the two representative crop means.

cs.CV

新论文 · v1arXiv:2611.09096

Trajectory Forcing: Exploiting Diffusion Trajectories for Autoregressive Long Video Generation

Bohan Wang, Shuo Chen, Yunzhi Li, Zhaozheng Chen, Junzhe Zhang, Hanwang Zhang

原文摘要

Autoregressive (AR) modeling is arguably the only way to extend a fixed-length video diffusion model to longer or even streaming videos. However, existing AR diffusion methods use only the previously predicted chunk as context for the next, discarding the intermediate predictions that constitute the chunk's generation history. In contrast, conventional AR models such as LLMs condition on the entire history of preceding tokens. To this end, we propose Trajectory Forcing (TraF), an AR diffusion method that exploits the denoising trajectories of previous video chunks as context. TraF operates under two training regimes: (1) with ground-truth videos, where pseudo-trajectories are constructed from Gaussian interpolations and re-predicted by the model, and (2) with a teacher model, where real trajectories are obtained from the student's own denoising rollout. The first regime naturally provides a strong initialization for the second. On the 5-second VBench benchmark, TraF achieves a Total score of 85.15, outperforming Self Forcing (+0.84) and Causal Forcing (+1.11), with Quality and Semantic improving simultaneously. On 30-second generation---6$\times$ the training horizon---TraF achieves the highest overall quality among all compared methods.

cs.CV

新论文 · v1arXiv:2611.09090

MARS: Training Multilingual Search Agents for Retriever-Free Evidence Acquisition

Rui Qi, Yunlong Liang, Yufeng Chen, Jinan Xu, Fandong Meng, Kaiyu Huang

原文摘要

Existing multilingual retrieval-augmented generation relies heavily on learned retrievers and similarity-based ranking from multilingual collections, which are vulnerable to cross-lingual retrieval errors and indexing overhead. In this paper, we explore retriever-free multilingual search, where the model directly interacts with raw corpora through executable shell commands. This paradigm shifts the bottleneck to multilingual search action generation, where exact search is sensitive to entity surface forms and outcome-only supervision provides limited guidance for multi-turn search. To address these challenges, we propose MARS, a multilingual search agent in direct corpus interaction (DCI) with reinforcement learning (RL). MARS introduces corpus-native entity grounding to recover reliable lexical anchors from corpus evidence, mitigating failure to retrieve evidence. Meanwhile, we present a redundancy-aware search reward to encourage concise and effective search trajectories, addressing training collapse in RL of multilingual scenarios. Experiments show that \ours~consistently outperforms strong retrieval-based and DCI baselines, while demonstrating robust cross-lingual generalization and substantially reducing redundant corpus interactions.

cs.CL

新论文 · v1arXiv:2611.09089

EventHOI: Event-Driven Resource-Efficient Hand-Object Interaction Logging on Smartglasses

Le Zhang, Kailai Cui, Hao Chen, Vlad Roznyatovskiy, Jianzhong Zhang, Anhong Guo, Kang G. Shin, Ke Sun

原文摘要

Hand-object interactions (HOIs) can be captured by smartglasses to learn how people manipulate objects in daily life. Automatic logging of these interactions from an egocentric perspective provides time-stamped evidence of daily actions for applications like memory assistance. However, continuous RGB capture and wireless transmission exceed the energy and bandwidth budgets of smartglasses. We present EventHOI, an event-driven sensing and compression system that couples selective RGB capture with HOI-aware encoding to enable egocentric logging over Bluetooth Low Energy (BLE) while preserving downstream HOI logging performance. Our key insight is to use low-power event sensing both to determine when RGB capture is needed and to identify where visual detail must be preserved. A lightweight IMU-based egomotion cancellation pipeline suppresses egomotion-induced events so that residual HOI motion can guide RGB triggering and spatial compression. We build a smartglasses prototype and conduct an end-to-end evaluation of EventHOI on a 50-hour egocentric benchmark with 97 subjects and a 20-hour real-world dataset we collect from 10 participants, together covering a broad range of daily-life scenarios and environments. Compared to RGB-only baselines, EventHOI reduces always-on backend power consumption by 5.8-10.4x and uplink bandwidth by 2.9x, with minimal HOI recognition accuracy loss. The resulting RGB uplink of less than 130 kbps fits within commodity BLE bandwidth budgets, making stable BLE video streaming feasible for egocentric HOI logging. Demo video and project website: https://eventhoi.github.io

cs.DC · cs.CV · cs.HC

新论文 · v1arXiv:2611.09082

BrainCoT: A Multi-Task Zero-Shot Brain Signal Foundation Model with Neurometric-Anchored Chain-of-Thought Reasoning

Yiyu Gui, Mingzhi Chen, Guibo Luo, Yuchao Yang

原文摘要

Brain signals exhibit substantial multi-center heterogeneity, strong inter-subject variability, and highly diverse task settings, which makes it difficult to build models that generalize beyond a single task. While recent brain signal foundation models leverage large-scale pretraining to learn generalizable representations, they often fall short in practice because they still require target-data-specific supervised adaptation, lack multi-task zero-shot capability, and rarely provide verifiable evidence to support their predictions. In this work, we present BrainCoT, a multi-task zero-shot Brain signal foundation model with neurometric-anchored Chain-of-Thought (CoT) reasoning. BrainCoT unifies heterogeneous tasks into an instruction-driven framework so that, after pretraining, a single model can be directly applied to multiple tasks in zero-shot settings without additional adaptation. It further introduces neurometric-anchored chain-of-thought grounded in neurometric evidence for verifiable reasoning, and adopts Decision-Consistent Rationale Training to keep process learning aligned with correct predictions. Across extensive evaluations, BrainCoT achieves an average ACC of 67.41% and AUC of 74.33% in zero-shot classification without downstream training data, outperforming the strongest linear-probing baseline trained with 1% labeled downstream data by 3.85% in ACC and 5.97% in AUC.

cs.LG